scholarly journals IoT and transparent solar cell based automated green house monitoring system for tomato plant cultivation

Author(s):  
Yus Rama Denny ◽  
Endi Permata ◽  
Adhitya Trenggono ◽  
Vaka Gustiono

This study aimed to develop and test the feasibility of a smart greenhouse prototype media that is used as a planting medium with an automatic watering system. The method in this study was research and development using the waterfall model. In order to test the feasibility, the prototype was validated with material expert validators, media expert, and farmers. The questionnaire instrument was compiled based on Walker and Hess instrument. The results of the research found are as follows: the results of feasibility research by media experts has an average score of 4.35 with the category "very feasible", assessment by experts the material has an average score of 4.4 with the category "very feasible", and the assessment of the user has an average score of 4.06 with "feasible". The purposed controlled system of smart greenhouse and as a media for farmers was validated. Our results demonstrated that the smart greenhouse is suitable media to help farmers cultivating the tomatoes plant.

Author(s):  
Jorge L. Alonso-Perez ◽  
Selene L. Cardenas-Maciel ◽  
Balter Trujillo-Navarrete ◽  
Edgar A. Reynoso-Soto ◽  
Nohe R. Cazarez-Cazarez

2012 ◽  
Vol 18 (6) ◽  
pp. 869-877 ◽  
Author(s):  
Tomoko MISHIMA ◽  
Nozomi KIDO ◽  
Satoko NAKASHIMA ◽  
Mami YAMAKAWA ◽  
Natsumi MIYAJI ◽  
...  

2021 ◽  
Vol 11 (2) ◽  
pp. 339-347
Author(s):  
Eylem PASLI GÜRDOĞAN

This study was conducted to determine the relationship between nursing students’ awareness and attitudes towards research and developments and their academic motivation levels. This descriptive and cross-sectional study was carried out with students from nursing department of faculty of health sciences of a university in Turkey (n=460). Data were collected using the questionnaire form which included the socio-demographic characteristics of those students, “Nursing Students’ Attitudes to and Awareness of Research and Development within Nursing Scale” and “Academic Motivation Scale”. Data were analyzed using percentage, mean, Pearson’s correlation analysis, Student’s t, and One Way Anova tests. The mean age of the students was 20.56±1.52. 81.1% were female and 28.7% were in their first year. The average score of the Nursing Students’ Attitudes to and Awareness of Research and Development within Nursing Scale was 120.54±17.46. The students’ mean score on intrinsic motivation subscale was 57.20±13.45, on extrinsic motivation subscale was 61.96±11.50 and on amotivation subscale was 10.12±5.87 in Academic Motivation Scale. The level of the students’ awareness and attitudes towards research and developments has a positive correlation with the levels of their intrinsic and extrinsic motivation and a negative correlation with the level of their amotivation (p<0.05). The average score of the Nursing Students’ Attitudes to and Awareness of Research and Development within Nursing Scale were statistically significantly different in the gender, the status of their following scientific publications and the positions they wanted to work after graduation (p<0.05). It has been determined that the students have high level of awareness and attitudes towards research and development, and their academic motivation levels affect their awareness and attitudes towards research and development.


Author(s):  
Tommi Daniel Hutajulu ◽  
Sriadhi .

