Technology and the Ontology of the Virtual

Author(s):  
Massimo Durante

This chapter offers a critical analysis of the current impact of digital technologies on the ontology of the virtual. In particular, it investigates the potential challenges to traditional metaphysics and ontology raised by the ongoing digitization of reality, which promises to increasingly result in the creation of new virtual, augmented, and mixed realities. Such realities have a profound impact both on us and on our world, since they augment, enhance, re-engineer, or subject to judgement our experience of reality. It is thus worth reflecting on how the real and the virtual currently interact and influence one another, and how they may eventually evolve into a supervening, mixed dimension.

1991 ◽  
Vol 30 (1) ◽  
pp. 95-99
Author(s):  
Ziaul Haque

After thirteen long years of military dictatorship, national elections on the basis of adult franchise were held in Pakistan in December 1970. The Awami League, led by Sheikh Mujibur Rahman, and the Pakistan Peoples Party, under Zulfiqar Ali Bhutto, emerged as the two majority political parties in East Pakistan and West Pakistan respectively. The political party commanding a majority in one wing of the country had almost no following in the other. This ended in a political and constitutional deadlock, since this split mandate and political exclusiveness gradually led to the parting of ways and political polarization. Power was not transferred to the majority party (that is, the Awami League) within the legally prescribed time; instead, in the wake of the political/ constitutional crisis, a civil war broke out in East Pakistan which soon led to an open war between India and Pakistan in December 1971. This ultimately resulted in the dismemberment of Pakistan, and in the creation of Bangladesh as a sovereign country. The book under review is a political study of the causes and consequences of this crisis and the war, based on a reconstruction of the real facts, historical events, political processes and developments. It candidly recapitulates the respective roles of the political elites (both of India and Pakistan), their leaders and governments, and assesses their perceptions of the real situation. It is an absorbing narrative of almost thirteen months, from 7 December, 1970, when elections were held in Pakistan, to 17 December, 1971 when the war ended after the Pakistani army's surrender to the Indian army in Dhaka (on December 16, 1971). The authors, who are trained political scientists, give fresh interpretations of these historical events and processes and relate them to the broader regional and global issues, thus assessing the crisis in a broader perspective. This change of perspective enhances our understanding of the problems the authors discuss. Their focus on the problems under discussion is sharp, cogent, enlightening, and circumspect, whether or not the reader agrees with their conclusions. The grasp of the source material is masterly; their narration of fast-moving political events is superbly anchored in their scientific methodology and political philosophy.


2021 ◽  
Vol 17 (8) ◽  
pp. 1519-1541
Author(s):  
Vitalii V. PECHATKIN ◽  
Liliya M. VIL'DANOVA

Subject. As digital technologies spread across all industries, active processes of digital transformation need to be managed both nationally and regionally. Assessing the extent of digitalization across types of economic activities is the key issue for setting up the socio-economic development strategy of the region and evaluating its efficiency. Objectives. The study is aimed to formulate and test methodological approaches to assessing the digitalization in types of economic activities and the potential of digital technologies for the real economy. Methods. The study relies upon the dialectical method, systems approach, questionnaires, expert approach, interpretation of empirical facts through tables, etc. Results. We devised a methodological approaches to assessing the extent of digitalization in types of economic activities across regions. The approach combines the quantification and evaluation of the process and helps determine the extent of local digital transformation at the regional level. We devised and tested the methodological approach to rating digital technologies, which have the high potential for raising the competitiveness and resilience to competition of the industrial sector in the Russian regions. As opposed to the existing approaches, the approach accounts for the current scale of digital technologies in the national economy, the potential for growth in the demand and supply in the domestic and foreign markets, and the potential for import substitution with respect to foreign technologies and products. Conclusions and Relevance. What makes the proposed methodological approaches more preferable is that they help assess not only the extent of digitalization in types of economic activities and the predominance of certain types in industrial enterprises, but also determine their potential for import substitution in terms of digital security.


