scholarly journals Peningkatan Hasil Belajar Geografi Siswa Kelas XI IIS SMA 3 Enrekang dengan Menggunakan Metode Problem Based Learning

LaGeografia ◽  
2019 ◽  
Vol 17 (3) ◽  
pp. 190
Author(s):  
Amran Amran

This study aims to find out: Is problem based learning learning can improve student learning outcomes in class XI IIS 3 in the eye This research is classroom action research (PTK) by conducting analytical techniques, there are those that will be analyzed are pretest (midterm scores) as  the basic score then the final test results of the first cycle and second cycle and the activity data in the form of student activity sheets observed by the observer to find out the responses after the implementation of the problem based learming model.  Learning outcomes before using the problem based leaning learning model 72.28% experienced an increase after being applied in the first cycle of 72.57% and the second cycle 78.85% with an increase of 8.33%.  The results of observations of student activities in teaching and learning activities experienced changes in the first cycle 37.65% experienced changes in student learning activities in the second cycle 73.1% with the active category, this experienced improved attitude from the previous cycle.

Author(s):  
Moch Sukardjo ◽  
Lipur Sugiyanta

Web usability, if evaluation done correctly, can significantly improve the quality of the website. Website containing multimedia for education shoud apply user interfaces that are both easy to learn and easy to use. Multimedia has big role in changing the mindset of a person in learning. Using multimedia, learners get easy to obtain information, adjust information and empower information. Therefore, multimedia is utilized by teachers in developing learning techniques to improve student learning outcomes. For students with self-directed learning, multimedia provides the ease and completeness of the courses in such a way that students can complete the learning independently both at school and at home without the guidance of teachers. The learning independence takes place in how students choose, absorb information, and follow the evaluation quickly and efficiently. The 2013 Curriculum 2013 for Vocational High School (SMK) requires teachers to create engaging teaching and learning activities that students enjoy in the classroom (also called invitation learning environment). The creation of learning activity environment is still problem for most teachers. Various researches reveal that teaching and learning activities will be more effective and easy when assisted by visual tools. Using multimedia, learning material can be presented more attractively that help students understand the material easily. The opposite is found in the learning activity environment who only rely on ordinary lectures. Usability is a quality level of multimedia with easy to learn, easy to use and encourages users to use it. The website Multimedia Interactive Learning for Mathematics SMK Class X is targeted object. Usability website in Multimedia Interactive Learning for Mathematics SMK Class X is important indicators to measure effectiveness, efficiency, and student satisfaction to access the functionality of website. This usability measurement should be done carefully before the design is implemented thoroughly. The only way to get test with high quality results is to start testing at the beginning of the design process and continuously testing each of the next steps. This research performs usability testing on of website by using WAMMI criterion (Website Analysis and Measurement Inventory) and will be focused on how convenience using the website application. Components of Attractiveness, Controllability, Efficiency, Helpfulness, and Learnability are applied. The website in Multimedia Interactive Learning for Mathematics SMK Class X can be in accordance with the purpose to be accepted by student to improve student learning outcomes. The results show that WAMMI method show the usability value of Multimedia Mathematics SMK Class X is about from 70% to 90%.


2019 ◽  
Vol 7 (1) ◽  
pp. 94-108
Author(s):  
Nina Erlina

This research discusses the application of the SSCS type problem based learning model to improve student learning outcomes in class X1 AK1 SMKN 1 Sungailiat. The research method used in this study is PTK that is done with the type of search, solve, create, and share (SCSS) in the subject of Accounting material about closing journal. The findings show: 1) the SSCS type problem based learning model can improve student learning outcomes, this can be proven by comparing the test scores in each cycle. 2) this learning model is also able to overcome miss-matches, especially on social concepts that are abstract and require real evidence from real life to brought into the learning process. 3) obstacles encountered related to the application of this learning method namely: a) the teacher involved was not accustomed to using PBL learning models with this type of SSCS before,  so that it had a little difficulty in applying it. After several meetings, the teacher is accustomed to adapt in optimizing their use for learning activities of students in the classroom. b) students want the learning phase and the experiments they do are designed to be more interesting and interactive, and contain examples of real activities that are more related to the material discussed.


Author(s):  
Zubaidah Matondang

This study aims to determine whether the use of learning model Listening Team can improve student learning outcomes. This research is a classroom action research conducted at SD Negeri 101768 Lesson Year 2015/2016. Subject of this research is student of class III which amounted to 24 people. Technique of collecting data is done by test method and observation method. Effectiveness research indicators in this assessment include student activities during learning activities and students' learning completeness in a classical way. The results showed the effectiveness of student learning reviewed through learning mastery that is equal to 83.3%. Increase in review through the learning activities of students is 92%. Based on the details of the results of the above research, then learning to use learning model Listening Teams in third grade students SD N 101768 TP 2015/2016 can improve student learning activities and improving student learning outcomes in terms of mastery of student learning classically on money history materials in Social Studies subjects.


