Virtual reality technology as possible electronic educational tool for development of practical skills in model of formation during transition of universities to distant education

2020 ◽  
pp. 71-85
Author(s):  
A.V. Shymchenko ◽  
◽  
E.O. Kasyanenko

Researched is the problem, connected with the fact, that due to the growing interest in attracting the model of electronic distance education, it is relevant to assess the capabilities of digital tools and electronic educational platforms in the training of highly qualified specialists. Consideration of systems and platforms of electronic distance education that are in demand within the framework of the implementation of higher education programs allows us to come to the conclusion about the active use of video, audio, text and graphic methods of presenting educational information. At the same time, the results of the completed review and analysis of the requirements for a number of higher education areas demonstrate the need to form students' applied skills of physical labor. However, the absence of a kinesthetic way of perceiving information does not allow to properly consider existing solutions in the field of distance education as an effective alternative to the traditional “face-to-face” interaction between a student and a teacher in the framework of laboratory and practical training sessions. The obtained conclusion reflects the presence of a significant limitation for the preparation of a number of specialties exclusively through e-distance learning tools. Overcoming this limitation is possible by attracting new solutions based on modern digital technologies, such as virtual reality (VR), cloud computing and new generation telecommunications technologies. The potentialities of such solutions were compared with the capabilities of virtual simulators and laboratories used today. On the other hand, possible solutions were assessed from the standpoint of existing risks and limitations associated primarily with overestimated expectations for the effectiveness of these technologies.

2016 ◽  
Vol 14 (2) ◽  
pp. 64-78 ◽  
Author(s):  
Yong Sang ◽  
Yu Zhu ◽  
Honghua Zhao ◽  
Mingyan Tang

The modern web-based distance education overcomes space-time restriction of the traditional teaching forms. However, being short of specifically observable and operable experimental equipment makes the web-based education lack advantages in the knowledge learning progress, which needs strong stereoscopic effect and operability. Truck crane is the most widely used crane installed on ordinary or tailor-made chassis with strong operability. This paper introduces a kind of interactive truck crane simulation platform based on the virtual reality technology, on which can complete the simulation experiment of the crane's movement. The framework and working principle of the interactive truck crane simulation platform are discussed in the paper, while landing leg and hook are used as an example to show the motion control mechanism of truck crane components. The interactive truck crane simulation platform uses the browser-based structure, Java3D, virtual reality and Java Applet, etc. to develop a Web3D virtual reality learning environment, which has the advantages of good interaction, strong sense of reality, simple update, less investment and so on. This learning environment can meet the needs that many students study online at the same time, so it has important application in the distance education of mechanical profession and remote training of vocational skills.


Author(s):  
Kate Reed ◽  
Nathan Wise ◽  
Belinda Tynan ◽  
Carina Bossu

Distance education (learning and teaching by distance modes of information exchange) is often characterised by having higher attrition rates (often labelled as “drop-out” or “withdrawal”) compared to traditional face-to-face (or “on-campus”) education. It has been claimed that no area of research in distance education has received more attention; such is the concern surrounding attrition. This chapter suggests that a holistic understanding of the numerous, complex, and interlinked factors that may contribute to a learner choosing to discontinue their studies continues to elude researchers. Furthermore, attrition may not always be a negative outcome; for example, a learner may have achieved the desired skill set from their studies. In the current higher education climate it is imperative for universities to maintain student enrolments. Attrition directly impacts upon wasted expenditure and loss of revenue for an institution. Additionally, withdrawing from tertiary studies can have consequences for the distance learner. This chapter explores underlying concerns and identify key questions and gaps regarding attrition in distance education for the digital age.


Author(s):  
Jennifer L. Penland ◽  
Kennard Laviers ◽  
Elbert Bassham ◽  
Victor Nnochiri

Virtual reality (VR) is now becoming a major player in education. When first introduced into schools, computer technology and multi-media content were riveted by its newness. Over time, more higher education institutions began to use newer technologies online or distance classes that could be taken from home. Unfortunately, many students have difficulty acquiring the same experience when learning with most classroom management software (CMS). Virtual reality technology is taking user involvement to the next level of immersion and is postured to change the landscape of education in a very significant way. This chapter examines methods of employing VR to maximize benefits to the student as well as the challenges and opportunities for using VR for distance learning. Finally, emerging research and developments in VR is discussed.


Author(s):  
Kosmas Dimitropoulos ◽  
Athanasios Manitsaris

This chapter aims to study the benefits that arise from the use of virtual reality technology and World Wide Web in the field of distance education, as well as to further explore the role of instructors and learners in such a network-centric mode of education. Within this framework, special emphasis is given on the design and development of web-based virtual learning environments so as to successfully fulfil their educational objectives. In particular, the chapter includes research on distance education on the Web and the role of virtual reality, as well as study on basic pedagogical methods focusing mainly on the efficient preparation, approach and presentation of the learning content. Moreover, specific designing rules are presented considering the hypermedia, virtual and educational nature of this kind of applications. Finally, an innovative virtual reality environment for distance education in medicine, which reproduces conditions of the real learning process and enhances learning through a real-time interactive simulator, is demonstrated.


