scholarly journals UPAYA MENINGKATKAN HASIL BELAJAR LOMPAT JAUH GAYA MELENTING MENGGUNAKAN GAYA MENGAJAR INKLUSI

PHEDHERAL ◽  
2018 ◽  
Vol 15 (2) ◽  
pp. 45
Author(s):  
Tomy Priya Dinata ◽  
Waluyo Waluyo

<p>The purpose of this study is To Improve Results Long Jump learning styles bouncy Students Grade XI IPA 3 SMA Negeri 1 Kartasura Academic Year 2017/2018.<br />This research is a classroom action research are conducted in two cycles, with each cycle consisting of 2 meetings. The research subjects were the students grade XI 3 totaling 37 learners, Source of data derived from learners, teachers, and researchers. Data collection techniques are observation, interviews, documentation or archives are photographs. The validity of the data using data triangulation technique. Data were collected at each observation of the implementation cycle by qualitative descriptive analysis, using techniques percentage to view trends in learning activities.<br />Based on the analysis in chapter IV obtained pre-cycle improvement occurring in the first cycle to and from the first cycle to the second cycle, In the long jump pre-cycle learning outcomes bouncy style on the criteria enough 27.02%, approximately 35.14%, and 37.84% less once the number of learners who pass are 10 learners. In the first cycle of learning outcomes long jump bouncy style in the good category of 13.51%, just 43.24%, 27.03% less, and less once 16.22%, the number of learners who completed 21 learners with a percentage of 56.76%. While on the second cycle of learning outcomes long jump bouncy style in the very good category for 5.41%, good 32.43%, 45.95% enough, lacking 13.51%, and less so 2.70%, The number of learners who complete and pass are 31 learners, of a total of 37 pesra students with a percentage of 83.78%. The increase occurred in the first cycle and the second cycle. Learning outcomes long jump bouncy style has reached the target to be achieved in the second cycle even exceeding the target.<br />From the analysis of the above data it can be concluded thatusing a modification of inclusion style of teaching learning media can improve learning outcomes long jump on the bouncy style of learners in class XI IPA 3 SMA Negeri 1 Kartasura year 2017/2018 Teachings.</p>

PHEDHERAL ◽  
2018 ◽  
Vol 15 (2) ◽  
pp. 34
Author(s):  
Winarno Winarno ◽  
Agus Margono ◽  
Deddy Whinata Kardiyanto

<p>The purpose of this research is to improve learning outcomes in the long jump squat style class VII B SMP Negeri 8 Surakarta in academic year 2017/2018.<br />This study is a classroom action research conducted in two cycles, and each cycle consists of 2 meetings. Research subjects of students of class VII B, amounting to 32 students. The data source comes from students, teachers, and<br />researchers. Data collection techniques use tests and observations. Data validity<br />is by using data triangulation technique. Data analysis used qualitative descriptive analysis technique using percentage technique.<br />The results of data analysis showed an increase learning outcomes long jump squat style as follows. The percentage of completeness in the pre-cycles is 31.25%or 10 students, unfinished 68.75% or 22 students. The percentage of completeness in the first cycle is 46.88% or 15 students, untargets 53.12% or 17 students. While on the percentage of completeness in the second cycle is 81.25% or 26 students, untargets 18.75% or 6 students. Learning outcomes long jump squat style has reached a target attainment of 80%.<br />Based on the analysis above it can be concluded; that the application of the method of approach play can improve learning outcomes in the long jump squat style class VII B SMP Negeri 8 Surakarta in academic year 2017/2018.</p>


An Naba ◽  
2020 ◽  
Vol 3 (1) ◽  
pp. 19-29
Author(s):  
Maskur Ahmad

The main necessity in one's life is education. Education is a very important factor in human life. Team teaching is basically a learning method carried out by two or more teachers who collaborate in teaching groups of students which are carried out jointly by several teachers. The team or teachers who present the lesson material with the team teaching method presents the same lesson material in the same time and purpose. The type of this research is the classroom action research. The subjects were class IX A students at Taman SiswaTelukBetung Middle School in Bandar Lampung, with a total of 35 students. The data collection techniques in this research used observation, learning outcomes tests, and documentation. This research consisted of two cycles with two meetings in each cycle. The data analysis techniques were using qualitative descriptive analysis. The research success criteria set for student learning outcomes are ≥ 80 reaching 80% based on KKM in schools. The results showed that the application of team teaching learning methods could improve the learning outcomes of class IX A students at Taman SiswaTelukBetung Middle School, Bandar Lampung. The number of students who have completed their study in the first cycle is 18 people or equivalent to 51%. In the second cycle, the number of students who completed study was 31 students or equivalent to 88%.


