scholarly journals The Role of E-Learning in Mathematics Learning at Muhammadiyah Sorong University of Education

2021 ◽  
Author(s):  
Novita Wulandari ◽  
Jusrianto As ◽  
Rustamadji Rustamadji ◽  
Mochamad Bruri Triyono

Mathematics is one of the subjects that must be studied by students, especially students at the undergraduate level (S1). paying attention to the objectives of learning mathematics in Permendikbud Number 21 of 2016 requires students to have the ability to think logically, analytically, systematically, critical and creative. However, mathematics learning material that has an abstract nature, makes mathematics difficult by most students. This is one of the causes of not achieving the goal mathematics learning. The concepts can be understood easily when ease to follow the times experienced by students. Stage student development requires students to be able to reason with using things that are abstract and symbolic. One solution to help students understand mathematics material using e-learning. Learning E-learning is an educational concept that utilizes technological advances information and communication, especially in the teaching and learning process. Convenience learning with e-learning also lecturers can prepare learning effectively and efficient by using media and learning resources that are more interesting so that they do not focused on printed books. This can increase student interest in learning where learning is no longer focused on the lecturer and class. The function of e-learning in support learning activities in the classroom, namely as a supplement, complement and substitution. Based on the description of the explanation above, it can be concluded that: The purpose of writing this paper is to describe how the role of e-learning in learning mathematics at the Muhammadiyah University of Education Sorong.

Author(s):  
Andang Sunarto

Economics mathematics courses are abstract and require high thinking activities. Nevertheless, all students studying in the Islamic Economics study program FEBI IAIN Bengkulu must learn it because it is one of the compulsory subjects in the Islamic Economics program FEBI IAIN Bengkulu that must be taken. Learning mathematics economics needs to need learning media that can improve students' understanding in learning economic mathematics. With the media, students are given the ease of visualization of the material presented, including series, linear functions and things needed in economic mathematics learning. accurate for users so that they can be used as a choice of learning media in teaching and learning processes, inspire lecturers to use web media in the teaching and learning process and students can study anywhere without being limited by space and time. The method used is research and development or in English Research and Development is a research method that is used to produce certain products, and test the effectiveness of these products used in this study is the software used in this application is moodle, xampp and internet. Keywords : moodle, xampp, internet.


2020 ◽  
Vol 5 (2) ◽  
pp. 133-137
Author(s):  
Tulus ◽  
Saib Suwilo ◽  
T.J. Marpaung ◽  
Elviwani

In general, junior high school students view mathematics as a difficult and boring subject. In addition to students, teachers also experience difficulties in delivering material, including time constraints in delivering quite a lot of material, and a lack of student interest in learning mathematics when using conventional learning methods such as from textbooks and explanations from the teacher. With these considerations, the proposer wants to apply knowledge and technology by making mathematics learning media tutorials so that they can increase understanding and attract students' interest in learning and help improve the quality of mathematics education and teaching. The result achieved is that community service for active learning and ICT should be reproduced because there are still many schools that have not implemented it. Meanwhile, from the progress of the times, namely Industry 4.0, ICT-based learning is very much needed.


Author(s):  
Ahmad Anis Abdullah ◽  
Tri Rochmadi

Today's students are digital natives. They grow with digital technology. Universitas Alma Ata is adapting to learning styles in the digital age by integrating e-learning based learning and classroom learning. The e-learning model that is applied is based on moodle and kahoot. This learning model was introduced to students in September 2017. The meaning of this manuscript is to determine whether the use of moodle and kahoot based e-learning will help students in learning mathematics. It also examines the effect of applying e-learning on student perceptions. Twelve mathematics education students were included in this study. A set of questionnaires was specified to evaluate students' attitudes and perceptions of learning. From the findings, conclusions have been drawn about the role of moodle and kahoot based e-learning to support the teaching and learning process. The results show that students show positive perceptions using moodle and kahoot based e-learning.


2021 ◽  
Vol 3 (2) ◽  
pp. 320-327
Author(s):  
Soffiani Tri Putri ◽  
◽  
Dadang Rahman Munandar

Mathematics is an essential subject to study so that it must be pursued in its implementation and possible. The existence of the covid-19 pandemic requires all learning activities to be carried out online. But in practice, online learning experiences several obstacles, especially in learning mathematics. For this reason, the purpose of this study is to describe the constraints in the online-based mathematics learning process (e-learning). This study uses a descriptive method with a qualitative approach. The subjects in this study were students of class VIII SMPN 1 Rawamerta. The research instrument was in the form of a student response questionnaire regarding online-based learning (e-learning), which consisted of seven closed questions and four open questions. Data collection was carried out by distributing the google link form to the student response questionnaire to the research subject. Data analysis was carried out descriptively by testing the validity of the data through triangulation techniques. The results showed that students' obstacles in online-based mathematics learning (e-learning) were technical and personal constraints. Technical constraints are in the form of an unstable internet network, internet quota, and teacher explanations that are not heard clearly. In contrast, unique constraints are the lack of students in understanding the learning material and feeling lazy to take online-based mathematics learning.


