scholarly journals Complex Product Form Generation in Industrial Design: A Bookshelf Based on Voronoi Diagrams

Author(s):  
Axel Nordin ◽  
Damien Motte ◽  
Andreas Hopf ◽  
Robert Bjärnemo ◽  
Claus-Christian Eckhardt
2011 ◽  
Vol 121-126 ◽  
pp. 1789-1793
Author(s):  
Miao Wang ◽  
Sui Huai Yu ◽  
Bin Qi ◽  
Wei Rong Han ◽  
Jian Jie Chu

Proceeding from the industrial design, this paper proposed the concept of product form gene with combining the product form and product style, and researched on the extraction of product form gene based on constraint style. It explained how to express product form gene based on style constraints, and construct the description model of product style semantic. This paper using analytic hierarchy process and semantic differential method to extract product gene, and take the real example to illustrate and validate, thereby providing a certain methodology direction for extraction of product form gene.


Author(s):  
Seth Orsborn ◽  
Jonathan Cagan ◽  
Peter Boatwright

One of the greatest challenges in product development is creating a form that is attractive to an intended market audience. Functional product features are easier to test and verify through user surveys and consumer interactions. But, aesthetic preferences are as varied as the people that respond to these products. Currently, there is no technique that clearly and concisely quantifies aesthetic preference. The common methods use semantics like “strong” and “sexy”. A designer then needs to take the consumer’s desire for a certain aesthetic and translate that into a form that the consumer will find desirable. This translation is a gap in understanding that often is not crossed successfully, such as in the creation of the Pontiac Aztek. By providing the designer with a method for understanding and quantifying a consumer’s aesthetic preference for a product’s form, this gap can be closed. The designer would have concrete directions to use as a foundation for development of the product form. Additionally, the quantification of the aesthetics could be used by the designer as leverage when engineering and manufacturing decisions are made that might adversely affect the product form. This paper demonstrates how a qualitative attribute, like form, can be represented quantitatively. This quantification can be molded into a utility function which through design of experiments can be used to capture an individual’s preference for the indicated attributes. Once preference is summarized in the utility function, the utility function can be used as the basis for form generation and modification or design verification.


Author(s):  
Stephen N. Smyth ◽  
David R. Wallace

Abstract A method for the synthesis of aesthetic product form is proposed. The approach attempts to bring computation to bear on the notion of brand DNA, a term which is used in industry loosely to refer to the aesthetic form elements that contribute to brand identity. The designer defines the origin of an evolutionary process by interactively describing the archetype, or skeleton, of the desired form based on existing product geometry. The system uses the skeleton to generate a variety of forms, or surface skins. The designer selects appealing surfaces for further evolution in form space. It is envisaged that this synthesis process will be applied within an integrated industrial design cycle that supports the rapid alternation between physical and digital representations of product geometry.


1975 ◽  
Vol 19 (3) ◽  
pp. 364-367
Author(s):  
Alexander Bally

Developing an enclosure for a portable, industrial gas monitor began with observation of users. Analysis indicated that product form and method of auditory display may be directly related to user safety. Concepts of safety-enhancing forms were generated; a brief field simulation with mock-ups identified the final approach; auditory and compatible visual displays were devised. A final overview describes other design features of the product as it is being marketed today.


2003 ◽  
Author(s):  
Shi-Jian Luo ◽  
Ming-Xi Tang ◽  
Shang-Shang Zhu ◽  
John Hamilton Frazer ◽  
Shou-Qian Sun ◽  
...  

Author(s):  
Fei HU ◽  
Kun ZHOU ◽  
Hongshi ZHOU

Governments all over the world are paying great attention to economic innovation and the development of design in modern society. They are spending more and more recourses on making rules for Industrial Design Policy and measuring its implementation. As a method to make macroeconomic regulation and control by the government, the effectiveness and importance of design policy has already been widely admitted. In a macro-background of the three turns of Chinese design policy, taking the design policy of Guangdong province as an example, this article will analyze how local/regional government should respond to the national design policy. Based on the investigation and analysis of the winners of the "Guangdong Governor Cup Industrial Design Competition", this paper discusses how industrial design competition as a part of the design policy to support the development of industrial design. After making a comparison with the design policy of the Yangtze River Delta area, this article tries to enhance and perfect the current policy path.


Author(s):  
Silas DENZ ◽  
Wouter EGGINK

Conventional design practices regard gender as a given precondition defined by femininity and masculinity. To shift these strategies to include non-heteronormative or queer users, queer theory served as a source of inspiration as well as user sensitive design techniques. As a result, a co-design workshop was developed and executed. Participants supported claims that gender scripts in designed artefacts uphold gender norms. The practice did not specify a definition of a queer design style. However, the co-design practice opened up the design process to non-normative gender scripts by unmasking binary gender dichotomies in industrial design.


2017 ◽  
Vol 14 (1) ◽  
pp. 67
Author(s):  
Fadila Mohd Yusof ◽  
Azmir Mamat Nawi ◽  
Azhari Md Hashim ◽  
Ahmad Fazlan Ahmad Zamri ◽  
Abu Hanifa Ab Hamid ◽  
...  

Design development is one of the processes in the teaching and learning of industrial design. This process is important during the early stage of ideas before continuing to the next design stage. This study was conducted to investigate the comparison between  academic  syllabus  and  industry  practices  whether  these  processes  are  highly dependent on the idea generation and interaction related to the designer or to the student itself. The data were gathered through an observation of industry practice during conceptual design phase, teaching and learning process in academic through Video Protocol Analysis (VPA) method and interviews with industry practitioners via structured and unstructured questionnaires. The data were analysed by using NVivo software in order to formulate the results. The findings may possibly contribute to the teaching and learning processes especially in the improvement of industrial design syllabus in order to meet the industry demands. Keywords: design development, industrial design, industry demands


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