Low-Cost Virtual Laboratory Workbench for Electronic Engineering

Author(s):  
Ifeyinwa E. Achumba ◽  
Djamel Azzi ◽  
James Stocker

The laboratory component of undergraduate engineering education poses challenges in resource constrained engineering faculties. The cost, time, space and physical presence requirements of the traditional (real) laboratory approach are the contributory factors. These resource constraints may mitigate the acquisition of meaningful laboratory experiences by students, which is especially true in developing countries. Virtual laboratories can be used to complement the traditional laboratory to enhance students’ laboratory experience. In extreme cases of lack of resources, the virtual lab can be used as an alternative laboratory . Although some research on the implementation of virtual laboratories has occurred, more efforts are required because of the diverse experiential needs and requirements of the engineering curriculum. This paper presents a low-cost, web-based virtual laboratory workbench for use as part of undergraduate electronic engineering courses. Some distinguishing features of the virtual workbench are that students can undertake curriculum-based laboratory activities in a realistic manner; it integrates a Bayesian Network-based assessment structure for the assessment of students’ performance; and it affords the instructor flexibility in designing laboratory exercises.

Author(s):  
Ifeyinwa E. Achumba ◽  
Djamel Azzi ◽  
James Stocker

The laboratory component of undergraduate engineering education poses challenges in resource constrained engineering faculties. The cost, time, space and physical presence requirements of the traditional (real) laboratory approach are the contributory factors. These resource constraints may mitigate the acquisition of meaningful laboratory experiences by students, which is especially true in developing countries. Virtual laboratories can be used to complement the traditional laboratory to enhance students’ laboratory experience. In extreme cases of lack of resources, the virtual lab can be used as an alternative laboratory . Although some research on the implementation of virtual laboratories has occurred, more efforts are required because of the diverse experiential needs and requirements of the engineering curriculum. This paper presents a low-cost, web-based virtual laboratory workbench for use as part of undergraduate electronic engineering courses. Some distinguishing features of the virtual workbench are that students can undertake curriculum-based laboratory activities in a realistic manner; it integrates a Bayesian Network-based assessment structure for the assessment of students’ performance; and it affords the instructor flexibility in designing laboratory exercises.


Author(s):  
Resty C. Samosa

As our world becomes more technologically advanced, research suggests that technology-rich learning environments support students as well. Mobile Virtual Laboratories can be used to replicate physical laboratories and augment the incorporation of technology inside science classrooms in an attempt to provide students with laboratory experiences that would not otherwise be available in high school settings. This study measured the effectiveness of mobile virtual laboratory as innovative strategy to improve learners’ achievement, attitudes, and learning  environment in teaching chemistry. The study utilized one-group pretest–posttest design. The innovative strategy is calculated using this design by measuring the difference between the pretest and posttest scores, attitudes and learning  environment in teaching chemistry. The study revealed that the utilization of the innovative strategy mobile virtual laboratory in teaching chemistry showed that learners have a strong positive attitude. More so, the learners have a strong positive learning environment when exposed to the innovative strategy mobile virtual laboratory based on the six domain of learning environment in teaching chemistry. As shown by the significantly higher mean in the posttest than in the pretest, the innovative strategy mobile virtual laboratory had a positive impact on the learners' achievement. Consequently, the learners exposed to the mobile virtual laboratory in teaching chemistry are significantly differ in pretest and posttest results. The findings of this study have the potential to reassure educational professionals, contribute to the body of research within the field of chemistry achievement, attitudes, and learning  environment, and encourage further research into the efficacy of mobile virtual laboratories as a teaching tool.


2013 ◽  
Vol 6 (11) ◽  
Author(s):  
Mads Ronald Dahl ◽  
Elise Røge Hedegaard ◽  
Peter Musaeus

Et virtuelt laboratorium er et nødvendigt supplement til fremtidens undervisningsmiljø, som skal være tilgængeligt i store dele af døgnet og for et voksende antal studerende. Ud fra økonomiske hensyn til besparelser kan man hertil argumentere for, at dyre laboratoriekurser i biomedicin skal gøres billigere. Men laboratorie-kurser skal ligeledes nytænkes teknologisk og pædagogisk så de på strategisk og velafprøvet vis kan delvist erstattes af virtuelle laboratorier. Men et sådant digitalt supplement kræver fokus på implementering, faciliteter og kompetencer. I denne artikel vil vi diskutere anvendelsen af virtuelle laboratorier og rapporterer fra et pilotprojekt, hvor både farmakologi-studerende og -undervisere oplevede en række fordele ved at bruge et virtuelt laboratorium. Vi argumenterer for at et virtuelt laboratorium har vigtige didaktiske og økonomisk begrundede ressourcer som kan forstås ud fra sociologen Bourdieus begreber om habitus og hexis. Vi konkluderer dog med diverse forbehold herunder, at undervisere skal lære at bruge et virtuelt laboratorium kritisk og med forberedelse før implementeringAbstract in EnglishThe virtual laboratory is a necessary complement to the future of learning bioscience. The virtual lab is a technology-based mock-up compared to the real lab. This virtual lab needs to be available for various purposes e.g. all day for a growing number of students. There are economical and ethical arguments for using the virtual lab. But in order to function as an optimal instructional strategy they need to be rethought technologically and pedagogically. Such a digital supplement requires a focus on implementation and other facilities and capabilities - including continuing education for the trainers and faculty. This paper discusses the virtual lab and reports from a pilot project where pharmacology students and teachers used a virtual lab. We argue that the virtual lab has important implications and represent an economically justifiable alternative. The virtual lab is juxtaposed with the classical lab through the lenses of habitus and hexis. We argue that educators must learn to use virtual laboratories critically and with preparation for implementation. Furthermore the paper discusses the educational potentials and limitations of the virtual lab compared with the classical laboratory as teaching environment.


