A Framework for Using IoT and Mobile Apps for Pandemic Risk Management during Hajj (Preprint)

2020 ◽  
Author(s):  
Sami S. Binyamin ◽  
Md. Rakibul Hoque ◽  
Bassam Abdulwahab Zafar

BACKGROUND Hajj pilgrims are often affected by the risks of rapid spread of communicable diseases. Such risks have emerged intensively more than ever before the recent COVID-19 pandemic. With regard to that, previous study has recommended for Hajj surveillance data management systems for efficient control of health risks. As preventive measure, however, no previous studies have followed design science method to develop any framework for ultimately developing any interactive technological intervention for pandemic risk management, especially in the context of Hajj. OBJECTIVE The objective of this study was to use a design science method for developing framework that would guide the researchers and policy makers in using IoT and mobile apps in combination for pandemic risk management during Hajj. METHODS This study followed the design science method consisting of three cycles (namely, Relevance Cycle, Design Cycle, and Rigor Cycle). The design science-based framework allows to develop a technological solution (e.g., mobile app) for a problem through a series of actions using expertise and iteration. It takes into account the factors of people, system configurations, technologies, and work environment that interplay together. RESULTS Upon following the design science method, a conceptual framework has been developed for pandemic risk management during Hajj. The framework would guide the researchers in developing features like, 1) path guidance system, 2) advising system, 3) alert system, 4) assistance delivery system, and 5) bigdata and situation analysis system for pandemic risk management at the event of Hajj. CONCLUSIONS The design science-based framework will also help the Saudi Arabian government to modernize the country’s current capacity to ensure effective management of pandemic risks services through developing additional modern surveillance techniques and strategies. Furthermore, the development of IoT and mobile app based interactive system using this framework will also contribute in big data based predictive analysis because of integration of IoT system which will generate large amount to useful data.

2021 ◽  
Author(s):  
Md. Hoque ◽  
Sami S. Binyamin ◽  
Bassam Abdulwahab Zafar

BACKGROUND Hajj pilgrims are often affected by the risks of the rapid spread of communicable diseases. Such risks have emerged intensively more than ever before the recent COVID-19 pandemic. The previous study has recommended Hajj surveillance data management systems for efficient control of health risks. As a preventive measure, however, no previous studies have followed Design Science Research Methodology (DSRM) to develop any framework for ultimately developing any interactive technological intervention for pandemic risk management, especially in the context of Hajj. OBJECTIVE The objective of this study was to use a DSRM for developing a framework that would guide the researchers and policymakers in using IoT and mobile apps in combination for pandemic risk management during Hajj. METHODS This study followed the DSRM consisting of three cycles (namely, Relevance Cycle, Design Cycle, and Rigor Cycle). The design science-based framework allows to development of a technological solution (e.g., mobile app) for a problem through a series of actions using expertise and iteration. It takes into account the factors of people, system configurations, technologies, and work environment that interplay together. RESULTS Upon following the DSRM, a conceptual framework has been developed for pandemic risk management during Hajj. The framework would guide the researchers in developing features like 1) path guidance system, 2) advising system, 3) alert system, 4) assistance delivery system, and 5) bigdata and situation analysis system for pandemic risk management at the event of Hajj. Also, in the development process of the conceptual framework, the findings in rigor cycle show that perceived health benefit influences the users in adopting wearable and mobile app use (beta = 0.722, t = 15.98, p=0.000) the most followed by facilitating condition (beta = 0.853, t = 20.29, p=0.000) and social influence (beta = 0.53, t = 8.58, p=0.000) respectively. CONCLUSIONS The design science-based framework will also help the Saudi Arabian government to modernize the country’s current capacity to ensure effective management of pandemic risk services through developing additional modern surveillance techniques and strategies. Furthermore, the development of IoT and mobile app-based interactive systems using this framework will also contribute to big data-based predictive analysis because of the integration of IoT systems which will generate a large amount of useful data.


Author(s):  
Julie Prescott ◽  
Pippa Iliff ◽  
Daniel J. T. Edmondson ◽  
Duncan Cross

This chapter considers how technology can enhance teaching and learning through technology within the higher education setting. The chapter considers findings and draws conclusions from a recent project conducted by the authors involved in this technologically innovative project. In particular this chapter aims to consider how mobile apps can be beneficial for learning and education purposes, consider the pedagogic value of technology use within higher education (HE), look at how students can be co-creators in their own learning, and provide an overview of the mobile app and the research findings that it was developed from. The chapter will also take into consideration the challenges associated with developing and implementing a technological intervention in HE.


