On the Internet, Everyone Knows You're a Dog.A Review Essay

2011 ◽  
Vol 53 (4) ◽  
pp. 997-1007 ◽  
Author(s):  
Ilana Gershon

Ethnographers of new media face a challenge nowadays because they write about technologies people love to discuss and about which journalists love to write. They often find themselves writing against myths about digital media users that other digital media scholars, journalists, and even people interviewed hold in common. In the first decade of Internet research, skeptical scholars often wrote against assumptions about how social practices in virtual spaces differed from offline practices (see Dibbell 1998; Turkle 1995; Stone 1996). They were critiquing many of the premises that accompany an understanding of the virtual as “spaces or placesapart fromthe rest of social life” (Miller, Slater, and Suchman 2004: 77) in which people were supposedly experimenting with new forms of sociality and identity. While these debates continue to haunt more recent ethnographies of virtual worlds (see Boellstorff 2008; Nardi 2010; Taylor 2006), critical scholars of new media are now also addressing commonly held assumptions about the Internet when its use is explicitly understoodnotto be part of a sociality distinct from offline life. Indeed, the Internet now is taken to be a collection of interfaces for gathering information and conversing with other people—web-based communication can be as integrated into daily life as a phone call or reading a book (for an ethnographic study, see Gershon 2010). This transition from taking the Internet to be virtual to seeing the Internet as a collection of channels of communication has brought with it a new set of widespread presuppositions that ethnography is particularly adept at critiquing.

Author(s):  
Dan J. Bodoh

Abstract The growth of the Internet over the past four years provides the failure analyst with a new media for communicating his results. The new digital media offers significant advantages over analog publication of results. Digital production, distribution and storage of failure analysis results reduces copying costs and paper storage, and enhances the ability to search through old analyses. When published digitally, results reach the customer within minutes of finishing the report. Furthermore, images on the computer screen can be of significantly higher quality than images reproduced on paper. The advantages of the digital medium come at a price, however. Research has shown that employees can become less productive when replacing their analog methodologies with digital methodologies. Today's feature-filled software encourages "futzing," one cause of the productivity reduction. In addition, the quality of the images and ability to search the text can be compromised if the software or the analyst does not understand this digital medium. This paper describes a system that offers complete digital production, distribution and storage of failure analysis reports on the Internet. By design, this system reduces the futzing factor, enhances the ability to search the reports, and optimizes images for display on computer monitors. Because photographic images are so important to failure analysis, some digital image optimization theory is reviewed.


2016 ◽  
Vol 11 (3) ◽  
pp. 194-204 ◽  
Author(s):  
Sławomir Rębisz ◽  
Ilona Sikora

AbstractThe possibilities offered by the use of the Internet increasingly intensify the problem of Internet addiction, which has become more prevalent in the last decade, marked by the growing availability of mobile devices and new media and their exacerbation of the problem. Research on Internet addiction, initiated by Kimberly Young at the end of the twentieth century, usually appears in the literature in the context of young people who have been found to be most vulnerable. The phenomenon is known as Adolescent Internet Addiction. Compulsive use of the Internet is a complex phenomenon, its effects being visible in almost all aspects of a young person’s social life. It is manifested in a variety of pathological behaviors and emotional states grouped into several major psycho-physical and social effects that may appear simultaneously, e.g. anger, depression, loneliness or anxiety associated with the lack of access to the network, the weakening of social ties, withdrawal from real life, lack of educational achievement, chronic fatigue or deteriorating health. The authors of this study aim to assess the level of Internet addiction among adolescents in Poland and indicate its main behavioral manifestations, in the students surveyed, which influence their pathological use of the Internet. Our study involved a total of 505 students from three high schools located in Rzeszow (N = 505) and was carried out by questionnaires, including, among others, The Problematic Use of the Internet (PUI) which is the Polish adaptation of Kimberly Young’s Internet Addiction Test (IAT) (Cronbach’s α = 0.89). Statistical analysis of responses from the PUI test allowed us to determine (1) the level of Internet addiction among these adolescents, whereas the univariate (ANOVA) analysis enabled us (2) to verify the hypothesis of the existence of differences in the level of Internet addiction among the investigated groups as far as gender, place of residence or grade are concerned. Generally, the results obtained in our research indicate that the level of Internet addiction among the adolescents investigated is not very high, although two thirds of our respondents showed an above average level of addiction, and every ninth respondent (approximately 11%) was highly addicted to the Internet, men being more often addicted (15.6%) than women (8.3%).


