The story of “Beat”: A concert program in kindergartens

2021 ◽  
pp. 025576142110290
Author(s):  
Hilla Ben Moshe ◽  
Claudia Gluschankof

Orchestras all over the world have concert programs in various formats for children, including some designed for preschoolers. Presenting concerts to children in kindergartens and schools is a long-standing tradition in Israel. The uniqueness of these programs and their main innovation is the preparatory work and process through which the children are prepared for the concert—which is the culmination of the whole process. This case study focuses on the first 10 years (2005–15) of one of these programs—“Beat”—implemented in Israeli kindergartens. We aim to characterize the development of the various stages of this program, and to describe its integration into kindergarten life. The data were collected from semi-structured interviews with 26 program participants over the years (kindergarten teachers, music teachers in kindergartens, musicians, etc.), as well as documents (concert programs, preparation booklets, etc.) from its collaborating bodies. The main findings show the importance and impact of the cooperation between kindergarten teachers and music teachers during the preparatory stages, making music a part of daily life in kindergarten.

2021 ◽  
Vol 13 (2) ◽  
pp. 754
Author(s):  
H.-Ping Tserng ◽  
Cheng-Mo Chou ◽  
Yun-Tsui Chang

The building industry is blamed for consuming enormous natural resources and creating massive solid waste worldwide. In response to this, the concept of circular economy (CE) has gained much attention in the sector in recent years. Many pilot building projects that implemented CE concepts started to appear around the world, including Taiwan. However, compared with the pilot projects in the Netherlands, which are regarded as the pioneer ones by international society, many CE-related practices are not implemented in pilot cases in Taiwan. To assist future project stakeholders to recognize what the key CE-related practices are and how they could be implemented in their building projects in Taiwan, this study has conducted a series of case studies of Dutch and Taiwanese pilot projects and semi-structured interviews with key project stakeholders of Taiwanese pilot projects. Thirty key CE-related practices are identified via case studies, along with their related 5R principles (Rethink, Reduce, Reuse, Repair, Recycle) and project phases. Suggestion on CE-related practices, their 5R principles, project items, and phases to implement in building projects in Taiwan is also proposed while discussion on differences between two countries’ pilot projects is presented.


2020 ◽  
pp. 497-514
Author(s):  
Lidia Noto

The emergence of e-government changed the world of the Public Administration (PA) and the discipline of Public Management dramatically. Through the presentation of a case- study of the municipality of Palermo, this article attempts to discuss the renewed need for assessing performance of e-government services in a local government and to disclose the main critical issues in accomplishing this evaluation. Palermo is experiencing the implementation of a second- generation e-government project that is embodied in the realization of a web portal. The conceptualization of a framework to assess the performance of the digital services appears to be crucial in order to improve the system and to avoid the errors of the first project. This work relies on a survey to the citizens and semi-structured interviews to managers in charge of the development of the project. System Dynamics, a particular kind of dynamic simulation, is used to provide the necessary feedback structure for identifying the determinants of the success of the portal.


Author(s):  
Lidia Noto

The emergence of e-government changed the world of the Public Administration (PA) and the discipline of Public Management dramatically. Through the presentation of a case- study of the municipality of Palermo, this article attempts to discuss the renewed need for assessing performance of e-government services in a local government and to disclose the main critical issues in accomplishing this evaluation. Palermo is experiencing the implementation of a second- generation e-government project that is embodied in the realization of a web portal. The conceptualization of a framework to assess the performance of the digital services appears to be crucial in order to improve the system and to avoid the errors of the first project. This work relies on a survey to the citizens and semi-structured interviews to managers in charge of the development of the project. System Dynamics, a particular kind of dynamic simulation, is used to provide the necessary feedback structure for identifying the determinants of the success of the portal.


