Hand Held 3D Scanning for Cultural Heritage

Author(s):  
Dario Allegra ◽  
Giovanni Gallo ◽  
Laura Inzerillo ◽  
Marcella Lombardo ◽  
Filippo L. M. Milotta ◽  
...  

In the last years 3D scanning has become an important resource in many fields, in particular it has played a key role in study and preservation of Cultural Heritage. Moreover today, thanks to the miniaturization of electronic components, it has been possible produce a new category of 3D scanners, also known as handheld scanners. Handheld scanners combine a relatively low cost with the advantage of the portability. The aim of this chapter is two-fold: first, a survey about the most recent 3D handheld scanners is presented. As second, a study about the possibility to employ the handheld scanners in the field of Cultural Heritage is conducted. In this investigation, a doorway of the Benedictine Monastery of Catania, has been used as study case for a comparison between stationary Time of Flight scanner, photogrammetry-based 3D reconstruction and handheld scanning. The study is completed by an evaluation of the meshes quality obtained with the three different kinds of technology and a 3D modeling reproduction of the case-study doorway.

Author(s):  
A. Cardaci ◽  
A. Versaci ◽  
P. Azzola

Abstract. The creation of three-dimensional models for the cataloguing and documentation of cultural heritage is today an emerging need in the cultural sphere and, above all, for museums. The cultural heritage is still catalogued and documented based on descriptive files assorted of photographic images which, however, fail to outline its spatial richness, possible only through the use of 3D artefacts. The essay aims to propose a methodology of digitalization by low-cost and easy-to-use systems, to be employed even by non-expert survey and photogrammetry’s operators. The case study of the statue of San Nicola da Tolentino, preserved at the Sant’Agostino complex in Bergamo, offered the possibility of a comparison between 3D models acquired with different digitalization tools (professional/action/amateur cameras and smartphone) and processed by several image-based 3D Reconstruction software and methods.


2020 ◽  
Vol 10 (1) ◽  
pp. 27-30
Author(s):  
G.V. Herman ◽  
T. Caciora ◽  
Dorina Camelia Ilies ◽  
A. Ilies ◽  
Anca Deac ◽  
...  

AbstractRomania, due to its historical background, has many vestigial belongings to the cultural heritage, out of which the most noticeable (by number, age, architecture, symbolism and representation) are the wooden churches. Under these circumstances the role of the current study is to emphasize certain practical aspects (focused on the need to assess, preserve, restore and valorize) regarding the use of modern technology based on photogrammetry and 3D scanning. The case study was represented by the “Saint Martyrs Constantin Brȃncoveanu and His Sons” wooden church from Oradea Municipality, Bihor County, Romania; the edifice being included on the list of historical monuments ever since 2010. The final goal being to create 3D models for both the exterior and interior of the monument for research, restoration in case of need, sharing for education, entertainment, tourism purposes etc.


2021 ◽  
Vol 9 (1) ◽  
Author(s):  
Jerzy Montusiewicz ◽  
Marek Miłosz ◽  
Jacek Kęsik ◽  
Kamil Żyła

AbstractHistorical costumes are part of cultural heritage. Unlike architectural monuments, they are very fragile, which exacerbates the problems of their protection and popularisation. A big help in this can be the digitisation of their appearance, preferably using modern techniques of three-dimensional representation (3D). The article presents the results of the search for examples and methodologies of implementing 3D scanning of exhibited historical clothes as well as the attendant problems. From a review of scientific literature it turns out that so far practically no one in the world has made any methodical attempts at scanning historical clothes using structured-light 3D scanners (SLS) and developing an appropriate methodology. The vast majority of methods for creating 3D models of clothes used photogrammetry and 3D modelling software. Therefore, an innovative approach was proposed to the problem of creating 3D models of exhibited historical clothes through their digitalisation by means of a 3D scanner using structural light technology. A proposal for the methodology of this process and concrete examples of its implementation and results are presented. The problems related to the scanning of 3D historical clothes are also described, as well as a proposal how to solve them or minimise their impact. The implementation of the methodology is presented on the example of scanning elements of the Emir of Bukhara's costume (Uzbekistan) from the end of the nineteenth century, consisting of the gown, turban and shoes. Moreover, the way of using 3D models and information technologies to popularise cultural heritage in the space of digital resources is also discussed.


Author(s):  
C. Altuntas

Abstract. This study aims to introduce triangulation and ToF measurement techniques used in three-dimensional modelling of cultural heritages. These measurement techniques are traditional photogrammetry, SfM approach, laser scanning and time-of-flight camera. The computer based approach to photogrammetric measurement that is named SfM creates dense point cloud data in a short time. It is low-cost and very easy to application. However traditional photogrammetry needs a huge effort for creating 3D wire-frame model. On the other hand active measurement techniques such as terrestrial laser scanner and time-of-flight camera have also been used in three-dimensional modelling for more than twenty years. Each one has specific accuracy and measurement effectiveness. The large or small structures have different characters, and require proper measurement configurations. In this study, after these methods are introduced, their superior and weak properties in cultural heritage modelling to make high accuracy, high density and labour and cost effective measurement.


Author(s):  
A. Federman ◽  
M. Santana Quintero ◽  
S. Kretz ◽  
J. Gregg ◽  
M. Lengies ◽  
...  

The increasing commercialization of unmanned aerial vehicles (UAVs) has opened the possibility of performing low-cost aerial image acquisition for the documentation of cultural heritage sites through UAV photogrammetry. The flying of UAVs in Canada is regulated through Transport Canada and requires a Special Flight Operations Certificate (SFOC) in order to fly. Various image acquisition techniques have been explored in this review, as well as well software used to register the data. A general workflow procedure has been formulated based off of the literature reviewed. A case study example of using UAV photogrammetry at Prince of Wales Fort is discussed, specifically in relation to the data acquisition and processing. Some gaps in the literature reviewed highlight the need for streamlining the SFOC application process, and incorporating UAVs into cultural heritage documentation courses.


