scholarly journals Analisis Dampak Pembelajaran Daring Terhadap Hasil Belajar Geografi Siswa SMAN 2 Labuapi pada Masa Pandemi Covid-19

2022 ◽  
Vol 9 (1) ◽  
pp. 124
Author(s):  
Zaedun Zaedun

This study aims to analyze the impact of online learning on student learning outcomes in the Geography subject, the subject matter of Population Data Processing and Analysis in class XI IPS SMAN 2 Labuapi during the Covid-19 pandemic. This research method uses a descriptive method with a qualitative approach. The subjects of this study were students of class XI IPS 1, totaling 30 people. Data collection techniques using observation, documentation, and interviews. While the data analysis technique using interactive analysis includes data reduction, data presentation, and drawing conclusions. The results showed that online learning had an impact on student learning outcomes on the subject matter. Population Data Sources learning outcomes of 30 students showed 93% of students achieved completeness and only 7% had not. The average value of student learning achievement in this subject matter reached 81.83.

2018 ◽  
Vol 2 (2) ◽  
pp. 189
Author(s):  
Sasmono Sasmono

Tujuan dari penelitian ini adalah untuk mengetahui apakah pembelajaran menggunakan model Project Based Learning (PjBL) dapat meningkatkan hasil belajar siswa pada pelajaran kimia dengan pokok bahasan Hakikat Ilmu Kimia, serta untuk mengetahui besar peningkatannya. Metode penelitian ini adalah Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam 2 siklus. Variabel yang digunakan adalah peningkatan hasil belajar mencakup nilai kognitif dan psikomotorik. Adapun instrumen yang digunakan adalah pretes-postes, portofolio, lembar observasi, dan angket kuisioner. Data dianalisis secara deskriptif kualitatif. Dari hasil penelitian diperoleh gambaran siswa yang mencapai Kriteria Ketuntasan Minimal (KKM) nilai kognitif sebesar 97% dengan rata-rata nilai 82, siswa yang mencapai KKM nilai psikomotorik sebanyak 100% dengan rata-rata nilai 91. Terjadi peningkatan keberhasilan guru dalam menerapkan model pembelajaran PjBL pada siklus I sebesar 88% meningkat pada siklus II sebesar 97%. Peningkatan keaktifan rata-rata siswa pada siklus I sebesar 82%, meningkat pada siklus II sebesar 93%. Ketertarikan rata-rata siswa juga mengalami peningkatan pada siklus I sebesar 84% meningkat pada siklus II sebesar 92%. Hasil observasi penerapan PjBL secara keseluruhan menunjukkan nilai sangat baik yaitu 95. Berdasarkan hasil analisis data tersebut menunjukkan bahwa pembelajaran menggunakan model Project Based Learning dapat meningkatkan hasil belajar siswa pokok materi hakikat ilmu kimia.   Project Based Learning to Improve Student Learning Outcome in Chemistry Lessons with the Subject Matter of the Nature of Chemistry Abstract The purpose of this study was to determine whether learning using the Project Based Learning model can improve student learning outcomes in chemistry lessons with the subject matter of the nature of Chemistry, and to determine the magnitude of the increase. Classroom Action Research is carried out in 2 cycles. The variables used are improvement in learning outcomes including cognitive, and psychomotor values. The instruments used were pretest-posttest, portfolio, observation sheet, and questionnaire questionnaire. Data were analyzed qualitatively descriptive. From the results of the study obtained a picture of students who reached KKM cognitive value as much as 97% with an average value of 82, students who achieved KKM psychomotor value as much as 100% with an average value of 91. There was an increase in the success of teachers in applying the PjBL learning model in the first cycle of 88%, increasing in the second cycle by 97%. The increase in the average activity of students in the first cycle was 82%, increasing in the second cycle by 93%. The average interest of students also increases in the first cycle by 84%, increasing in the second cycle by 92%. Observation of the application of PjBL as a whole shows a very good value of 95. Based on the results of the analysis of the data shows that learning using the Project Based Learning model can improve student learning outcomes of the subject matter of the nature of chemistry.