2021 ◽  
Vol 3 (1) ◽  
pp. 17-26
Author(s):  
Naheria Naheria ◽  
Baso Amiruddin ◽  
Muh. Ramli Buhari

This study aims to improve the learning outcomes of passing and dribbling basketball in Samarinda State Vocational School 17 students in 2019/2020 academic year using a cooperative group type investigation model. This research was conducted in two cycle, which consists of four stages namely planning, implementing, observing and reflecting actions for each cycle. The research subjects were students of pharmacy class XI-1 of SMK Negeri 17 Samarinda in the 2019/2020 school year, totaling 32 students, 5 students and 27 students. Data sources of this research are students and teachers. Data collection techniques used in this study were to test skills, knowledge and also observation of student behavior as an assessment of aspects of attitude. Data analysis uses descriptive analysis techniques that are based on qualitative and quantitative analysis. The results of the study show that using a cooperative group type cooperative model can improve learning outcomes of basketball passing and dribbling in students from pre-cycle to cycle one from cycle one to cycle two. From the analysis of data obtained from the results of cycle one an increase in the results of learning to pass and dribble basketball is complete that is 43.75% or 14 students who complete. While the second cycle increases the learning outcomes of basic techniques of passing and dribbling basketball by 100% or 32 students who are complete. Based on the results of the study it can be concluded that using the cooperative learning model type of investigation is appropriate in basketball learning especially the basic techniques of passing and dribbling.


2021 ◽  
Vol 2 (1) ◽  
pp. 49-63
Author(s):  
Ahpudin Ahpudin

This research was conducted in class IX G MTs Negeri 1 Kota Serang with 28 students, nine male students, and 19 female students in the 1st semester of the 2015-2016 academic year. The stages are planning, implementing, observing, and reflecting in each cycle, and this research was completed in two cycles. The research data obtained through observations by researchers is data on the results of learning the skills of passing big ball games obtained through performance from the psychomotor domain. Data analysis in this study used descriptive analysis using percentage techniques to see trends that occur in learning activities. This study aims to determine the effectiveness of the Contextual Teaching and Learning learning model in improving basketball passing skills in the IX class of Penjas Orkes subjects at MTs Negeri 1 Kota Serang semester 1 of the 2015-2016 academic year. Based on the results of this study, it can be concluded that the Contextual Teaching and Learning learning model can improve basketball passing skills in the IX class of Penjas Orkes subjects at MTs Negeri 1 Kota Serang in the 2015-2016 academic year, where learning outcomes in the initial conditions are 67.86% or 19 students, at the end of the first cycle it became 78.57% or 22 students. Atat the end of the second cycle, it became 92.86% or 26 students.


2019 ◽  
Vol 1 (1) ◽  
Author(s):  
Nurhatika Nurhatika

This study aims to improve the activities and learning outcomes of Class III Science through the application of the Explicit Instruction model to Grade III students of SDN 09 Mattekko, Bara Subdistrict, Palopo City. This research is a classroom action research (PTK) and those who acted as research subjects were 26 students. Data collection techniques are carried out through observation, documentation and tests. Data analysis conducted in this study is descriptive analysis, namely data reduction, data presentation and conclusion drawing. The results showed that: 1) By applying the Explicit Instruction model was able to increase the activity and learning outcomes of Class III Science in SDN 09 Mattekko, Bara District, Palopo City. 2) Using the Explicit Instruction model in science learning is done in stages, namely three cycles experiencing a significant increase in which the learning activities of students in the first cycle are categorized as "sufficient" from the percentage value of 66.66% with the average value of the results. learning by 63, in the second cycle observation of student learning activities categorized as "Good" from the percentage value of an average of 77.15% with an average value of learning outcomes of 77.08, and in the third cycle observation of student learning activities is categorized as "Good" from the percentage value of an average of 87.25% with an average value of learning outcomes of 82.8. Thus, the Explicit Instruction model needs to be used as a reference by the teacher in learning to improve the activities and learning outcomes of science in elementary schools, especially SDN 09 Mattekko, Bara District, Palopo City.


