Methods for Dealing with Dynamic Visual Data in Collaborative Applications - A Survey

2011 ◽  
pp. 333-350
Author(s):  
Binh Pham

Many important collaborative applications require the sharing of dynamic visual data that are generated from interactive 3D graphics or imaging programs within a multimedia environment. These applications demand extensive computational and communication costs that cannot be supported by current bandwidth. Thus, suitable techniques have to be devised to allow flexible sharing of dynamic visual data and activities in real time. This chapter first discusses important issues that need to be addressed from four perspectives: functionality, data, communication and scalability. Current approaches for dealing with these problems are then discussed, and pertinent issues for future research are identified.

Author(s):  
Xesca Amengual ◽  
Anna Bosch ◽  
Josep Lluís de la Rosa

An entire industry has been developed around keyword optimization for buyers of advertising space. However, the social media landscape has shifted to photo-driven behaviors, and there is a need to overcome the challenge of analyzing the large amount of visual data that users post on the internet. We will address this analysis by providing a review on how to measure image and video interestingness and memorability from content that is tacked in real time on social networks. We will investigate state-of-the-art methods that are used to analyze social media images and present experiments that were performed to obtain comparable results based on the studied proposals and to determine which are the best characteristics and classifiers. Finally, we will discuss future research directions that could be beneficial to both users and companies.


J ◽  
2021 ◽  
Vol 4 (2) ◽  
pp. 147-153
Author(s):  
Paula Morella ◽  
María Pilar Lambán ◽  
Jesús Antonio Royo ◽  
Juan Carlos Sánchez

Among the new trends in technology that have emerged through the Industry 4.0, Cyber Physical Systems (CPS) and Internet of Things (IoT) are crucial for the real-time data acquisition. This data acquisition, together with its transformation in valuable information, are indispensable for the development of real-time indicators. Moreover, real-time indicators provide companies with a competitive advantage over the competition since they enhance the calculus and speed up the decision-making and failure detection. Our research highlights the advantages of real-time data acquisition for supply chains, developing indicators that would be impossible to achieve with traditional systems, improving the accuracy of the existing ones and enhancing the real-time decision-making. Moreover, it brings out the importance of integrating technologies 4.0 in industry, in this case, CPS and IoT, and establishes the main points for a future research agenda of this topic.


2012 ◽  
Vol 1 (3) ◽  
pp. 49-61 ◽  
Author(s):  
Michael Auer

Parallel processing methods in Geographic Information Systems (GIS) are traditionally used to accelerate the calculation of large data volumes with sophisticated spatial algorithms. Such kinds of acceleration can also be applied to provide real-time GIS applications to improve the responsiveness of user interactions with the data. This paper presents a method to enable this approach for Web GIS applications. It uses the JavaScript 3D graphics API (WebGL) to perform client-side parallel real-time computations of 2D or 2.5D spatial raster algorithms on the graphics card. The potential of this approach is evaluated using an example implementation of a hillshade algorithm. Performance comparisons of parallel and sequential computations reveal acceleration factors between 25 and 100, mainly depending on mobile or desktop environments.


2012 ◽  
Vol 580 ◽  
pp. 155-159
Author(s):  
Xiang Ming Wang ◽  
Jin Chao Wang ◽  
Dong Hua Sun

In this paper, the real-time EtherCAT technology is introduced in detail, which including operating principle, communication protocol and the superiority performance of EtherCAT i.e. synchronicity, simultaneousness and high speed. To show how to design a slave system that considering the characteristics of application, the method of developing systems based no EtherCAT technology are proposed. Finally, a data acquisition system based on EtherCAT technology is designed. Application of EtherCAT technology can improve the real-time characteristics of data communication in wind power system.


Electronics ◽  
2021 ◽  
Vol 10 (9) ◽  
pp. 1043
Author(s):  
Abdallah A. Smadi ◽  
Babatunde Tobi Ajao ◽  
Brian K. Johnson ◽  
Hangtian Lei ◽  
Yacine Chakhchoukh ◽  
...  

The integration of improved control techniques with advanced information technologies enables the rapid development of smart grids. The necessity of having an efficient, reliable, and flexible communication infrastructure is achieved by enabling real-time data exchange between numerous intelligent and traditional electrical grid elements. The performance and efficiency of the power grid are enhanced with the incorporation of communication networks, intelligent automation, advanced sensors, and information technologies. Although smart grid technologies bring about valuable economic, social, and environmental benefits, testing the combination of heterogeneous and co-existing Cyber-Physical-Smart Grids (CP-SGs) with conventional technologies presents many challenges. The examination for both hardware and software components of the Smart Grid (SG) system is essential prior to the deployment in real-time systems. This can take place by developing a prototype to mimic the real operational circumstances with adequate configurations and precision. Therefore, it is essential to summarize state-of-the-art technologies of industrial control system testbeds and evaluate new technologies and vulnerabilities with the motivation of stimulating discoveries and designs. In this paper, a comprehensive review of the advancement of CP-SGs with their corresponding testbeds including diverse testing paradigms has been performed. In particular, we broadly discuss CP-SG testbed architectures along with the associated functions and main vulnerabilities. The testbed requirements, constraints, and applications are also discussed. Finally, the trends and future research directions are highlighted and specified.