Author(s):  
Ivanna Kyliushyk

The author of the book research the interaction of politics and law as two important social regulators that have a common goal the effective development of society. The author defines the real models of interaction between politics and law, which have formed in Ukraine and the Republic of Poland in the process of social transformation, and the creation of an appropriate model, which should be based on the goal of ensuring the public interest.


2021 ◽  
Vol 64 (2) ◽  
pp. 62-83
Author(s):  
Svetlana S. Neretina

In the essay “Conversation about Dante,” Mandelstam described logic, which he defined as the “realm of unexpectedness,” which is unlike any everyday logical construction. Based on the analysis of Mandelstam’s text, it is assumed that we are talking about a tropology that arose in the Middle Ages, the principles of which can be derived from studies of St. Augustine’s treatise De Dialectica and Petrus Сomestor’s Historia Scholastica. It is this triple commonwealth (Augustine – Comestor – Dante, read by Mandelstam) that creates the multilayered logical framework of the work. Augustine created a completely different dialectic than in classical antiquity. Augustine considers dialectics as an art of discussion and describes the real steps that contribute to the emergence of speech, which corresponds to Mandelstam’s concept of conversation. According to Augustine, at the basis of any speech, is a trope-turn. In the article, attention is drawn to the sound nature of creation process. This logic, used in explaining the creation of the world according to the logos/word (tropology), assumes that, at the basis of the speech act, there is no the word as a unit of speech, but the sound itself – the sound, which was considered initially equivocal (ambiguous). In the process of pronounciation, the sound could turn into its opposite and could change the meaning of speech if the context has been changed. Dante expressed the meaning of tropology in practice. Mandelstam wrote that he had chosen Dante for the conversation (between poet and poet) “because he is the greatest and indisputable master of reversible and reversing poetic substance.” Mandelstam saw Dante as the Descartes of metaphor.


2019 ◽  
pp. 82-99 ◽  
Author(s):  
Erin O’Brien ◽  
Helen Berents

In recent years, digital games have emerged as a new tool in human trafficking awareness-raising. These games reflect a trend towards ‘virtual humanitarianism’, utilising digital technologies to convey narratives of suffering with the aim of raising awareness about humanitarian issues. The creation of these games raises questions about whether new technologies will depict humanitarian problems in new ways, or simply perpetuate problematic stereotypes. This article examines three online games released in the last five years for the purpose of raising awareness about human trafficking. In analysing these games, we argue that the persistent tropes of ideal victims lacking in agency continue to dominate the narrative, with a focus on individualised problems rather than structural causes of human trafficking. However, the differing approaches taken by the games demonstrate the potential for complexity and nuance in storytelling through digital games.


2018 ◽  
Vol 3 (57) ◽  
pp. 51-60
Author(s):  
Ewelina Twardoch-Raś

The paper aims to analyze Neil Jordan’s famous movie Breakfast on Pluto in the context of affective “narrative identity.” Breakfast on Pluto is an adaptation of Patrick McCabe’s diary and presents the story of a man who wants to be a woman – he feels like a woman and gradually transforms into one. Patrick/Patricia is thus a transsexual (not only transgender) person who tells the story of a bodily metamorphosis. The author of the paper finds the process of storytelling extremely interesting for a number of reasons. In the paper, the author focuses especially on the process of creating a new identity for the protagonist through the movie’s narration in reference to the categories of “subjective narration” (Edward Branigan) and narrative identity, that is the creation of an identity in the process of telling one’s own story. The author shows how the tools of the movie can shape the process of storytelling (by using special frames, montage, etc.) and how three stories are incorporated in Jordan’s movie: the male and the female story as well as, finally, the subversive self-creation when Patrick/Patricia becomes one whole, one processual identity (in the context of Judith Butler’s assumption about gender). In the paper, the diegesis of the movie will also be analyzed: a number of objects – attributes of masculinity and femininity and the quasi-parodic character of the movie space and the process of storytelling. Parody in Breakfast on Pluto emphasizes the subversive and surfictional structure of the self-story in the movie. The author treats Breakfast on Pluto as a movie version of Entwicklungsroman – the process of narrativization of an identity in transition, of fictionalizing the real life of the protagonist. Therefore, the author also refers to J. M. Coetzee’s assumptions about confession, which is always an important part of self-narration.