2021 ◽  
Vol 2 (1) ◽  
pp. 90-101
Author(s):  
Wulan Rahayu Syachtiyani ◽  
Novi Trisnawati

The covid-19 pandemic has shifted the learning system in Indonesia to distance learning, or better known as online learning. Various education units carry out online learning, this can bring about changes in learning activities. Whether it’s from students, teachers and the learning environment. From the existing phenomena, the researcher wants to conduct an analysis related to learning motivation and student learning outcomes during the covid-19 pandemic. This study aims (1) to find out how student motivation during the covid-19 pandemic and (2) to find out how student learning outcomes during the covid-19 pandemic. This research is qualitative descriptive study using a qualitative approach. The research subjects were students of X OTKP class, vocational high school 1 Ngawi while the value of student learning outcomes was taken in the General Administration subject. Data collection techniques using interviews, observation, and documentation. While the data analysis technique uses percentages. From the research conducted, it was found that the six indicators of learning motivation got an average of 84,28%, which means that student learning motivation falls into the high motivation category. While the average value of student learning outcomes got a percentage of 82,64%. Which means that student learning the category of good learning outcomes.


2020 ◽  
Vol 16 (2) ◽  
pp. 155
Author(s):  
Iwan Darmawan ◽  
Lilis Nurteti ◽  
Sri Meidawaty

This research is motivated by the low learning outcomes of students of grade V Madrasah Ibtidaiyah Thoriqun Najah on learning Indonesian language subject matter elements. In an effort to improve student learning outcomes, researchers used the "Omaggio strategy". Classroom management can be done by approach through variations of learning strategies. Learning strategy has a very big role in the learning process. Such learning strategies include "Omaggio strategy". The objectives of this research are: 1) To improve the ability of teachers in preparing the Lesson Plans on Indonesian subjects listening to the subject matter elements by using "Omaggio strategy", 2) To improve the ability of teachers in the process of learning the language Indonesia aspects of listening to the subject elements of the story by using "Omaggio strategy", 3) To improve student learning outcomes on the subjects of Indonesian language aspects of listening to the subject elements of the story by using "Omaggio strategy". The method used is Classroom Action Research Method model Kurt Lewin. Data collection techniques used are observation, test or assessment techniques and description analysis techniques. After conducting the research, the final result data can be obtained as follows: 1) the ability of teachers in designing the learning aspect listening Indonesian language with an average value of 96.15. 2) the skills of teachers in the implementation of learning Indonesian listening aspects with an average value of 97.22. 3) Students' learning outcomes on Indonesian subjects listened to an average score of 82.19. This proves that "Omaggio strategy" can improve student learning outcomes in Indonesian subjects listening aspect of the story elements in class V Madrasah Ibtidaiyah Thoriqun Najah Sukadana District Ciamis Regency. The results of the analysis show that the proposed hypothesis is acceptable


2019 ◽  
Vol 2 (1) ◽  
pp. 71-78
Author(s):  
Arnasari Merdekawati hadi ◽  
Kafnun Fitriah

The low learning outcomes of students in VII-A grade of SMP Al-Ikhwan Salama in Bima City is suspected that one of the causes is that there are still many students who experience difficulties in understanding the mathematical concepts being thought. As well as in delivering subject matter, more teachers apply teaching methods that are monotonous and less varied. As a result students become less active and only accept what is given by the teacher and do the assignment in accordance with what is asked by the teacher. Therefore, teachers need to find better learning methods so that the learning process that is endeavored can improve student learning outcomes, one of which is the EPA method. The purpose of this study is to improve student learning outcomes through the EPA method. This type of research is classroom action research (CAR) which takes place in three cycles. This study uses the EPA method (Exploration, Introduction and Application of concept). Data collection techniques used were tests and observation. Data analysis techniques using qualitative analysis. Based on the results of the study showed an increase in mastery learning from the average value of students in the first cycle of 70,51 with a percantage of 74,28% and the average value in the second cycle of 73,82 with a percentage of 80% and the average value in the third cycle of 80,05 with percentage of 88,57%. So it can be concluded that the application of the EPA (Exploration, Introduction, and Application of concepts)learning method on the subject matter of quadrilateral can improve mathematics learning outcomes of students.