2021 ◽  
Vol 15 (1) ◽  
pp. 28-40
Author(s):  
Susi Alawiyah Alawiyah

This study aims to determine the effectiveness of the application of the recitation learning method on student learning outcomes at SMK Negeri 5 Tangerang Regency. The research method used is a classroom action research method. The population in this study was grade 12 SMK Negeri Tangerang Regency and the sample in this study was grade 12 TKJ1. The results of this study indicate that the recitation learning method is proven to be able to improve student learning outcomes, the percentage of student classical learning completeness increases from each cycle, namely cycle I of 42.31%, cycle II 80.38%, student learning activities in the first cycle have increased, namely cycle I of 63.46%, the second cycle was 73.90% and the teacher's ability in the teaching and learning process in the classroom also increased where in the first cycle it was in the sufficient category in the second cycle it was categorized as good..


Author(s):  
Partini Partini

<p>Abstract. The purpose of this study was to find out the application of the drill method in improving the results of volleyball under-passing learning of fifth grade students of Mlese 1 Elementary School in Klaten Regency, Semester I 2018/2019 Academic Year. The research subjects consisted of 18 students. The instrument used to measure the success of teacher and student activities in teaching and learning activities is by using an observation sheet, while measuring student learning outcomes is a cognitive, affective and psychomotor test. This<br />research was conducted in two cycles. The stages in this study follow the procedure of classroom action research, namely: (1) planning, (2) implementation of actions, (3) observations, and (4) reflection. From the results of the study concluded that the activities and learning outcomes of fifth grade students of SD Negeri 1 Mlese Gantiwarno District, Klaten Regency using the drill method showed maximum results, where in the first cycle the completeness level of teacher activities in carrying out learning activities only reached 72.72%<br />and increased in cycle II to 100%, for student learning completeness data 70% and experienced an increase in cycle II to 90%, this has exceeded standards based on minimum completeness criteria of 85%. While the learning outcomes of students in the first cycle only reached 66.67%, increasing in the second cycle to 94.44% or have reached the level of learning completeness set by the school which is 80%. Thus it can be concluded that the application of the drill method can improve the results of volleyball under-passing learning in grade V students of SD Negeri 1 Mlese Gantiwarno District, Klaten Regency, first semester of the school year 2018/2019.</p>


2019 ◽  
Vol 3 (6) ◽  
pp. 1366
Author(s):  
Teni Teni

This study aims to improve student learning outcomes of PAI through the Group Investigation learning model. This research is a classroom action research conducted at SDN 003 Tasik Juang. The subjects of this study were 30 people. The research will be carried out from August to September 2019. The research instrument used was an observation sheet and a test of learning outcomes. The results showed an increase in student learning activities and outcomes with a percentage of student activities in the first cycle of 57.5% with enough categories increased to 72.5% with a high category, student learning outcomes in the first cycle showed as many as 17 students or 56.7% who meet the KKM value set with an average learning outcome of 64.5 which is included in the category of being increased in the second cycle which shows as many as 24 students or 80% have met the KKM with an average of 75.3 which is included in the high category. Based on these results it can be concluded that the learning model of Group Investigation can improve the learning outcomes of PAI SDN 003 Tasik Juang students.


2019 ◽  
Vol 4 (1) ◽  
Author(s):  
Sarilila Utama

<p>This research is a classroom action research (CAR) aimed at improving student activity and learning outcomes through the application of contextual approaches to Listening Children Story  Learning. The subjects of this study were students of class VIII. B SMP 10 Depok in the academic year 2017/2018, amounting to 35 people. The object of this research is the preparation of student learning, student activities in learning, and student learning outcomes in the learning model applied. The results of this study indicate that the application of contextual learning in listening to children's story learning can improve student learning activities and outcome.<strong> </strong></p>


LaGeografia ◽  
2018 ◽  
Vol 17 (1) ◽  
pp. 16
Author(s):  
Baiatun Nisaa Nur

The results showed an increase in the geography learning outcomes of XI IPS 1 students at Makassar State High School 12 after the problem based learning model was applied with the following indications: 1) the learning value of the geography of students in which 71.34% experienced a learning model of learning problems improvement after applied problem based learning models in the first cycle of 73.81% including the medium category and the second cycle 79.01% including the high category, with an increase in the percentage of 6.58%, 2) the results of observations of student activities in teaching and learning activities experienced changes, at cycle I 46.7% experienced changes in student learning activities in the second cycle 59.4% with the active category. This means experiencing improved attitude from the previous cycle. It is recommended: 1) geography teachers should be creative in creating a classroom atmosphere so that students are not bored and comfortable in presenting material while learning and are more motivated in paying attention to what is taught, 2) it is best for the school to maximize facilities and infrastructure in schools, provide textbooks in library.


