scholarly journals Pengaruh Penggunaan Metode Buzz Grup terhadap Peningkatan Hasil Belajar Siswa Kelas IV Mata Pelajaran Matematika

IBTIDA' ◽  
2021 ◽  
Vol 2 (2) ◽  
pp. 12-22
Author(s):  
Nida Mauizdati ◽  
Rofiatun Nisa' ◽  
Isti Nurkholipah

This study aims to determine the effect of using the buzz group method on improving the learning outcomes of fourth grade students in mathematics. This buzz group method aims to train students in discussing, exchanging opinions with their friends, growing self-confidence, and making learning active and fun, so that it can affect student learning outcomes. This research method uses an experimental method consisting of an experimental class and a control class. The experimental class received the buzz group method and the control class did not receive the buzz group method in learning. The instrument in this study was to use a test in the form of questions. From the data collection that has been obtained, the calculation results obtained the average value of the experimental class is 60, while the control class has an average value of 45.67. Based on the results of observations that have been made, it shows that the buzz group method has good criteria for use in the learning process activities, this is evidenced by the persentage value of the observer I 90%, observer II 77,5%, Besides that it also proven based on the result of research by testing the hypothesis using the t test on the data analysis that has been carried out the results t_count = 2.624 t_table = 2.05 with a significance level of 5%, and observer III 77,5%.  then H_1 is accepted, meaning that there is a difference between the scores of students' mathematics learning outcomes in the experimental class and the control class. It means that one of the factors that affect the improvement of student learning outcomes is the teacher’s skills in managing the class, one of which is by using interesting learning methods such as the buzz group method

2017 ◽  
Vol 5 (3) ◽  
pp. 411
Author(s):  
Elvi Zahara

The background of this research is the lack of students' mathematics learning outcomes. Thelow yield caused by the learning of mathematics teaching is so very boring, monotonous,stressful and meaningless. Departing from the problems that occur in the field, especially ingrade IV SDN 002 Bagan Besar then there needs to be a strategy that can provide learningmathematics is expected to show active learning, creative, effective and fun. This research istindaan class (PTK), instrument collecting data observation and test learning outcomes. Theresults obtained: Increased activity of the students from the first cycle to the second cycle arevery significant. The increase in active learning, creative, and fun efekif the students alsofollowed by an increase in student learning outcomes. This is evidenced by the increase in thelearning outcomes of the first cycle to the second cycle. Namely, from the average value of 88,27 (cycle I) increased to an average value of 97, 59 (cycle II).


2019 ◽  
Vol 4 (2) ◽  
pp. 196-201
Author(s):  
Winmery Lasma Habeahan

Abstract. The purpose of this study was to determine whether using the TPS learning model by using LKS can improve student learning outcomes in the material system linear equation two variable in class X Senior High Public School 2 of Pematangsiantar. The type of research used is classroom action research with 2 cycles. Subjects of class X-IPA 7. On the implementation of the first cycle of action, the result of the analysis of tests of students at the moderate (≥ 65) category in a classical manner were still not achived because only 52.78% of students were completed, with a grade average 65.00. After the implementation of the second cycle of action, the learning outcomes of students in the medium minimum category (≥ 65) have been achived classically, namely 86.11% with an average value 73.75. The increase in students’ mathematics learning outcomes from cycle I to cycle II was 21.11%. Based on the result of the above research it can be concluded that the application of the TPS learning model using LKS can improve student learning outcomes.Keywords: Laerning Outcomes, Think Pair Square (TPS), LKS


