scholarly journals Keefektifan Model Pembelajaran Sort Card pada Pembelajaran IPS terhadap Hasil Belajar Siswa Kelas III SD Negeri Karangroto 04 Kota Semarang

2018 ◽  
Vol 2 (4) ◽  
pp. 365
Author(s):  
Wiwik Kumala Dewi

The problem revealed in this study is how effective the Sort Card learning model is on social studies learning towards the learning outcomes of third grade students of Karangroto 04 State Elementary School in Semarang City. The purpose of this study was to determine the effectiveness of the Sort Card learning model on social studies learning on the learning outcomes of third grade students of Karangroto 04 Public Elementary School in Semarang City. This type of research is quantitative. The population in this study were class III students totaling 30 students and the design used for this study using One-Group Pretest-posttest Design. Data collection methods used are observation, tests, interviews, and documentation. The results of the study revealed the average value of pretest students 43,74 and the average posttest score of students was 88.86. From the calculation using the t-test, it is obtained t_count = 16.034 and ttable = 2.045 with db = 30-1 at the significant level α = 5%, so that t_count > t table is 16,034 > 2,045. So Ho is rejected and Ha is accepted. It can be concluded that the sort card model is effective against student learning outcomes. Based on the results of this study the suggestions that can be conveyed are expected teachers can use the sort card learning model in teaching and learning activities, especially social studies subjects

2019 ◽  
Vol 3 (5) ◽  
Author(s):  
Adrianis Adrianis

This research is motivated by the low student social studies learning outcomes. this research was carried out at 30 Mandau Public Elementary School. The purpose of this study was to improve the learning outcomes of class III students at SD Negeri 30 Mandau. This study uses classroom action research. The study was conducted in 2 cycles, each through the stages of planning, implementation, observation, and reflection. The results showed that, in the initial data of students who were completed by 11 (45.8%) people while those who did not complete 13 (54.2%) people with incomplete categories. In the second cycle, students who completed completed increased to 18 (75%) while those who did not complete were 6 (25%) with complete categories. In the second cycle, the total number of students completed was 21 (87.5%) while the incomplete students were 3 (12.5%) people in the category of institutions. Based on these results it can be concluded that by applying the contextual teaching and learning (CTL) learning model can improve social studies learning outcomes of class III students of 30 Mandau Public Elementary School.


Author(s):  
Eva Zumroh Rosiana

<p><em>This classroom action research aims to improve student learning outcomes for suggestion sentences by implementing an IT-based discovery learning model in class III SD Negeri Mrisen 1, Wonosalam District, Demak Regency, for the 2019/2020 school year. The subjects in this study were third grade students of SD Negeri Mrisen 1 which consisted of 19 students. This research consists of 3 cycles. The instruments used in data collection were observation sheets and formative lesspaper tests in the form of google form. This can be evidenced by the increase in the achievement of students' formative test scores in the first cycle (59.47%), an increase of 74.21% in the second cycle and again to 85.79% in the third cycle. This shows that the application of the IT-based discovery learning learning model at SD Negeri Mrisen 1 can increase the learning outcomes of third grade students by 26.32% from cycle I to cycle III.</em></p>


2018 ◽  
Vol 1 (2) ◽  
pp. 119-126
Author(s):  
Darmawati Darmawati

This research reveals the subject matter concerning science learning result of third grade students at Datok Sulaiman Islamic Elementary School Palopo City. Thus, this study aims to determine the improvement of science learning outcomes that are applied through the use of Make a Macth model in third grade students of Islamic Elementary School Datok Sulaiman in Palopo City. This research uses qualitative and quantitative approach with Classroom Action Research (PTK) which is designed through two cycles. Research subjects, students of Islamic Elementary School Datok Sulaiman class III which amounted to 24 students. Data collection techniques used, namely observation, documentation, and tests. The research data obtained were analyzed by using descriptive statistic formula (percentage) to express descriptively the research result. Furthermore, to discuss and explain the results of research that is quantitative descriptive then used techniques of data reduction analysis, data presentation, and conclusion. From the research results found that in the prasiklus stage, with the average score of students' learning outcomes is 53.75 with 20% classical learning completeness. After implemented the learning by applying the Make a macth learning model, in the first cycle, the average value of science learning achievement is 63.75 with 50% classical learning completeness. Furthermore, in cycle II with the average value of increased interest in science learning is 75 with 66% complete classical learning. Thus, the improvement of science learning outcomes in class III Islamic elementary school Datok Sulaiman Palopo.