2020 ◽  
Vol 2 (1) ◽  
pp. 43
Author(s):  
Muhammad Juaini

AbstractOne of the problems of education in Indonesia is the low quality at every level and unit of education, mainly primary and secondary education. Based on observations made by researchers at SMAN 3 Selong, it was shown that the learning outcomes of Grade X MIPA-3 students obtained the lowest classical completeness, which was 37.5%, so that they had not yet achieved the classical completeness set, namely students who achieved KKM ≥ 85%. This is because teachers still use the conventional approach that is dominated by the lecture method. To overcome this, we need a learning approach that can improve student learning outcomes by connecting students' initial knowledge with the material being studied, where students are more active in the teaching and learning process. One approach that can overcome the above is the Teams Games Tournaments (TGT) cooperative learning model approach. This study aims to determine the application of the TGT type learning model in improving student learning activities and achievement on the trigonometric subject matter in class X MIPA-3 SMAN 3 Selong academic year 2019/2020 with 36 students. This type of research is Classroom Action Research consisting of planning, implementation, observation, evaluation, and reflection. The results of the study show that students are more active in the teaching and learning process, and there is an increase in mathematics learning achievement in class X MIPA-3 SMAN 3 Selong by applying a cooperative model type of TGT on trigonometric subject matter learning. This improvement in achievement can be seen from the increase in the percentage of students completeness in classical learning in the first cycle with classical completeness of 65.71%, the second cycle with classical completeness of 76.47%, and in the third cycle with classical completeness of 90.09%. Besides that, after implementing the TGT type cooperative model, student learning activities increase each cycle with active, active, and very active criteria. From the results of this study, it can be concluded that the application of the TGT type cooperative model in trigonometric subject matter learning can improve student learning activities and achievement Class X MIPA-3 SMAN 3 Selong in the academic year 2019/2020.  AbstrakSalah satu permasalahan pendidikan di Indonesia adalah rendahnya mutu pada setiap jenjang dan satuan pendidikan, khususnya pendidikan dasar dan menengah. Berdasarkan hasil pengamatan yang dilakukan peneliti di SMAN 3 Selong menunjukkan bahwa hasil belajar siswa kelas X MIPA-3 memperoleh ketuntasan klasikal yang paling rendah yaitu sebesar 37,5% sehingga belum mencapai ketuntasan klasikal yang ditetapkan yaitu siswa yang mencapai KKM ≥ 85%. Hal ini disebabkan karena guru masih menggunakan pendekatan konvensional yang di dominasi metode ceramah. Untuk mengatasinya, diperlukan suatu pendekatan pembelajaran yang mampu meningkatkan hasil belajar siswa dengan menghubungkan pengetahuan awal siswa dengan materi yang sedang dipelajari, dimana siswa lebih aktif dalam proses belajar mengajar. Salah satu pendekatan yang dapat mengatasi hal tersebut di atas adalah pendekatan model pembelajaran kooperatif tipe Teams Games Tournaments (TGT).Penelitian ini bertujuan untuk mengetahui penerapan model pembelajaran tipe TGT dalam meningkatkan aktivitas dan prestasi belajar siswa pada materi pokok trigonometri  di kelas X MIPA-3 SMAN 3 Selong tahun pelajaran 2019/2020 dengan jumlah siswa 36 orang. Jenis penelitian ini adalah Penelitian Tindakan Kelas yang terdiri dari perencanaan, pelaksanaan, observasi, evaluasi dan refleksi.Hasil penelitian menunjukkan bahwa siswa lebih aktif dalam proses belajar mengajar dan terjadi peningkatan prestasi belajar matematika siswa kelas X MIPA-3 SMAN 3 Selong dengan menerapkan model kooperatif tipe TGT pada pembelajaran materi pokok trigonometri. Peningkatan prestasi ini dilihat dari meningkatnya presentase ketuntasan belajar siswa secara klasikal pada siklus I dengan ketuntasan klasikal sebesar 65,71%, siklus II dengan ketuntasan klasikal sebesar 76,47% dan pada siklus III dengan ketuntasan klasikal sebesar 90,09%. Selain itu setelah mengimplementasikan dengan model kooperatif tipe TGT, aktivitas belajar siswa meningkat tiap siklusnya dengan kriteria aktif, aktif, dan sangat aktif.Dari hasil  penelitian ini dapat disimpulkan bahwa penerapan model kooperatif tipe TGT pada pembelajaran materi pokok trigonometri dapat meningkatkan aktivitas dan prestasi belajar siswa kelas X MIPA-3 SMAN 3 Selong tahun pelajaran 2019 / 2020.


2018 ◽  
Vol 1 (1) ◽  
pp. 12-20
Author(s):  
Bambang Winarto

The aim of this research is to improve students' learning mastery. This research uses qualitative and quantitative descriptive approach and this type of research is classroom action research. Methods of data collection using observation, test and documentation. The results obtained in this study is the result of student learning. This shows that in teaching and learning activities with contextual learning the students become very active. While student's learning completeness classically in cycle I reach 77,5% increase in cycle II to 90% so that only some student who have not finished their study. This suggests that STAD type cooperative learning can be considered as a learning model used by teachers. The conclusion that can be drawn from the data analysis and discussion is by applying STAD type cooperative learning can improve student learning outcomes. Based on the results of data analysis and discussion of the results of research on the application of STAD learning on student learning outcomes, it can be concluded the application of these methods can attract students to follow the teaching and learning activities to the end of the lesson with a pleasant learning environment that can lead to increased student learning outcomes. Keywords: Cooperative Learning, TYPE STAD, Learning Outcomes.


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