Concluding Thoughts

Author(s):  
Danijela Kulezic-Wilson

Chapter 6 offers concluding thoughts on various methods of blurring the line between score and sound design and their common themes such as integration, inclusion, the erasure of boundaries, and the toppling of hierarchies. The chapter notes the inner dialectics of this trend, epitomized in the forces of change understood as progression and those explained by the cyclical reappearance of certain tendencies. The former are manifested in the use of a contemporary musical language that draws on the whole world of sound and the use of digital technology; the latter include the musical approach to soundtrack, aesthetic trends such as the aesthetics of reticence, and a fascination with the materiality, texture, and hapticity of sound, which all have precedents of some kind in the past. This chapter asserts that the main methods of blurring the line between score and sound design are inspired by music or informed by musical logic.

2021 ◽  
pp. 1-11
Author(s):  
P. N. R. L. Chandra Sekhar Author ◽  
T. N. Shankar Author

In the era of digital technology, it becomes easy to share photographs and videos using smartphones and social networking sites to their loved ones. On the other hand, many photo editing tools evolved to make it effortless to alter multimedia content. It makes people accustomed to modifying their photographs or videos either for fun or extracting attention from others. This altering brings a questionable validity and integrity to the kind of multimedia content shared over the internet when used as evidence in Journalism and Court of Law. In multimedia forensics, intense research work is underway over the past two decades to bring trustworthiness to the multimedia content. This paper proposes an efficient way of identifying the manipulated region based on Noise Level inconsistencies of spliced mage. The spliced image segmented into irregular objects and extracts the noise features in both pixel and residual domains. The manipulated region is then exposed based on the cosine similarity of noise levels among pairs of individual objects. The experimental results reveal the effectiveness of the proposed method over other state-of-art methods.


2015 ◽  
Vol 37 (4) ◽  
pp. 195-214
Author(s):  
Sarah M. Loose

This article focuses on digital humanities and Renaissance studies in Canada, highlighting established projects such as Iter and newer efforts such as Serai, and addressing recent interest in historical GIS. This survey of projects demonstrates how the work of Renaissance studies faculty and graduate students in Canada is increasing accessibility to sources, creating new knowledge environments and spaces for collaboration, and encouraging new ways to map and visualize Renaissance data, with an end result that enhances our understanding of the past and the ways that digital technology is changing humanities scholarship. The article also suggests that from the perspective of graduate students, participation in these endeavours provides not only training in digital technologies but also the opportunity to contribute knowledge to the field in concrete ways and the chance to establish a foundation in methodologies and practices that will shape approaches to Renaissance studies research and teaching in the future. Cet article se penche sur les humanités numériques et les études de la Renaissance au Canada, en présentant des projets établis tels qu’Iter et plus récents tels que Serai, ainsi qu’en examinant l’intérêt plus récent pour le système d’information géographique (SIG) historique. Ce survol de différents projets montre comment le travail de professeurs et d’étudiants aux études supérieures dans le domaine améliore l’accès aux sources, créent des environnements pour de nouvelles connaissances et des espaces de collaboration, et favorisent de nouvelles façons de visualiser des données relatives à la Renaissance, enrichissant ainsi notre compréhension du passé, tout en mettant en lumière les transformations des sciences humaines provoquées par les technologies numériques. Cet article avance également qu’en ce qui concerne les étudiants aux études supérieures, la participation dans ces projets non seulement leur donne de l’expérience en humanités numériques, mais leur donne aussi la chance de pouvoir contribuer de façon concrète à l’avancement des connaissances dans leur domaine. Ces expériences leur donne également l’opportunité de développer une méthode et des pratiques qui détermineront leurs approches dans leur recherche et leur enseignement à venir en études de la Renaissance.


Author(s):  
Daniel Bishop

In the tumultuous era of the late sixties and early seventies, several currents of American art and culture coalesced around a broad sensibility that foregrounded and explored the immediacy of lived experience as both an aesthetic and political imperative. But in films set in the historical past, this sensibility acquired complex additional resonances by speaking to the ephemerality of the present moment through a framework of history, myth, nostalgia, and other forms of temporal alienation and distance. The Presence of the Past explores the implications of this complex moment in Hollywood cinema through several prominent examples released in the years 1967 to 1974. Key genres are explored in detailed case studies: the outlaw film (Bonnie and Clyde and Badlands), the revisionist Western (Butch Cassidy and the Sundance Kid, McCabe and Mrs. Miller), the neo-noir (Chinatown), and the nostalgia film (The Last Picture Show and American Graffiti). In these films, “the past” is more than a matter of genre or setting. Rather, it is a richly diverse, often paradoxical concern in its own right, whose study bridges diverse conceptual territories within soundtrack studies, including the sixties pop score, myth criticism, media technologies, and the role of classical music in compilation scoring. Against a broader background of an industry and film culture that were witnessing a stylistic and aesthetic diversification in the use of music and sound design, The Presence of the Past argues for the film-philosophical importance of the soundtrack for cultivating an imagined experiential understanding of the past.