2019 ◽  
Vol 3 (2) ◽  
Author(s):  
Siti Mayasari ◽  
Lazim N. Lazim N. ◽  
Eddy Noviana

This research was motivated by the low learning outcomes of class III at Pekanbaru Public Elementary School 37 on social studies subjects. This study aims to improve social studies learning outcomes of class III at Pekanbaru Public Elementary School 37 by applying the cooperative learning model type picture and picture. The research subjects were class IIIB students at Pekanbaru Public Elementary School 37 which numbered 35 students. The results of the study showed that the application of the cooperative learning model type picture and picture can improve social studies learning outcomes of class III students at Pekanbaru Public Elementary School 37 in the academic year 2018/209. This was evident from the student learning outcomes in the basic score is 57.28 to 70.71, increasing by 23.45%. The average from the base score to the second cycle to 83.42 increased by 45.63%. From the results of the study, it can be concluded that the application of the picture and picture cooperative learning model can improve the social studies learning outcomes of class III students at Pekanbaru Public Elementary School 37.


2018 ◽  
Vol 1 (2) ◽  
pp. 80-88
Author(s):  
Nurlaili Nurlaili

Activities and student learning outcomes Class III Elementary School No. 39 Market Gompong , District Lengayang district, South Coastal , in the school year 201 6 /201 7 in learning about social studies teaching material Know the use of money according to need, less reach expectations, which are caused by the use of the learning model is less varied. To resolve the issue used collaborative learning model Quantum Teaching and Snowball Throwing . To test the effectiveness of the learning model in order to improve the activity and student learning outcomes, the procedures of classroom action research, which was conducted over two cycles.Each cycle taking the following four steps: (1) planning, (2) implementation, (3) observation, and (4) reflection. Through a variety of instruments and techniques of data collection, the result of research. To then be discussed by the techniques that have been set. Finally obtained a conclusion in order to address the subject matter of the study. The conclusions were as follows: (1) measures the use of collaborative models of Quantum Teaching and Snowball Throwing to increase the activity and student learning outcomes Class III Elementary School No. 39 Market Gompong in learning about social studies teaching material to know the use of money as needed, including: (1) plan in accordance with the regulations, (2) carry out teaching in accordance with the plan,(3) evaluate the student's ability to meet any demands of learning, and (4) follow up on the results carefully. (2) Increased activity and student learning outcomes in social studies learning about teaching materials Getting to know the use of money in accordance with the requirements after use collaborative use of models Quantum Teaching and Snowball Throwing, occurs gradually. Improved student learning activities gradually are shown in several ways, such as participation, interest, and ability to make presentations. So even with improved learning outcomes, gradually able to shown students to meet any demands of learning. (3) The use of collaborative models of Quantum Teaching and Snowball Throwing in learning about social studies teaching material to know the use of money in accordance with the requirements shown to increase the activity and student learning outcomes Class III Elementary School No. 39 Market Gompong .  


