3D Model Based Process in Automotive Industry

2018 ◽  
Vol 880 ◽  
pp. 151-156
Author(s):  
George Gherghina ◽  
Dragos Tutunea ◽  
Alexandru Dima ◽  
Dragos Laurentiu Popa

The three dimensional design of modern auto vehicle through advanced virtual engineering methods is used from early development processes. From over 10 years automotive manufacturers’ have used 3D-CAD software packages following conventional development strategies of the product. These tools offer the possibility to design components through digital mock-up processes reducing time and errors in production. In this paper we evaluate the evolution of 3D-CAD based development processes based on geometry generation, conceptual design and simulations tools. The DMU method allows importing the 2D sketch in 3D software then creates a virtual model which can be optimized and analyzed.

2017 ◽  
Vol 8 (16) ◽  
pp. 103 ◽  
Author(s):  
Carmen Díaz-Marín ◽  
Elvira Aura-Castro

This article describes the restoration of a glass bowl from the 16th-17thcentury by creating its three-dimensional (3D)model. The final purpose is to work with this model in order to avoid damaging situations that are associated with the manipulation of fragile objects. The gap areas, those corresponding to the missing fragments not found in the excavation, were carried out by constructing digital implants. A restricted area of the 3D model has been duplicated in order to accommodate it to confined intervals of the gap. The final implants were printed with acrylonitrile butadiene styrene (ABS) filament. These implants replace the lost areas and give stability back to the item by recovering the original morphology. The result can be compared with the outcome obtained by a traditional process, but differs due to the fact that requires minimum manipulation of the item, so it can contribute to preserve and safeguard the restored object. This is a non-invasive method which is offered as an alternative treatment, where the archaeological object is replaced by its virtual model in the steps of the process after 3D data acquisition. Significant differences have not been found in the 3D printing results obtained with the two types of filaments tested (white and clear).


Author(s):  
S. Artese ◽  
J. L. Lerma ◽  
J. Aznar Molla ◽  
R. M. Sánchez ◽  
R. Zinno

<p><strong>Abstract.</strong> The three-dimensional (3D) documentation and surveying of cultural heritage can be carried out following several geomatics techniques such as laser scanning and thermography in order to detect the original 3D shape after applying reverse engineering solutions. In almost all cases, the integration of data collected by different instruments is needed to achieve a successful and comprehensive 3D model of the as-built architectural shape of the historical building. This paper describes the operations carried out by the authors to determine the as-built 3D model of the Escuelas Pias Church, related namely to the dome and circular nave. After the description of the church and historical notes, attention will be driven to the indirect registration results obtained with three different laser scanning software packages, highlighting similarities and differences, and the consequences while generating meshes. The 3D model carried out will then be described and the results of some investigations with regard to the hypotheses about the design of the dome and the origin of the alterations will be presented.</p>


2012 ◽  
Vol 268-270 ◽  
pp. 1044-1048
Author(s):  
Wen Shan Wang ◽  
Jing Xu ◽  
Zai Xiang Zheng

In the study, a five-speed manual transmission of commercial vehicles is modeled and assembled with three-dimensional (3D) software SolidWorks. In order to analyze the kinematic and dynamic performance of the manual transmission, its 3D model is imported into the software ADAMS and the Hertz elastic contact theory is applied to calculate the contact force and deformation of the meshing gears. Finally, the speed and meshing force of the meshing gears have been obtained, which are consistent with the actual situation. This method can provide guidance for the design of the key components of the transmission, and thus can shorten the development cycle and reduce the development cost of the transmission.