2020 ◽  
Vol 2 (5) ◽  
pp. 29-37
Author(s):  
Muhammad Alif Mohammad Latif ◽  
Mohd Ezad Hafidz Hafidzuddin ◽  
Marina Mohd Top@Mohd Tah ◽  
Norihan Md Arifin

The main challenge in the development of scientific education in Malaysia is the lack of interest in science among students. One of the reasons for this discrepancy lies in the fact that these fields often require laboratory exercises to provide effective skill acquisition and hands-on experience. Physical experiments increase the costs due to their required equipment, space, and maintenance staff. A virtual laboratory can provide a cost-efficient way to organize high-quality laboratory work for many students. It is a damage resistance laboratory, thus opening the possibility to learn from mistakes. In Science, Technology, Engineering, and Mathematics (STEM) education, virtual laboratories can offer effective scientific exploration at a low cost. The objective of this research is to develop a platform for open-source virtual laboratories for STEM education inside and outside of Universiti Putra Malaysia (UPM). The virtual laboratory initiative is known as “AsperLabs”. This web-based interface offers several open-source virtual experiments for three subjects including physics, chemistry, and biology. Asperlabs have been utilized at Foundation level in UPM and STEM programs at local secondary schools. It has received positive feedback from students on both levels and will be included in the course materials for Foundation Program at UPM in the near future.


2020 ◽  
Vol 2 (1) ◽  
pp. 1
Author(s):  
Anggita Efa Rizki ◽  
Feri Andi Syuhada

The objective of this research is to determine the differences and interactions of student learning outcomes with real laboratories and virtual laboratories using the Guided Inquiry model. This research uses an experimental method with a 2x2 factorial design. Samples were taken by purposive sampling. Data collection using test techniques for cognitive achievement. The data analysis technique uses two-way ANAVA technique. The research results by media factors (A) known Fhit>Ftable (48.37>4.08) then Ho is rejected means that there are differences in student learning outcomes with real laboratories and virtual laboratories using Guided Inquiry models. In the initial ability factor (B) known Fhit>Ftable (14.61>4.08) then Ho is rejected means that there are differences in learning outcomes of students with high and low initial ability. In the interaction (AxB) it is known that Fhit>Ftable (33.9>4.08) then Ho is rejected, meaning there is an interaction between students with real laboratories and virtual laboratory with different initial abilities towards learning outcomes.


2021 ◽  
Vol 12 (2) ◽  
pp. 284-294
Author(s):  
Mohamad Arif ◽  
Rudi Hartono ◽  
Satti Wagistina ◽  
Dicky Arinta

ABSTRAKLaboratorium geografi Fakultas Ilmu Sosial Universitas Negeri Malang di masa pandemi covid-19 tidak bisa beroperasi seperti hari normal biasa, karena mahasiswa diwajibkan untuk belajar dari rumah.  Berdasarkan surat edaran rektor Universitas Negeri Malang Nomor 17.12.70/UN32.IlSEl2020 tentang penyelenggaraan pembelajaran pada semester genap tahun akademik 2020-2021 di masa pandetni Covid-19. Laboratorium virtual bisa menjadi solusi praktikum kuliah lapangan di tengah wabah pandemi covid-19. Salah satu teknologi modern yang dapat digunakan untuk di implementasikan pada kasus ini adalah melalui video virtual 360/virtual reality yang mengacu pada konsep dimana semua objek seakan dapat dijelajahi seperti dunia aslinya. Video virtual 360 derajat menjadi solusi pengganti kuliah lapangan karena dapat memperlihatkan teknik pengukuran di lapangan dengan kondisi yang nyata. Tujuan uji coba adalah untuk uji efektifitas pengembangan laboratorium virtual video 360 derajat. Metodologi penelitian model Dick & Carrey, dengan di sederhanakan menjadi tujuh prosedur pengembangan. Subjek uji coba adalah mahasiswa Jurusan Geografi FIS UM.. Dan ditinjau dari rata rata total validasi ahli media dan materi video virtual 360 berbasis multimedia interaktif dinilai hasil validasi ahli desain diperoleh nilai kevalidan mencapai 78,5% hal tersebut masuk dalam kriteria  (71% - 85%) dan masuk dalam kriteria valid dan layak digunakan untuk pembelajaran di kelas tidak perlu revisi.Kata Kunci: Pengembangan, Laboratorium Virtual, Video Virtual 360 derajatABSTRACTThe geography laboratory of the Faculty of Social Sciences, State University of Malang during the COVID-19 pandemic cannot operate as normal, because students are required to study from home. Based on the circular letter of the Chancellor of the State University of Malang Number 17.12.70/UN32.IlSEl2020 regarding the implementation of learning in the even semester of the 2020-2021 academic year during the Covid-19 pandetni period. Virtual laboratories can be a practical solution for field lectures in the midst of the COVID-19 pandemic. One of the modern technologies that can be used to implement in this case is through virtual video 360/virtual reality which refers to the concept where all objects can be explored like the real world. 360-degree virtual video is a solution to replace field lectures because it can show measurement techniques in the field with real conditions. The purpose of the trial is to test the effectiveness of developing a 360-degree video virtual laboratory. The research methodology of the Dick & Carrey model is simplified into seven development procedures. The test subjects were students of the Department of Geography, FIS UM. And in terms of the average total validation of media experts and interactive multimedia-based 360 virtual video materials, the validation results of design experts obtained a validity value of 78.5%, it was included in the criteria (71% - 85%) and is included in the valid criteria and is suitable for use in classroom learning, no revision is needed.Keywords: Development, Virtual Lab, 360 degree Virtual Video


