scholarly journals Pengembangan LKPD terintegrasi karakter dengan pendekatan discovery sebagai upaya peningkatan hasil belajar

2018 ◽  
Vol 5 (1) ◽  
pp. 30-42
Author(s):  
Asmaul Husna ◽  
Endang Mulyani

Penelitian ini bertujuan untuk mengungkapkan: (1) spesifikasi; (2) kelayakan; (3) keterlaksanaan; (4) efektivitas; dan (5) respon peserta didik terhadap LKPD terintegrasi karakter dengan pendekatan discovery, untuk peserta didik SMA. Penelitian ini merupakan penelitian dan pengembangan yang mengadaptasi model 4-D dengan tahapan define, design, develop, dan disseminate. Penilaian LKPD dilakukan oleh satu ahli media, satu ahli materi, satu guru ekonomi, dan satu teman sejawat. Uji coba produk dilakukan kepada peserta didik kelas X SMA, dengan rincian enam peserta didik  kelas X-3 SMAN 1 Kretek untuk uji coba kelompok kecil, dan 30 peserta didik kelas X-1 SMAN 1 Kretek untuk uji coba lapangan. Pengumpulan data keterlaksanaan pembelajaran dilakukan dengan pengamatan oleh dua orang pengamat, angket respon peserta didik, dan tes (post-test). Hasil penelitian menunjukkan bahwa: (1) spesifikasi LKPD terintegrasi karakter dengan pendekatan discovery berupa media cetak; (2) hasil kelayakan LKPD ditinjau dari keseluruhan aspek penilaian oleh para ahli, secara umum termasuk kategori sangat layak; (3) keterlaksanaan LKPD terintegrasi karakter dengan pendekatan discovery sebesar 84,50% dengan kategori tinggi; (4) pada pembelajaran dengan menggunakan LKPD terintegrasi karakter dengan pendekatan discovery efektif meningkatkan: a) hasil belajar peserta didik sangat baik termasuk kategori baik; b)  karakter  tanggung jawab peserta didik sangat baik, perkembangan karakter jujur termasuk dalam kategori sangat tinggi, sedangkan rata-rata perkembangan karakter disiplin termasuk kategori tinggi; dan (5) respon peserta didik  terhadap LKPD terintegrasi karakter dengan pendekatan discovery termasuk kategori sangat tinggi.Kata kunci: LKPD, pendekatan discovery, hasil belajar, pendidikan karakter DEVELOPING WORKSHEET INTEGRATING CHARACTERS USING THE DISCOVERY APPROACH IN AN EFFORT TO IMPROVE LEARNING ACHIEVEMENTAbstrackThe aims of this research are to reveal: (1) specifications, (2) appropriateness; (3) feasibility; (4) effectiveness; and (5) response of the students to the worksheet integrating character with the discovery approach for high school students. This study was research and development that adapted the model of 4-D with the phases including define, design, develop, and disseminate. The assessment of worksheet was conducted by a media expert, material expert, one economics teacher and colleague. Product trials were conducted to X-grade students high school of involving: six students of class X-3 SMAN 1 Kretek for the small group trial, and 30 students of class X-1 SMAN 1 Kretek for field trials. The teaching implementation a were collected through observation by two observers, and through a questionnaire, and a test (post-test). The results of the study show that, (1) integrating worksheet characters using the discovery approach is in the form of print media; (2) the feasibility worksheet in terms of the overall aspects of assessment by experts, generally in a very high category; (3) feasibility of the worksheet is high with a score of 84.50%; (4) effectiviness of worksheet in terms of: a) the learning achievement is good and in high a category, b) the students’ character after the use of the worksheet especially the character of responsibility is in a high category, character of honesty is in a very high category, and the character of discipline is in a high category; and (5) the student’s response  to the worksheet is in a very high category.Keywords: worksheet, discovery approach, learning achievement, character educatio

2020 ◽  
Vol 8 (2) ◽  
pp. 299
Author(s):  
Azza Ismu Annisa ◽  
Mundilarto Mundilarto

This study aims to reveal (1) the construct and (2) the characteristics of the developed instrument for assessing Physics cognitive learning achievement of high school students in outdoor learning models through local wisdom-based fieldwork. This research was a research and development using the approach developed by Mardapi (2012: 110). The steps taken included (1) preparing instrument specifications, (2) writing the instrument, (3) reviewing the instrument, (4) doing instrument trial, (5) analyzing the instrument, (6) improving the instrument, assemble the test (8) implementing the test, and (9) interpreting measurement result. The results of the study showed that the  Instrument of cognitive skills consisted of 50 items with two-tier multiple choices focused on indicators of cognitive skills. The instrument was categorized fit the PCM 1PL and the difficulty level of the items ranges from -1,00 to 1,22 which means the items were in a good category. The reliability of the items was 0,89 for the ability ranging from -2 to 2 with standard error measurement 0,23, which means it was in a very high category.