Info ◽  
2014 ◽  
Vol 16 (4) ◽  
pp. 1-17 ◽  
Author(s):  
Mohamed Ali El-Moghazi ◽  
Jason Whalley ◽  
James Irvine

Purpose – The purpose of this paper is to examine the influence of the European countries in Region 1 of the Radio Sector of the International Telecommunications Union (ITU-R). More specifically, the focus is on the World Radiocommunication Conference 2012 meeting to explore whether European influence is in decline. Design/methodology/approach – This article adopts in-depth case study of the 700-MHz issue. Qualitative data are drawn from semi-structured interviews with key stakeholders who participated at the World Radiocommunication Conference 2012 meeting. Findings – This article concludes that the influence of European countries in the ITU-R in Region 1 has changed. The influence of Arab and African countries has increased, with that of European countries declining. However, European countries remain more influential than their African and Arab counterparts. Research limitations/implications – This article sheds light on an often overlooked but pivotal element of the international spectrum allocation mechanism. Originality/value – This article sheds light on important developments in the international spectrum policy that are largely overlooked in the current debate.


Author(s):  
Ronaldo Ferreira Maganhotto ◽  
Vanessa Alberton ◽  
Maria Beatriz Petroski Bonetti ◽  
Marciel Lohmann

ECOTOURISM AND SUSTAINABILITY ACTIONS AS VALUING FACTORS OF ECOTOURISM ACTIVITY IN PRUDENTÓPOLIS, PRECOTURISMO Y ACCIONES DE SOSTENIBILIDAD COMO FACTORES DE VALORIZACIÓN DE LA ACTIVIDAD ECOTURÍSTICA EN PRUDENTÓPOLIS, PRRESUMODiante da realidade de que a humanidade cada vez mais se concentra nas grandes cidades, uma das alternativas encontradas é a busca pelo turismo ecológico, que tem crescido de forma significativa no Brasil e no mundo, mas principalmente nos países que apresentam diversidade de belezas naturais e riqueza de fauna e flora. A presente pesquisa, realizada no município de Prudentópolis/PR, apresenta o desenvolvimento dos atrativos ecoturísticos e as ações sustentáveis presentes em cada propriedade. Este estudo de caso foi desenvolvido entre o período de setembro de 2015 a agosto de 2016. A coleta de dados deu-se por meio bibliográfico, documental, observação in loco e entrevista semiestruturada com os proprietários dos empreendimentos. Na coleta de dados foram identificadas várias práticas sustentáveis em cada dimensão da sustentabilidade que permite apontar que essas práticas são propulsoras ao desenvolvimento socioeconômico e valorização do turismo e da comunidade local do Município de Prudentópolis.Palavras-chave: Ecoturismo; Sustentabilidade; Meio Ambiente. ABSTRACT Faced with the reality that humanity is increasingly concentrated in the big cities, one of the alter-natives found is the search for ecological tourism, which has grown significantly in Brazil and in the world, but especially in countries with a diversity of beauties and richness of fauna and flora. The present research, carried out in the city of Prudentópolis/PR, presents the development of the ecotourism attractions and the sustainable actions present in each property. This case study was developed between September 2015 and August 2016, data collection was done through bibliographical, documentary, on-site observation and semi-structured interviews with project owners. In the collection of data, several sustainable practices were identified in each dimension of sustainability, which allows us to point out that these practices are propulsive to the socioeconomic development and valorization of tourism and the local community of the Municipality of Prudentópolis..Keywords: Ecotourism; Sustainability; Environment.RESUMENAnte la realidad de que la humanidad cada vez más se concentra en las grandes ciudades, una de las alternativas encontradas es la búsqueda por el turismo ecológico, que ha crecido de forma significativa en Brasil y en el mundo, pero principalmente en los países que presentan diversidad de bellezas naturales y riqueza de fauna y flora. La presente investigación, realizada en el municipio de Prudentópolis/PR, presenta el desarrollo de los atractivos ecoturísticos y las acciones sostenibles presentes en cada propiedad. Este estudio de caso fue desarrollado entre el período de septiembre de 2015 hasta agosto del 2016. La recabación de datos se dio a través de la recopilación bibliográfica, documental, observación in situ y entrevistas semiestructuradas con los propietarios de los emprendimientos. Durante el trabajo de campo se identificaron varias prácticas sostenibles en cada dimensión de la sostenibilidad que permite apuntar que esas prácticas son propulsoras al desarrollo socioeconómico y valorización del turismo y de la comunidad local del municipio de Prudentópolis.Palabras clave: Ecoturismo; Sostenibilidad; Medio Ambiente.