Author(s):  
Ali Rachmad Hasibuan

This study aims to Improve Student Learning Outcomes in Triangular Material and Quadrilateral Class IV 200503 Public Elementary School Education with 30 students. The findings of this study are as follows: (1) The average value of students' mathematics learning in Triangular and Quadrilateral material before the Learning Learning Cycle model is applied in Class IV 200503 Public Elementary School Education is 30%. Based on the average value, it can be said that the student learning outcomes before the application of the Learning Cycle learning model in class IV SD Negeri 200503 Pijorkoling is relatively low. After the Learning Cycle learning model was applied in the material Triangle and Quadrilateral, the percentage value of student learning completeness is 60% at the end of the cycle I.  At the end of the second cycle the average class value with the percentage of student mastery 93.33%, (2) Application of learning models Learning Cycle on Triangle and Quadrilateral methods can attract students' attention, (3) there is an increase in student learning outcomes after the application of Learning Cycle learning models in Triangle and Quadrangular material in class IV 200503 Public Elementary School, therefore learning Learning Cycle models can improve learning outcomes Specifically Mathematics in Triangle and Quadrilateral Material of students in Class IV SD Negeri 200503 Education.


2019 ◽  
Vol 4 (1) ◽  
pp. 55
Author(s):  
Nurdasmi Nurdasmi

<p><em>Implementation of learning through Jigsaw type cooperative learning is by steps: dividing students into groups consisting of 4-6 people each group called the original group. Each origin group member is given a different topic. Every original group member who gets the same topic joins a group called the expert group. In expert groups, students discuss topics to be discussed according to the instructions of the Student Worksheet (LKS). After the discussion, each member of the expert group rejoined the original group to explain the topic discussed in the expert group. From the results of research that researchers have done, it appears that student learning outcomes have improved. The average value of students on a base score of 5.06, the actions are taken in the first cycle increased with an average of 6.9. Then the action is held again in cycle II, with an average student score reaching 8.3. From the results of this study, it can be concluded that through Jigsaw cooperative learning can improve student mathematics learning outcomes in class V UPT SDN 22 Tanah Bayang District. Therefore, it is suggested that teachers can carry out the learning process through Jigsaw cooperative learning with the aim of being able to improve student learning outcomes and interests.</em><em></em></p>


2018 ◽  
Vol 2 (2) ◽  
pp. 108-115
Author(s):  
Depi Adela Sari ◽  
Chika Rahayu ◽  
Indah Widyaningrum

This service uses the Pretest Posttest Design design. The purpose of this service is to determine the effect of contextual teaching and learning (CTL) learning models on student learning outcomes on cube material with the context of tofu in grade VIII? Data collection uses documentation and test methods. The data is processed using the t test statistical test. Based on data analysis, the average value of experimental class students is 83.90 and control class 73.11. From the average value obtained by students, it can be seen that mathematics learning using contextual teaching and learning (CTL) learning models with context knows that it has a positive effect on student learning outcomes on cube material


2018 ◽  
Vol 1 (1) ◽  
pp. 271
Author(s):  
Lilis Retno Sundari ◽  
Suroso Suroso ◽  
Yustinus Yustinus

Abstrak:: Penelitian ini bertujuan 1)mengembangkan multimedia interaktif menggunakan Adobe Flash CS3 Profesional untuk meningkatkan hasil belajar IPS Kelas 4 SD. 2) pengembangan multimedia interaktif menggunakan Adobe Flash CS3 Profesional dapat meningkatkan hasil belajar IPS Kelas 4 SD. Penelitian ini menggunakan jenis penelitian pengembangan dengan Model pengembangan ASSURE. Hasil validasi pakar materi 70% (tinggi) dan validasi pakar media 92% (sanggat tinggi). Kemudian Rata-rata nilai tahun 2017 dan tahun 2018 mengalami kenaikan  74 menjadi 81. Hasil uji T diperoleh taraf signifikansi α 0,017. Berdasarkan perolehan hasil belajar siswa setelah menggunakan multimedia interaktif lebih tinggi dari sebelum menggunakan multimedia interaktif. Abstrak:: This study aims to 1) develop interactive multimedia using Adobe Flash CS3 Professional to improve learning outcomes IPS Class 4 SD. 2) development of interactive multimedia using Adobe Flash CS3 Professional can improve learning result of IPS Class 4 SD. This study uses a type of development research with ASSURE development model. Expert material 70% (high) material validation and media experts validation 92% (high conformity). Then the average value of 2017 and 2018 increased 74 to 81. T test results obtained significance level α 0.017. Based on the acquisition of student learning outcomes after using interactive multimedia is higher than before using interactive multimedia.


