A 3D Reconstruction Method Based on Binocular View Geometry

2010 ◽  
Vol 33 ◽  
pp. 299-303
Author(s):  
Zhong Yan Liu ◽  
Guo Quan Wang ◽  
Dong Ping Wang

A method was proposed to gain three-dimensional (3D) reconstruction based on binocular view geometry. Images used to calibrate cameras and reconstruct car’s rearview mirror by image acquisition system, by calibration image, a camera's intrinsic and extrinsic parameters, projective and fundamental matrixes were drawn by Matlab7.1;the collected rearview mirror images is pretreated to draw refined laser, extracted feature points, find the very appropriate match points by epipolar geometry principle; according to the camera imaging model to calculate the coordinates of space points, display point cloud, fitting space points to reconstruct car’s rearview mirror; experimental results show this method can better restore the car’s rearview mirror of 3D information.

2014 ◽  
Vol 494-495 ◽  
pp. 789-792
Author(s):  
Hong She Dang ◽  
Chu Jia Guo

In this paper, we propose a volume measurement method for irregular objects. And three cameras were used in the image acquisition system. In order to reduce the intensity level and be more coincident with the 3D reconstruction method, a method called Histogram Acceleration has been used. Instead of using the regular shape from shading method, the relation between intensity and the missed 3D information was found. This method is valid within a certain error range. Its showed by experiment that this method has a good performance when dealing with objects with a smooth and convex surface.


2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Wei He

The three-dimensional reconstruction of outdoor landscape is of great significance for the construction of digital city. With the rapid development of big data and Internet of things technology, when using the traditional image-based 3D reconstruction method to restore the 3D information of objects in the image, there will be a large number of redundant points in the point cloud and the density of the point cloud is insufficient. Based on the analysis of the existing three-dimensional reconstruction technology, combined with the characteristics of outdoor garden scene, this paper gives the detection and extraction methods of relevant feature points and adopts feature matching and repairing the holes generated by point cloud meshing. By adopting the candidate strategy of feature points and adding the mesh subdivision processing method, an improved PMVS algorithm is proposed and the problem of sparse point cloud in 3D reconstruction is solved. Experimental results show that the proposed method not only effectively realizes the three-dimensional reconstruction of outdoor garden scene, but also improves the execution efficiency of the algorithm on the premise of ensuring the reconstruction effect.


2000 ◽  
Vol 6 (S2) ◽  
pp. 1148-1149
Author(s):  
U. Ziese ◽  
A.H. Janssen ◽  
T.P. van der Krift ◽  
A.G. van Balen ◽  
W.J. de Ruijter ◽  
...  

Electron tomography is a three-dimensional (3D) imaging method with transmission electron microscopy (TEM) that provides high-resolution 3D images of structural arrangements. Conventional TEM images are in first approximation mere 2D-projections of a 3D sample under investigation. With electron tomographya series of images is acquired of a sample that is tilted over a large angular range (±70°) with small angular tilt increments (so called tilt-series). For the subsequent 3D-reconstruction, the images of the tilt series are aligned relative to each other and the 3D-reconstruction is computed. Electron tomography is the only technique that can provide true 3D information with nm-scale resolution of individual and unique samples. For (cell) biology and material science applications the availability of high-resolution 3D images of structural arrangements within individual samples provides unique architectural information that cannot be obtained otherwise. Routine application of electron tomography will comprise a major revolutionary step forward in the characterization of complex materials and cellular arrangements.


2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Ziang Lei

3D reconstruction techniques for animated images and animation techniques for faces are important research in computer graphics-related fields. Traditional 3D reconstruction techniques for animated images mainly rely on expensive 3D scanning equipment and a lot of time-consuming postprocessing manually and require the scanned animated subject to remain in a fixed pose for a considerable period. In recent years, the development of large-scale computing power of computer-related hardware, especially distributed computing, has made it possible to come up with a real-time and efficient solution. In this paper, we propose a 3D reconstruction method for multivisual animated images based on Poisson’s equation theory. The calibration theory is used to calibrate the multivisual animated images, obtain the internal and external parameters of the camera calibration module, extract the feature points from the animated images of each viewpoint by using the corner point detection operator, then match and correct the extracted feature points by using the least square median method, and complete the 3D reconstruction of the multivisual animated images. The experimental results show that the proposed method can obtain the 3D reconstruction results of multivisual animation images quickly and accurately and has certain real-time and reliability.