2019 ◽  
Vol 16 (1) ◽  
pp. 157-165
Author(s):  
Hanna Fux

Goal: The circular economy (CE) strategy has risen as an alternative to linear systems, since it can reduce material and human footprint by introducing systemic solutions. However, there is still a huge gap of circularity, once 90% of the world resources which enter the production chain are wasted. In order to fill in this gap, it is necessary to tackle the barriers which prevent the world from implementing and improving circular initiatives. Thus, following this trend, the present work aimed to identify the key conditions for the implementation of CE initiatives, to draw an Ideal Scenario for circular economy to thrive. Design / Methodology / Approach: The present work consisted of a case study of the CircE project, hence, a qualitative research. The data collection was performed through semi-structured interviews with the representatives of this project, in addition to an analysis of the CircE project documents. Results: Some of the results found consisted of an overview of the CircE project; key conditions for CE to thrive; and the ideal scenario for Circular Economy to thrive, draw from the analysis of these results. Limitations of the investigation: Some limitations of the present work consisted of difficulties to access the data due to confidentiality issues of the project researched. Practical implications: The outcome of the present work, the Ideal Scenario, represented a guideline of the steps that should be taken with stakeholders’ effort, especially the government ones, to encourage the development of circular economy initiatives. Originality / Value: The CircE project is a recent initiative in the Circular Economy field, hence very relevant to be analyzed, but with no scientific publications yet. In addition, the scientific literature regarding the implementation of CE is limited, most of the existent documents concern reports of organizations. Hence, the present work aims to contribute to the scientific production on the field.


Author(s):  
Jung-Rae Lee ◽  
Ki-Nam Kwon

The purpose of this study was to examine the popularity of screen golf, golf played using an indoor golf simulator, in Korea and to further explore its sociocultural significance. This study conducted a case study in which purposeful sampling was employed to recruit 15 participants. The results revealed that screen golf was popular in Korea because its facilities were easier to access; screen golf centers were found at convenient locations, and screen golf was more affordable than playing golf at the golf course. The combination of screen golf and the bang culture that is particular to Koreans has led them to accept the former as a familiar space for leisure activities. The results further revealed that screen sport has sociocultural significance in that its considerable popularity has led to the integration of virtual reality (VR) sports into daily life, thus making the division between sports and games less evident. Golf, a sport once considered as being an exclusive hobby for rich elites, has become popular among the general public, destroying the hierarchal notion that some sports harbor. This is meaningful as screen golf has played the role of an agent for sport socialization, encouraging people to participate in golf even on a course, unlike any other VR sport. Furthermore, this pastime has secured its position as a subculture in and of itself, becoming popular throughout the world.


First Monday ◽  
2016 ◽  
Author(s):  
Maxwell Foxman

The crisis in the journalism industry, intensified with the popularization of the World Wide Web, warrants radical rethinking of the professional identity of journalists and their role in society. This paper first suggests replacing the Habermasian public sphere with Dutch historian Johan Huizinga’s magic circle of play to describe the relationship between the press and its audience. Within this new model, the writer configures the rules and boundaries in which the reader is free to respond and subvert, an interplay that increasingly shapes both current news production and expectations of the public. This paper then explores play and playful attitudes in newsroom practices and output through semi-structured interviews with journalists, game designers and educators. The “Game Team” at the news and entertainment Web site BuzzFeed acts as a primary case study of a group of journalists who make a variety of playful products — from full-fledged games to interactives — which they iterate and improve over time, in response to readers’ feedback.


