Design Applications for Social Remembering

Author(s):  
Elise van den Hoven ◽  
Mendel Broekhuijsen ◽  
Ine Mols

With the increasing availability of technology, the number of digital media people create, such as digital photos, has exploded. At the same time, the number of media they organize has decreased. Many personal media are created for mnemonic reasons, but are often not used as intended or desired. We see this as a design opportunity for supporting new experiences using personal digital media. Our people-centered design perspectives start in the real world, in people’s everyday lives, in which remembering is often a social and collaborative activity. This social activity involves multiple people in different situations, and includes digital media that can serve as memory cues. In this chapter, we present six concept designs for interactive products, specifically conceived to support everyday remembering activities that vary in their degree of socialness. From these concepts, five design characteristics emerge: social situation; type of event; social effect; media process; and media interaction.

2019 ◽  
Vol 9 (3) ◽  
pp. 198 ◽  
Author(s):  
Elena Chatzara ◽  
Rigas Kotsakis ◽  
Nikolaos Tsipas ◽  
Lazaros Vrysis ◽  
Charalampos Dimoulas

Art and technology have always been very tightly intertwined, presenting strong influences on each other. On the other hand, technological evolution led to today’s digital media landscape, elaborating mediated communication tools, thus providing new creative means of expression (i.e., new-media art). Rich-media interaction can expedite the whole process into an augmented schooling experience though art cannot be easily enclosed in classical teaching procedures. The current work focuses on the deployment of a modern-art web-guide, aiming at enhancing traditional approaches with machine-assisted blended-learning. In this perspective, “machine” has a two-folded goal: to offer highly-interdisciplinary multimedia services for both in-class demonstration and self-training support, and to crowdsource users’ feedback, as to train artificial intelligence systems on painting movements semantics. The paper presents the implementation of the “Istoriart” website through the main phases of Analysis, Design, Development, and Evaluation, while also answering typical questions regarding its impact on the targeted audience. Hence, elaborating on this constructive case study, initial hypotheses on the multidisciplinary usefulness, and contribution of the new digital services are put into test and verified.


2017 ◽  
Vol 121 (4) ◽  
pp. 669-689 ◽  
Author(s):  
Rebecca A. Blackie ◽  
Nancy L. Kocovski

Post-event processing refers to negative and repetitive thinking following anxiety provoking social situations. Those who engage in post-event processing may lack self-compassion in relation to social situations. As such, the primary aim of this research was to evaluate whether those high in self-compassion are less likely to engage in post-event processing and the specific self-compassion domains that may be most protective. In study 1 ( N = 156 undergraduate students) and study 2 ( N = 150 individuals seeking help for social anxiety and shyness), participants completed a battery of questionnaires, recalled a social situation, and then rated state post-event processing. Self-compassion negatively correlated with post-event processing, with some differences depending on situation type. Even after controlling for self-esteem, self-compassion remained significantly correlated with state post-event processing. Given these findings, self-compassion may serve as a buffer against post-event processing. Future studies should experimentally examine whether increasing self-compassion leads to reduced post-event processing.


Author(s):  
Alexandra Briasouli ◽  
Daniela Minkovska ◽  
Lyudmila Stoyanova

Big Data has been created from virtually everything around us at all times. Every digital media interaction generates data, from computer browsing and online retail to iTunes shopping and Facebook likes. This data is captured from multiple sources, with terrifying speed, volume and variety. But in order to extract substantial value from them, one must possess the optimal processing power, the appropriate analysis tools and, of course, the corresponding skills. The range of data collected by businesses today is almost unreal. According to IBM, more than 2.5 times four million data bytes generated per year, while the amount of data generated increases at such an astonishing rate that 90 % of it has been generated in just the last two years. Big Data have recently attracted substantial interest from both academics and practitioners. Big Data Analytics (BDA) is increasingly becoming a trending practice that many organizations are adopting with the purpose of constructing valuable information from BD. The analytics process, including the deployment and use of BDA tools, is seen by organizations as a tool to improve operational efficiency though it has strategic potential, drive new revenue streams and gain competitive advantages over business rivals. However, there are different types of analytic applications to consider. This paper presents a view of the BD challenges and methods to help to understand the significance of using the Big Data Technologies. This article based on a bibliographic review, on texts published in scientific journals, on relevant research dealing with the big data that have exploded in recent years, as they are increasingly linked to technology


2020 ◽  
Author(s):  
Demival Vasques Filho

I propose a theory of social structure that challenges the widely accepted role of preferential attachment and triadic closure as primary mechanisms of network formation. For this, I build upon Feld's concept of social circles, Breiger’s concept of the duality of actors and groups, and Hinde’s concept of interactions and relationships. The theory emphasizes that ties between actors arise and evolve according to social circles and social situations in which they participate, a notion straightforwardly modeled through two-mode and projected networks. Using recent results aided by analyses of empirical and artificial networks, I argue that structural properties such as tie strength, heterogeneity of popularity and strength among actors, clustering, community formation, and segregation emerge from homophily, jointly with overlap and social activity—mechanisms introduced in this study. The mechanisms form the two-mode network, and these structural properties naturally arise in the one-mode projection. The results show that social circle and social situation size distributions modulate network structures by interweaving with social activity distributions, and that overlap increases segregation from a network viewpoint. This theory’s implications are broad, affecting several social processes ranging from social cohesion, tolerance, and child development to the spread of infectious diseases.


