scholarly journals E-Learning Development Based on Internet of Things and Blockchain Technology during COVID-19 Pandemic

Mathematics ◽  
2021 ◽  
Vol 9 (24) ◽  
pp. 3151
Author(s):  
Amir Masoud Rahmani ◽  
Rizwan Ali Naqvi ◽  
Mazhar Hussain Malik ◽  
Tauqeer Safdar Malik ◽  
Mahyar Sadrishojaei ◽  
...  

The suspension of institutions around the world in early 2020 due to the COVID-19 virus did not stop the learning process. E-learning concepts and digital technologies enable students to learn from a safe distance while continuing their educational pursuits. Currently, the Internet of Things (IoT) is one of the most rapidly increasing technologies in today’s digital world; and e-learning is one of the most powerful learning methods available. In today’s world, smart devices and new technologies assist teachers in concentrating on new models of student learning while avoiding time wastage. By examining the characteristics of the Internet of Things and the challenges that exist in the field of e-learning, the potential functions, benefits, and advancements of utilizing the Internet of Things in online education are identified and discussed. This article examines the existing and future condition of the Internet of Things world as it pertains to the topic of education and sophisticated capabilities available through the Internet of Things that enable the application of e-learning after an architecture has been designed. Students’ pulse rates, brain waves, and skin resistance are measured in real time by a collection of IoT sensors, including cameras, microphones, and wearable gadgets. By utilizing the proposed architecture, universities can change their distance learning tactics to maximize resources and boost efficiency without changing their overall academic activities. According to the study’s findings, e-learning has a favorable and statistically significant impact on students’ flexibility, learning experience, educational productivity, and overall quality of education.


2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
Atef Zaguia ◽  
Darine Ameyed ◽  
MohamedAmime Haddar ◽  
Omar Cheikhrouhou ◽  
Habib Hamam

The 2019–2020 coronavirus pandemic had far-reaching consequences beyond the spread of the disease and efforts to cure it. Today, it is obvious that the pandemic devastated key sectors ranging from health to economy, culture, and education. As far as education is concerned, one direct result of the spread of the pandemic was the resort to suspending traditional in-person classroom courses and relying on remote learning and homeschooling instead, by exploiting e-learning technologies, but many challenges are faced by these technologies. Most of these challenges are centered around the efficiency of these delivery methods, interactivity, and knowledge testing. These issues raise the need to develop an advanced smart educational system that assists home-schooled students, provides teachers with a range of smart new tools, and enable a dynamic and interactive e-learning experience. Technologies like the Internet of things (IoT) and artificial intelligence (AI), including cognitive models and context-awareness, can be a driving force in the future of e-learning, opening many opportunities to overcome the limitation of the existing remote learning systems and provide an efficient reliable augmented learning experience. Furthermore, virtual reality (VR) and augmented reality (AR), introduced in education as a way for asynchronous learning, can be a second driving force of future synchronous learning. The teacher and students can see each other in a virtual class even if they are geographically spread in a city, a country, or the globe. The main goal of this work is to design and provide a model supporting intelligent teaching assisting and engaging e-learning activity. This paper presents a new model, ViRICTA, an intelligent system, proposing an end-to-end solution with a stack technology integrating the Internet of things and artificial intelligence. The designed system aims to enable a valuable learning experience, providing an efficient, interactive, and proactive context-aware learning smart services.



2021 ◽  
Vol 11 (2) ◽  
pp. 425-436
Author(s):  
Abdulkerim AYDIN

The aim of this study is to determine the fields where the Internet of Things (IoT) technology is used in education and to investigate its effects on these fields. In this scope, the fields where IoT studies are carried out in education, the effects of these studies on education and the technologies used in these studies have been examined. In this study, which used document analysis method; the searches were conducted in the “Web of Science” and “ERIC” databases with the keywords “internet of things” and “education”. It was noted that the studies selected during the searching included an IoT application for education. In this context, 748 studies have been reached until May 2020. Since 617 of these studies did not meet the specified criteria, the remaining 131 studies were analyzed. As a result of the analysis; it has been observed that IoT is used more in ubiquitous learning, engineering education, e-learning, laboratory practices. In addition, IoT in education; It is seen that it has the potential to increase access to information from anywhere, student-content interaction, and distance interaction of students to application environments in educational environments. It is noteworthy that in the applications made, the development in sensors, modules, smart devices and network infrastructure is benefited the most.



2018 ◽  
Vol 35 (2) ◽  
pp. 40-47
Author(s):  
S. M. Doguchaeva

The era of digital transformation provides the opportunity for leading companies to change priorities - to begin to take care of the support environment using innovative technologies and become a leading creative platform open for innovation. The successful development of the digital world, the blockchain technology, the Internet of things – the mechanism which will change the financial world. 



