scholarly journals CREATIVE ECONOMY IN ECONOMIC DEVELOPMENT OF CROATIA

2019 ◽  
Vol 40 ◽  
pp. 21-37

Creative economy is one of the most propulsive sectors, which share in global economy as well as national ones continuously grows (Jones et al., 2016). Within the territory of 28 EU member states it participates with 4.5% of GDP and employs 3.8% of total workforce (https://ec.europa.eu/eurostat, 2017). Axis of creative economy development is made of cultural and creative industries that are generators of new technologies, innovation and media. This paper analyses cultural and creative industry in the Republic of Croatia, as well as their role in economic and social development of the country. Cultural and creative industry (CCI) are directed towards highly educated workforce of tertiary education, digital society and 4.0 Globalisation. People employed in CCI in the Republic of Croatia are at the EU average with 3.6% of total workforce (2017) and with 50% of employed with tertiary education (https://ec.europa.eu/eurostat, 2017). CCI are important in expressing identity of the people but they are also an engine of economic growth (HKKI, 2015).

2015 ◽  
Vol 21 (6) ◽  
pp. 855-868 ◽  
Author(s):  
Tomas KAČERAUSKAS

The article deals with issues of technologies in the environment of creative economy and creative society, mostly focusing on the following topics: 1) invasion of technologies, which is accompanied by technical illiteracy or simplification of intellection presupposed by a certain technique (e.g. computers); 2) new technologies emerge in the environment dominated by consumption in order to boost consumption; 3) political, media and communication technologies are intertwined to the extent that allows us to speak about the technologized society; 4) technologies are inseparable from creative activities: on the one hand, development of technologies needs creativity, on the other hand, every branch of creative industries needs certain technologies; 5) technologic development is conditioned by their syncretism, i.e. their ability to serve the art (technē) of life and creative intentions; 6) in the creative society, happiness does not depend on constantly upgraded (i.e. consumed) technologies but is rather possible in spite of them; 7) unlimitedness is the greatest limitation of global technologies: unconnected with any existential region, they billow in the wind of ever newer technologies.


2020 ◽  
Vol 74 ◽  
pp. 03009
Author(s):  
Daniela Rybarova

The global economy is understood as an economy of information, knowledge, creativity, networks and services. The creation of value in the economy is involved in the economic, social and cognitive mechanisms. The economic mechanism emphasizes the processes of cooperation and production, the social mechanism, in turn, communication and marketing techniques, the cognitive mechanism is based on human imagination and interpretation. Under the cognitive mechanism is meant creativity, the ability to bring new motive, ideas. Cognitive mechanisms are in value creation process complementary to economic and social mechanisms and they are capable of producing value separately. One of the approaches to measuring creativity is to define and analyse creative industries. The creative industries are industries in which “combine and overlap the fields of art, culture, business and technology. They create a cycle of creation, production and distribution, using their intellectual capital as primary capital [1]. The contribution of the creative industry lies in its cross-sectoral dimension with minimal territorial constraints. The article will focus on the definition of creative industries and the analysis of creative industries in the Slovakia. The method used was the analysis of trends in the form of percentage year-on-year change. The creative industry is the sensitive on the state and development of the economy in Slovakia.


2015 ◽  
Vol 9 (5) ◽  
pp. 158-172
Author(s):  
Светлана Казакова ◽  
Svetlana Kazakova ◽  
Татьяна Кривошеева ◽  
Tatiana Krivosheeva

Currently, is much spoken about the transition from the industrial era to the intellectual, in particular, about the development of the creative economy, which is based on intellectual activities, generation new knowledge, design thinking, creative imagination and creativity. Creative potential is becoming a major production resource. And creative class, people who are able to be creative and to generate something new that attracts attention, is a key element of this kind of economy. The ability to enter the market with the results of creativity brings to birth the effect of the creative industry - generation of communities of creative enterprises and industries that shape creative cluster. The definitions of the term «cluster» for a detailed consideration of the concept of «creative cluster» are generalized in the article. Special attention is paid to creative industries as a phenomenon of modernity and as part of a creative cluster. The article presents the characteristic of the conceptual accommodation facilities, among which design-, art- and boutique hotels are allocated, as well as their role in a creative cluster as an element bearing creative burden is defined.