2021 ◽  
Vol 1 (2) ◽  
pp. 141-148
Author(s):  
SAMPINI SAMPINI

The success of teaching Mathematics is determined by the amount of student participation in learning, the more active students take part in learning activities, the more successful the learning activities will be. However, the reality on the ground shows that students, especially students in the Social-Science class, are less interested in mathematics, and even consider mathematics as a difficult and boring subject, resulting in the achievement of the number of students who have completed learning, especially at SMA Negeri 1 Dawarblandong, Mojokerto Regency, class XII IPS-1. still low. Camtasia is a software that can be used to create multimedia-based learning media and e-learning. The advantage of This software is can produce interesting videos and how to use it very easily. The purpose of this study was to determine the increase in student learning outcomes after learning using the Camtasia application on geometry theory. This study used the subjects of class XII IPS 1 SMA Negeri 1 Dawarblandong, Kab. Mojokerto Academic Year 2021/2022 and the objective of this study is student learning outcomes. The data collection method used the test. The data analysis technique used is a qualitative descriptive analysis technique. The results showed that the video tutorial media with Camtasia could improve student learning outcomes from 54.54% in the first cycle and 90.90% in the second cycle. The conclusion of this study is the application of video tutorial media with Camtasia can improve student learning outcomes in geometry theory for class XII IPS 1 SMA Negeri 1 Dawarblandong, Kab. Mojokerto Academic Year 2021/2022. ABSTRAKKeberhasilan pengajaran Matematika itu ditentukan oleh besarnya partisipasi siswa dalam mengikuti pembelajaran, makin aktif siswa mengambil bagian dalam kegiatan pembelajaran, maka makin berhasil kegiatan pembelajaran tersebut. Namun kenyataan dilapangan menunjukkan bahwa siswa khususnya siswa kelas Ilmu-sosial kurang minat dalam mata pelajaran matematika, bahkan dianggap bahwa matematika sebagai pelajaran yang sulit dan membosankan sehingga barakibat pencapaian jumlah siswa yang tuntas belajar khususnya di SMA Negeri 1 Dawarblandong Kabupaten Mojokerto kelas XII IPS-1 masih rendah. Camtasia adalah sebuah software yang dapat digunakan untuk membuat media pembelajaran berbasis multimedia dan e-learning. Kelebihan dari software ini adalah dapat menghasilkan video yang menarik serta cara penggunaannya yang sangat mudah. Tujuan penelitian ini adalah untuk mengetahui peningkatan hasil belajar siswa setelah dilakukan pembelajaran menggunakan aplikasi camtasia pada materi bangun ruang. Penelitian ini menggunakan subyek siswa kelas XII IPS 1SMA Negeri 1 Dawarblandong, Kab. Mojokerto Tahun Pelajaran 2021/2022 dan obyek dalam penelitian ini adalah hasil belajar siswa. Metode pengumpulan data yang digunakan yaitu tes. Teknik analisis data yang dipakai adalah teknik analisis deskriptif kualitatif. Hasil penelitian menunjukkan bahwa media video tutorial dengan Camtasia dapat meningkatkan hasil belajar siswa dari 54,54 % pada siklus I dan 90,90 % pada siklus II. Simpulan penelitian ini adalah penerapan media video tutorial dengan Camtasia dapat meningkatkan hasil belajar siswa materi bangun ruang pada siswa kelas XII IPS 1 SMA Negeri 1 Dawarblandong, Kab. Mojokerto Tahun Pelajaran 2021/2022.


2018 ◽  
Vol 3 (2) ◽  
pp. 7-11
Author(s):  
Cici Liana Fitriana ◽  
Diplan Diplan

This study aims to (1) find out about the activities of students in learning activities by using a cooperative type jigsaw model assisted with concrete teaching aids (2) knowing the improvement in student learning outcomes in science learning in matter Gravity force, friction force and magnetic force with using a cooperative type jigsaw model assisted with concrete teaching aids in class V of the Kasongan New SDN-4 Academic Year 2016/2017. The type of research is Class Action Research (CAR), the research subjects were 18 students, six men, and 12 women. The technique for collecting data uses observation and test techniques. This study uses analysis and the average and percentage of completeness taken from the results of the learning cycle.