Author(s):  
Servet Can Dönmez ◽  
Ceren Yegen

Stories and events that are not worth telling or do not have access to the necessary media cannot even get lost from the dusty pages of history because they cannot enter those pages at all. Historical records became the books with the invention of the printing press, and in time, the term “dusty pages” was used as the approach made on these books. Nowadays, these dusty pages are replaced by obsolete codes or graphics. Today, the narrative and the story, which has become completely digital, have different means of expression. “Virtual reality” narratives, which is one of the new generation tools used by digital storytelling, have become more common. The virtual reality content that transforms the codes and forms of the traditional narrative with its own means and approach brings the narrator to an interactive dimension by positioning the viewer/listener as “user” in this context. Thus, in this study, through the example of “Eleven Eleven VR” game, a hermeneutic approach to virtual reality technology as a digital storytelling tool, will be performed.


2019 ◽  
Vol 2 ◽  
pp. 15-23
Author(s):  
Юліана МАЛИК

One of the most important terms for the development of modern Ukrainian society is the need for training such experts in any field, which are able to carry out their professional activity effectively, especially in conditions of the constant changes in the social and economic environment. Reforms in many spheres of Ukrainian society's life cause the needs for highly qualified specialists of the new generation who, after graduating from higher education establishments, receive, in addition to deep theoretical knowledge, practical training for performing high-level professional activities that will lead Ukraine to new world standards. Thus, in this article author exposes current tendencies of professional training for specialists in public administration. The professional activity of managers in any field is considered as a system of actions aimed at solving professional tasks within the framework of management communication. The author emphasizes that taking into account the current trends that have been studied in this scientific work, it is important to notice that the field of public administration is a complex formation of interrelated elements and the effectiveness of this will depend on a qualitative system of professional training for future specialists.


2014 ◽  
Vol 933 ◽  
pp. 753-756
Author(s):  
Xian Qi Xu

Based on the analysis of power equipment disassembling and assembling situation, this paper puts forward establishing a training system of power equipment disassembling and assembling for the practical training teaching on the basis of virtual reality technology simulation. The system is issued on the internet for realizing remote teaching evaluation and sharing of resources.


Author(s):  
Fengliang Li

The returns of traditional face-to-face education are widely analyzed, but there is a need for empirical studies on the returns of distance education. Further, comparative studies on returns of both traditional and distance education using high-quality data are rare. Since 1999, continuous and rapid expansions have occurred in the whole Higher Education system in China. Given this background, what are the changes in returns of both traditional face-to-face education and distance education? This study analyzes the returns of both of these formats from 2003 to 2006 using the data from the China General Social Survey Open Database (Chinese General Social Survey [CGSS], 2018), adding educational background as a dummy variable to the Mincerian income equation. The empirical results show that Distance Higher Education can significantly increase the income of learners, the returns of distance education are lower than those of traditional face-to-face education and that from 2003 to 2006, the returns of distance education decrease dramatically.


Author(s):  
Engin Karadag ◽  
Ahmet Su ◽  
Hatice Ergin-Kocaturk

AbstractCOVID-19 pandemic triggered distance education in higher education. Decisions such as isolation, social distancing and quarantine made by countries unexpectedly and suddenly forced face-to-face education to change to distance education within days. All academics around the world had to move online overnight. All the educational and academic activities in higher education (courses, exams, meetings, etc.) had to be conducted online in a few days. Based on these changes, this study aimed to analyze the relationships among student, faculty (adaptations of faculty members to distance education) and institutional (distance learning capacities of the universities) variables that affected satisfaction of the students related to distance education in higher education institutions in Turkey during COVID-19 pandemic using hierarchical linear modeling (HLM). The study group included 14,962 students and 3631 academics from 30 universities. The results showed that universities with higher distance education capacities got higher satisfaction scores. HLM analysis showed that 43% of the variation in satisfaction scores resulted from universities. The second HLM analysis showed that 44% of the overall satisfaction score variance of the students could be explained by the factors of university features (Level 2: distance education capacity and acceptance and use of distance education systems of faculty members). Thus, it was determined that 44% of the university factor calculated as 43% in Model 1 (which is calculated within students’ general satisfaction scores) resulted from the distance education capacity and the acceptance and use of distance education systems of faculty members. The findings of this study provide insights to improve distance education by stakeholders of higher education institutions.


2017 ◽  
Vol 14 (4) ◽  
pp. 46-51
Author(s):  
Taissa Vieira Lozano Burci ◽  
Silvia Eliane de Oliveira Basso ◽  
Stela Galbardi de Resende ◽  
Maria Luisa Furlan Costa

This article aims to address distance education and the use of technologies as an instrument of inclusion in the educational and social spheres. In this way, we will present an analysis that involves distance education and the understanding of what technology is. The methodological procedure adopted is the bibliographical research with a qualitative approach. We conclude that distance education was recognized as a modality by the National Education Guidelines and Bases Law No. 9.9394 / 96 in a period of technological expansion in the country. The regulation of this modality and its characterization by the use of the technologies contrib-uted to the change of the vision of education, mainly to the attendance of the citizens who for some reason can’t attend the higher education face-to-face


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