2019 ◽  
Vol 3 (2) ◽  
pp. 139
Author(s):  
Rosnah Rosnah

This study aims to determine the development of students' independence in understanding the subject matter and efforts to improve student learning outcomes using the play method. This research is a type of classroom action research. The approach used is a qualitative approach. The subjects in this study were group A students of Pertiwi Pompanua Kindergarten, Bone District, odd semester 2018/2019 Academic Year, totaling 15 students. The object in this study is the application of outdoor and indoor learning strategies in improving student learning outcomes. The tool used to collect data is a test that is the initial test, test post I, test post II, interview and observation. This study consisted of two cycles. Efforts made to understand drawing material according to the wishes of students, researchers provide learning in groups. From giving actions to learning using the playing method in the first and second cycles, data were obtained about the average value and level of mastery of student learning. On the initial test, the average score of students was 1.93, at the time of the test post I the average score of students increased to 2.53 and at the time of the test post-II the average score of students increased to 3.33. While for completeness in the initial test only by 20%, the first cycle increased to 60%, even in the second cycle increased sharply to 86.67%. This means that the results obtained by students in the second cycle have reached the level of completeness in classics, namely ≥85% which reached a complete value of intang3 star. Furthermore, the attitude of students' independence, at the pre-cycle of 13.33, then in the first cycle increased to 53.33, and in the second cycle 86.67%. So it can be concluded that the use of playing methods can increase students' independence in understanding the subject matter and improving student learning outcomes.


2020 ◽  
Vol 6 (1) ◽  
Author(s):  
Alfera Bekti Susanti

Penelitian ini bertujuan untuk mengetahui peningkatan hasil belajar dalam pembelajaran daring melalui media game edukasi Quizizz. Penelitian ini merupakan penelitian tindakan kelas dengan subyek penelitian siswa kelas VI SD Negeri Kesongo 01 sebanyak 22 siswa. Penelitian ini dilaksanakan 2 siklus, masing-masing siklus 1 kali pertemuan. Setiap pertemuan terdisi dari 4 tahap yaitu perencanaan, pelaksanaan, observasi dan refleksi. Pelaksanaan tahap-tahap penelitian sedikit berbeda dari pembelajaran dalam kelas karena pembelajaran dilakukan secara terpisah atau siswa berada dirumah masing-masing. Berdasarkan hasil penelitian, pada siklus I diperoleh nilai rata-rata hasil belajar siswa 51,36 dengan katagori cukup. Sedangkan pada siklus II diperoleh nilai rata-rata hasil belajar siswa 93,45 dengan katagori tinggi. Jadi dari siklus I dan siklus II terjadi peningkatan hasil belajar siswa sebanyak 42,09. Dengan demikian penelitian dapat disimpulkan bahwa media belajar berbasis game edukasi quizizz dapat meningkatkan hasil belajar siswa dalam pembelajaran daring pada tema Globalisasi.Kata Kunci: Hasil  Belajar, Pembelajaran Daring, Game Edukasi This study aims to determine the increase in learning outcomes in online learning through quizizz educational game media. This research is a classroom action research with 22 students of grade VI SD Negeri Kesongo 01 as subjects. This research was conducted in 2 cycles, each cycle 1 meeting. Each meeting consists of 4 stages, namely planning, implementing, observing and reflecting. The implementation of the stages of research is slightly different from classroom learning because learning is carried out separately or students are at home. Based on the results of the study, in the first cycle the average value of student learning outcomes was 51.36 with a sufficient category. Whereas in the second cycle the average value of student learning outcomes was 93.45 with a high category. So from cycle I and cycle II there was an increase in student learning outcomes as much as 42.09. Thus the study can be concluded that learning media based on educational games quizizz can improve student learning outcomes in online learning on the theme of globalization. Keywords: Learning Outcomes, Online Learning, Education Game


2018 ◽  
Vol 7 (2) ◽  
pp. 196
Author(s):  
Muliati .

This research is a classroom action research that aims to improve the learning outcomes of class II SDI Bontociniayo through the use of the Problem Based Introduction (PBI) method. The subject of this study was class II SDI Bontociniayo with 26 students consisting of 15 female students and 11 male students.This research was conducted in two cycles, namely the first cycle was carried out 2 times and the second cycle was also conducted two meetings, which were conducted for 2 months. The result is an increase in student learning outcomes through the Problem Based Introduction (PBI) method is (i) The level of learning outcomes of class II SDI Bontociniayo in the first cycle included in the high category with an average value of 68.2 while in the second cycle progressed with the category very high with an average value of 77.4, (ii) There is an increase in the learning outcomes of class II SDI Bontociniayo through the application of the Problem Based Introduction (PBI) method, both qualitatively and quantitatively. This can be seen in the table and explanation in the attachment, in the first cycle and second cycle of each action starting from action I to action II.In connection with the above results, the learning model is considered to be quite effective in teaching especially in the field of science studies, because it can improve student learning outcomes both in doing their assignments in school and providing opportunities for students to always try (experiment) in each activity learning so that they can be more motivated to achieve maximum achievement.