Author(s):  
Shankar Chaudhary

Despite being in nascent stage m-commerce is gaining momentum in India. The explosive growth of smart-phone users has made India much loved business destination for whole world. Indian internet user is becoming the second largest in the world next to China surpassing US, which throws open plenty of e-commerce opportunities, not only for Indian players, offshore players as well. Mobile commerce is likely to overtake e-commerce in the next few years, spurred by the continued uptrend in online shopping and increasing use of mobile apps.The optimism comes from the fact that people accessing the Internet through their mobiles had jumped 33 per cent in 2014 to 173 million and is expected to grow 21 per cent year-on-year till 2019 to touch 457 million. e-Commerce brands are eyeing on the mobile app segment by developing user-friendly and secure mobile apps offering a risk-free and easy shopping experience to its users. Budget 4G smart phones coupled with affordable plans, can very well drive 4G growth in India.


2020 ◽  
Author(s):  
Fazwa M. Fadzilah ◽  
Noreen Izza Arshad ◽  
Izuddin Zainal-Abidin ◽  
Hui Min Low ◽  
Ahmad Kamil Mahmood ◽  
...  

BACKGROUND Mobile applications (apps) that offer a variety of techniques to improve stuttering have been flourishing in the digital marketplace. In evidence-based clinical practice, speech therapists will recommend audio-enriched mobile apps to individuals with stuttering problems based on empirical research evidence. Unfortunately, many stuttering mobile apps available in the market are developed without a substantial research base. Hence, speech therapists necessitate a guideline which they could use to assess the quality of a stuttering mobile app before recommending the app to stutterers. OBJECTIVE The objective of this study is to develop a rubric for assessing the quality of the stuttering mobile app in assisting speech therapists to make informed recommendations METHODS The rubric was initially developed based on a set of criteria reviewed from the literature. Online surveys and focused group discussion were then conducted for results verification. RESULTS The outcome of this study is a rubric designed with four categories and 18-evaluative dimensions tailored to analyze the quality of stuttering mobile apps. The stuttering mobile app assessment rubric presented in the serve multiple purposes, including an evaluation instrument, providing guidelines for developing stuttering mobile apps and for creating a standard form that can be shared with professionals to facilitate a collective effort. CONCLUSIONS This rubric also offers a guidance to steer drive the future development of stuttering mobile apps that are evidence-based, and theoretically grounded


2022 ◽  
Author(s):  
Beth K Jaworski ◽  
Katherine Taylor ◽  
Kelly M Ramsey ◽  
Adrienne J Heinz ◽  
Sarah Steinmetz ◽  
...  

BACKGROUND Although the pandemic has not led to a uniform increase of mental health concerns among older adults, there is evidence to suggest that some older veterans did experience an exacerbation of pre-existing mental health conditions, and that mental health difficulties were associated with a lack of social support and increasing numbers of pandemic-related stressors. Mobile mental health apps are scalable, may be a helpful resource for managing stress during the pandemic and beyond, and could potentially provide services that are not accessible due to the pandemic. However, overall comfort with mobile devices and factors influencing the uptake and usage of mobile apps during the pandemic among older veterans are not well known. COVID Coach is a free, evidence-informed mobile app designed for pandemic-related stress. Public usage data have been evaluated, but its uptake and usage among older veterans has not been explored. OBJECTIVE The purpose of the current study was to characterize smartphone ownership rates among U.S. veterans, identify veteran characteristics associated with downloading and use of COVID Coach, and characterize key content usage within the app. METHODS Data were analyzed from the 2019-2020 National Health and Resilience in Veterans Study (NHRVS), which surveyed a nationally representative, prospective cohort of 3,078 U.S. military veterans before and one year into the pandemic. The NHRVS sample was drawn from KnowledgePanel®, a research panel of more than 50,000 households maintained by Ipsos, Inc. Median time to complete the survey was nearly 32 minutes. The research version of COVID Coach was offered to all veterans who completed the peri-pandemic follow-up assessment on a mobile device (n = 814; weighted 34.2% of total sample). App usage data from all respondents who downloaded the app (n = 34; weighted 3.3% of the mobile completers sample) were collected between November 14, 2020 and November 7, 2021. RESULTS We found that most U.S. veterans own smartphones and veterans with higher education, greater number of adverse childhood experiences, higher extraversion, and greater severity of pandemic-related PTSD symptoms were more likely to download COVID Coach. Although uptake and usage of COVID Coach was relatively low (3.3% of eligible participants, n = 34), 50% of the participants returned to the app for more than one day of use. The interactive tools for managing stress were used most frequently. CONCLUSIONS Although the coronavirus pandemic has increased the need for and creation of digital mental health tools, these resources may require tailoring for older veteran populations. Future research is needed to better understand how to optimize digital mental health tools, such as apps, to ensure uptake and usage among older adults, particularly those who have experienced traumas across the lifespan.