Author(s):  
M. Canciani ◽  
E. Conigliaro ◽  
M. Del Grasso ◽  
P. Papalini ◽  
M. Saccone

The development of close-range photogrammetry has produced a lot of new possibility to study cultural heritage. 3D data acquired with conventional and low cost cameras can be used to document, investigate the full appearance, materials and conservation status, to help the restoration process and identify intervention priorities. At the same time, with 3D survey a lot of three-dimensional data are collected and analyzed by researchers, but there are a very few possibility of 3D output. The augmented reality is one of this possible output with a very low cost technology but a very interesting result. Using simple mobile technology (for iPad and Android Tablets) and shareware software (in the case presented “Augment”) it is possible to share and visualize a large number of 3D models with your own device. The case study presented is a part of an architecture graduate thesis, made in Rome at Department of Architecture of Roma Tre University. We have developed a photogrammetric survey to study the Aurelian Wall at Castra Praetoria in Rome. The surveys of 8000 square meters of surface have allowed to identify stratigraphy and construction phases of a complex portion of Aurelian Wall, specially about the Northern door of Castra. During this study, the data coming out of 3D survey (photogrammetric and topographic), are stored and used to create a reverse 3D model, or virtual reconstruction, of the Northern door of Castra. This virtual reconstruction shows the door in the Tiberian period, nowadays it's totally hidden by a curtain wall but, little and significative architectural details allow to know its original feature. The 3D model of the ancient walls has been mapped with the exact type of bricks and mortar, oriented and scaled according to the existing one to use augmented reality. Finally, two kind of application have been developed, one on site, were you can see superimposed the virtual reconstruction on the existing walls using the image recognition. On the other hand, to show the results also during the graduation day, the same application has been created in off-site condition using a poster.


Author(s):  
Y. C. Lu ◽  
T. Y. Shih ◽  
Y. N. Yen

Digital archiving technology for conserving cultural heritage is an important subject nowadays. The Taiwanese Ministry of Culture continues to try to converge the concept and technology of conservation towards international conventions. However, the products from these different technologies are not yet integrated due to the lack of research and development in this field. There is currently no effective schema in HBIM for Taiwanese cultural heritage. The aim of this research is to establish an HBIM schema for Chinese built heritage in Taiwan. The proposed method starts from the perspective of the components of built heritage buildings, up to the investigation of the important properties of the components through important international charters and Taiwanese laws of cultural heritage conservation. Afterwards, object-oriented class diagram and ontology from the scale of components were defined to clarify the concept and increase the interoperability. A historical database was then established for the historical information of components and to bring it into the concept of BIM in order to build a 3D model of heritage objects which can be used for visualization. An integration platform was developed for the users to browse and manipulate the database and 3D model simultaneously. In addition, this research also evaluated the feasibility of this method using the study case at the Huangxi academy located in Taiwan. The conclusion showed that class diagram could help the establishment of database and even its application for different Chinese built heritage objects. The establishment of ontology helped to convey knowledge and increase interoperability. In comparison to traditional documentation methods, the querying result of the platform was more accurate and less prone to human error.


Author(s):  
A. Scianna ◽  
G. F. Gaglio ◽  
M. La Guardia

Abstract. The case study, faced in this paper, arises in the context of Interreg Italia-Malta European project named I-Access, dedicated to the improvement of accessibility to Cultural Heritage (CH). Accessibility considered not only as the demolition of physical architectural barriers, but also as the possibility of fruition of CH through technological tools that can increase its perception and knowledge. Last achievements in photogrammetry and terrestrial laser scanner (TLS) technology offered new methods of data acquisition in the field of CH, giving the possibility of monitoring and processing big data, in the form of point clouds. Ever in this field, reverse engineering techniques and computer graphics are even more used for involving visitors to discover CH, with navigation into 3D reconstructions, empowering the real visualization adding further 3D information through the Augmented Reality (AR). At the same time, recent advances on rapid prototyping technologies grant the automated 3D printing of scaled 3D model reconstructions of real CH elements allowing the tactile fruition of visitors that suffer from visual defects and the connection with 3D AR visualizations. The presented work shows how these technologies could revive an historical square, the Piazza Garraffo in Palermo (Italy), with the virtual insertion of its baroque fountain, originally placed there. The final products of this work are an indoor and an outdoor AR mobile application, that allow the visualization of the historical original asset of the square. This study case shows how the mixing of AR and the rapid prototyping technologies could be useful for the improvement of the fruition of CH. This work could be considered a multidisciplinary experimentation, where different technologies, today still in development, contribute to the same goal aimed at improving the accessibility of the monument for enhancing the fruition of CH.


Author(s):  
Paola Casu ◽  
Claudia Pisu

During the past years there has been the birth of significant projects about digitization and virtual preservation of cultural heritage. Such panorama offers great chance to develop 3D modeling for cultural heritage. 3D reconstruction offers a chance to digitize historic objects which are still extant, and also to reconstruct and visualize objects which are no longer extant and that can only be known from historic descriptions or depictions. The chapter focus on the latter aspect. In fact, 3D modeling of extant objects is technologically or logistically challenging but virtual reconstruction of non- or no longer- existent items adds more importance to interpretation of historic sources. This chapter illustrates the current situation taking into account the state of the art, the different suggestions in solving such kind of problem, and through up to date examples will suggest a possible unified method to give life to both lost buildings and never built ones. The goal is to find common points with other similar cases, to obtain a common procedure an to suggest ways of development.


Sign in / Sign up

Export Citation Format

Share Document