scholarly journals PERBAIKAN HASIL BELAJAR PKN MELALUI MODEL KOOPERATIF LEARNING METODE PERMAINAN PADA SISWA KELAS VI SEKOLAH DASAR 005 PULAU KUMPAI

2020 ◽  
Vol 4 (6) ◽  
Author(s):  
Masran Masran

This research was motivated by the low ability of grade VI students at SDN 005 Pulau Kumpai. The author is a grade VI teacher at SDN 005 Pulau Kumpai. With the minimum completeness criteria (KKM) 65, out of 10 students in grade VI (six) male 2 students, 8 female students, only 2 people scored above the KKM, and the remaining 8 people scored below the KKM. This research is a classroom action research (PTK) which aims to improve Civics learning outcomes in reading and understanding reading skills of grade VI students at SDN 005 Pulau Kumpai by using the cooperative learning model of game method. The research subjects were 10 grade students of SDN 005 Pulau Kumpai, consisting of 2 boys and 8 girls. The research was conducted in two cycles, each cycle consisting of four stages, namely planning, implementing, observing and reflecting during the learning process using the game method of cooperative learning. The results of the research obtained before the action were 61.50 and increased in the first cycle I increased by 2.5% from the basic score with an average of 64.00 and in the second cycle increased by 7.5% from the basic score with an average of 71.50. Before the action, there were many students with a percentage of 80% of the total number of students, namely 8 students in the incomplete category, 2 students in the 20% complete category. In cycle I there was another reduction in the number of students who were in the incomplete category by 60%, namely only 6 students, and in the complete category of 40% as many as 4 students. In cycle 2 there was another reduction in the number of students who were in the incomplete category by 10%, namely only 1 student, and the complete category as much as 90% as many as 1 student. Based on the results of the increase, it proves that the cooperative learning model of game method can improve the learning outcomes of Civics students VI SDN 005 Pulau Kumpai in their ability to read and understand the content of the reading.

2022 ◽  
Vol 2 (1) ◽  
pp. 19-26
Author(s):  
NURWEDA NURWEDA

  This research is a classroom action research (Classroom Action Research) which aims to improve the learning outcomes of history subjects through the jigsaw cooperative learning model in class X students of SMK Muhammadiyah Watansoppeng. The research was carried out in the odd semester of 2021/2022 with 17 students as research subjects consisting of 9 men and 8 women. The research procedure was carried out in 4 stages, namely planning, action, observing and reflecting. The number of cycles is 2 cycles, each cycle consists of 4 meetings. Data were collected through tests and non-tests (observation and recording) for the activities that occurred during the learning of history subjects. Data were analyzed using qualitative analysis techniques and quantitative analysis. While the data validation technique was done by saturation and triangulation. The results showed that the average score of student learning outcomes in the first cycle was 70.00 and in the second cycle there was an increase of 78.53.The percentage of students' completeness in the first cycle was 64.71% and the second cycle was 94,12 %. The results of observational research indicate that there is an increase in the quality of learning activities to cycle II both in terms of attendance, activeness in learning and active involvement in working individually and in groups with home groups and expert groups. The conclusion of the research results supports the research hypothesis that through the jigsaw type cooperative learning model can improve the learning outcomes of history subjects for class X students of SMK Muhammadiyah Watansoppeng, Soppeng Regency for the 2021/2022 academic year. ABSTRAKPenelitian ini adalah penelitian tindakan kelas ( Classroom Action Research) yang bertujuan untuk meningkatkan hasil belajar mata pelajaran sejarah melalui model pembelajaran kooperatif jigsaw pada siswa kelas X SMK Muhammadiyah Watansoppeng.Penelitian dilaksanakan pada semester ganjil tahun 2021/ 2022 dengan subyek penelitian 17 siswa yang terdiri dari 9 orang laki-laki dan 8 orang perempuan. Prosedur penelitian di lakukan dengan 4 tahap yaitu planning, action, observing dan reflecting. Jumlah siklus adalah 2 siklus yang tiap siklusnya terdiri atas 4 kali pertemuan. Data di kumpul melalui tes dan non tes (observasi dan perekaman) di maksud untuk aktivitas yang terjadi selama pembelajaran mata pelajaran sejarah berlangsung. Data dianalisis dengan mengunakan teknik analisis kualitatif dan analisis kuantitatif. Sedangkan teknik validasi data dilakukan saturasi dan triannggulasi.Hasil penelitian menunjukkan bahwa skor rata-rata hasil belajar siswa pada siklus I sebesar 70,00 dan pada siklus II mengalami peningkatan sebesar 78,53. Persentase ketuntasan siswa pada siklus I sebesar 64,71% dan siklus II sebesar 94,12% . Hasil penelitian observasi menunjukkan bahwa ada peningkatan kualitas aktivitas pembelajaran ke siklus II baik dari segi kehadiran,keaktifan dalam pembelajaran serta keterlibatan aktif dalam bekerja individu maupun berkelompok dengan kelompok asal maupun kelompok ahli. Kesimpulan hasil penelitian mendukung hipotesis penelitian yaitu melalui model pembelajaran kooperatif tipe jigsaw dapat meningkatkan hasil belajar mata pelajaran sejarah siswa kelas X SMK Muhammadiyah Watansoppeng Kabupaten Soppeng tahun pelajaran 2021/2022.


