scholarly journals DEVELOPING MATERIALS FOR BUSINESS CROSS CULTURE THROUGH CHALLENGING ACTIVITIES

2012 ◽  
Vol 6 (1) ◽  
pp. 1
Author(s):  
Singgih Widodo Limantoro

Learning materials is one of the most important factors for successful learning. Developing materials through challenging activities that students need would encourage them to be more active and joyful in class. These materials are expected to minimize one of the big learning problems that students face, that is, learning boredom. Tomlinson and Masubara (2004: 2) also states that students only learn what they really need or want to learn. Another survey result (Limantoro, 2009) also mentioned factors that made students enjoy learning would be learning materials (57% of the respondents), learning atmosphere (53%), delivery method (50%) and others. The writer would develop the materials for Business Cross Culture subject to enrich the student knowledge, skills, and manners for business purposes or socialization nowadays by using classroom action research. The classroom action research cycle will start from plan, action, observation, and reflection. The next cycle is revised plan, action, observation, reflection, and then other continuous cycles. For that purpose, a survey is needed for developing materials based on the student needs. These data would be collected from the active students who learn it and some users, such as businessmen and tourists. Further, the student reflection and feedbacks are needed for continuous improvements of these materials. The materials developed are analyzed into three kinds of categories such as must know, should know, nice to know. These categories would help the writer make priorities and design the whole materials. Moreover, he has to design the challenging activities for the materials needed by the students. Through activities in class, the writer hopes the students enjoy having their challenging learning experiences on a lot of culture in class. The materials developed are implemented into classroom activities, such as games, role-plays, case-studies, project and presentation, table manners, and discussion. These games are usually used for reinforcement of the materials. In the role -plays, the students in pairs usually simulate the right action, for instance, how to meet and greet a foreign businessman or friend and exchange their business cards. Further, by using real or authentic case studies, the students learn to solve many problems relating to Culture. Each student is also assigned to conduct a project on particular culture and present the result of their projects using power points. In the digitization era, these multimedia slides are possible and enhance their presentation so that their presentation would be fruitful. The students also have to practice eating certain meals in different styles correctly. The students would not only learn the skills (eating etiquette) but also discuss the reasons or why they do that. The results of the activities would also be reflected and revised. The materials developed are analyzed and shown in the rubric of the learning materials for Business Cross Culture.

2019 ◽  
Vol 3 (4) ◽  
pp. 807
Author(s):  
Helpiyotwitra Helpiyotwitra

This research is motivated by low student social studies learning outcomes. This study aims to improve social studies learning outcomes by using video media in class VI SDN 004 Teratak Buluh. This research is a classroom action research that includes activities with stages of planning, action, observation and reflection. The results showed that the increase in social studies learning outcomes of class VI students, the average classical completeness before class action research was 75% in the first cycle of 82.14% and in the second cycle it was 92.85%. Scientific performance learning outcomes before class action research is 65.36%, and scientific performance learning outcomes after class action research cycle I is 72.76% increased by 7.4%, and scientific performance learning outcomes after class II cycle action research is 73.17% also increased by 0.41% from cycle I. The occurrence of increased learning outcomes of scientific performance also affects student learning outcomes. Based on the results of classroom action research, it can be concluded that using video media can improve social studies learning outcomes. Grade VI students of SDN 004 Teratak Buluh.


Author(s):  
Sri Hariati Mustari

This research was conducted to solve students’ problem in speaking especially the students never practiced to speak each other. The researcher applied the three-step interview technique in improving their speaking ability. The instruments were speaking test, observation sheet and questionnaire. The researcher applied Classroom Action Research. It consisted of two cycles. Each cycle consisted four meetings and four steps. The steps included plan, action, observation, and reflection.The result of the research in the first cycle showed that the students’ achievement and performance were so low. It could be seen from the students’ score in the first cycle was 2.74. the highest score in the first cycle was 4 which were acquired by three students but the highest score at the end of the second cycle was 5.3 which was acquired by 4 students. The lowest score in the first cycle was 1.7 which acquired by one student and the lowest score in the second cycle was 3.3 which was acquired by four students. Based on the data, the researcher concluded that three-step interview technique could increase the students’ ability in speaking. This technique had proven that three-step interview technique was a successful technique to help students in speaking.