2017 ◽  
Vol 13 (2) ◽  
pp. 102-111 ◽  
Author(s):  
G. Gunawan ◽  
A. Harjono ◽  
H. Sahidu ◽  
L. Herayanti

A virtual laboratory for electrical materials has been developed in this study. The virtual laboratory was developed as an alternative laboratory due to the limited equipment of physics experiments and simultaneously assisting students in visualizing abstract concepts in physics. This article discusses the results of testing on the effects of virtual laboratories on improving the creativity of prospective physics teachers. Measurable creativity includes verbal and figural creativity. The model testing process uses the quasi-experimental method. The participant of this research is prospective physics teachers in Faculty of Teacher Training and Education, University of Mataram. The research instrument used in the form of tests of verbal and figural creativity related to the electrical material being studied. The results showed that there is a difference in the improvement of prospective physics teachers creativity after learning in both groups. In general, the increase in creativity in the experimental group is higher than the control group. The increase in verbal and figural creativity of the two groups also differed significantly. In both groups, the increase of verbal creativity is higher than that of figural creativity. This suggested that the developed virtual lab model proved to enhance the creativity of prospective physics teachers.


2021 ◽  
Vol 10 (1) ◽  
pp. 13
Author(s):  
Claudia Campolo ◽  
Giacomo Genovese ◽  
Antonio Iera ◽  
Antonella Molinaro

Several Internet of Things (IoT) applications are booming which rely on advanced artificial intelligence (AI) and, in particular, machine learning (ML) algorithms to assist the users and make decisions on their behalf in a large variety of contexts, such as smart homes, smart cities, smart factories. Although the traditional approach is to deploy such compute-intensive algorithms into the centralized cloud, the recent proliferation of low-cost, AI-powered microcontrollers and consumer devices paves the way for having the intelligence pervasively spread along the cloud-to-things continuum. The take off of such a promising vision may be hurdled by the resource constraints of IoT devices and by the heterogeneity of (mostly proprietary) AI-embedded software and hardware platforms. In this paper, we propose a solution for the AI distributed deployment at the deep edge, which lays its foundation in the IoT virtualization concept. We design a virtualization layer hosted at the network edge that is in charge of the semantic description of AI-embedded IoT devices, and, hence, it can expose as well as augment their cognitive capabilities in order to feed intelligent IoT applications. The proposal has been mainly devised with the twofold aim of (i) relieving the pressure on constrained devices that are solicited by multiple parties interested in accessing their generated data and inference, and (ii) and targeting interoperability among AI-powered platforms. A Proof-of-Concept (PoC) is provided to showcase the viability and advantages of the proposed solution.


2018 ◽  
Vol 26 (2) ◽  
pp. 149-152 ◽  
Author(s):  
Ashley Langell ◽  
Timothy Pickett ◽  
Catherine Mangum ◽  
Jennwood Chen ◽  
John Langell

Background. Cervical cancer remains a leading cause of cancer-related deaths worldwide despite being a highly preventable disease. Nine out of every 10 deaths due to cervical cancer occur in developing regions with limited access to medical care and unique resource constraints. To address cervical cancer prevention within the confines of these unique limitations, our team of students and faculty advisors at the University of Utah’s Center for Medical Innovation developed a low-cost, portable technology that utilizes thermal coagulation, a form of heat ablation, to treat cervical intraepithelial neoplasia. Methods. A multidisciplinary team of students worked with clinical and industry advisors to develop a globally applicable treatment for cervical intraepithelial neoplasia through a systematic process of problem validation, stakeholder analysis, user-centered design, business plan development, and regulatory clearance. Results. Our efforts resulted in the development of a functional, self-contained, battery-operated prototype within 72 days, followed by Food and Drug Administration clearance of a finalized device within 18 months. Conclusion. Interdisciplinary university programs that leverage the capabilities of academic-industry partnerships can accelerate the development and commercialization of affordable medical technologies to solve critical global health issues.


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