Author(s):  
Vivi Oktavia ◽  
Hanesman Hanesman

This study aims to determine the effect of the use of jobsheets on student learning outcomes in the workshop workshops and technical drawing of class X Audio Video Engineering. This type of research is quasi-experimental (quasi experiment). The subjects of this study were students of class X TAV of SMK Negeri 1 Koto XI Tarusan who in the 2018/2019 school year consisted of 34 students. Data collection in this study using the results of posttest in the form of objective questions as many as 30 items that have been tested for validity, reliability, index of difficulty and power difference questions. Data that has been obtained is analyzed using two different test averages (t test). From the results of the study obtained the value of the experimental class average of 84.94 and the average value of the control class 75.26. With the analysis of t test, it is obtained tcount = 6.131 which is smaller than t table = 2.037 at the significance level of 0.05. Thus it can be concluded that the use of jobsheet has a significant influence on improving student learning outcomes in the workshop workshops and technical models of class X TAV at SMK Negeri 1 Koto XI TarusanKeywords: jobsheet, workshop work and engineering drawings, Improving Learning Outcomes.


2017 ◽  
Vol 1 (2) ◽  
pp. 159-164
Author(s):  
Molani Paulina Hasibuan ◽  
Ramlan Silaban

Abstrak. Penelitian ini bertujuan menganalisis kualitas buku ajar kimia di SMA/MA Kelas XI Semester 1 yang dihasilkan dalam penelitian ini sehingga memenuhi standar kualitas seperti yang dipersyaratkan oleh BSNP dan sesuai dengan kurikulum 2013. Populasi dari penelitian ini adalah guru-guru kimia  di SMA/MA yang ada di Kota Medan, Propinsi Sumatera Utara. Sampel penelitian diambil secara purposive. Pendekatan yang digunakan untuk mencapai tujuan yang telah dirumuskan adalah penelitian deskriptif kualitatif dan kuantitatif. Data berupa penilaian kualitas buku diperoleh dari angket yang diberikan pada responden yaitu guru-guru kimia SMA/MA di Kota Medan. Teknik analisis data menggunakan independent sample t-test dengan SPSS 20 for windows pada taraf signifikansi α = 0,05. Hasil penelitian menunjukkan bahwa model pembelajaran kooperatif berbasis masalah dapat meningkatkan hasil belajar siswa. Hal ini ditunjukkan dari hasil penelitian yang menunjukkan rata-rata nilai hasil belajar siswa dengan model pembelajaran kooperatif berbasis masalah lebih tinggi dibandingkan rata-rata nilai hasil belajar siswa dengan model pembelajaran kooperatif. Kata Kunci: buku ajar, kurikulum 2013  Abstract. This study aims to analyze the quality of chemistry textbooks in SMA/MA Class XI Semester 1 which is produced in this research so as to meet the quality standards as required by BSNP and in accordance with the curriculum 2013. The population of this research is chemistry teachers in SMA/MA is in the city of Medan, North Sumatra Province. The sample was taken purposively. The approach used to achieve the objectives that have been formulated is qualitative and quantitative descriptive research. Data in the form of book quality assessment obtained from questionnaires given to respondents ie high school chemistry teachers MA in Medan City. Data analysis technique using independent sample t-test with SPSS 20 for windows at significance level α=0,05. The results showed that the problem-based cooperative learning model can improve student learning outcomes. This is shown from the results of research that shows the average value of student learning outcomes with model-based cooperative learning is higher than the average value of student learning outcomes with cooperative learning model.Keyword: textbooks, curriculum 2013


