scholarly journals DEVELOPING MOBILE APPLICATIONS TO HELP HIGH SCHOOL STUDENTS TO CHOOSE COLLEGE MAJORS

2020 ◽  
Vol 8 (3) ◽  
pp. 772-778
Author(s):  
Mohamad Thohir ◽  
Husni Abdillah ◽  
Agus Santoso ◽  
Teguh Arie Sandy

Purpose of Study: The research aims to produce a mobile-based system for decision making to choose majors for high school students. Methodology: This type of research is development research using the Lee & Owens model and is validated by media experts and counseling teachers. Main findings: This research resulted in a mobile application that combines three types of psychological tests, namely multiple intelligence, Riasec, and personality types, to facilitate students in determining their majors. The application has been validated by media experts and counseling guidance teachers. Application of this study: The resulting mobile application can be used by counseling guidance teachers in grade XII high schools who are still having difficulty in determining college majors. Product trials were conducted at Wachid Hasjim High School Class XII with a research sample of 40 people. Novelty/originality of this study: This application can speed up decision making and can be used to determine college majors.

2020 ◽  
Vol 17 (36) ◽  
pp. 884-909
Author(s):  
Fabrizio Belli RIATTO

Physics, like the teaching of natural sciences, is fundamental for scientific and technological development. Although of fundamental importance to society, there is a significant lack of interest in high school students. This study aimed to develop and apply a strategy that involved a “game of questions and answers” to introduce the study of mechanics in a differentiated and more attractive way for students. For example, when talking about strengths, common sense is very ingrained, and it becomes complex to promote conceptual change in young apprentices. The game was used as a problematization to create an environment of need to search for new knowledge to face situations and answer questions. The proposal was applied to a second-year high school class at a private school in Porto Alegre. The sample consisted of thirty-three students aged between fifteen and seventeen, divided between eighteen girls and fifteen boys. The application was made during regular classes. The game was born from the need to create students with a willingness and predisposition to seek knowledge and transform their thinking about physics. The formulation of questions and answers was designed to make minimal subunits to search fora new experience. Through the students' responses, it was possible to observe that the degree of satisfaction was relatively high and that they liked the game itself and the change in the classic and plastered form that the content was worked on.


2018 ◽  
Vol 3 (2) ◽  
pp. 1-9
Author(s):  
Fitri Yati Kumil Laila

The development was carried out aimed at finding out the feasibility of comic learning media in viral material for high school students of class X This research is a Research and Development study using a 4-D model (Define, Design, Develop, and Disseminate) limited to the Develop stage. The data taken from this study is based on the validation of material experts, media experts, linguists, and readability tests. The results of the validation by the expert team get an average score of 84.64% with proper information. Student readability test results are 90% high category with very decent information. According to the results outlined in the comic learning media, it is worthy of being used as a learning media for viral material.


2020 ◽  
Vol 3 (1) ◽  
pp. 45-53
Author(s):  
Shara Rafiqa ◽  
Sutji Rochaminah ◽  
Muh. Rizal

This study aims to obtain a description of the profile of creative thinking of class X high school students in solving mathematical problems in terms of Adversity Quotient (AQ). The subjects of this study were high school students of class X who had AQ with quitter type (SQT), camper (SCP), and climber (SCB). Data collection used test methods, methods of thinking, interviews, and observation. The results of this study are: a) SQT showes the existence of fluency and flexibility in the answer, namely by writing different ways and there were ways with the same pattern. The ways that he used were new ways for her which means that SQT has a novelty in solving problems. b) SCP also showed fluency, flexibility and novelty. The two ways he given were different from the other subjects, there were answers with the same pattern, and the method used was an unusual method. c) SCB showed excellent fluency and flexibility through the three ways he used it to solve problems. All the ways that he used were new ways for her, and he is willing to solve any problems after the problem.  


2018 ◽  
Vol 2 (3) ◽  
Author(s):  
Haitao Feng

high school students psychological maturity, mind is exquisite and the characteristic of personality is distinct, often bring to class management problems. On the basis of the teacher in charge should be more efforts, patience to study their interaction with students, summarizes the effective management way. In this paper, the author combined with their own teaching experience, from the three aspects of high school class management result is analyzed.


2017 ◽  
Vol 54 (3) ◽  
pp. 396-411 ◽  
Author(s):  
Felix Donovan

In the Australian education system, there are substantial class inequalities in educational outcomes and transitions. These inequalities persist despite increased choice and individual opportunity for young people. This article explores high school students’ experiences of class in a social context they largely believe to be a meritocracy. Specifically, it asks: how does class shape young people’s thinking and decision-making about their post-school futures? I use Bourdieu’s ‘habitus’ as a frame to understand the role of class in young people’s lives, stressing its generative and heterogeneous aspects. Drawing on qualitative-led mixed methods research, this article argues that young people have internalised the ‘doxa’ of meritocracy, agency and ambition, conceiving of themselves as individual agents in this context. However, risk and security, opportunities and constraints, are not distributed equally in a class-stratified society. Young people from working-class backgrounds more commonly imagine insecure, uncertain futures.


2019 ◽  
Vol 70 ◽  
pp. 08017
Author(s):  
Elena Harlanova ◽  
Nadezhda Sivrikova ◽  
Inna S. Popova ◽  
Ekaterina A. Lapaeva

Bullying is a dangerous phenomenon that affects many modern students around the world. Bullying destructively affects a person regardless of the role (aggressor, observer, victim) and, despite measures to overcome, is present at school. Bullying (from the point of view of the contextual approach) is a social-group phenomenon that accompanies the development of a group with an unconstructive deformation of relationships in it. We conducted a research that reveals how Russian students are prone to bullying, how (taking into account gender and experience of it) are aware of its causes, who can stop bullying and whom they are ready to turn for help to if they become observers or victims of bullying. The results of the study showed that 46.8% of students felt oppressed during the school year (2018-2019). Students realize that the school class can stop bullying, but in a bullying situation they turn to parents, teachers, less to friends, do not mention the school class.


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