2019 ◽  
Vol 2 (1) ◽  
pp. 8-14
Author(s):  
Nugroho Dwi Saputro ◽  
Setyoningsih Wibowo ◽  
Mochamad Fadjar Darmaputra

The commerce department in indonesia has been formulating indonesia economic development plan creative explain about the evolution of the year 2025 creative economy, The shift from agriculture to the industrial era and the era of information and now entering the era of economic globalization. The development of industries create a pattern of work the production and distribution of cheap and more efficient. Fashion industry is one of the creative economy development Creative economy in many countries today encourage the people. Fashion or mode of itself is the activity associated with the design, the production of, consultation and the distribution of the product of fashion .Producers fashion industry composed of fashion clothing and accessories, fashion industry bag manufacturers, shoes and accessories. In clothes creation, the trend of being important aspect .Designers indonesia today still follow the trend of europe are affected by the type of the season. Decision-making on the basis of the data and accurate information will result in a decision to fashion trend clasification on creative industries can be done by adopting the approach of data mining. According to Tan Pang-Ning data mining is a process that done automatically to find information that is useful in a repository big data.


2020 ◽  
Vol 83 ◽  
pp. 01007
Author(s):  
Jana Centárová

Creativity is a fundamental manifestation of human existence and is present in every human being in different forms. The creative economy is a natural environment for innovative ideas, development and exploitation of creative potential. Over the last two decades, it has been observed that creativity is gradually becoming a driving force for economies, and as a result the importance of creative industries is also increasing. The creative industry is increasingly becoming part of EU documents and policies. The governments of the creative countries gradually introduced the concept of the creative industry, the creative class and the creative city and their importance. The creative industry refers to those parts of the economy that create economic value on the basis of individual creative input or artistic talent. It is a sector based on the exploitation of intellectual property. The aim of this work is to briefly map the concept of creative economy and its measurement in the work of foreign and Slovak authors and describe the possible potential of this industry.


2016 ◽  
Vol 18 (2) ◽  
pp. 33 ◽  
Author(s):  
Iwan Hermawan ◽  
VS Tripriyo PS

<em>One of national creative industry roadmap key aspect is the character capability of businessmen. This research aims to empirically define the factors forming the entrepreneurial capabilities of creative industries and its impact on business performance. Art and creative technology industries in three cities in Indonesia, including Denpasar, Jogjakarta and Surakarta are used as samples. The factor analysis is employed to define the presence of three factors-which forming capabilities of national entrepreneurial creative industries, including: (1) internal management-risk management, (2) independence and anti-plagiarism design, and (3) the unique design and renewable idea. The statistic test finds the significant influence of entrepreneurial capabilities of creative industries on business performance. While internal management-risk management is the dominant factor contributing the business performance. Some other findings are national entrepreneurs have understood that the concept, idea, and knowledge were the main capital to accelerate the national creative economy. The entrepreneurs also understand the importance of self-reliance and anti-plagiarism design. But on the other hand, the majority of them have dominant of the external locus of control.</em>


2021 ◽  
Vol 1 (1) ◽  
pp. 21-30
Author(s):  
Ferdiansyah Ferdiansyah ◽  
Ilham Ilham ◽  
Dian Puteri Nurbaity

The creative economy industry is currently starting to develop rapidly in some cities in Indonesia, including Kendari City. Although relatively young, the development of the creative economy in Kendari City is supported by the increasing enthusiasm of young people in this industry. Therefore, to support the interests and talents of the people of Kendari City, especially young people, this study aims to create a place in the form of a Creativity Center Building with the theme of Expressionism. This theme is considered in accordance with the existing conditions in this city which can describe the expression of building users which is reflected in the appearance and interior of the building. This research uses qualitative descriptive and quantitative methods. Based on the analysis of location and site determination, this building is planned to be built in Kadia District with a total area of ​​± 4.34 Ha. The design of the facade /in this building is taken from the form of Kalosara which is a symbol of unity and peace from the Tolaki Tribe, as well as from the logo of the Creative Economy Agency. This form is the result of a study of the theme of Expressionism Architecture. The results of the planning of this building are expected to be a reference for the government in creating a place that can support the economy, especially in the creative industry of Kendari City.