Vidya Karya ◽  
2021 ◽  
Vol 35 (1) ◽  
pp. 21
Author(s):  
Eni Umaryati

Abstract. The relatively low storytelling skills of students encourages researcher to propose alternative solution to solve the problem in the form of using picture-assisted cooperative models. This classroom action research is conducted at class VIIIA students of SMPN 6 Banjarmasin. Data collection techniques were carried out through observation using observation sheets and student response questionnaires, and test techniques using descriptive questions. The results showed that students’ activity in learning increased from 44% in cycle I to 89% in cycle II. The students’ learning outcomes also increased from 65% in cycle I to 89% in cycle II. Students also gave positive responses to learning process by 90%. It can be concluded that picture-assisted cooperative models is effective in improving students' storytelling skills.Keywords: storytelling skills, cooperative learning model, picturesAbstrak.  Kemampuan bercerita siswa yang relatif masih rendah mendorong peneliti untuk mengajukan alternatif solusi pemecahan masalah berupa penggunaan model kooperatif berbantuan media gambar. Penelitian Tindakan kelas ini ditujukan kepada siswa kelas VIIIA SMPN 6 Banjarmasin. Teknik pengumpulan data dilakukan melalui observasi menggunakan lembar pengamatan dan angket respon siswa, serta teknik tes menggunakan soal uraian. Hasil penelitian menunjukkan bahwa aktivitas siswa dalam pembelajaran mengalami peningkatan dari 44% pada siklus I menjadi 89% pada siklus II. Hasil belajar siswa juga mengalami peningkatan dari 65% pada siklus I menjadi 89% pada siklus II. Siswa juga memberikan respon positif terhadap pembelajaran sebesar 90%. Disimpulkan bahwa pembelajaran kooperatif berbantuan media gambar efektif meningkatkan kemampuan bercerita siswa. Kata Kunci: kemampuan bercerita, model pembelajaran kooperatif, media gambar


