Eye-Tracking in a Dual-Task Design: Investigating Eye-Movements, Mental Workload, and Performance

Author(s):  
Joshua Gomer ◽  
Alex Walker ◽  
Florian Gilles ◽  
Andrew Duchowski
2020 ◽  
Vol 14 (2) ◽  
pp. 132-151
Author(s):  
Nadine Marie Moacdieh ◽  
Shannon P. Devlin ◽  
Hussein Jundi ◽  
Sara Lu Riggs

High mental workload, in addition to changes in workload, can negatively affect operators, but it is not clear how sudden versus gradual workload transitions influence performance and visual attention allocation. This knowledge is important as sudden shifts in workload are common in multitasking domains. The objective of this study was to investigate, using performance and eye tracking metrics, how constant versus variable levels of workload affect operators in the context of a dual-task paradigm. An unmanned aerial vehicle command and control simulation varied task load between low, high, gradually transitioning from low to high, and suddenly transitioning from low to high. Performance on a primary and secondary task and several eye tracking measures were calculated. There was no significant difference between sudden and gradual workload transitions in terms of performance or attention allocation overall; however, both sudden and gradual workload transitions changed participants’ strategy in dealing with the primary and secondary task as compared to low/high workload. Also, eye tracking metrics that are not frequently used, such as transition rate and stationary entropy, provided more insight into performance differences. These metrics can potentially be used to better understand operators’ strategies and could form the basis of an adaptive display.


Author(s):  
Heather C. Lum ◽  
Richard L. Greatbatch ◽  
Grace E. Waldfogle ◽  
Jacob D. Benedict ◽  
David A. Nembhard

Computer-based training is a version of training that is becoming quite common. The Project Team Builder (PTB) program uses a computer simulation to help train individuals on how to correct a variety of problems faced by project managers. In this study, the use of a computer-based training program was utilized to assess learning and performance. To measure this, a Tobii T120 eye tracking system was employed to measure fixations and saccades of the participant while completing a training program. The task consisted of the completion of a project management training with assistance of the researcher, then again without assistance. It was hypothesized that performance would improve on the self-guided task after the completion of the assisted task. Results found that participants that completed the task quicker found it to be less mentally demanding. Number of fixations was found to be positively correlated with mental workload and perceived performance. This gives way to further research on computer-based training and the use of eye tracking systems for future program development.


2018 ◽  
Vol 11 (4) ◽  
Author(s):  
Gonca Gökçe Menekşe Dalveren ◽  
Nergiz Ercil Cagiltay

These days, eye-tracking is one of the promising technologies used in different fields. However, studies involving eye-tracking are rare in the field of endo-neurosurgery. This study aims to use this technology to promote our understanding of the effect related to computer-based instructional materials on mental workload of surgical residents. Four computer-based simulation scenarios are developed, two of them were designed as general models and the other two as simulated surgical models. During these surgical procedures, in real settings, surgical residents need to use their both hands simultaneously to control the endoscope and the operational tool in a coordinated fashion. Therefore, to shed light on the participants’ behaviors, these scenarios are performed with dominant-hand, non-dominant hand and, finally with both-hands. Twenty-three residents’ eye-movements were recorded while performing the scenarios. According to the results of this study, when performing the simulated surgical models, an increase in the participants’ mental workload was recorded when compared to the other scenarios. Accordingly, it can be concluded that the eye-movements of surgical residents can provide insights about the anticipated level of difficulty about the skill-based tasks. This information might be very critical to properly design and organize instructional materials for endo-neurosurgery, and also to better guide and evaluate the progress of trainees in computer simulation-based skill training environments.


Author(s):  
Toby J. Lloyd-Jones ◽  
Juergen Gehrke ◽  
Jason Lauder

We assessed the importance of outline contour and individual features in mediating the recognition of animals by examining response times and eye movements in an animal-object decision task (i.e., deciding whether or not an object was an animal that may be encountered in real life). There were shorter latencies for animals as compared with nonanimals and performance was similar for shaded line drawings and silhouettes, suggesting that important information for recognition lies in the outline contour. The most salient information in the outline contour was around the head, followed by the lower torso and leg regions. We also observed effects of object orientation and argue that the usefulness of the head and lower torso/leg regions is consistent with a role for the object axis in recognition.