2021 ◽  
Author(s):  
Nengfeng Ma ◽  
Xufeng Hu ◽  
Zhoushan Tao ◽  
Min Yang

Abstract Purpose To use three-dimensional (3D) virtual models to study how the parameters and insertion rates of the infra-acetabular corridor (IAC) change under different fluoroscopic angles. Methods The pelvis computed tomography data of 187 patients are imported into Mimics software in DICOM format to generate a 3D model. The anterior pelvis plane is used as the reference plane to measure the diameter of the optimum IAC when the pelvis model is tilted forward by 5°, 15°, 25°, 35° and 45°. The diameter of at least 3.5 mm is defined as the cutoff for placing a 3.5 mm screw, the rate of infra-acetabular screw (IAS) insertion is calculated, and the mean length of the IAC and the mean tilt of the corridor axis in relation to the sagittal midline plane (SMP) are measured. Results The similar diameters of the IAC can be found under fluoroscopy at 5°–35°, with the largest diameter of 4.08 ± 1.84 mm and the highest screw insertion rate of 60.42% at 15° and 25°, whereas the diameter and insertion rate are lowest at 45°. The corridor length increases with increasing fluoroscopic angle, and the angle of the corridor axis to the SMP decreases gradually. Conclusions The traditional 45° pelvic inlet radiograph is not suitable as the fluoroscopic angle for IAS insertion. The parameters of the IAC vary according to a certain rule under different fluoroscopic angles, so a surgeon can select the appropriate fluoroscopic angle in accordance with the type of fracture and the fracture line angle.


2021 ◽  
Vol 16 (1) ◽  
Author(s):  
Nengfeng Ma ◽  
Xufeng Hu ◽  
Zhoushan Tao ◽  
Min Yang

Abstract Purpose To use three-dimensional (3D) virtual models to study how the parameters and insertion rates of the infra-acetabular corridor (IAC) change under different fluoroscopic angles. Methods The pelvis computed tomography data of 187 patients are imported into Mimics software in DICOM format to generate a 3D model. The anterior pelvis plane is used as the reference plane to measure the diameter of the optimum IAC when the pelvis model is tilted forward by 5°, 15°, 25°, 35° and 45°. The diameter of at least 3.5 mm is defined as the cutoff for placing a 3.5 mm screw, the rate of infra-acetabular screw (IAS) insertion is calculated, and the mean length of the IAC and the mean tilt of the corridor axis in relation to the sagittal midline plane (SMP) are measured. Results The similar diameters of the IAC can be found under fluoroscopy at 5°–35°, with the largest diameter of 4.08 ± 1.84 mm and the highest screw insertion rate of 60.42% at 15° and 25°, whereas the diameter and insertion rate are lowest at 45°. The corridor length increases with increasing fluoroscopic angle, and the angle of the corridor axis to the SMP decreases gradually. Conclusion The conventional fluoroscopic angle of the pelvic inlet is not suitable for the IAS insertion. The parameters of the IAC vary according to a certain rule under different fluoroscopic angles, so a surgeon can select the appropriate fluoroscopic angle in accordance with the type of fracture and the fracture line angle.


Author(s):  
N. Narikawa ◽  
T. Kuroiwa ◽  
T. Fujinuma ◽  
S. Sekimoto

Abstract This paper gives an overview of virtual enginecring (VE) system for electromechanical products. To reduce design costs and to manufacture high-quality products, it is well known that concurrent engineering (CE) is very efficient approach. Three-dimensional (3D) CAD system and engineering database system are essential components of CE. VE system is an environment to realize CE. By creating 3D models in a computer and performing some simulations such as mechanical, electronic, software simulation and integrated simulations, it is possible to estimate functions, assemblability, manufacturability and so on, without making prototype models. In this paper, we outline the VE system and mainly discuss the engineering database system which makes an important role of the VE system. This system is developed by applying the object oriented technology.