2020 ◽  
Vol 6 (1) ◽  
pp. 62
Author(s):  
Novi Andriati ◽  
Riki Maulana

Tujuan penelitian yaitu menghasilkan model layanan informasi tentang bahaya seks bebas pada siswa SMA Walisongo Pontianak. Penelitian ini menggunakan metode Research and Development (R&D). Dari hasil uji coba lapangan pemahaman bahaya seks bebas siswa SMA mengalami perkembangan setelah mengikuti kegiatan layanan informasi. Keseluruhan nilai asymp sig 0,028 < 0,05 maka Ho ditolak dan Ha diterima, sehingga dapat disimpulkan bahwa layanan informasi efektif untuk meningkatkan pemahaman bahaya seks bebas siswa. Saran: penggunaan model layanan informasi sebaiknya dapat dimulai dengan mendiagnosa secara cermat kondisi objektif siswa yang akan dijadikan sebagai anggota kegiatan, sekolah diharapkan dapat memanfaatkan program bimbingan konseling, terutama layanan informasi sebagai rujukan dalam mengembangkan kebijakan bagi siswa khususnya dalam bidang pribadi dan sosial siswa di SMA Walisongo Pontianak. Oleh sebab itu, sekolah perlu menyiapkan sarana prasarana yang dibutuhkan untuk media yang digunakan dalam memberikan layanan informasi.__________________________________________________________The purpose of the research is to produce a model of information service about the danger of free sex in Walisongo high school students Pontianak. This research uses the Research and Development (R&D) method. From field trials to understand the dangers of free sex, high school students develop after following information service activities. Overall value of Asymp sig 0.028 < 0.05 then Ho rejected and Ha accepted, so it can be concluded that the information service is effective to increase the understanding of free sex danger students. Suggestion: The use of the information service model should be initiated by careful diagnosis of the objective conditions of the students who will be used as a member of the activities, the school is expected to utilize counseling programs, especially information services as a reference in developing the policy for students especially in the personal and social field of students in high school Walisongo Pontianak. Therefore, the school needs to prepare the infrastructure needed for the media used in providing information services.


2020 ◽  
Vol 3 (2) ◽  
pp. 91-98
Author(s):  
Sabila Nur Masturah

The aim of this research and development is to produce the Flop Style High Jump learning model for junior high school students. This research uses research development (R D) research methods from Borg and Gall. The subjects in this research and development are Jakarta Junior High School students, which consist of 20 limited testing students (small group trials), 40 main trial athletes (field testing) and 50 Test effectiveness models.The stages in this study were: (1) needs analysis, (2) model development planning, (3) expert judgement, (4) limited testing (small group trials), (5) main trials (large group / field trials), (6) effectiveness testing. Effectiveness testing using the High Jump Style Flop motion assessment test to determine the level of high jump ability in the flop style of junior high school students, before and after the treatment of the flop style high jump learning model. From the preliminary tests performed, the average flop style jump learning average was 42.47, then after being given treatment in the form of a flop style high jump learning model, the flop style high jump level was 83.75. Then the flop style high jump learning model is effective in improving flop style high jump learning for junior high school students.Based on the results of the development, from the results of field trials and discussion of research results it can be concluded that: 1) With this flop style high jump learning model, students can learn and carry out learning effectively and efficiently. 2) With the flop style high jump learning model material that researchers have developed, students can understand theory material and high jump practice quickly and correctly.


2021 ◽  
Vol 2 (1) ◽  
pp. 8-15
Author(s):  
Musawwir ◽  
Arie Gunawan Hazairin Zubair ◽  
Nurul Inayah

This study aims to describe the inferiority that exists in junior high school students in Ternate Island. Inferiority is due to feeling that there is a deficiency in yourself or an imperfection in an individual's life. This feeling will encourage someone to be insecure and tend to feel fail. The method used in this research is descriptive quantitative approach. The sample that will be involved in this research is around 648 students of SMP / MTs at Ternate city. This sample size was obtained by dividing the sample size of 24 students per school, 8 students per batch (grades 1-3), consisting of 4 boys and 4 girls. The variables will be measured using an inferiority scale instrument compiled by researchers based on the inferiority dimensions proposed by Adler, namely, Feeling of being below, Feeling of feminity, and Feeling of insecurity (feeling insecure). This scale consists of 48 items, with 24 favorable items and 24 unfavorable items. The results showed that there were 36 respondents (8%) who had an inferiority score in the very high category, 98 respondents (22%) were in the high category, 161 respondents (37%) were in the medium category, 123 respondents (28%) were in the low category, and 24 respondents (5%) are in the very low category. These results indicate that inferiority is a situation faced by students but can still be overcome with various approaches


Author(s):  
Ahmad Rahmadani ◽  
Mohd Asmawi ◽  
Achmad Sofyan Hanif ◽  
Firmansyah Dlis

This research and development aims to produce a product of passing basket ball learning models with a play approach to junior high school students and test the effectiveness of these products. The design of this study refers to the research and development model (Research and Development) of Borg and Gall. Broadly speaking, the development steps for the purposes of this research are carried out in 4 stages, namely: preliminary research, model development planning, evaluation evaluation of model revisions, and model implementation. The effectiveness test of the model uses a basketball passing instrument using the t-test one group pretest-posttest design .The results of the effectiveness test were 6.83 when the pre test increased to 10.25 after the post test, an increase of 28.06%. From the results of data analysis it is evident that there was an increase in the results of the pre test and post test for both male and female students. Based on the results of the study, it was proven empirically that the product results in the form of a passing basketball learning model with an approach to play in junior high school students had very good effectiveness and could be implemented.