Author(s):  
Phan The Cong

Creative industries have been seen to become increasingly important to economic well-being, with proponents suggesting that "human creativity is the ultimate economic resource," and that “the industries of the twenty-first century will depend increasingly on the generation of knowledge through creativity and innovation.” The term creative industries, refers to a range of economic activities which are concerned with the generation or exploitation of knowledge and information. Development of creative industries will contribute to the awareness and protection of intellectual property rights and copyrights in the creative industry, in order to meet the WTO’s requirements on intellectual property rights. Government support for creative industries will help create a healthy competitive environment for businesses in the industry. It is important for Vietnam’s businesses to select a proper orientation and gain a suitable position in the global creative economy. The creative service sectors of great strength in Vietnam, which are also in need of investment are: design, art, education, tourism, performing arts, fashion, handicraft, culture, foods, and others. Additionally, empirical investigations in the present study reveal that creative industry indicators have a positive and significant influence on the economy and financial sectors. This study’s findings are highly recommended to government officials, economists, and anyone else working to make strategic decisions to achieve better economic results.


Author(s):  
Laura Gabriela Istudor

Abstract Creative economy is a rather new concept that started developing during the last decade, being currently applied to a variety of activities and professions. It has become an important sector of the global economy, being sustained and promoted by the European Union, especially in the context of an innovative and knowledge-based society. Within this new type of economy, creativity, innovation and knowledge management are essential factors that lead to a smart, sustainable and inclusive development in regard to the creation of new jobs and to the social inclusion requirements. According to John Howkins (2001), the creative industries / sectors include art, research, advertising, movies, theatre, software, with the possibility of the concept of creative economy to be extended to other non-artistic and IT related fields, where improvements are expected to arise through innovation and creativity. The Global Creativity Index (GCI) and the European Innovation Scoreboard (EIS), are two benchmarking tools that measure the creativity and innovation degree of the countries in the European Union, placing Romania within the last positions, especially with respect to intellectual property rights and entrepreneurship. The research methodology consists of both qualitative and quantitative methods, while the research questions to be answered are What is the degree of innovation in Romania compared to other states? What can be done in order to increase the level of innovation in Romania? In this viewpoint, the paper analyzes the development of the creative industries / sectors in Romania, in the context of creative economy and innovation. The objective of the paper is to analyze the extent to which the concept of creative economy can be promoted and implemented in Romania, given its increasing importance at the international level, with countries such as the United Kingdom that already adopted strategies to sustain this kind of economy in the past years. In order to reach the above mentioned objective, the paper has been structured by starting with a brief literature review on the topic, followed by some best practice examples in order to have an overview of the international trends in the field. It includes as well the main challenges for the implementation of the concept of creative economy in Romania, accompanied by a set of conclusions and recommendations.


Author(s):  
MARIANA BIANCHINI GALUK ◽  
AURORA CARNEIRO ZEN ◽  
BRUNO ANICET BITTENCOURT ◽  
GUILHERME MATTOS ◽  
DANIELA CALLEGARO DE MENEZES

ABSTRACT Purpose: Research about how creative economy grew considerably in last years, mainly by the increase of representation that this sector has in the global economy. It is believed that creative economy's organizations have some characteristics that differentiate them for the traditional areas where creativity is relevant in the innovation process. Thus, this paper aims to analyse the process of innovation in the creative economy organizations. Originality/gap/relevance/implications: Due to still early literature in the Brazilian context, we expect to contribute to it in the business studies field. Key methodological aspects: We conducted an exploratory qualitative research study on four micro enterprises that are part of the creative industries. The theoretical approach was about innovation in creative organizations, so as it was possible to realize an analysis of innovation in the investigated business from three categories identified in the literature: organization, technology options and customers. Summary of key results: It was found that these organizations have some characteristics that differ from traditional sectors of the economy, both in the type of innovation and in the way the innovation process is managed. However, it is questionable whether the flexibility that both aids in the flow of ideas and information would be a reality in larger companies. Key considerations/conclusions: As contributions, this article raised a reflection on creativity and innovation in this segment and also on innovation in creative microenterprises.


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