Abstract This development research generally aims to (1) develop interactive multimedia-based learning media for Private Vocational School Imelda Medan, (2) to know the assessment of media experts and material experts on learning media, and (3) to know the feasibility of learning media based on the assessment of media experts and material experts. The method used in this research is Research and Development. This research was conducted at Imelda Private Vocational School Medan. Research and Development Results: (1) This development research process is carried out with several stages adapted from the borg and gall version development research model simplified into 4D. There are stages such as: Define, Design, Development, and Disseminate. Define stage includes definition, design stage includes storyboarding, development stage includes development of interactive multimedia-based learning media, validation of media experts and material experts, as well as revision of learning media from media experts and material experts and disseminate stage covering the trial stage. The target of this research is the Expert Lecturer of Medan State University. Testing of interactive multimedia by material validators showed that multimedia learning resulted both in material validation with an average score of 4.52 and for media validation with an average score of 4.59. Then obtained the conclusion that developed media is worth to use. Keywords : Interactive Media, Interactive Multimedia Abstrak Penelitian pengembangan ini secara umum bertujuan untuk (1) mengembangkan media pembelajaran berbasis multimedia interaktif untuk SMK Swasta Imelda Medan, (2) mengetahui penilaian ahli media dan ahli materi terhadap media pembelajaran, dan (3) mengetahui kelayakan media pembelajaran berdasarkan penilaian ahli media dan ahli materi . Metode yang digunakan pada penelitian ini adalah penelitian pengembangan (Research and Development ) . Penelitian ini dilakukan di SMK Swasta Imelda Medan. Hasil Penelitian  dan Pengembangan : (1) Proses Penelitian pengembangan ini dilaksanakan dengan beberapa tahapan yang diadaptasi dari model penelitian pengembangan versi borg and gall yang disederhanakan menjadi 4D. Adapaun tahapan tersebut yaitu : Define, Design, Development, dan Disseminate. Tahap define meliputi pendefenisian , tahap design meliputi pembuatan storyboard, tahap development meliputi pengembangan media pembelajaran berbasis multimedia interaktif ,validasi ahli media dan ahli materi, serta revisi media pembelajaran dari ahli media dan ahli materi dan tahap disseminate meliputi tahap uji coba. Sasaran penelitian ini adalah Dosen Ahli Universitas Negeri Medan. Pengujian terhadap multimedia interaktif oleh validator materi menunjukan bahwa multimedia pembelajaran  yang dihasilkan baik pada validasi materi dengan skor rata-rata 4.52 dan untuk validasi media dengan skor rata-rata 4.59. Maka diperoleh kesimpulan media yang dikembangkan layak untuk digunakan. Kata kunci : Media Interaktif, Multimedia Interaktif


Author(s):  
Fahmi Rifaldi ◽  
Panahatan .

AbstrakPenelitian ini bertujuan untuk : (1) mengembangkan media pembelajaran interaktif menggunakan software adobe flash cs6 pada mata pelajaran instalasi penerangan listrik; (2) untuk mengetahui kelayakan media pembelajaran interaktif pada mata pelajaran instalasi penerangan listrik. Penelitian ini menggunakan metode penelitian pengembangan (research and development). Langkah-langkah pengembangan media pembelajaran interaktif ini meliputi : (1) Analisis (Analysis); (2) Perencanaan (Design); (3) Pengembangan (Development); dan (4) Validasi. Metode pengumpulan data pada penelitian ini menggunakan angket yang berisi pertanyaan-pertanyaan. Validasi media melibatkan 4 orang ahli media dan 2 orang sebagai pengguna (uji coba awal). Hasil uji awal coba oleh  pengguna berdasarkan pada indikator Panduan, indikator Materi Multimedia, indikator Evaluasi, indikator Desain dan Fasilitas Media memperoleh skor rata-rata 4,75 (Sangat Layak). Hasil validasi ahli media berdasarkan panduan informasi, kinerja program,  dan sistematika memperoleh skor rata-rata 4,69 (Sangat Layak). Berdasarkan seluruh hasil yang penelitian yang disimpulkan bahwa media pembelajaran interaktif sangat layak digunakan sebagai media pembelajaran pada mata pelajaran instalasi penerangan listrik di SMK Negeri 13 Medan. Kata Kunci : Media Pembelajaran Interaktif, Adobe Flash CS6 AbstractEnglish translation. English translation. This aims research to: (1) develop interactive learning media using adobe flash cs6 software on electrical lighting installation subjects; (2) to find out the feasibility of interactive learning media in the subjects of electrical lighting installations. This research uses research and development methods. The steps of developing this interactive learning medium include: (1) Analysis; (2) Planning (Design); (3) Development; and (4) Validation. The data collection method in this study uses questionnaires that contain questions. Media validation involves 4 media experts and 2 people as users (initial trial). The results of the initial trial by users based on the Guide indicator, Multimedia Materials indicator, Evaluation indicator, Design indicator and Media Facility obtained an average score of 4.75 (Very Feasible). Media expert validation results based on information guidance, program performance, and systematics earned an average score of 4.69 (Very Decent). Based on all the results of the research concluded that interactive learning media is very suitable to be used as a learning medium in the subjects of electric lighting installation in SMK Negeri 13 Medan.  Keywords: Interactive Learning Media, Adobe Flash CS6