2021 ◽  
Author(s):  
Aysegul Koc

Technological Displacement: The Coat Check Interactive AR Installation in Perspective is a two-part dissertation that involves the research/creation of an augmented reality installation and a textual critique of displacement both as a socio-cultural phenomenon and a technology-driven status quo. Digital technologies involve a series of displacements from data storage and transfer to creating global networks. Going hand in hand with human mobilities technological displacement affects our lives and interactions deeply. Multimedia and digital overlaying of information and interconnectedness (mobile devices, tracking technologies, the internet...) make up our quotidian in various degrees, impelling us to be 'present' in time and places we actually are not. Technological displacement may be viewed as an extension of physical displacement of individuals and communities in that the need to reconcile, re-invent and innovatively market proximity becomes more and more an underlying theme of contemporary lives. Nowhere the reorientations of presence is more accentuated than 'augmented space', as described by Lev Manovich, "a physical space overlaid with dynamically changing information, multimedia in form and localized for each user." (219) It may be argued that our sense of reality is already 'augmented' by digital stimuli in many ways. Here I make the case that in an augmented or digitally enhanced environment we are displaced multiple times, or "multiplaced". Augmentation is superimposing multimedia to real space, blurring the boundary between the real and the virtual, creating a heterogeneous space defined neither by the standards of the virtual nor the real but the coexistence and cooperation of both. Augmented reality functions on the principle of multiple displacements in that real space is not a backdrop to multimedia: it is indispensable to the overall embodied experience. I created the Coat Check in 2011 using motion tracking technologies (Intersense IS900), specialized cameras (Point Grey 360 degree Spherical Vision Camera), screens (Fog Screen), software (Max/MSP), tools and applications (Snapdragon AR). The conceptualization of The Coat Check is based on an analogy between digital technologies and coat checks that are both storage, retrieval and displacement systems. The Coat Check also raises questions on identity and history as it refers to belonging, temporality, and mobility.


Author(s):  
L.R. Girfanova ◽  
◽  
R.R. Abdyrasulova ◽  

The development of digital technologies offers a wide range of opportunities to increase production efficiency, which relies on known tools and methods that transform in modern conditions. Many researchers note that the specialization most characteristic of complex knowledge-intensive industries has high prospects and is evident in all sectors of the national economy. Its combination with cooperation and outsourcing brings momentum to the development of both individual enterprises and the industry as a whole. It has been found that in light industry, which had a developed system of specializations, the return to this practice is difficult due to significant changes in the industries related to the liquidation of large mass production enterprises and the lag in the creation of digital twins, which are the basis at the stage of production preparation. Lost in the process of transition to a market economy, large production with a complete cycle is now successfully replaced by specialized small and medium-sized production, using high-performance equipment combined with modern digital technologies. It is obvious that the garment industry has entered a new cycle of development characterized by a high degree of specialization against the background of the application of digital technologies at all stages of the product life cycle. The significant lag in the application of digital technologies at the stage of production of light industry products is overcome, especially in the transition to additive technologies. It is noted that the digital shadow complements the information digital twin, which is especially relevant from the point of view of production. The introduction of digital technologies in specialized industries allows to achieve higher productivity and payback of invested capital than in standard production, where such investment is "blurred" due to the lag of related processes of the enterprise. It has been revealed that the modern stage of development of light industry is characterized by the application of fundamentally new technologies based on the creation of a digital twin and digital shadow, which create prerequisites for industrial application of additive technologies in industry. Key words: specialization, cooperation, digitalization, development of light industry


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