2019 ◽  
Vol 9 (17) ◽  
pp. 232-255
Author(s):  
Ana Karolina de Oliveira Sousa ◽  
Alexandra Maria De Oliveira

O ensino de Geografia na contemporaneidade tem procurado refletir sobre o papel da disciplina escolar em diversos contextos socioeducacionais. Ao pensar na educação de surdos, vemos que a realidade é mais complexa porque a surdez deixou de ser doença para ser o singular. No sentido de contribuir para os estudos sobre o ensino de Geografia na educação de surdos, a pesquisa, ocorrida no ano de 2014, teve como objetivo relatar de forma crítica a experiência desenvolvida no Estágio Supervisionado II com a educação de surdos e o trabalho com o ensino de geografia. O estudo de caso contou com estágio de vivência, observação participativa, entrevistas semiestruturadas e atividades em parceria com o professor. A partir da compreensão das necessidades das turmas, houve um trabalho de intervenção na sala de aula, com a aplicação do jogo “Geografia: imagens e conceitos”, visando contribuir com a dinâmica na construção dos conhecimentos geográficos presentes nos livros didáticos e no cotidiano dos alunos. No processo, ficou constatado que os alunos surdos do Instituto Cearense de Educação de Surdos (ICES) dialogam com a Geografia escolar com base na análise de imagens, na Língua Brasileira de Sinais (Libras) e na cultura surda, e que a utilização de jogos pedagógicos pode dinamizar positivamente as aulas de Geografia.PALAVRAS-CHAVEEducação de Surdos, Ensino de Geografia, Ceará.THE TEACHING OF GEOGRAPHY IN DEAF EDUCATION: a case study in the Cearense of Deaf Education - ICESABSTRACTThe teaching of Geography in the contemporaneity has sought to reflect on the role of this school subject in various socio-educational contexts. When thinking about deaf education, the reality is more complex because deafness is no longer an illness, but the singular. In order to contribute to the studies about the teaching of Geography in deaf education, the research, carried out in 2014, aimed to report critically the experience developed in the II Supervised Internship with deaf education and the work with the teaching of geography. The case study addressed a stage of experience, participatory observation, semi-structured interviews and activities in partnership with the teacher. From the understanding of the groups of students' needs, there was a work of intervention in the classroom, with the application of the game "Geography: images and concepts", aiming to contribute with the dynamics in the construction of the geographical knowledge present in the textbooks and the daily life of the students. In the process, it was verified that deaf students of the Cearense Institute of Deaf Education (ICES) dialog with the school Geography based on the analysis of images, the Brazilian Language of Signs (Libras) and the deaf culture, as well as that the use of games can positively stimulate Geography classes.KEYWORDSDeaf Education, Teaching of Geography, Ceará.ISSN: 2236-3904REVISTA BRASILEIRA DE EDUCAÇÃO EM GEOGRAFIA - RBEGwww.revistaedugeo.com.br - [email protected]


2017 ◽  
Vol 4 (1) ◽  
pp. 1 ◽  
Author(s):  
Teuku Muhammad Ridha Al-Auwal

This study was aimed at finding the main factors causing Acehnese youth to be reluctant to use their Acehnese language within their groups and in daily life and also at finding out their attitudes towards the Acehnese language. The study adopted a case study approach using semi-structured interviews to obtain data. Ten (10) participants, who were members of the Students Union of Syiah Kuala University, the so-called PEMA Unsyiah, who were considered representative of all the students, took part in this study. The findings revealed that negative attitudes to their Acehnese language have mushroomed amongst Acehnese youth today. Acehnese youth are now accustomed to using Indonesian instead of Acehnese language in their everyday life due to several reasons, namely: Indonesian seems more modern (showing the person to be upper- class), they feel spoken Acehnese sounds ‘harsh’ and ‘weird’, Indonesian is predominant on campus now, Indonesian seems more prestigious and ‘cooler’, Indonesian can be used to neutralize the differences between different Acehnese dialects and languages, Indonesian is more convenient whilst Acehnese is more difficult, Acehnese is mainly used for making jokes, humour and puns, Indonesian is more reasonable and convenient to communicate with the opposite sex, if communication is already running in Indonesian, it is difficult to switch it to Acehnese, and finally, Indonesian is easier and more convenient to use to greet new friends.


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