Author(s):  
Firman Benhard Silaen ◽  
Indra Kasih ◽  
Novita Sari Harahap

This study aims to produce learning media for basic basketball techniques based on Macromedia Flash for X grade high school students that can be used by students as a learning resource independently. The type of research used is research and development (R&D), namely the development of learning materials based on Macromedia Flash. This learning media development model was developed based on the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. The subjects of the trial were students of class X SMA Methodist-8 Medan which consisted of small group trials of 15 students and large group trials of 30 students. The instrument used to collect data in this research and development is a questionnaire or questionnaire. The data analysis technique used descriptive statistical analysis. The results showed that the learning media for basic techniques of basketball based on Macromedia Flash for grade X SMA students were feasible to be used as a learning resource for students. This is indicated by several assessments that have been carried out by media experts, material experts and field trials. The final result of the assessment of the media expert shows that the basic basketball technique is declared "very good" with a percentage of 86% and the results of the assessment of the material expert show the category of "very good" with a percentage of 85%. The results of the small group trial got the "Good" category with a percentage of 90.76% and the results of the large group trial got the good category with a percentage of 95.38%. 


2021 ◽  
Vol 6 (1) ◽  
pp. 74
Author(s):  
Widya Arwita ◽  
Aulia Sari Nuriza

This study aims to determine the environmental care of students in SMA Negeri 13 Medan. Population of the research is student of X MIA SMA Negeri 13, and the samples used is X MIA 1, X MIA 2, X MIA 3 and X MIA 4, which taken by purposive sampling. The data was conducted via Google forms. This research is a descriptive type through a survey using questionnaire instruments. The results of this study are students with the very high category was 35%, the students in the high category were 63%, the students in the medium category had the percentage of 2%, and the students in the low and very low category were 0%. The conclusion of this study is environmental care attitude of X MIA SMA 13 Medan students on Ecosystem topic was in the high category.


2019 ◽  
Vol 10 (2) ◽  
pp. 161
Author(s):  
Endi Nursapikka ◽  
Yokhebed Yokhebed

The aim of this research is to improve students’ learning motivation in their learning process by using biocard media on the topic of taxonomy at Junior High School 10 Pontianak. This is a  classroom action research for the seventh grade students in which 10 male students and 20 female students participated. This research was carried out in 2 cycles, the first and second cycle research instruments were questionnaires, each consisted of 20 statements. Based on the results of the first cycle research, students' learning motivation which included in the low category was 6.67%, while the high category was 73.33% and 20% was very high. In cycle 2 there is an increase in students’ learning motivation that there are no students (0%) who are categorized as low, 10% are in the high category and 90% are categorized very high. It can be concluded that by using biocard media, it can increase students' learning motivation in the taxonomy material.


2020 ◽  
Vol 1 (2) ◽  
pp. 16-24
Author(s):  
Amal Hayati ◽  
A. Muri Yusuf ◽  
Megaiswari Biran Asnah

The occurrence of consumptive behavior among adolescents is caused by several internal factors such as self-control, talents, interests, values, self-concepts and knowledge and learning outcomes. External factors such as social class, family, culture, peers, and situations. Psychological factors such as information processing and learning.This study aims to describe the contribution of self-control and peer conformity to the consumptive behavior of students in Kisaran Private IT High Schools. The research method uses a quantitative approach with descriptive correlational type and multiple regression. The population of this study was 57 high school IT private high school students in class X and the sample of 50 students were selected using proportional random sampling. The research findings show that: (1) on average, self-control is in the very high category, (2) peer conformity is also in the very high category, (3) consumer consumptive behavior is categorized very well, (4) there are 51% contribution of self-control to consumptive behavior, (5) there are 34% contribution of peer conformity to consumptive behavior, and (6) there are 60% contribution together with self-control and peer conformity towards consumptive behavior.


Author(s):  
Anggi Yulihar And Nora Ronita Dewi

The study deals with the developing interactive media for senior high school students. The objective of this study is to find out how to develop interactive media for better speaking skill of senior high school students. The research was conducted by using Research and Development (R&D). The subject of this research was 2016/2017 students of the eleventh grade of Class XI IPA4 in SMAN 1 Batang Kuis. The number of the students was 30 students. The data of this study was collected by using need analysis questionnaire and experts’ judgment. Need analysis questionnaire was calculated by using percentage to get the information of students’ need before developing interactive media. Experts’ judgment was calculated by using likert data, mean and criteria interval of expert judgment to know the validity of interactive media which has been developed. After the data analyzed, it was found that the experts’ judgment result was 4.80 which had a very good criteria interval. The result of the research find that interactive media is a very good to be used in teaching speaking skill.


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