2020 ◽  
Vol 4 (2) ◽  
pp. 135-147
Author(s):  
Eneng Liah Khoiriyah

The purpose of this research is to know whether cooperative learning can be used to improve students’ reading comprehension at SMK Ma’arif NU Pandeglang. Research hypothesis is to improve students’ reading comprehension through cooperative learning strategy. The method used in this research was takes descriptive qualitative which use cycle model, there are: plan, action, observation and reflection and use a Classroom Action Research (CAR) method. The data is gathered by giving test, multiple choice, and questioner. The result of the test obviously infers that there is contribution of using cooperative learning in improving students reading comprehension because have different score between cycle one and cycle two and get score hight than cycle one.


2019 ◽  
Vol Volume 2 Nomor 1 ◽  

This research aimed to make the learning design possible for the development of motor cycle and the coordination of the eyes, hands, brain of the child and carry out the whole plan with the best. Through cooperative learning methods can improve the fine motor skills of children from an average result of fine motor skills of children in collaborative activities in groups. into a medium used in a game with the aim that children can train their fine motor skills. Through this game children are invited to be able to develop creativity through collaborative activities and can develop fine motor skills through these learning activities. This study uses the Classroom Action Research (CAR) approach according to the Kemmis model and MC Taggart. According to Kemmis and Mc Taggart (in Yunus, 2009: 105) describe action research as a set that aims to improve and evaluate decisions and actions aimed at implementing these actions. The discussion of the results of the study was directed at the implementation of the research cycle I and cycle II by following the 4 stages of research, namely planning, action, observation and reflection. Thus the learning achievement of children is 82% of the target of 80% who are successful, so this study in class II action research was declared successful and no longer needed to be continued in the next cycle. Finally, It can be conclude that Cooperative learning can add insight to the teacher in choosing the right learning model to be applied in class according to the objectives of each learning that will be carried out.


2016 ◽  
Vol 9 (2) ◽  
pp. 34
Author(s):  
HERNI BUDIATI

The aim of this research is to improve the observation skill and the learning achievement on Human Motion System, which is taught at grade 8. The research was Classroom Action Research, using Scientific approach based on guided inquiry using smart messages. The participants were 29 students  of Class VIIIE of SMP Negeri 22 Surakarta in 2016. Data was collected by observing learning process and doing test of students' achievement. The instruments of the research consists of lesson plans, observation sheet and guidelines of observation skill, and tests as an assesment of kognitive knowledge. The procedures in this classroom action research adopted the Kemmis and Taggart model which consist of plan, action, observation, and reflection. Qualitative data were analyzed descriptively. The research showed an increase of observation skills and learning achievement of participants students through the application of scientific approach by guided  inquiry using smart messages.


2019 ◽  
Vol 1 (2) ◽  
pp. 85-94
Author(s):  
Sujiyanto Sujiyanto

This study aimed to improve students’ participation and learning achievement using Students Team Achievement Division (STAD) on the Basic Automotive course. This classroom action research was performed consisting of three cycles. Each cycle consisted of planning, action, observation, and reflection.  There were 31 students from SMK Negeri 3 Yogyakarta selected as participants for the study. Data were collected using observation sheet and test at the beginning and end of classroom activities. The results of this study indicated that implementing STAD method can improve students’ learning outcomes. There were seventy percent or more (≥ 70%) students actively participated in the classroom activities. Furthermore, there were eighty percent or more (≥ 80%) students reached higher score than the minimum requirement for their test.