Author(s):  
Atilla Wohllebe ◽  
Mario Hillmers

The relevance of smartphones and mobile apps has increased significantly in recent years. Increasingly, companies are trying to use mobile apps for their business purposes. Accordingly, the role of app marketing has become more important. Nevertheless, there is no uniform understanding of the term "app marketing". Based on scientific and gray literature, two definitions of "app marketing" are developed. In the narrower sense, app marketing refers to measures aimed at making a mobile app better known and acquiring users i. e. generating app downloads. In the broader sense, app marketing refers to all activities that are used to acquire users for a mobile app, contact them, and encourage them to reach a specified goal. Additionally, based on job ads, an overview of activities in app marketing is provided from a practical point of view. Here, the focus is primarily on paid app install campaigns as well as on monitoring, reporting and analytics.


2021 ◽  
Author(s):  
◽  
Jessica Aitken

<p>The practice of contemporary heritage interpretation has seen increased investment in digital technologies and more recently in mobile applications. However, few empirical studies assess how effective mobile apps are to the visitor experience of heritage sites. What kind of visitor experience do mobile apps provide? How do mobile apps deliver on the aims of interpretation for heritage sites? What types of apps work best? What are the challenges for developers and heritage professionals?  A qualitative research approach is used to examine two case studies; High Street Stories: the life and times of Christchurch’s High Street Precinct and IPENZ Engineering Tours: Wellington Heritage Walking Tour. These case studies ask what kind of experience mobile apps offer as an interpretation tool at these heritage sites. To investigate the topic, email interviews were carried out with heritage professionals and digital developers; together with qualitative interviews with visitors recruited to visit the case study sites using the mobile applications.   This study explores two current examples of mobile app technology in the heritage sector in a New Zealand context. The results of this study aim to augment current literature on the topic of digital interpretation. This study seeks to offer heritage managers and interpreters some key factors to consider when making decisions regarding the methods used to present and interpret heritage sites to visitors and in developing new interpretation and digital strategies that include mobile applications. Although each scenario presents its particular set of considerations and all heritage sites are different, it is hoped these recommendations can be applied and offer working models and strategies.</p>


2020 ◽  
Author(s):  
Bhanu Pratap Singh ◽  
Nirvisha Singh

Most of the data gathering devices used for monitoring driver’s behavior require large storage, strong cellular signals, and unlimited internet. Touching mobile devices, during driving, is prohibited by many law enforcement agencies. There are situations, especially in developing countries, where people get stuck on roads with a low battery, low device-memory, and no mobile network. <a>The drivers in such situations are not able to report against reckless drivers effectively. </a>This paper proposes the framework of the “citizen reporting program” (CRP) aided with mobile apps to reduce reckless driving in such <i>resource-constrained situations</i> (RCS). A mobile app was designed, developed, and tested as a tool for this purpose. It could convert speech to text without a cellular network, capture the nearest geolocation, and send data to a server on the network or internet availability. We tested its reliability for converting speech to text and got a “word error rate” (WER) of less than 5%. We tested its functional usability and got a score of more than 71% on the <i>system usability scale (SUS).</i> The survey showed a favorable response of 70 plus % in reducing reckless driving via CRP in RCS if aided with mobile apps.


2020 ◽  
Author(s):  
Michael Mackert ◽  
Dorothy Mandell ◽  
Erin Donovan ◽  
Lorraine Walker ◽  
Mike Garcia ◽  
...  

UNSTRUCTURED Health communication campaigns often suffer from the shortcomings of a limited budget and limited reach, resulting in a limited impact. This paper suggests a shift to audience-centered communication platforms – particularly apps on mobile phones. By using a common platform, multiple interventions and campaigns can combine resources and increase user engagement, resulting in a larger impact on health behavior. Given the widespread use of mobile phones, mobile apps can be an effective and efficient tool to provide health interventions. One such platform is Father’s Playbook, a mobile app designed for men to be more involved during their partner’s pregnancy. Health campaigns and interventions looking to reach expectant fathers can use Father’s Playbook as a vehicle for their messages.


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