Author(s):  
Dwi Haryani

<p><em>This research was carried out with the aim of improving student learning outcomes for class IV mathematics at SDN Baros 04 with a factorization table prop on the material to determine the KPK and FPB. This type of research is classroom action research (CAR). The subjects were class IV students, totaling 20 students. This CAR design includes planning, implementation, observation (evaluation), and reflection. Data collection techniques using observation and tests. Data analysis used quantitative descriptive statistics. The results showed an increase in learning outcomes in each cycle. During the pre-cycle the average value of 59.50 with the percentage of completeness (30%) increased during the first cycle to 67.75 the percentage of completeness (60%) and increased again in the second cycle with an average value of 80.50 the percentage of completeness (90%). Thus, it can be concluded that the use of factorization table props on the material to determine GCF and KPK can improve student learning outcomes.</em></p>


2019 ◽  
Vol 3 (1) ◽  
pp. 40
Author(s):  
Ekka Kurniasari ◽  
Henny Dewi Koeswanti ◽  
Elvira Hoesein Radia

Abstrak: Permbelajaran Make A Match berbantuan media konkret terhadap hasil belajar matematika siswa kelas 4 SD Negeri 1 Jipang. Jenis penelitian yang digunakan adalah penelitian tindakan kelas dengan 4 tahap yaitu perencanaan, pelaksanaan, pengamatan dan refleksi Data penelitian diperoleh melalui observasi, dan tes. Data hasil observasi aktivitas guru dan siswa dianalisis dalam ketuntasan belajar secara individu dan klasikal kemudian dijabarkan secara deskriptif. Hasil penelitian menunjukan adanya peningkatan persentase hasil belajar siswa pada siklus I dan siklus II. Hasil belajar yang diperoleh siswa kelas 4, hal ini ditunjukan dengan hasil belajar siswa pada evaluasi mengacu pada kriteria keberhasilan yang sudah ditentukan 65. Nilai rata-rata ketuntasan belajar siswa secara klasikal mengalami peningkatan sebesar 89,39% pada matapelajaran Matematika, dengan rincian pra siklus ketuntasan 42,86% dari 8 siswa yang mencapai keberhasilan dengan rata-rata 57,7, siklus I menjadi 73,43% dari 19 siswa yang mencapai keberhasilan dengan rata-rata 70,42 dan menjadi 89,39% pada siklus II dari 21 siswa yang mencapai ketuntasan belajar dengan rata-rata 80,64. Berdasarkan hasil yang diperoleh dapat disimpulkan bahwa pembelajaran dengan menggunakan model Make A Match berbantuan media konkret dapat meningkatkan hasil belajar siswa kelas 4 SD Negeri 1 Jipang. Abstract: Make A Match method assisted by concrete media on mathematics learning outcomes of 4th grade students at SD Negeri 1 Jipang. The type of the research is used classroom action research which consist of 2 cycles. Each cycle in this reserch pass through 4 stages which are planning, implementation, observation and reflection. The subjects of this study were all students in grade 4. Research data was collected through observation, and tests. The observation data of the teacher and students activities were analyzed in completeness of individual and classical learning and then described descriptively. The results showed an increase in the percentage of student learning outcomes in the first cycle and second cycle learning outcomes by grade 4 students, this is indicated by student learning outcomes on evaluation refers to the success criteria that have been determined 65. The average value of student learning completeness in the classical experience increases by 89.39% in Mathematics subjects, with pre-cycle details completeness of 42.86% of the 8 students who achieved success with average of 57.7, cycle I became 73.43% of 19 students who achieved success with average of 70.42 become 89.39% in cycle II, from 21 students who achieved mastery learning with an average of 80.64. Based on the results obtained, it can be concluded that learning using the Make A Match method assisted by concrete media can improve the learning outcomes of 4th grade students of SD Negeri 1 Jipang.


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