Dialog ◽  
2020 ◽  
Vol 43 (1) ◽  
pp. 89-98
Author(s):  
Heni Purwitri

Penelitian ini bertujuan untuk meningkatkan kemampuan literasi peserta didik dengan membuat program pohon literasi kelas dan menumbuhkan sikap disiplin, bertanggungjawab, kerja keras dan kerjasama dengan menerapkan metode lempar dadu dan pembelajaran kolaborasi. Dalam hal ini peneliti melakukan pendalaman pembelajaran literasi dalam materi tematik tentang membaca cerita, dimana siswa akan aktif belajar dan menjadi peran utama dalam proses pembelajaran. Selanjutnya siswa membuat resume singkat dari cerita yang mereka baca menggunakan media pohon literasi. Metode yang digunakan peneliti adalah penelitian tindakan kelas (PTK) dengan kualitatif deskriptif yaitu memberikan soal yang berkaitan dengan cerita melalui dua siklus pembelajaran. Dari penelitian yang dilakukan diperoleh hasil bahwa pemahaman siswa semakin meningkat dengan rata-rata nilai siklus pertama yaitu 54,93 dan peningkatan signifikan terjadi pada rata-rata nilai siklus kedua yaitu 82,03. Dari data yang diperoleh tersebut dapat dilihat adanya peningkatan hasil belajar dari dua siklus. Dengan demikian model pembelajaran yang digunakan dalam materi tematik  sangat bermanfaat untuk meningkatkan hasil belajar dan pemahaman siswa agar proses pembelajaran menjadi lebih baik lagi.   This study aims at improving students’ literacy competence by implementing literacy tree program through dice rolling method and collaborative learning, which are expected to promote discipline, responsibility, hard work and teamwork among students. The author went through deep research of literacy learning in thematic lesson related to story reading in which students will be engaged, participate actively, and play the main role during teaching-learning activities. Then afterwards they created short resume of the story using literacy tree media. The method used in this classroom action research (CAR) is qualitative-descriptive, by which the author conducted two learning cycles. The improvement of the average scores was recorded from 54,93 in the first cycle and significantly improved to 82,03 in the second cycle. Regarding the results obtained after two cycles, it is obviously seen the improvement of the average scores as the whole class. Thus, this method used by the author is beneficial to help improve students’ reading comprehension, undergo better learning experience and achieve better learning outcomes.


TAMAN VOKASI ◽  
2015 ◽  
Vol 3 (2) ◽  
Author(s):  
Muhammad Nurtanto ◽  
Moh Fawaid

Learning process at SMK Ma’arif 2 Sleman still passive and uncontrolled, this condition affects to the student learning outcomes. The role of the teacher in the learning process needs to be improved with the right methods to make students more active and encourage student solve the problems. Problem Based Learning (PBL) is one of learning method which the characteristics capable of demanding learners actively and directly involved in the learning. The Aim of this study is want to know affect PBL method can increase the activity and psychomotor learning outcomes of students. The subjects were students of class XI SMK Ma’arif 2014/2015 academic year. Collecting data used in this research is qualitative descriptive analysis. The results showed an increase in activity of learners by 12.98% and psychomotor learning outcomes by implementing PBL increased 9.01%. The conclution using PBL method was known that activities of learners increase practical subject.


2021 ◽  
Vol 7 (1) ◽  
pp. 67-86
Author(s):  
Mizaniya Mizaniya ◽  
Moh. Agung Rokhimawan

This study aimed to describe the implementation of the cooperative learning model of Numbered Heads Together (NHT) to improve mathematics learning outcomes. This research was a participatory and collaborative classroom action research conducted between researchers and teachers. The research subjects were teachers and 28 students grade IV A students at MI Al-Huda Karangnongko Yogyakarta. Data have been collected through observation, interviews, tests, and documentation, those further analyzed using quantitative and qualitative descriptive analysis. The results showed that learning mathematics using the NHT model could improve students' learning outcomes. This was indicated by an increase of learning outcomes percentage by 10.71% in pre-action, 53.57% in cycle I, and 92.86% in cycle II. The increase in the average of the evaluation test in the pre-action was 55.36 with the lowest score was 0 and the highest was 80, the first cycle was 72.86 with the lowest score was 0 and the highest was 100. The second cycle was 89.64 with the lowest score was 50 and the highest was 80 by minimum completeness criteria was 75. Therefore, NHT could improve students' mathematics learning outcomes.


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