Author(s):  
Khoerul Umam

The spread of digital media on the internet was very broad, fast, and cannot be monitored in a structured manner about what media has been uploaded and distributed on the internet network. The spread of digital media like this was very difficult to detect whether the media that shared was privately owned or that of others that is re-shared by media theft or digital media piracy. One step to overcome the theft of digital works is to give them a watermark, which is an identity that is placed on top of the work. However, this is still considered unsafe because the identity attached can be cut and manipulated again until it is not visible. In addition, the use of Steganography method to hide messages in an image can still be manipulated by adding messages continuously so that it accumulates and damages the original owner of the image. In this article, the author provides a solution called Digital Watermarking, a step of encrypting the data of the original owner of the work and putting it into the image of his work. This watermark cannot be seen clearly, but actually in the media there is encrypted data with a strong Advanced Encryption Standard (AES) method. As a result, a tool that can improve the security of media owner data by combining the AES and Steganogaphy methods in the formation of new media that cannot be changed anymore. So, when the media is stolen and used by others and has been edited, the owner's personal data can never be changed.


2018 ◽  
Vol 33 (4) ◽  
Author(s):  
Patrick C. Herbert ◽  
Darson Rhodes ◽  
Je’Lynn Tiberi-Ramos ◽  
Taylor Cichon ◽  
Hailee Baer ◽  
...  

Social influences and ‘new media’ may contribute to students participating in risky health be-haviors. An evidence-based, digital media literacy curriculum was delivered by members of a communitysubstance abuse prevention coalition to upper elementary-aged students in a local afterschool program.Written pre-post assessments of perceived media influence on their health risk behaviors were completedby participants. Mean pre-test scores for ‘Influence of the Internet’ were significantly (p<.01) higher thanpost-test scores. Results reflect participants reporting the internet had less influence on their health choicespost-program than pre-program. Media literacy interventions can be effective when used in the afterschoolsetting.


Author(s):  
Loreen M. Butcher-Powell

“We must not forget that almost all teaching is Multimedia” (Schramm, p.37). Today, the magnetism of multimedia is clearly oblivious via the use of streaming video, audio clips, and the Internet. Research has shown that the use of multimedia can aid in the comprehension and retention of student learning (Cronin & Myers, 1997; Large Behesti, Breulex & Renaud, 1996; Tennenbaum, 1998). As a result, more educators are utilizing Web-based multimedia materials to augment instruction online and in the classroom. This chapter provides a theoretical framework for transforming Student Centered Discussion (SCD), a traditional based pedagogy strategy, to a new multimedia pedagogy SCD strategy. The new multimedia SCD pedagogy represents a new way of teaching and learning. As a result, positive responses and feedback have been collected from students in their ability to interpret facts, compare and contract material, and make inferences based on recall of information previously presented or assigned in article readings.


1970 ◽  
Vol 4 (1) ◽  
Author(s):  
Ricardo Cruz ◽  
Ricardo Fernandes

This article is based on the idea that immersive journalism in virtual worlds, specifically in Second Life, has similarities with online journalism. To sustain this premise, the literature reviewed will follow the debate about journalism on the Internet, writing and reporting across new media, and speculate on the idea that a new concept of journalism in virtual worlds is growing, as an example of a new trend in journalistic practice. Questions such as the legitimacy of new forms of journalism, and especially of the pertinence of new environments, where they may be put to practice, will be addressed. Consequently, the focus on this paper is journalism in 3D environments. The discussion will provide ideas of new trends on an old business.


First Monday ◽  
2008 ◽  
Author(s):  
Jonathan F. Fanton

The Internet is hailed as a democratic force freeing people from inherited orthodoxy and hierarchy. Yet some observers and visitors of virtual worlds decry the absence of the individual rights we have come to expect in a democratic society. This paradox of the Internet’s democratic promise and lack of democratic protections raises vexing legal issues. What are the rights and responsibilities of owners and users of digital media, profilers on social network sites, game players and participants in virtual worlds of all types? These issues must be addressed if the power of community is to be realized in a just and sustainable way.


Author(s):  
Nahida M. Imanova ◽  

The article deals with the virtual identity in the media discourse. It states that there must be information for communication to take place, including virtual communication. The object of research is text-generating language tools in Internet linguistics, and the subject is to determine their participation and role in the formation of the text. The realization of virtual communication is carried out in written and oral form of the language. Any language units such as sentences, texts, discourses (written and oral), non-linguistic units (such as graphemes, grapheme combinations, prosodic means, such as syllable stress, intonation, pause, etc.) can be considered a virtual information carrier. Virtual communication participants must use one of these tools in order to have two-way communication in the communication process. It is important to pay attention to the meaning and content of the communication. For virtual communication there must be a text that is formed for a specific purpose. Until recently, in linguistics, an independent and separate sentence was accepted as the last unit of the syntactic level in terms of hierarchical relations. In our opinion, these shortcomings, which exist at the syntactic level, gives a special impetus to the emergence of such a field as textual linguistics. In the modern world of the Internet, at a time when man-made technology is beginning to open the way to all areas of our lives, it is not surprising that a new field of linguistics � Internet linguistics � is developing very rapidly. The language of the Internet is constantly on the move; it is observed and operates in different types of communication. In the 21st century, the study of the Internet language from a systemic and structural point of view is observed. At present, linguists are focusing on the analysis of different expressions of the new media discourse in the various virtual worlds observed in the process of communication. The formation of an anthropocentric scientific paradigm in linguistics leads to the intensification of linguistic trends related to communication problems. It is noteworthy to note that when approaching communication in a semiotic plan, its consideration as an action carried out with the direct participation of linguo-semiotic means is one of the factors that led to the expansion of discourse. The virtual world is a shining example of the transition observed in the modern Internet world (explicit and implicit) on the basis of communication. The Internet is the most remarkable tool created by living things. Its impact on society and the world is undeniable. In this regard, the formation of Internet linguistics should not be considered a coincidence. Internet linguistics plays an important role in studying the influence of the Internet on language, develops under its own name in modern linguistics and forms the means of communication in different languages.


