Emancipation and Sexual Politics in the Digital Age: Indeterminacy and the Dialectics of the Real

2019 ◽  
Vol 6 (2) ◽  
pp. 5
Author(s):  
Stocchetti
Keyword(s):  
Author(s):  
Martin Rieser

This chapter will examine and critically align a number of pioneering projects from around the world, using mobile and pervasive technologies, which have challenged the design and delivery of mobile artworks, as documented on the author’s weblog and book The Mobile Audience (Rodopi, 2011). These will be presented together with examples from the artist’s own research and practice, which have been concerned with the liminal nature of digital media and the intersection of the real and virtual, the physicality of place, and the immateriality of the imaginary in artistic spaces. Two projects in process are also referenced: The Prisoner—a motion-captured, emotionally responsive avatar in the round—and Secret Garden—a virtual reality digital opera. Lastly, this chapter considers the nature of digital materiality in the exhibition of miniature Internet transmitted sculptures: Inside Out: Sculpture in the Digital Age.


2020 ◽  
pp. 40-37
Author(s):  
Ann Snitow ◽  
Christine Stansell ◽  
Sharon Thompson

While later generations of Marxian scientific socialists saw sex as secondary, derivative of the real relationships of production, many of the earliest socialist theorists and movements took sexual matters very seriously. Thus, in many ways, the advent of Marxian socialism represented something of a step backward in the development of a radical sexual politics. However, in the twentieth century, old divisions on the sex question within the left soon reappeared.


2013 ◽  
Vol 6 (2) ◽  
Author(s):  
Yesha Y. Sivan ◽  
Ilana Salama-Ortar ◽  
Gary M. Hardee ◽  
Omer Kaspi

Four factors take different meaning in the digital age: (a) 3D - moving from the real world into the screens, phones, and lately into our eyes with Google Glass, (b) Community - with Facebook/Twitter like digitally-enhanced communities, (c) Creation - with modern 3D printing, YouTube, Wikipedia and (d) Commerce - with virtual goods and virtual money from Linden Dollar to Bitcoin (aka 3D3C for short). We contend that 3D3C enable and push for a paradigm shift in how art could be shared, created, presented and sold, both through real and virtual means.In this paper, we describe ten states, or methods, of connecting real world art to the virtual wearing the 3D3C glasses.


2021 ◽  

With increasing digitalization and the evolution of artificial intelligence, the legal profession is on the verge of being transformed by technology (legal tech). This handbook examines these developments and the changing legal landscape by providing perspectives from multiple interested parties, including practitioners, academics, and legal tech companies from different legal systems. Scrutinizing the real implications posed by legal tech, the book advocates for an unbiased, cautious approach for the engagement of technology in legal practice. It also carefully addresses the core question of how to balance fears of industry takeover by technology with the potential for using legal tech to expand services and create value for clients. Together, the chapters develop a framework for analyzing the costs and benefits of new technologies before they are implemented in legal practice. This interdisciplinary collection features contributions from lawyers, social scientists, institutional officials, technologists, and current developers of e-law platforms and services.


Author(s):  
Anna Croon Fors

This chapter is about the ontology of subjects in digitalization. Questions of ontology emerge as a response to contemporary concerns about the ways digitalization is transforming our lives. In this chapter the author’s suggestion is that any understanding of digitalization and its relationship to identity and/or subjectivity need to be considered within a more general horizon of ontology such as for instance suggested by post-representational views on the relationship between identity, self and technology (Badio 2006, Barad 2003; 2007; 2010, Heidegger 1977, Hekman 2010, Pickering 1995; 2011). The chapter highlights three broad principal responses characterizing contemporary entanglements of the self and digitalization contemporary life (Technoselves) – Disclosure, Performativity, and the Real. These three responses are each exploratory illustrated as well as theoretical bracketed by among others Heidegger’s thinking on technology (Heidegger 1977). The chapter tentatively concludes that contemporary digitalization brings the subject back to fundamental ways of existence—that of being-in-the-world (Heidegger, 1996/1927: 49–58). As such, the author contends that any considerations regarding the ontology of the subject in the digital age need to take serious non-modern stances on existence in the search for new imaginaries of the world and the subject’s becoming.


2020 ◽  
pp. 147488512090692
Author(s):  
Ilaria Cozzaglio

In 2016, the Five Stars Movement (5SM), one of the parties currently in power in Italy, launched the ‘Rousseau platform’. This is a platform meant to enhance direct democracy, transparency and the real participation of the people in the making of laws, policies and political proposals. Although ennobled with the name of Rousseau, the 5SM’s redemptive promise has been strongly criticised in the public sphere for being irresponsible and ideological. Political realism, I will argue, can perform both a diagnostic and a corrective task, by providing some tools to unveil populist distortions and by offering more solid grounds for political opponents’ critique. Three aspects of realism, in particular, will be pointed out as remedies against populist drifts. First, anti-moralism, complemented by anti-utopianism and contextualism, criticises the populists’ moralistic picture of politics, its anti-pluralistic attitude and its rejection of the role of experts in politics. Second, the Weberian ethic of responsibility offers standards to assess politicians’ actions, instead of embracing the populist aversion towards any professional politician; besides, it contrasts the populist image of politics as a derogatory activity. Finally, realism as ideology critique unveils the distorting narratives underlying populist propaganda and fostering uncritical support.


Author(s):  
Wolfgang Ernst

There is an epistemological tension between the cultural practices of telling and counting; this tension can be seen as a function of mediatic conditions. The thesis of the following essay is a de-mystification of the digital age, a kind of media-archaeological amnesia: the numerical, which is the basis of digital technologies, has always been performed as a cultural practice of mediating reality. While story-telling has been successful on the discursive surface, an alternative way of processing the real has always been at work before it became technically materialized. To tell, after all, does not only mean “to give an account in speech or writing of events or facts”, but as well “to count things”. Rather than attempting a linear chronological trajectory, the historical relation in history between telling and counting might be described as reconfigurations according to different media.


Author(s):  
Anna A. Bagdasarova

The article conceptualizes the problem of the place and the role of technology in the life of humanity and its significance in today’s society. The analysis is based on the plays written in the 2000’s by Jesus Campos Garcia, one of the most beloved modern Spanish playwrights. Campos Garcia’s theatre is always closely linked to relevant socio-cultural problems and represents the playwright’s comprehensive introspection towards how specific the influence of modern technology – primarily digital technology – on modern life is; his self-consciousness. An exemplary work in this respect is his existential drama “Naufragar en Internet” (1999) followed by Campos Garcia’s essay “La tecnología como metáfora” (2004), in which, early into the era of active computerization he addresses the questions of the correlation between the real and the virtual; the influence of technology on everyday life and the opening up of possibilities; the existential fears and aspirations of humanity – the fear of non-existence, thirst for immortality, etc. – reflected in modern technology. The present topic is further developed in the playwright’s later works (“[email protected]” 2008; “...y la casa crecía”, 2016).


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