2019 ◽  
Vol 19 (2) ◽  
pp. 292
Author(s):  
Germilasmawani Germilasmawani

Speaking learning activity is still low in SMP Negeri 14 Kota Jambi.To overcome this problem researcher chooses Jigsaw cooperative learning model as an alternative to enable learners to speak.This study aims to know the successful of implementation cooperative learning model Jigsaw to improve the quality of the processes and outcomes of learning speaking participationof VIIA grade studentsSMP N 14 Jambi. This research is a classroom action research. The subjects were 32 students of class VIIA SMPN 14 Jambi. The study was conducted three cycles each cycle begins with the planning, implementation, analysis and reflection. The instruments used were observation sheet, field notes, closed questionnaire, and the performance test. Data analysis techniques of quality of process implementation of Jigsaw are done with data reduction, data display, verification and conclusion drawing, while data of learning outcomes qualitywere analyzed by using average formula. The results of the study were classified into two, namely the quality of the learning process and the quality of students’ speaking participation learning outcomes. The quality of the learning process in the first cycle and the second cycle is still low. It can be seen from the students’ low participationin speaking. But in the third cycle the quality of the learning process has been successful. From 32 students, spontaneous expression in first cycle wasonly 8, in second cyclewas16, in third cycle was 24; expressing their opinions as assigned the first cycle was 10, the second cycle was 19, the third cycle 26; responding to the opinion of friends in first cycle was 8, in second cycle was 16, in third cycle 24; asking questions first cycle 9, the second cycle 18, the third cycle 25; answering friends’ / teacher’s questions in first cycle was 10, the second cycle 18, the third cycle 25. Based on these results it can be concluded that the implementation of cooperative learning model Jigsaw can improve process quality and students’ speaking participation learning outcomes. Thus researcher suggests to the teachers to use Jigsaw cooperative model in their teaching learning process. But a classroom action research through Jigsaw model still need to be followed up with more innovative development.


2015 ◽  
Vol 4 (1) ◽  
pp. 21
Author(s):  
Zerri Rahman Hakim

The objectives of this research were to determine: 1) Students’ learning activities in social studies after using Question Student Have (QSH) in Cooperative Learning Model, 2) Students’ learning outcomes in social studies after using Question Student Have (QSH) in Cooperative Learning Model. The method used in this research is Classroom Action Research (CAR) with Stephen Kemmis and Mc. Taggart Model which consists of four stages, namely planning, implementation, observation and reflection. This study was conducted by the researcher in two cycles. Instruments used in this research are observational sheet, interview, and test in the last cycle. From the analysis of the data, the researcher found that there is an improvement in students’ learning outcomes. On the basic value, there was only 43,33% students who achieve the learning mastery. In the first cycle, the students who achieve the learning mastery were increased, it was about 30% from the basic value, it reached 73,33%. On the second cycle, the student who achieve the learning mastery were increased about 26,70% from the first cycle, become 100%. The same thing also happened to the students' learning activities. In the first cycle, students’ learning activities is 71,42% and on the second cycle, students’ learning activities were incrased about 21,43% from the first cycle, become 92,85%. Based on the analysis of data of this study it can be concluded that the use of Question Student Have (QSH) in Cooperative Learning Model can improve students’ learning outcomes and learning activities fourth grade students of SDN Saga V in social studies.Keywords: social studies learning outcomes, cooperative learning QSH type.


2018 ◽  
Vol 2 (1) ◽  
pp. 150
Author(s):  
Kasman Bamba

he background of this study is the low learning outcomes of English students. Of the 22 students only 9 studentsreached KKM. On this basis researchers do research by applying cooperative learning model type NHT toimprove English learning outcomes. This research is a classroom action research conducted in SMPN 1 Inuman,the subject of this study is the students of class VII with the number of 22 students. The results suggest that thelearning outcomes of English have increased in each cycle. This is evidenced by: In the basic score of thenumber of students who reached KKM or complete is 9 students (40.90%), the UH I has increased with thenumber of 17 students (77.27%) and in UH II increased with the number of 20 students (90.90%). In the basicscore of the learning result of the students get the value of 51,25 with the low category, at UH I experiencing theincrease of learning result with the acquisition value of 65,76 with the medium category, and at UH II studentlearning result again increase with the acquisition value equal to 79,25 with high category.


2019 ◽  
Vol 3 (5) ◽  
pp. 995
Author(s):  
Asmurni Asmurni

This research is based on the learning process carried out by the teacher who seems improvised. This is proven by the teacher teaching without using models, approaches, or strategies that can make the learning process more effective. The teacher also does not prepare before starting the lesson, this is evidenced by the absence of media used by the teacher to assist the learning process. the purpose of this study is to improve student learning outcomes by applying constructivism learning. This research was conducted at 003 Benai Kecil Elementary School with 22 students as research subjects. This study uses classroom action research consisting of two cycles. The results of these two cycles of research prove that, in the initial data of students who completed as many as 10 people with a percentage of completeness of 45.5% with incomplete categories. In the first cycle, students who finished as many as 17 people with a percentage of 77.2% with a complete category. Whereas in the second cycle, students who have returned have increased to as many as 22 people with a percentage of 90.9% with the category of completion. The results of this study prove that the kontriktivism learning model is effective in improving science learning outcomes of Grade VI students of SD Negeri 003 Benai Kecil, Benai District, Kuantan Singingi Regency