2017 ◽  
Vol 1 (1) ◽  
pp. 98
Author(s):  
Ai Mumu Halimah

This research is motivated by the poor results of social studies third grade students of SD Negeri 013 Pagaran Tapah Darussalam. This study aims to determine the learning outcome IPS third grade students SD Negeri 013 Pagaran Tapah Darussalam through the application of learning models with engineering koopertif around the class, which is held for 1 month. As the subjects in this study is the third grade students of SD Negeri 013 Pagaran Tapah Darussalam 2015-2016 school year the number of students 25 people. Forms of research is classroom action research. The research instrument consists of instruments and instrument performance data collecting activity observation sheet teachers and student activities. Based on the analysis and discussion can be concluded that the use of cooperative learning model with class roving technique can improve learning outcomes IPS In the third grade students of SD Negeri 013 Pagaran Tapah Darussalam. The success of the use of cooperative learning model with roving technique classes in social studies, it is known that the increased learning outcomes of prior actions, the first cycle to the second cycle. Improvement of learning outcomes of prior actions, the first cycle to the second cycle. Before the act of student learning outcomes was 55.2%, with average student learning outcomes 55.65%. In the first cycle of student learning outcomes was 82.6%, with an average of student learning outcomes reached 68%. Although not achieve mastery individual or group, but after the action on the first cycle of learning outcomes of students increased from an average of learning outcomes by 55.2% to 68%. After the improvements to the activity of teachers and students in the second cycle, students achieve learning outcomes quite satisfying, 64% higher, with the average student learning outcomes reached 84%. 


2019 ◽  
Vol 2 (1) ◽  
pp. 30
Author(s):  
Helga Tri Gustina ◽  
Syahrilfuddin Syahrilfuddin ◽  
Eddy Noviana

This study aims to determine the differences and increase in mathematics learning outcomes of third-grade students of Pekanbaru Pekanbaru Elementary School between before (pretest) and after (posttest) applying the Indonesian Realistic Mathematics Education Approach (PMRI). The research method used was an experiment with the research design of one group pretest-posttest. This research was conducted in class III of SD Negeri 144 Pekanbaru in the odd semester of the 2018/2019 academic year on material money math subjects. The research subjects were class III students, amounting to 21 people. Data on mathematics learning outcomes were collected using a test technique in the form of a multiple-choice objective test. Based on the results of data analysis and discussion, it can be concluded that there are differences and improvements in mathematics learning outcomes of Grade III students of Pekanbaru Pekanbaru Elementary School between before (pretest) and after (posttest) applying the PMRI approach. This is proven based on the results of the data analysis obtained in the study. This difference is based on the results of the t-test. Obtained t-count fulfills the criteria of t count> t table or 4.5881> 2.0423. with the average N Gain of 0.38 included in the medium category. This shows that Ho is rejected and Ha is accepted, meaning there are differences and improvements in student learning outcomes. Based on the evidence it can be concluded that implementing Indonesian Realistic Mathematics Education (PMRI) has a positive influence on the results of mathematics learning for third-grade students of Pekanbaru Elementary School 144.