2020 ◽  
Vol 16 (2) ◽  
pp. 241
Author(s):  
Afnan Mochammad Najmudin ◽  
N Hani Herlina ◽  
Diki Najib Fuadi

The preliminary study through preliminary observations found the fact that the learning outcomes of students in the mathematics subjects in grade 3 of SD Plus Al-Mu'aawanah were still low. This is because there are still many students who experience difficulties in working on math problems. Thus, it seems that one of them is needed for geoboard media to improve student learning outcomes on the subject of the concept of flat building. The purpose of this class action research implementation is to improve student learning outcomes in mathematics subjects the subject of the concept of flat building using geoboard media. This research method uses Classroom Action Research (CAR) in the subject of Grade 3 SD Plus Al-Mu'aawanah, amounting to 35 students. This study consisted of 3 cycles, data collection techniques with observation, tests and interviews. Data analysis uses analysis techniques of individual completeness and classical completeness. After conducting research in grade 3 of SD Plus Al-Mu'aawanah, the results showed that: 1) The teacher experienced an increase in the ability to develop RPP using geoboard media with an average value in the first cycle 87.75, cycle II 90.05, and cycle III 92.45. 2) The performance of teachers in the process of implementing learning using media geoboard has increased with an average value in the first cycle 89.72, cycle II 91.47, and cycle III 92.26. 3) Student learning outcomes using geoboard media have increased, with an average value in the first cycle 66.42, cycle II 72.28 and cycle III 81.42. Thus, if the preparation of the RPP and the implementation of learning using geoboard media optimally it will improve student learning outcomes.


2020 ◽  
Vol 2 (2) ◽  
pp. 58
Author(s):  
Freddy Tua Musa Panggabean ◽  
Muhammad Fadli Harahap

This study aims: (1) to find out wheter the average value of student learning outcomes taught by PBL and DL models is greater than the KKM value (2) to find out whether there is class interaction and motivation on the value of student learning outcomes. This research is type of One-Group pretest-posttest Design research. The analysis technique used is: (1) One sample t-test; (2) Two Way Anava. From the analysis of the learning outcomes data obtained (1) differences in student learning outcomes (80.47  8.3336) taught by applying PBL models using macromedia flash and student learning outcomes (78.269  9.994) are taught by applying the DL model using macromedia flash where a t test of 1.684 is obtained; (2) There a Fhit price of 6.235 > Ftable 4.00 and a sig value of 0.015 < 0.05 meant that the factor A was real; inter-row results (B) have a Fhit price of 0.025 < Ftable 4.00 and a sig value of 0.975 > 0.05 means that the factor B is not real; interaction results (AB) has a Fhit price of 3.860 > Ftable 3.45 and a sig value of 0.027 < 0.05 means that the factor AB is real.


Perspektif ◽  
2019 ◽  
Vol 10 (1) ◽  
pp. 38-43
Author(s):  
Mira Santika ◽  
Gusmaweti Gusmaweti ◽  
Zulfa Amrina

The purpose of this study was to describe the increase in the effectiveness of communication and learning outcomes of fourth grade students in learning science through the Open Ended in SDN 26 Kampung Aur, this type of research is a class act, with the subject of the fourth grade students of SDN 26 Kampung Aur, which has 21 students. Research was conducted in the second semester of the school year of 2015/2016, the research instrument used is the effectiveness of communicating student sheets, sheets of assessment of learning outcomes in the cognitive aspects of students at level C1 (knowledge) and C2 (understanding). Based on the research results, the effectiveness of communicating students on the aspects asked in the first cycle obtain an average value of 49.99% increase in cycle II to 67.45%, the effectiveness of communicating students on aspects of the answer in the first cycle obtain an average value of 53.96% increased in the second cycle to 71.42%. While the results of student learning at the cognitive level C1 (knowledge) in the first cycle increase in cycle II 68.33 into 80.47, cognitive learning outcomes in level C2 (understanding) in the first cycle increase in cycle II 58.09 to 71.42 , It can be concluded that the Open Ended learning model can increase the effectiveness of communication and student learning outcomes in science teaching fourth grade SDN26 Kampung Aur.Keywords: Communicating Effectiveness, Results Learning, Model Open Ended, IPA


Sign in / Sign up

Export Citation Format

Share Document