2021 ◽  
Vol 2 (1) ◽  
Author(s):  
N D E Suwaryaningrat

This research aimed to make the learning design possible for the development of motor cycle and the coordination of the eyes, hands, brain of the child and carry out the whole plan with the best. Through cooperative learning methods can improve the fine motor skills of children from an average result of fine motor skills of children in collaborative activities in groups. into a medium used in a game with the aim that children can train their fine motor skills. Through this game children are invited to be able to develop creativity through collaborative activities and can develop fine motor skills through these learning activities. This study uses the Classroom Action Research (CAR) approach according to the Kemmis model and MC Taggart. According to Kemmis and Mc Taggart (in Yunus, 2009: 105) describe action research as a set that aims to improve and evaluate decisions and actions aimed at implementing these actions. The discussion of the results of the study was directed at the implementation of the research cycle I and cycle II by following the 4 stages of research, namely planning, action, observation and reflection. Thus the learning achievement of children is 82% of the target of 80% who are successful, so this study in class II action research was declared successful and no longer needed to be continued in the next cycle. Finally, It can be conclude that Cooperative learning can add insight to the teacher in choosing the right learning model to be applied in class according to the objectives of each learning that will be carried out.Keywords: Application; Cooperative Learning Models; Children;  Kindergarten


2015 ◽  
Vol 6 (2) ◽  
Author(s):  
Syaifullah Syaifullah

This research report has a problem, purpose, method, result, and conclusion. Theproblem is the students’ low achievement in speaking. The purpose is to explain whetherSTAD can better improve students’ vocabulary mastery at the grade VII 2 students of JuniorHigh School 03 Pekanbaru and to explain the factors that influence changing of theimprovement of students’ Speaking skill by using STAD at the grade VII 2 students of JuniorHigh School 03 Pekanbaru. The method used is a classroom action research with two cyclescontaining plan, action, observation, and reflection. The result shows that students’ lowachievement in speaking can be improved. Finally, the conclusion is that using STAD canbetter improve students’ achievement in speaking.


2021 ◽  
Vol 6 (2) ◽  
pp. 20-27
Author(s):  
Alex Sandra

          The purpose of this study was to determine the extent to which Score Strategy may increase students' reading comprehension and the factors that improved students' reading comprehension at Grade XI of the Office Administration Program of SMK Budi Mulia. This research was classroom action research. The subject of this research was the XI students of the Office Administration Program at SMK Budi Mulia. The instrument of this research was a test, observation, field note, and interview. The research was conducted in two cycles which included plan, action, observe, and reflect. The finding of this research showed that the students reading comprehension at the XI student of SMK Budi Mulia had significant improvement after using the SCORE Strategy. The improvement was influenced by several factors; teaching material, media, classroom activities, classroom management, teacher’s strategy.


2018 ◽  
Vol 1 (2) ◽  
pp. 46-54
Author(s):  
Vera Maria Shanti ◽  
Syahrial . ◽  
Irwan Koto

This study was a classroom action research. It was aimed to explain whether Project Based Learning can improve students’ ability in writing descriptive text and step of Project Based Learning which improved the students’ ability to write descriptive text at grade X of SMAN 1 Bengkulu Selatan in the 2015/2016 academic year. The subjects of this study were 35 students, consisted of 10 females and 25 males. The instruments of this study were writing tests, students’ observation checklists, teacher’s observation checklist, and  interview.  The  study  was  conducted in  two  cycles  which  included  plan, action, observation, and reflection. The evaluation test was administered at the end of each cycle. Based on the result of the study, the improvement of students’ mean score in cycle1 and cycle 2 was significant. It was proven that the students’ mean score in cycle 1 that70.45 increased into 80.31 in cycle 2. To conclude, Project Based Learning was effective to improve students’ ability to write descriptive text and also step 4 of Project BasedLearning approach; monitor the students and the progress of the project became the best step which improved the students’ ability to write descriptive text at grade X SMAN IBengkulu Selatan. To suggest, English teachers can apply Project Based Learning approach as one of the alternative ways to improve students’ writing ability and to improve students’ academic achievement.


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