2012 ◽  
Vol 157-158 ◽  
pp. 1008-1011
Author(s):  
Hui Huang Zhao ◽  
Yao Nan Wang ◽  
Ya Qi Sun ◽  
Jian Zhen Chen

Human face three-dimensional (3D) reconstruction is a challenging problem. In this paper, we propose a human face fast- 3D- reconstruction method based on image processing with a single image. Shape from shading (SFS) is chosen to reconstruct the human face. First, SFS theory is introduced. It has the advantage of fast 3D reconstruction and only need a single image. Secondly, because the noise will affect the 3D reconstruction result greatly, wavelet transform and wavelet packet transform are introduced and used in image denoising respectively. The experiment has shown that the method based on wavelet transform produces the best denoising result than wavelet packet transform. At last, a human face 3D reconstruction algorithm based on a single image is proposed. The experimental results show that a human face 3D model can be reconstructed in fast by proposed algorithm.


2013 ◽  
Vol 321-324 ◽  
pp. 862-867
Author(s):  
Fei Tao ◽  
Ping An Mu ◽  
Shu Guang Dai ◽  
Jia Xing Shen

This paper put forward a 3D reconstruction method of the headlight contours based on laser scanning technology and robotics. Firstly, according to the present three-dimensional measurement techniques, the article put forward a set of headlight contour detection method based on the analytic geometry model and the line laser source scanning principle. It establishes a 3D scanning model and coordinate transformation model for 3D reconstruction of the headlight contour. Secondly, according to the demanding accuracy it structures the 3D reconstruction system. Finally it realizes the 3D reconstruction of the headlight contour based on the method, and the result is tested and evaluated matching effect, the result shows that can effectively realize the 3D reconstruction of headlight contour and the method has a good stability.


2013 ◽  
Vol 694-697 ◽  
pp. 1251-1254
Author(s):  
Jian Min Chen ◽  
Ping Mei Gao ◽  
Xiao Dong Hao ◽  
Chun Yv Lu

To solve the problem that the workload of measuring complex and large components of platforms is large during offshore platforms constructing, this paper puts forward 3d photogrammetry. With the help of the matlab calibration software tooibox_calib, we calibrate the intrinsic and extrinsic parameters of camera. Then through the measurement of intersected binocular vision, we reconstruct the 3d model of the curved surface.


2021 ◽  
Vol 11 (11) ◽  
pp. 5111
Author(s):  
Zhihua Wu ◽  
Gongfa Chen ◽  
Qiong Ding ◽  
Bing Yuan ◽  
Xiaomei Yang

This paper presents a measurement method of bridge vibration based on three-dimensional (3D) reconstruction. A video of bridge model vibration is recorded by an unmanned aerial vehicle (UAV), and the displacement of target points on the bridge model is tracked by the digital image correlation (DIC) method. Due to the UAV motion, the DIC-tracked displacement of the bridge model includes the absolute displacement caused by the excitation and the false displacement induced by the UAV motion. Therefore, the UAV motion must be corrected to measure the real displacement. Using four corner points on a fixed object plane as the reference points, the projection matrix for each frame of images can be estimated by the UAV camera calibration, and then the 3D world coordinates of the target points on the bridge model can be recovered. After that, the real displacement of the target points can be obtained. To verify the correctness of the results, the operational modal analysis (OMA) method is used to extract the natural frequencies of the bridge model. The results show that the first natural frequency obtained from the proposed method is consistent with the one obtained from the homography-based method. By further comparing with the homography-based correction method, it is found that the 3D reconstruction method can effectively overcome the limitation of the homography-based method that the fixed reference points and the target points must be coplanar.


Sensors ◽  
2021 ◽  
Vol 21 (17) ◽  
pp. 5909
Author(s):  
Qingyu Jia ◽  
Liang Chang ◽  
Baohua Qiang ◽  
Shihao Zhang ◽  
Wu Xie ◽  
...  

Real-time 3D reconstruction is one of the current popular research directions of computer vision, and it has become the core technology in the fields of virtual reality, industrialized automatic systems, and mobile robot path planning. Currently, there are three main problems in the real-time 3D reconstruction field. Firstly, it is expensive. It requires more varied sensors, so it is less convenient. Secondly, the reconstruction speed is slow, and the 3D model cannot be established accurately in real time. Thirdly, the reconstruction error is large, which cannot meet the requirements of scenes with accuracy. For this reason, we propose a real-time 3D reconstruction method based on monocular vision in this paper. Firstly, a single RGB-D camera is used to collect visual information in real time, and the YOLACT++ network is used to identify and segment the visual information to extract part of the important visual information. Secondly, we combine the three stages of depth recovery, depth optimization, and deep fusion to propose a three-dimensional position estimation method based on deep learning for joint coding of visual information. It can reduce the depth error caused by the depth measurement process, and the accurate 3D point values of the segmented image can be obtained directly. Finally, we propose a method based on the limited outlier adjustment of the cluster center distance to optimize the three-dimensional point values obtained above. It improves the real-time reconstruction accuracy and obtains the three-dimensional model of the object in real time. Experimental results show that this method only needs a single RGB-D camera, which is not only low cost and convenient to use, but also significantly improves the speed and accuracy of 3D reconstruction.


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