2021 ◽  
Vol 7 (1) ◽  
pp. 43-48
Author(s):  
Agung Raharjo ◽  
Eko Kuncoro ◽  
Imam Azhar

Seiring dengan perkembangan teknologi komunikasi dan otomasi, pelaksanaan tugas militer dapat dibantu dengan mengembangkan alutsista militer. Salah satunya pengembangan robot tempur yang akan digunakan sebagai alat untuk membantu tugas operasi jarak jauh pada satuan tempur TNI AD. Pada robot tempur tersebut akan ditanamkan sistem komunikasi data berupa perintah kendali laju robot, perintah kendali senjata serang, dan sistem visualisasi yang dapat digunakan untuk mendukung pergerakan robot hingga mencapai sasaran yang ditentukan, serta sebagai sistem penginderaan jarak jauh robot tempur untuk memonitor area musuh yang akan ditinjau. Operator menggunakan sebuah joystick untuk mengendalikan robot tempur dan tablet Android untuk memantau dan mendeteksi arah sasaran. Penelitian ini membahas tentang perancangan pendeteksian sasaran tembak yang dapat dikendalikan dari jarak jauh. Metode yang digunakan adalah metode eksperimen berbasis PID. Penelitian ini berfokus pada pendeteksian sasaran tembak yang nantinya akan terhubung dengan Raspberry Pi 3, sehingga senjata dapat mendeteksi adanya sasaran tembak yang ada di dalam jangkauan sensor posisi. Hasil dari penelitian menunjukkan bahwa robot dapat dikendalikan dengan mudah menggunakan joystick dan secara real-time terlihat pada layar Android yang terpasang pada kontrol joystick tersebut. Selain itu, sistem juga dapat membedakan antara sasaran tembak dan objek yang bukan sasaran tembak. Penelitian ini diharapkan dapat mendukung tugas operasi personel TNI dalam menjalankan misinya dengan memanfaatkan robot tempur. Along with the development of communication and automation technology, the implementation of military duties can be assisted by developing military defense equipment. One of them is the development of a combat robot that will be used as a tool to assist the task of long-distance operations on the Army combat unit. In the combat robot, a data communication system will be implanted in the form of a robot rate control command, an attack weapon control command, and a visualization system that is used to support the robot's movement to reach the target specified as a combat robot's remote sensing system for monitoring enemy areas to be reviewed. The operator has used a joystick to control the combat robot and to detect the direction of the target can be monitored with an android tablet. This research discusses the design of the detection of target fire that can be controlled remotely. The method used is experimental based on PID. This research focused on detecting firing targets that will be connected with Raspberry Pi 3 so that the weapon can detect the presence of firing targets within the position sensor. The results of the research show that the robot can be easily controlled using a Joystick and in real-time visible on the Android screen mounted on the Joystick control, the system can distinguish between target shooting and non-target objects. This research is expected to support the operational duties of army personnel in carrying out their missions by utilizing combat robots.


Author(s):  
Bernd Resch ◽  
Andreas Wichmann ◽  
Nicolas Göll

Even though advantages of 3D visualisation of multi-temporal geo-data versus 2D approaches have been widely proven, the particular pertaining challenge of real-time visualisation of geo-data in mobile Digital Earth applications has not been thoroughly tackled so far. In the emerging field of Augmented Reality (AR), research needs comprise finding the optimal information density, the interplay between orientation data in the background and other information layers, using the appropriate graphical variables for display, or selecting real-time base data with adequate quality and suitable spatial accuracy. In this paper we present a concept for integrating real-time data into 4D (three spatial dimensions plus time) AR environments, i.e., data with “high” spatial and temporal variations. We focus on three research challenges: 1.) high-performance integration of real-time data into AR; 2.) usability design in terms of displaying spatio-temporal developments and the interaction with the application; and 3.) design considerations regarding reality vs. virtuality, visualisation complexity and information density. We validated our approach in a prototypical application and extracted several limitations and future research areas including natural feature recognition, the cross-connection of (oftentimes monolithic) AR interface developments and well-established cartographic principles, or fostering the understanding of the temporal context in dynamic 4D Augmented Reality environments.


Author(s):  
Ana Clariza Natanauan ◽  
Jenmart Bonifacio ◽  
Mikael Manuel ◽  
Rex Bringula ◽  
John Benedic Enriquez

This descriptive-exploratory study attempted to give the readers a portrait of cyber café gamers in Manila. It determined the profile of gamers, their gaming usage, and their purposes of cyber café gaming. Descriptive statistics revealed that most of the respondents were Manila settlers, students, pursuing or had obtained college degrees, male, young, Roman Catholic, single, belonged to middle-income class, and played games in cyber cafés in the afternoon once to twice a week. One-way chi-square showed that frequency of gaming was not equally distributed in a week and gamers showed tendency to play games in a cyber in a particular time of the day. Real-time strategy games were the most frequently played games in cyber cafés. To recreate, to relieve boredom, and to have fun were the top three reasons in playing games in cyber cafés. Conclusions and directions for future research were also presented.


Author(s):  
David Koller ◽  
Michael Turitzin ◽  
Marc Levoy ◽  
Marco Tarini ◽  
Giuseppe Croccia ◽  
...  

Author(s):  
Yuning Widiarti Darsono ◽  
Adianto Adianto ◽  
Mirna Apriani

The need for monitoring, effective and efficient control and evaluation of water quality in regional waters Surabaya become a demand for population growth, climate change and variability in the current era of urbanization. The traditional method is done by collecting water samples, test and analyze water in the laboratory has been relatively expensive and do not have the ability to capture real-time data, analysis and information delivery fast in making decisions. On the other hand, the rapid spread in the use of mobile phones in developing countries has increased mobile data management applications. A variety of mobile applications has also increased in recent years. This is because mobile phones cheap, easy to use and can transmit multiple types of information including images and GPS data remotely. In this paper, the author describes a data communication system of  water quality resources based on UDP protocol. This system is called ubiquitous mobile sensing consisting of microcontroller Arduino, water quality sensors, and Android smartphones. It has the ability to detect temperature, dissolved oxygen (DO), pH and electrical conductivity (EC) in real time. By using this monitoring system, the data result is expected more accurate, faster and cheaper.


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