2021 ◽  
Vol 39 (4) ◽  
pp. 1-33
Author(s):  
Fulvio Corno ◽  
Luigi De Russis ◽  
Alberto Monge Roffarello

In the Internet of Things era, users are willing to personalize the joint behavior of their connected entities, i.e., smart devices and online service, by means of trigger-action rules such as “IF the entrance Nest security camera detects a movement, THEN blink the Philips Hue lamp in the kitchen.” Unfortunately, the spread of new supported technologies makes the number of possible combinations between triggers and actions continuously growing, thus motivating the need of assisting users in discovering new rules and functionality, e.g., through recommendation techniques. To this end, we present , a semantic Conversational Search and Recommendation (CSR) system able to suggest pertinent IF-THEN rules that can be easily deployed in different contexts starting from an abstract user’s need. By exploiting a conversational agent, the user can communicate her current personalization intention by specifying a set of functionality at a high level, e.g., to decrease the temperature of a room when she left it. Stemming from this input, implements a semantic recommendation process that takes into account ( a ) the current user’s intention , ( b ) the connected entities owned by the user, and ( c ) the user’s long-term preferences revealed by her profile. If not satisfied with the suggestions, then the user can converse with the system to provide further feedback, i.e., a short-term preference , thus allowing to provide refined recommendations that better align with the original intention. We evaluate by running different offline experiments with simulated users and real-world data. First, we test the recommendation process in different configurations, and we show that recommendation accuracy and similarity with target items increase as the interaction between the algorithm and the user proceeds. Then, we compare with other similar baseline recommender systems. Results are promising and demonstrate the effectiveness of in recommending IF-THEN rules that satisfy the current personalization intention of the user.



Author(s):  
Tanweer Alam

In next-generation computing, the role of cloud, internet and smart devices will be capacious. Nowadays we all are familiar with the word smart. This word is used a number of times in our daily life. The Internet of Things (IoT) will produce remarkable different kinds of information from different resources. It can store big data in the cloud. The fog computing acts as an interface between cloud and IoT. The extension of fog in this framework works on physical things under IoT. The IoT devices are called fog nodes, they can have accessed anywhere within the range of the network. The blockchain is a novel approach to record the transactions in a sequence securely. Developing a new blockchains based middleware framework in the architecture of the Internet of Things is one of the critical issues of wireless networking where resolving such an issue would result in constant growth in the use and popularity of IoT. The proposed research creates a framework for providing the middleware framework in the internet of smart devices network for the internet of things using blockchains technology. Our main contribution links a new study that integrates blockchains to the Internet of things and provides communication security to the internet of smart devices.



2020 ◽  
Author(s):  
Tanweer Alam

<p>The fog computing is the emerging technology to compute, store, control and connecting smart devices with each other using cloud computing. The Internet of Things (IoT) is an architecture of uniquely identified interrelated physical things, these physical things are able to communicate with each other and can transmit and receive information. <a>This research presents a framework of the combination of the Internet of Things (IoT) and Fog computing. The blockchain is also the emerging technology that provides a hyper, distributed, public, authentic ledger to record the transactions. Blockchains technology is a secured technology that can be a boon for the next generation computing. The combination of fog, blockchains, and IoT creates a new opportunity in this area. In this research, the author presents a middleware framework based on the blockchain, fog, and IoT. The framework is implemented and tested. The results are found positive. </a></p>



2017 ◽  
Vol 5 (1) ◽  
pp. 488
Author(s):  
Elena Samoylova

This paper is dedicated to the analysis of the phenomenon of virtual narrative and its connection to the phenomenon of Internet of things. Modern virtual narrative is a complex, syncretic phenomenon, alludes to the different cultural, historical and even mythological subjects and objects. But with the development of new technologies, such as the Internet of Things, virtual narrative became to be some kind of independent phenomenon. Moreover, the Internet of things (which is not clerly identified phenomen itself from the philosophic point of view) uses the virtual narrative as one of the components, for example applaying some methond of virtual narrative in creating advertisments, creating messages in musiams, exposititions etc. So, in our paper we will analyze this both phenomena, their connections and the way of its development.



2020 ◽  
Vol 60 (11) ◽  
pp. 16-20
Author(s):  
Vugar Hajimahmud Abdullayev ◽  
◽  
Vusala Alyag Abuzarova ◽  

The article is devoted to the study of cyber security problems in the Smart Cities system. The development of the IT industry has led to the introduction of new technologies into our lives. One of these technologies is the Internet of Things technology. The application of IoT technology has increased in recent years. One of the most important areas in which Internet of Things technology is applied is the Smart Cities system. The main difference between smart cities and other cities is that their components are connected to each other via the Internet. All these smart devices create a smart city system in general. One of the biggest and most important problems in many areas where the Internet is used is security. The article looks at possible security problems in the system of smart cities and solutions to ensure cyber security. Key words: Smart city; Internet of Things; Information technologies; Security; Cyber security



Author(s):  
Yingying Hu ◽  
Zhongyang Li

Against the background of the growing development of the Internet of Things, this article conducts research on more efficient methods for controlling the interconnection of all things, and proposes that smart devices use the same operating platform, and the human-computer interface presents universal modular controls for manipulation, it can satisfy the requirement that one device controls several different types of controlled device simultaneously. At the same time, the interactive method uses the controlled device to actively submit control content to the control device, and discusses the human-computer interactive control method applicable to the Internet of Everything, and strives to achieve a convenient and easy-to-use human-computer control experience.



Author(s):  
Fausto E. Jacome

Emerging technologies such as machine learning, the cloud, the internet of things (IoT), social web, mobility, robotics, and blockchain, among others, are powering a technological revolution in such a way that are transforming all human activities. These new technologies have generated creative ways of offering goods and services. Today's consumers demand in addition to quality, innovation, a real-time and ubiquitous service. In this context, what is the challenge that academy faces? What is the effect of these new technologies on the universities mission? What are people's expectations about academy in this new era? This chapter tries to get answers to these questions and explain how these emerging technologies are converting universities to lead society transformation to the digital age. Under this new paradigm, there are only two roads: innovate or perish. As might be expected universities are embracing these technologies for innovating themselves.



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