2019 ◽  
Vol 3 (2) ◽  
pp. 162-171
Author(s):  
Yulia Rachmawati ◽  
Syafdi Maizora ◽  
Della Maulidiya

ABSTRAKPenelitian ini bertujuan untuk menghasilkan Lembar Kerja Peserta Didik (LKPD) berbasis Discovery Learning pada Materi Bangun Datar Segiempat di Kelas VII SMP Negeri 1 Bengkulu Tengah yang memenuhi kriteria valid, praktis, dan efektif. Jenis penelitian ini adalah penelitian pengembangan (research and development) dengan mengadopsi prosedur Four-D (4D) yang dimodifikasi menjadi 3D yaitu tahap define (pendefinisian) design (perancangan)  dan develop (pengembangan) yang terdiri dari uji validitas. Instrumen yang digunakan adalah lembar validasi yang terdiri dari lembar validasi materi, lembar validasi kontruksi dan lembar validasi bahasa. Hasil penelitian menunjukkan bahwa LKPD berbasis Discovery Learning pada Materi Bangun Datar Segiempat di Kelas VII SMP Negeri 1 Bengkulu Tengah termasuk dalam kategori  sangat valid dari segi materi berdasarkan sebelas aspek yang dinilai, valid dari segi kontruksi berdasarkan sepuluh aspek yang dinilai dan valid dari segi bahasa berdasarkan enam aspek yang dinilai dengan skor rata-rata 4,48.Kata Kunci: Validitas, Lembar Kerja Peserta Didik, Discovery Learning ABSTRACTThis research aimed to produce student’s worksheets Based Discovery Learning on Dimentional Figure Rectangular Material at grade VII SMP Negeri 1 Bengkulu Tengah that are valid, practical and effective category. This research was a research and development by adopting procedure of four-D (4D) which was modified into 3D namely define, design, and development phase consisting of validity. Validity instrument were sheet of material sheet, construction sheet, and language sheet. The result of the research showed that LKPD Based Discovery Learning on Dimentional Figure Rectangular Material at  grade VII SMP Negeri 1 Bengkulu Tengah was included in the category being very valid in the eleven aspects of material, being very valid in the ten aspets construction, and being very valid in the six aspects language with average score 4,48Keywords: Validity, student’s Worksheet , Discovery Learning


2022 ◽  
Vol 11 (1) ◽  
pp. 511-522
Author(s):  
Muhammad Thoyibi ◽  
Dwi Haryanti ◽  
Yeny Prastiwi

<p style="text-align: justify;">The purpose of this paper is to explore if the learning of biographical writing contributes to the positive views and attitudes towards others of different groups. The paper used the Research and Development approach by designing and implementing a learning model of biographical writing. The subjects of this study were 200 seventh-grade students having different ethnic and religious backgrounds from nine junior high schools. The data-collecting method was pretest-posttest. The results of the study demonstrated that the average scores of the aspects of student empathy, student positive attitudes towards ethnic differences, and student positive attitudes towards religious differences increased in all the schools investigated. The increase of average score in the aspect of student empathy, positive attitudes towards ethnic differences, and positive attitudes towards religious differences could be classified into three categories: high, medium, and low. Most of the schools under study experienced medium and low increases of average score in all aspects.</p>


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