MaPan ◽  
2021 ◽  
Vol 9 (1) ◽  
pp. 27
Author(s):  
Andi Aras ◽  
Fawziah Zahrawati

Interest in learning is one important factor that determines student success in learning. Low student interest in learning is associated with their ability to master the concept of summing whole numbers. This study aims to foster students' interest in learning mathematics through makkudendeng traditional game. The research method is design research starting from the preliminary design, design experiment, and retrospective analysis. The research subjects were students in grade II primary school. The results of this study conclude that the makkudendeng traditional game, which is used as a learning resource in learning the addition of whole numbers, has relevance to the indicators of learning interest, which include: pleasure in learning, interest in learning, attention, and involvement in learning. It is because students learn while playing. So, the makkudendeng traditional game can be a solution to foster students' interest in learning mathematics.


2021 ◽  
Vol 9 (04) ◽  
pp. 506-511
Author(s):  
Eunice a ◽  
◽  
N. Anumudu ◽  
Adedapo I. Yemi ◽  
◽  
...  

Mathematics is an essential part of the education system in Nigeria. However, it is perceived among learners as a tedious and challenging subject. The primary objective of the current study was to enhance the teaching and learning of mathematics using improvisation. The study also examined the role of students location on mathematics learning when the learning material is improvised. The population of the study included secondary school students in both rural and urban areas of Enugu State. A total of 68 secondary school students constituted the study samples. A quasi-experimental design was used. Two hypotheses were tested, and it was concluded that improvisation of learning material enhances students performance in mathematics. Also, the study found that students location does not affect performance in mathematics when instructional material is improvised. The findings and recommendations are discussed.


2019 ◽  
Vol 4 (2) ◽  
pp. 117
Author(s):  
Berliana Henu Cahyani ◽  
Asmadi Alsa ◽  
Neila Ramdhani ◽  
Fakher Nabeel Khalili

Mathematics until today is still considered a difficult subject so that it needs to think about appropriate strategies to encourage students to be able to regulate themselves in learning this subject. This study aimed to test empirically the role of classroom management and mastery goal orientation towards self-regulated learning. The participants of the study were 177 students of state high schools in Sleman, who were selected using a purposive sampling technique. The scales used were self-regulation of mathematics learning scale, classroom management scale, and mastery goal orientation scale. The data analysis using two-predictor regression analysis showed that classroom management and mastery goal simultaneously played a significant role by 68.7% (R2=0.687, F (2.177) =191.243, p<0.01). Classroom management predicted self-regulation (β= -0.130, p < 0.01), and so did mastery goal (β= 0.878, p < 0.01). Based on the results of this study, it could be concluded that self-regulation in learning Mathematics can be determined through classroom manage­ment and mastery goals concurrently.


2020 ◽  
Vol 3 (1) ◽  
pp. 8
Author(s):  
Usmadi Usmadi ◽  
Hayatul Hasanah ◽  
Ergusni Ergusni

This study is motivated by the issues found in observations at school, where the daily teaching activities carried out by teachers show that; teaching and learning activities are classical, the teacher only stands or sits in front of the class, the direct relationship between the teacher and students is rare, and students tend to behave passively, such as coming, listening, reading and writing. To overcome this issues, the researchers conducted a research by applying a three-step type of cooperative learning model interview in learning mathematics in the class. The purpose of this study is to reveal the activities and learning outcomes of students after applying the three-step interview type cooperative learning model. From the results of the study it was found that the learning activities of students during the application of the three step interview cooperative learning model increased at each meeting. Thus it can be concluded that the mathematics learning outcomes of students with learning by applying a three-step interview type cooperative learning model is better than those who do not apply the techniques.


2020 ◽  
Vol 9 (1) ◽  
pp. 69
Author(s):  
Nurhayani Nurhayani ◽  
Raden Rosnawati ◽  
Tuslikhatun Amimah

Student interest in learning is a very important factor in determining student success in learning mathematics. Various attempts were made by educators and educational researchers to increase student interest in learning. This research is a classroom action research model by Kemmis and Mc Taggart that aims to describe the application of Guided Discovery learning in optimizing students' interest in learning mathematics. The increase in students' interest in learning mathematics is also supported by the results of student achievement. The research data consisted of students' interest in learning mathematics, learning achievement data, and observations of learning outcomes. Data on learning interest in mathematics is obtained through a questionnaire, data on learning achievement is obtained through tests and data on the results of observations of learning achievement are obtained through observation sheets during learning. In general, the results of the study showed that the average student interest in learning mathematics at 83.93 reached the good category. The completeness of student achievement test results reached 83.87% of students achieving the minimum completeness criteria with an average student score of 85.61. The percentage of teacher and student learning outcomes respectively at 83.80% and 76.91% reached the good category. Therefore it can be concluded that the Guided Discovery learning model can be applied to optimize students' interest in mathematics learning especially by paying attention to the results of reflections from this study.


Author(s):  
James E. Witte ◽  
Iris M. Saltiel ◽  
Maria Martinez Witte

This chapter examines the use of cohort programming within the Career Technical Education field. Cohorts are ideal formats for CTE curricula since students participate in the majority of coursework together. They provide mutual academic and intellectual encouragement and reinforce the transfer of skills to the workplace. Developing cohorts within an online electronic teaching and learning environment is addressed at formal and informal levels. Instructing and facilitating in an e-learning environment requires the effective use of technological tools, which are overviewed in this chapter. Also addressed are instructor challenges and methods that will continually evolve as technological advances occur. Cohort programming is an innovative and practical way of enhancing student economic opportunities and creating lifelong learners.


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