2018 ◽  
Vol 1 (2) ◽  
pp. 17
Author(s):  
Yuli Kurniawati Sugiyo ◽  
Sony Zulfika ◽  
Widayanti Widayanti

Sebagai generasi digital native, generasi yang tumbuh di era digital, anak-anak tumbuh besardengan internet. Anak-anak, sekali lagi, terbatas kemampuannya dalam memilah informasiyang penting dan dibutuhkan. Di kajian media ada yang disebut teori kultivasi, kira-kira tentangbagaimana pesan media ditafsir mentah-mentah dan kemudian dipercayai begitu saja sebagairealitas. Dalam konteks dampak buruk bagi anak-anak, mereka bisa mempercayai media tanpamempertanyakan muatannya Atas dasar kebutuhan tersebut, maka diperlukan pelatihan danpendampingan yang ditujukan kepada orangtua di kota Semarang khususnya para ibu yangsecara umum menjadi objek lekat pertama anak. Orang tua perlu mendapat semacam pelatihanuntuk meningkatkan kemampuan literasi media digital agar dapat mendampingi dan mendidikanak dengan baik. Peran orangtua penting dalam memberikan literasi kepada anak terkaitdengan penggunaan media digital dan internet. Pengawasan bukan berarti mencurigai danmembatasi total gerak-gerik anak di internet. Orangtua dan guru sebaiknya hanya mendidikanak untuk tidak mengakses situs berbahaya tapi juga mengajarkan tanggung jawab mediadigital dan internet. Pelatihan (presentasi edukatif, informatif atau instruksional yangdisediakan secara online) ini membahas tentang upaya penerapan dan pengembanganpengasuhan berbasis literasi media digital. Target capaian dari pelatihan ini adalah orangtuaterutama ibu memiliki kesadaran untuk memperbaiki pola pendidikan anak di rumah, memilikipengetahuan dan pemahaman baru dalam mengupayakan pengasuhan berbasis literasi mediadigital. Hasil akhir evaluasi dengan skala angka adalah 89,5 dengan kategori baik padakeseluruhan program.Kata Kunci: web based seminar, parenting education, literasi, media digital, generasiAs the digital generation, the generation that grew up in the digital era, children grew up withthe internet. Children are limited in their ability to sort out important and needed information.Based on theory called cultivation, media messages are interpreted raw and then believed asusual as reality. In a bad context for children, they can trust the media without questioning theburden. Further, training and mentoring is needed aimed to mothers who become the firstcaregiver for children. Mothers need to receive training to improve digital media literacy skillsso that they can assist and educate children well. An important role in providing literacy tochildren of digital media and the internet. Supervision does not mean analysis and totalmovement of children on the internet. Mothers not only educate children but also demandresponsibility for digital media and the internet. This training (educational presentation,instructional provided online) discusses the efforts to implement and develop the use of digitalmedia literacy. The target of this learning is to optimize the education patterns of children athome, to have new knowledge and understanding in pursuing care based on digital medialiteracy. The final result of the evaluation with a number scale is 89.5 with a good category inthe whole program.Keywords: web based seminar, parenting education, literacy, digital media, generation


2013 ◽  
pp. 479-487
Author(s):  
Marcus Mansukhani ◽  
He Ye ◽  
Ma Zhaoran

P2P is currently the most contentious area of Interactive Digital Media on the Internet. It continues to grow in popularity at a phenomenal rate while media producers are seemingly stuck in a cycle of who needs to be prosecuted to prevent this form of piracy, and the majority feel that content should be paid for either to own or to rent with a Digital Rights Management time bomb. An alternative method of paying for the licence to download is presented by two self styled media futurists, and they conclude that it is easier for the industry to adapt to a market based on something that continues to feel like free rather than trying to enforce a model that is clearly not working at the moment and brands hundreds of millions of Internet users criminals. One proposal is that a US$5 monthly licence would produce an income of US$3 billion to the music industry. We explore how this could be extended to the digital media.


Sign in / Sign up

Export Citation Format

Share Document