2017 ◽  
Vol 25 (1) ◽  
pp. 231
Author(s):  
I Ismail ◽  
Sri Anitah W ◽  
S Sunardi ◽  
Dewi Rochsantiningsih

<p class="ABSTRACT"><span lang="EN">This article presents the efforts of teacher in enhancing students’ achievement through the implementation of cooperative learning model: Gallery Walk and Simulation (GALSIM). This </span><span lang="EN">classroom action research</span><span lang="EN"> aims to describe the improvement of students’ achievement of <em>Fiqh </em>subject matter. </span><span lang="EN">The data was collected by </span><span lang="EN">observation, actions, documents, and tests. This two-cycle research used four steps i.e. planning, action, observation and reflection in each cycle. The results show that the implementation of GALSIM could improve students’ activity along the learning process. Moreover, the implementation of this model could also improve students’ achievement at the end of their study on <em>Fiqh</em>.</span> </p><span>Tulisan ini mengetengahkan upaya guru dalam meningkatkan prestasi siswa melalui penerapan model pembelajaran kooperatif berupa Gallery Walk dan Simulation (GALSIM). Penelitian tindakan kelas ini bertujuan untuk mendeskripsikan kemajuan prestasi siswa pada pelajaran Fikih. Data penelitian terkumpul melalui pengamatan, tindakan, dokumentasi, dan tes. Penelitian dengan dua siklus ini memanfaatkan empat langkah berupa perencanaan, tindakan, pengamatan, dan refleksi dalam setiap siklusnya. Temuan riset ini menunjukkan bahwa penerapan GALSIM dapat meningkatkan keaktifan siswa selama pembelajaran. Di samping itu, penerapan model ini dapat pula meningkatkan prestasi siswa dalam mempelajari Fikih.</span>


2016 ◽  
Vol 4 (3) ◽  
Author(s):  
Lilis Arini ◽  
Edi Surya

This study aims to determine whether the type cooperative learning model Think Pair Share (TPS) can improve mathematics learning creativity in students of SMP Muhammadiyah 8 Medan in particular on the subject of Perimeter and Area of Rectangle class VII T.P second semester 2014/2015. The research is a classroom action research (PTK) using cooperative learning model Think Pair Share (TPS). The instrument used was a test as much as 5 about the shape of the description and in the observation is the creativity of student learning. The subjects were students / student of class VII-C SMP Muhammadiyah 8 Medan totaling 38 people consisting of 21 male students and 17 female students. The object of this research is the creativity of mathematics learning using cooperative learning model Think Pair Share (TPS). Obtaining the average value of the creativity of the students at an early test of 41.26% (Less), the first cycle increased to 59.15% (Enough), and the second cycle increased to 79.10% (Good). It can be concluded that the cooperative learning model Think Pair Share (TPS) on the subject of the circumference and area of a rectangle increased creativity of mathematics learning in class VII-C SMP Muhammadiyah 8 Medan T.P.2014 / 2015.


2013 ◽  
Vol 1 (2) ◽  
pp. 159
Author(s):  
Dewi Dewantara ◽  
M. Arifuddin Jamal ◽  
Syubhan An'nur

