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2020 ◽  
Vol 5 (2) ◽  
pp. 178-185
Author(s):  
Zaenab Hanim ◽  
Karina Octavira ◽  
Rahmat Soe’oed

This research was conducted to develop E-Learning Instructional Media using Moodle on Model Pembelajaran subject for Education Technology  students of Master’s Degree in Mulawarman University. The purpose of this research are to develop the E-learning procedure development using Moodle on Model Pembelajaran subject for Education Technology  students of Master’s Degree in Mulawarman University. This type of research is the Research and Development using ADDIE development model. This research is experimented tothe 2017 generation  Education Technology Master’s Studentin University of Mulawarman. The data are validated by media experts, content experts, individual testing, small group testing and field tests using a questionnaire,thenthe data were analyzed with qualitative, quantitative and another statistical analysis methods. The research finding shown an instructional product using E-learning.


2019 ◽  
Vol 10 (1) ◽  
pp. 20
Author(s):  
Nurhayati Nurhayati ◽  
Eti Sukadi

AbstractThis study aims to 1) Produce instructional textbook of physics education based on constructivistic approach, and 2) Knowing the quality of textbooks in terms of feasibility aspects of content, feasibility of presentation, language feasibility and feasibility grafika according to experts. This research is an R & D research with procedural model that adapted the procedure of ADDIE development which consists of three stages: analysis, design, and development. The research instrument is in the form of scale of textbook quality assessment using Likert scale made in the form of checlist. The subjects of textbook quality assessment are three material experts and three media experts. Textbook quality data obtained in the form of quantitative data is converted by product quality percentage scale. The result of this research are: (1) Developed instructional product in the form of textbook based on constructivistic approach as learning material of physics education evaluation in accordance with KKNI curriculum, and (2) The quality of textbook developed has excellent quality (SB) based on assessment of material experts with a percentage of 84.05% of ideal high score 148, and excellent quality (SB) based on media expert's judgment with a percentage of 82.56% of the ideal high score of 80.Keywords: textbooks, physical education evaluations, constructivistically


2016 ◽  
Vol 4 (1) ◽  
pp. 19
Author(s):  
Sigit Purnama

<p><em>The development research could be a relatively new kind of Arabic educational/instructional study in Indonesia. The aim of this study to provide Arabic educational/instructional product that could bridge between researchers and practitioners (Arabic teachers). Therefore practitioners just implement the result of the study in their educational/instruction activities.</em></p><p><em>The development was conducted in several steps, designing, producing, and evaluating. Designing process is the first step in the development which was done by identifying and determining the objective, the target, the matter and supporting component. The second process is production in which all collected and compiled materials were arranged to became the initial product. The next process is product evaluation which consisted of some steps; media and subject matter expert evaluation, one to one experiment, small group experiment, and field experiment. Theoretically its aim to provide any product needed by user (teachers or students). </em></p><p><em> </em></p><p><strong><em>Keyword</em></strong><em>: Development research</em></p>


2013 ◽  
Vol 5 (1) ◽  
Author(s):  
Sahat Siagian ◽  
Lingin Lingin

This research is aimed to : (1) develop a good interactive Instructional media, easy to be learnt, and can be used for individual learning, (2) examine the effectiveness of theinteractive instructional media in Geography. This study is developmental research uses Borg & Gall’s model combined with Dick & Carey’s. The development of this instructional product is systematically proceeded in six steps; research and information collecting, planning, developing preliminary product, validating, trying out, revising, and producing final product. The subjects of preliminary field testing are two experts in Geography, two experts in instructional design,two experts in media product, three students for one-to-one try out, nine students for small group try out, and fifty one students for large group try out. The instruments employed in this study is a questionnaire and analyzed by using descriptive statistics. The findings of the study conclude that the quality of the developed instructional is excellent. The final product ofthis interactive instructional media is continued with effectiveness test. The study takes place in SMA Sutomo 1 Medan to the students of X class, academic year 2011-2012. The method used in this study is quasi experiment. The samples are 96 students consisting 50 students as experiment class given interactive Instructional media while the others given text book as control class. The result of hypothesis test proof that the study results of the students taught show a significant difference between using interactive instructional media and the text book. (Fcount = 5.19 > Ftable = 1.95). The effectiveness of the interactive instructional media is 82.55%higher than the text book 71.84%.


2011 ◽  
Vol 1 (2) ◽  
Author(s):  
Ward M. Cates ◽  
Lynn A. Fontana ◽  
Charles S. White

This article describes the rationales behind the design decisions made in creating The Civil War Interactive, an interactive multimedia instructional product based on Ken Burns''s film series The Civil War.DOI:10.1080/0968776930010202


2011 ◽  
pp. 474-484
Author(s):  
Mitchell Weisburgh

Because most medical school textbooks do not adequately address pain management, the American Academy of Pain Medicine wanted to create TOP MED, an online textbook that would address this need for different specialties and which also could be used as a textbook for the Introduction to Pain Management course. This online textbook would cover 11 topics and consist of the latest findings from the most renowned experts in the different disciplines of pain medicine. This case study is a description of the process of designing and producing the online textbook.


Author(s):  
Mitchell Weisburgh

Because most medical school textbooks do not adequately address pain management, the Academy wanted to create TOP MED, an online textbook that would address this need for different specialties and which also could be used as a textbook for an Introduction to Pain Management course. This online textbook would cover eleven topics and consist of the latest findings from the most renowned experts in the different disciplines of pain medicine. This case study is a description of the process of designing and producing the online textbook.


2000 ◽  
Vol 23 (3) ◽  
pp. 318-347 ◽  
Author(s):  
Vernon R. Curran

World Wide Web and compact disc–read only memory technologies have introduced new prospects for delivering continuing medical education (CME) to rural and remote physicians. However, evidence concerning the effectiveness of these technologies in providing CME, and approaches to their evaluation, is limited. The rationale for this study was to design a model for evaluating the effectiveness of computer-mediated CME courseware. An eclectic, evaluation-planning matrix was designed by selecting various concepts from the literature and was used in planning and developing the evaluation model. The model was field-tested by evaluating a computermediated courseware program on dermatological office procedures, and a meta-evaluation was conducted to assess the effectiveness of the evaluation methods and procedures. The findings suggest that the model was useful in collecting data to inform decision making and to improve the instructional product. The field test results revealed that computer-mediated instruction was effective in delivering CME at a distance.


1989 ◽  
Vol 17 (4) ◽  
pp. 255-271 ◽  
Author(s):  
Jeffrey A. Cantor

This article describes a four-phased process used by the U.S. Navy for the systematic design and development of interactive videodisc (IVD) courseware (ICW). Phase One of the process, Analysis and Alternatives, describes the methodology for analyzing job/task data for the purpose of verifying the appropriateness of interactive videodisc as the medium of instructional choice, and for analyzing the proposed problem, and scoping out the approach and solution. Phase Two, System Design, describes the process for the layout and design of the IVD instructional product. Phase Three, System Development, discusses the process followed to actually develop and construct an IVD system. Lastly, Phase Four, System Test and Evaluation, will describe the formative evaluation process through which the IVD product and system is proven ready for use.


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