2016 ◽  
Vol 1 (3) ◽  
pp. 181
Author(s):  
MASLIKAH MASLIKAH

Abstract: In social studies class III in SD Muhammadiyah Malang 5, known to students' learning outcomes averaged 6.8 . While KKM desired targets for social studies that is equal to 7.5. The reality is affected by the implementation of learning less interesting. This is due to the learning process a lot to do with the lecture course by the teacher, the use of learning methods that are tedious and teachers do not use props. So based on the above description, it should be done using the medium of learning innovation “puzpipi” (puzzle - picture and picture). Therefore, the purpose of this study is to describe the application of the media “puzpipi” so as to improve student achievement in social studies class III SD Muhammadiyah Malang 5 as well as to describe the learning outcomes of students in IPS Lesson 5 Class III SD Muhammadiyah Malang after Applied Media “puzpipi” This study used a qualitative descriptive approach and type of research is Classroom Action Research (CAR). The action taken is the implementation of a media “puzpipi” to improve student learning outcomes in social studies teaching third grade students of SD Muhammadiyah Malang 5. The subjects were students of class III SD Muhammadiyah Malang 5 the number of third grade students were 14 people in the second semester of academic year 2012/2013. “Puzpipi” media usage (puzzles and picture and picture) can improve the learning outcomes of students grade III SD Muhammadiyah Malang 5. Improving student learning outcomes from the first cycle to the second cycle increased. First cycle of 61.6 and 81.9 for the second cycle. Classical completeness is also increased in the first cycle of 69.7 %, while in the second cycle of 81.4%. Abstrak: Dalam mata pelajaran IPS kelas III di SD Muhammadiyah 5 Malang, diketahui hasil belajar siswa rata-ratanya 6,8. Sedangkan target KKM yang diinginkan untuk pelajaran IPS  yaitu sebesar 7,5. Kenyataan tersebut dipengaruhi oleh kurang menariknya pelaksanaan pembelajaran. Hal ini disebabkan dalam proses pembelajaran banyak  dilakukan dengan ceramah saja oleh guru, penggunaan metode pembelajaran yang monoton dan guru tidak menggunakan alat peraga. Maka berdasarkan uraian di atas, perlu dilakukan inovasi pembelajaran dengan menggunakan media “Puzpipi” (puzzle-picture and picture). Oleh karena itu, tujuan penelitian ini adalah untuk mendeskripsikan penerapan  media “puzpipi” sehingga dapat  meningkatkan prestasi belajar siswa pada pelajaran IPS kelas III SD Muhammadiyah 5 Malang serta untuk mendeskripsikan hasil belajar siswa pada Pelajaran IPS Kelas III SD Muhammadiyah 5 Malang setelah diterapkan Media “Puzpipi”. Penelitian ini menggunakan pendekatan deskriptif kualitatif dan jenis penelitian berupa Penelitian Tindakan Kelas (PTK). Tindakan yang dilakukan adalah penerapan media “puzpipi” untuk meningkatkan hasil belajar siswa pada pembelajaran IPS siswa kelas III SD Muhammadiyah 5 Malang. Subjek penelitian ini adalah siswa kelas III SD Muhammadiyah 5 Malang dengan jumlah siswa kelas III adalah 14 orang pada semester II tahun pelajaran 2012/2013. Penggunaan media puzpipi (puzzle dan picture and picture) dapat meningkatkan hasil belajar siswa kelas III SD Muhammadiyah 5 Malang. Peningkatan hasil belajar siswa dari siklus I ke siklus II meningkat. Siklus I sebesar 61,6 dan siklus II  sebesar 81,9. Ketuntasan klasikal juga mengalami peningkatan yaitu pada siklus I  sebesar 69,7% sedangkan pada siklus II  sebesar 81,4 %. Kata Kunci: “Puzpipi”, hasil belajar, IPS


2021 ◽  
Vol 11 (2) ◽  
pp. 176-184
Author(s):  
Angel A Marbun ◽  
◽  
Anton Sitepu ◽  
Juliana Juliana ◽  
◽  
...  

This study aims to determine the effect of the discovery learning model on student learning outcomes on the praja Muda Karana theme which was carried out in class III of SD Negeri 105327 Perdamean for the 2020/2021 academic year. There are 60 students in the class, all of them are in the third grade. Saturated sampling was used to collect samples from up to 60 students, who were divided into two groups of 30 and 30 students, respectively. An experimental approach was used in this investigation. The results of statistical analysis showed that the learning outcomes in the experimental class using the Discovery Learning model were in the good category, with an average of 83.2. Meanwhile, without using the control class learning model, learning outcomes were not significantly different from the KKM which was set at an average of 65.3. Because tcount > ttable, Ho is rejected and Ha is accepted by t-test, the value of tcount = 5.976 while t-table is 1.697. This shows that the discovery learning model has a significant effect on the learning outcomes of third grade students of SD Negeri 105327 Perdamean for the 2020/2021 academic year. Keywords: Learning Outcomes, Young Praja Karana, Discovery Learning Model


2017 ◽  
Vol 6 (1) ◽  
pp. 165
Author(s):  
Maidar Maidar

This study aims to determine whether there is an increased motivation to learn mathematics of third grade students of SDN 001 Pagaran Tapah Darussalam Rokan Hulu after application of cooperative learning model of quick on the draw. The problems of the research is "What type of cooperative learning model of application quick on the draw can Increase the motivation to learn mathematics 001 third grade students of SDN Pagaran Tapah Darussalam Rokan Hulu?" This research is a classroom action research conducted in SDN 001 Pagarah Tapah Darussalam. The subjects were students of class III is 31 students. Collecting the data in this study using sheets of observations made every meeting. Based on the results of this study concluded that using cooperative learning model of the type of quick on the draw can Increase the motivation to learn mathematics 001 third grade students of SDN Pagaran Tapah Darussalam Rokan Hulu.Keywords: cooperative quick on the draw, the motivation to learn math


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