The low of student’s achievements were indicated because the students were not active and the teacher’s lack of skill. This condition needs a further research in order to improve the student’s achievement through cooperative learning type SAVI in impulse and momentum subject. The specific purposes of this research are to describe: 1) teacher’s skill, 2) the student’s achievements; 3) the students’ participation in the classroom; and 4) the students’ responses. These research were classroom action research that consists of 3 cycles. The instruments were used Lesson Plan, Worksheet, Evaluation Sheet, affective scoring sheet, teacher’s skill and student’s participation observation sheet, and the students’ response observation sheet. The data were acquired by the observation results, questionnaire, and documentation. The results of this research were: 1) The teacher’s skill was improved from 99.21% to 96% and 99.28%; 2) the students’ achievements including cognitive and affective aspects were improved from 81.46% to 88.1%, and 90.96%; 3) The participation of students in teaching and learning process were also increased from 63.67% to 84.43%, and 85.5% in cycle III, 4) the students’ responses during teaching and learning process were very good. According to the results, it can be concluded that the achievements of XI IPA-1 students of SMA Negeri 1 Jorong in learning impulse and momentum were improved after the treatment of cooperative learning model type SAVI.


2021 ◽  
Vol 1 (4) ◽  
pp. 186-199
Author(s):  
RATNANINGSIH RATNANINGSIH

The method applied by the teacher in Civics learning is still conventional, tends to use the verbalistic lecture method, resulting in passive students, lack of enthusiasm, and low student learning outcomes. To improve the learning process and results, the teacher responded by applying the Jigsaw cooperative learning model and applying it in the form of Classroom Action Research (CAR). The purpose of this Classroom Action Research is to increase the activeness and learning outcomes of Civics. The action is carried out through three cycles. Each cycle includes four activities, namely (1) Planning, (2) Acting, (3) Observing, and (4) Reflection. One cycle is carried out in two to three meetings. Based on the results of data analysis, findings, and discussions that have been carried out, it can be concluded that the actions taken in class VIIIA to increase the activity and learning outcomes of Civics through the Jigsaw cooperative learning model were successful because the research performance indicators were met. Before the action using the Jigsaw cooperative learning model, the activeness of class VIIIA students was 73.43 in the active category and at the end of the third cycle of 79.10 in the very active category, an increase of 5.67 (an increase of 8%). Before the action, the KKM achievement in the class was 10%, after the first cycle of action it became 54.33% (an increase of 43.33%), after the second cycle of action it became 76.67% (an increase of 23.34% from the first cycle), and after the third cycle of action it increased to 93.33% (an increase of 16.66% from cycle II). ABSTRAKMetode yang diterapkan guru dalam pembelajaran PKn masih bersifat konvensional, cenderung menggunakan metode ceramah yang verbalistik, sehingga mengakibatkan siswa pasif, kurang bersemangat, dan hasil belajar siswa rendah. Untuk memperbaiki proses dan hasil belajar disikapi guru dengan menerapkan model pembelajaran kooperatif Jigsaw dan mengaplikasikannya dalam bentuk Penelitian Tindakan Kelas (PTK). Tujuan Penelitian Tindakan Kelas ini yaitu untuk meningkatkan keaktifan dan hasil belajar PKn. Tindakan dilaksanakan melalui tiga siklus. Setiap siklus meliputi empat kegiatan yaitu (1) Perencanaan (Planning), (2) Pelaksanaan (Acting), (3) Pengamatan (Observing), dan (4) Refleksi (Reflection). Satu siklus dilaksanakan dalam dua sampai tiga kali pertemuan. Berdasarkan hasil análisis data, temuan, dan pembahasan yang telah dilakukan dapat disimpulkan bahwa tindakan yang dilakukan pada kelas VIIIA untuk meningkatkan keaktifan dan hasil belajar PKn melalui model pembelajaran kooperatif Jigsaw berhasil karena indikator kinerja penelitian terpenuhi. Sebelum tindakan dengan menggunakan model pembelajaran kooperatif Jigsaw, keaktifan siswa kelas VIIIA sebesar 73.43 dalam katagori aktif dan pada akhir siklus III sebesar 79.10 dalam katagori sangat aktif, meningkat sebesar 5.67 (meningkat 8%). Sebelum dilakukan tindakan ketercapaian KKM pada kelas tersebut adalah 10%, setelah tindakan siklus I menjadi 54.33% (meningkat 43.33%), setelah tindakan siklus II menjadi 76.67% (meningkat 23.34% dari siklus I), dan setelah tindakan siklus III meningkat menjadi 93.33% (meningkat 16.66% dari siklus II).


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