2020 ◽  
Author(s):  
David Harris ◽  
Mark Wilson ◽  
Tim Holmes ◽  
Toby de Burgh ◽  
Samuel James Vine

Head-mounted eye tracking has been fundamental for developing an understanding of sporting expertise, as the way in which performers sample visual information from the environment is a major determinant of successful performance. There is, however, a long running tension between the desire to study realistic, in-situ gaze behaviour and the difficulties of acquiring accurate ocular measurements in dynamic and fast-moving sporting tasks. Here, we describe how immersive technologies, such as virtual reality, offer an increasingly compelling approach for conducting eye movement research in sport. The possibility of studying gaze behaviour in representative and realistic environments, but with high levels of experimental control, could enable significant strides forward for eye tracking in sport and improve understanding of how eye movements underpin sporting skills. By providing a rationale for virtual reality as an optimal environment for eye tracking research, as well as outlining practical considerations related to hardware, software and data analysis, we hope to guide researchers and practitioners in the use of this approach.


Foods ◽  
2021 ◽  
Vol 10 (2) ◽  
pp. 354
Author(s):  
Jakub Berčík ◽  
Johana Paluchová ◽  
Katarína Neomániová

The appearance of food provides certain expectations regarding the harmonization of taste, delicacy, and overall quality, which subsequently affects not only the intake itself but also many other features of the behavior of customers of catering facilities. The main goal of this article is to find out what effect the visual design of food (waffles) prepared from the same ingredients and served in three different ways—a stone plate, street food style, and a white classic plate—has on the consumer’s preferences. In addition to the classic tablet assistance personal interview (TAPI) tools, biometric methods such as eye tracking and face reading were used in order to obtain unconscious feedback. During testing, air quality in the room by means of the Extech device and the influence of the visual design of food on the perception of its smell were checked. At the end of the paper, we point out the importance of using classical feedback collection techniques (TAPI) and their extension in measuring subconscious reactions based on monitoring the eye movements and facial expressions of the respondents, which provides a whole new perspective on the perception of visual design and serving food as well as more effective targeting and use of corporate resources.


Healthcare ◽  
2020 ◽  
Vol 9 (1) ◽  
pp. 10
Author(s):  
Chong-Bin Tsai ◽  
Wei-Yu Hung ◽  
Wei-Yen Hsu

Optokinetic nystagmus (OKN) is an involuntary eye movement induced by motion of a large proportion of the visual field. It consists of a “slow phase (SP)” with eye movements in the same direction as the movement of the pattern and a “fast phase (FP)” with saccadic eye movements in the opposite direction. Study of OKN can reveal valuable information in ophthalmology, neurology and psychology. However, the current commercially available high-resolution and research-grade eye tracker is usually expensive. Methods & Results: We developed a novel fast and effective system combined with a low-cost eye tracking device to accurately quantitatively measure OKN eye movement. Conclusions: The experimental results indicate that the proposed method achieves fast and promising results in comparisons with several traditional approaches.


2020 ◽  
pp. 1-27
Author(s):  
Katja I. Haeuser ◽  
Shari Baum ◽  
Debra Titone

Abstract Comprehending idioms (e.g., bite the bullet) requires that people appreciate their figurative meanings while suppressing literal interpretations of the phrase. While much is known about idioms, an open question is how healthy aging and noncanonical form presentation affect idiom comprehension when the task is to read sentences silently for comprehension. Here, younger and older adults read sentences containing idioms or literal phrases, while we monitored their eye movements. Idioms were presented in a canonical or a noncanonical form (e.g., bite the iron bullet). To assess whether people integrate figurative or literal interpretations of idioms, a disambiguating region that was figuratively or literally biased followed the idiom in each sentence. During early stages of reading, older adults showed facilitation for canonical idioms, suggesting a greater sensitivity to stored idiomatic forms. During later stages of reading, older adults showed slower reading times when canonical idioms were biased toward their literal interpretation, suggesting they were more likely to interpret idioms figuratively on the first pass. In contrast, noncanonical form presentation slowed comprehension of figurative meanings comparably in younger and older participants. We conclude that idioms may be more strongly entrenched in older adults, and that noncanonical form presentation slows comprehension of figurative meanings.


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