Author(s):  
Andrew Davies

‘Lean, heavy, and disruptive projects’ considers how project management was transformed in the 1980s and 1990s to manage innovation in increasingly competitive global markets. The ‘lean’ product development approach was created by Honda and Toyota to develop a wider range of products faster and with fewer errors than their Western car manufacturer counterparts. Over the past two decades, lean development has spread to many industries experiencing rapid product obsolescence and shorter product life cycles. It has also been supported by the rise in digital technology. Different project management styles for different types of projects are discussed, including those for breakthrough innovations, as well as portfolio management and project team structures.


2018 ◽  
Vol 13 (2) ◽  
pp. 254-269
Author(s):  
Eric B. Freedman ◽  
Lauren Willigan ◽  
Randall Glading ◽  
Kristin N. Rainville

Purpose Intercultural dialogue and collaboration are critical to social studies education. Yet over the past 30 years, schools in the USA have grown increasingly segregated by race and class. The purpose of this paper is to offer a possible response based in digital technology. Design/methodology/approach The authors describe a project called Classes Without Walls that links elementary schools in wealthy suburbs with those in impoverished urban centers. Students at the two schools engage in collaborative activities through online video conferencing. Findings The authors explore two sample lessons in depth: a virtual town tour and a social demographics scavenger hunt. Originality/value Such activities, they argue, can contribute toward cultural understanding and civic dialogue.


Author(s):  
Anya Schiffrin

Questions of media trust and credibility are widely discussed; numerous studies over the past 30 years show a decline in trust in media as well as institutions and experts. The subject has been discussed—and researched—since the period between World Wars I and II and is often returned to as new forms of technology and news consumption are developed. However, trust levels, and what people trust, differ in different countries. Part of the reason that trust in the media has received such extensive attention is the widespread view shared by communications scholars and media development practitioners that a well-functioning media is essential to democracy. But the solutions discussion is further complicated because the academic research on media trust—before and since the advent of online media—is fragmented, contradictory, and inconclusive. Further, it is not clear to what extent digital technology –and the loss of traditional signals of credibility—has confused audiences and damaged trust in media and to what extent trust in media is related to worries about globalization, job losses, and economic inequality. Nor is it clear whether trust in one journalist or outlet can be generalized. This makes it difficult to know how to rebuild trust in the media, and although there are many efforts to do so, it is not clear which will work—or whether any will.


2019 ◽  
pp. 175069801987599
Author(s):  
Yi Wang

Digital technology has brought critical changes to mnemonic practices in China, such as the empowerment of social groups to discover previously underrepresented historical accounts and produce alternative historical narratives. This article examines the mnemonic practices of Han-centrism, a type of ethnic and cultural nationalist movement based on the Chinese Internet. It analyzes how Han-centrist netizens reinterpret national history through their efforts to rediscover forgotten historical narratives of glory and trauma. It suggests that digital technology in China facilitates the emergence of online groups that are dedicated to the struggle for “historical truth” and social-cultural changes, motivated by a crisis of identity. Their mnemonic practices may be partly tolerated by the authoritarian state under some conditions. However, given China’s complicated and conflictual history, such online groups can easily turn the Internet into a battlefield of nationalism. This article highlights the confusion and contestation of memory and identity in contemporary China and the role of digital technology in the long battle.


Tempo ◽  
2001 ◽  
pp. 17-23 ◽  
Author(s):  
Mike Searby

It is perhaps curious that only a year after this exchange took place in 1981, Ligeti completed his Horn Trio – which uses traditional ternary form, a passacaglia (although a disguised one), a strong melodic focus, and a harmonic language which contains clear triads and dominant sevenths in abundance. In spite of his assertions above, it does seem as if Ligeti, in addition to rejecting the Avant-garde, is looking to the past for major elements of his musical language.


2001 ◽  
Vol 10 (2) ◽  
pp. 137-146 ◽  
Author(s):  
KEITH A. BAUER

In the past decade, digital technology, fiber optics, cellular phones, satellite television, home computers, and the Internet have substantially transformed business, education, and leisure practices. These technologies are becoming so integrated into our daily routines that their ubiquity often goes unnoticed. We are, nonetheless, in the midst of a telecommunications revolution, and the healthcare industry is becoming a major player. The burgeoning field of home-based telemedicine is evidence of this.


2018 ◽  
Vol 2 (2) ◽  
pp. 415
Author(s):  
Rhoma Dwi Aria Yuliantri

This paper elaborates thoughts regarding the use of digital communication technology in the innovation of historical explanation. So far, the explanation of history in the mainstream has set the written explanation (script) as a product of study and thought on historical reconstruction. The script is for sure an important form that has been widely accepted as an output of the past reconstruction. However, technological developments, especially in the field of digital communications, provide historians with new challenges regarding alternative forms of historical representation which confronts the existed conventional models. This paper offers thoughts about the method of historical reconstruction through flash history in the form of short filmmaking, which has the duration in minutes. The objective is to socialize history and bring closer the process of historical reconstruction to the daily life of the community, which currently engages with digital communication technology. The method applied in this study is a historical method. But, the stages and the outputs of this historical method is not a written narrative, but an audio-visual product that can be quickly shared as a learning medium and can be directly addressed by the community. The paper also reviews the limitations of digital technology as media and product in the process of historical reconstruction.


Sign in / Sign up

Export Citation Format

Share Document