2017 ◽  
Vol 13 (1) ◽  
pp. 57-67
Author(s):  
N.N. Avdeeva

The paper discusses the problem of personality development at the early stages of ontogenesis. The key idea is the L.S. Vygotsky’s concept of an infant as “the most social creatures” and perception of oneself as an infant in the form of “pre-we”. The development of Vygotsky’s views is considered in the concept of communication of M.I. Lisina, as well as in the studies of the primary pre-personal formation, the essence of which is the child’s experience of himself as a subject of communication and social interaction. The data obtained within the framework of the cultural-historical approach are compared with the results of foreign studies of socio-cognitive development, psychology of attachment and social interaction. We presented an evidence of a variety of innate manifestations of social activity, the social competence of a child, starting from the first months of his life, his readiness to perceive an adult and enter into social interaction. We consider the “inter-subjectivity” — a congenital psychological mechanism that ensures the infant’s ability to social interaction; a mutual predisposition to interaction in a mother-child pair. We offer an interpretation of L.S. Vygotsky ideas about the social situation of infant development taking into account modern data of Russian and foreign psychology.


Author(s):  
Owen Noel Newton Fernando ◽  
Imiyage Janaka Prasad Wijesena ◽  
Adrian David Cheok ◽  
Ajith Parakum Madurapperuma ◽  
Lochandaka Ranathunga ◽  
...  

2014 ◽  
Vol 9 (1) ◽  
pp. 107-124
Author(s):  
Benjamin Eugster

Abstract Digital technology has often been discussed in relation to how it changed either the production or the reception of audiovisual cultures. This paper will consider a combination of both as a crucial part in understanding strategies of inter- and transmedial amateur creativity. Based on an experimental ethnography of the online video subgenre/subculture “YouTubePoop,” the paper will elaborate on the connection between the individual experience and the creation of digital media. The loose collective of independent amateurs behind the YouTubePoop videos makes use of already existing audiovisual material ranging from television shows to videos of other YouTube users. The re-created remixes and mash-ups are characterized by their random selection of original material and their nonsensical humour. Hence, the rapid montage of this heterogeneous content is just as much part of the intensified aesthetic expressiveness as are the applied special effects available in the digital video editing software. Both aspects highlight the strong interdependence of the rapid accessibility of online content and digital technology and the new aesthetic expressions they are fostering. The paper will show how the experience and navigation of digital interfaces (editing software, media players, or homepages) affect the design and practice of these video-remixes. This will open the discussion about intertextual strategies of media appropriation to an aesthetic and praxeological analysis of media interaction.


2019 ◽  
Vol 15 (4) ◽  
pp. 100-108 ◽  
Author(s):  
O.V. Rubtsova

The article continues the cycle “Digital media as a new means of mediation”. The first article of the cycle is devoted to discussing theoretical and methodological perspectives of perceiving digital media as a specific means of mediation, combining components both of a sign and of a tool. The second article highlights how some traditional types of activity are transformed in digital contexts. Particularly, peculiarities of reading hypertexts (hypermedia structures) are discussed in comparison with printed texts. A brief analysis of play activity, mediated by digital media, is presented. Characteristic traits of cyber-communication are discussed. It is argued that transformation of the existing social practices influences the social situation of development at different stages of human development and determines the contemporary socio-cultural background of the development of higher mental functions and processes. The article indicates opportunities for further research on the impact that digital media have on the development of thinking, attention and memory in users of different age groups.


2002 ◽  
Vol 35 (2) ◽  
pp. 370-377
Author(s):  
Antti Eskola ◽  
David Kivinen

Abstract This study has two purposes. As a social-psychological contribution to the theory of translation, it points to some of the advantages and drawbacks of the researcher's participation in the translation of scientific texts. As a contribution to social-psychological theory, it wishes to demonstrate that forms of cooperation cannot be planned in abstracto, without taking the overall social activity of the actors into account, of which participation in cooperation is only one part. One of the most original and ingenious inventions in the social sciences dates back to the early 1950's: the game known as the Prisoner's Dilemma (see Rapoport 1982). With perplexing accuracy, it puts it quite plainly that, first, action taken by individuals upon perfectly rational deliberation does not necessarily lead to collective rationality. Also, showing how a social structure may produce forces motivating the individual, the Prisoner's Dilemma has something to give to social psychologists. Even in the event that the prisoners have had the opportunity to discuss different strategies and jointly decide on adopting one, each is tempted to betray the other - and both are afraid that they will be betrayed. Psychological motives, the temptation and the fear, arise out of the logic of the social situation. Our intention has been to show that translation as a social activity involves motivating forces, assumptions to do with competence, and restrictive factors that all shape the scientist-translator cooperation irrespective of their deliberate pursuits. Therefore, rather than planning it oh an abstract basis, the working method has to be deduced from the logic of action. In doing so, we will see that cooperation cannot be symmetric; the weight is necessarily on the translator's role. The scientist, then, comes into the picture when the translator needs help; he does not have to be prepared for regular and face-to-face interaction with the translator, but only to make sure that the message of his text is conveyed (provided that he has the competence in the target language). Cooperation between translator and editor, in turn, is much more dependent on face-to-face interaction.


Sign in / Sign up

Export Citation Format

Share Document