2020 ◽  
pp. 109-118
Author(s):  
М. М. Рубанка ◽  
Н. В. Остапенко ◽  
А. І. Рубанка

The purpose of the article is to analyze the applicability of modern software for design-projecting of models of jewelry on the example of creation of a 3D model of a flat medallion; such process of creation includes the following steps: development of an algorithm; check for the errors; determination of the main characteristics. When conducting the researches, a set of general scientific approaches has been used, in particular: visual-analytical and system-informational approaches, modern methods of analysis of mechanical systems, as well as the method of classifications. The programs for three-dimensional modeling are listed; the peculiarities of their use and their functional possibilities are revealed. Based on the analysis of peculiarities of design-projecting of jewelry, the applicability of modern software is identified, in particular, the applicability of Rhinoceros 3D commercial software for three-dimensional NURBS-modeling. The development of engineering methods of designing of jewelry. The comparative analysis of programs for design-projecting of jewelry is performed. The proposed algorithm for creation of 3D model of a flat medallion using the Rhinoceros 3D software for three-dimensional NURBS-modeling is described. A standard algorithm for the creation of a 3D model of a flat medallion is developed. The recommendations regarding the use of Rhinoceros 3D software for three-dimensional NURBS-modeling in jewelry are made.


2020 ◽  
Vol 9 (2) ◽  
pp. 78-82
Author(s):  
Аndrey I. Yaremenko ◽  
Anna V. Lysenko ◽  
Elizaveta A. Ivanova ◽  
Oleg V. Galibin

Facial defects and deformations occupy a significant place in the practice of maxillofacial and dental surgeons. Nevertheless, maxillofacial surgery is developing rapidly and requires improvement of existing treatment methods, and introduction of new approaches to reconstructive surgery. Augmented reality is a promising direction of computer technology development which is actively used in medicine and education. Modern computer technology allows to create a 3D model of a lost organ and use it for preoperative planning, as well as apply a virtual model for intraoperative navigation. Recently, the method of augmented reality has been actively developed, when a virtual image of the zone of the surgical area or a dedicated organ is used, which is compared with its real prototype in static mode, or in real-time using computer devices. The benefits of using augmented reality technologies in reconstructive surgery is associated with preoperative virtual planning, simplification of the surgical intervention itself, as well as with a reduction in the risks of intra- and postoperative complications. The aim of our work was to study the opportunity of using the augmented reality technology in reconstructive surgery for microtia correction based on pre-operative computer simulation. At the preoperative stage, a photometric analysis of the patient was carried out, then a computer simulation of the missing auricle was performed. Using a 3D printer, a virtual model of the reconstructed auricle was obtained. The image in three-dimensional format was loaded into augmented reality glasses, which made it possible to project the shape and position of the simulated auricle to the area of the defect of the auricle when preparing for surgery. During the surgery, a marker was installed near the surgical field, in order to display the three-dimensional model in a destined position. During surgical intervention, an autogenous costal cartilage was taken, from which the auricle was formed using augmented reality approach and three-dimensional modeling. Subsequently, the graft was introduced to the formed bed in the area of the right ear auricle. The obtained 3D model of the auricle before the operation enabled planning of the forthcoming operation and determine the amount of autograft needed for reconstruction. Using the augmented reality glasses, the exact shape of the auricle is reproduced during the operation, and its proper position is assessed in relation to the healthy side. No complications were observed over the postoperative period. Virtual modelling of a lost or absent organ based on a preoperative examination provides important information about its spatial structure. Preoperative virtual planning allows you to predict the individual features of the operation, its difficult stages, to anticipate possible complications. The use of augmented reality technology during reconstructive surgery is a promising method requiring further development and improvement.


2021 ◽  
Vol 29 ◽  
pp. 133-140
Author(s):  
Bin Liu ◽  
Shujun Liu ◽  
Guanning Shang ◽  
Yanjie Chen ◽  
Qifeng Wang ◽  
...  

BACKGROUND: There is a great demand for the extraction of organ models from three-dimensional (3D) medical images in clinical medicine diagnosis and treatment. OBJECTIVE: We aimed to aid doctors in seeing the real shape of human organs more clearly and vividly. METHODS: The method uses the minimum eigenvectors of Laplacian matrix to automatically calculate a group of basic matting components that can properly define the volume image. These matting components can then be used to build foreground images with the help of a few user marks. RESULTS: We propose a direct 3D model segmentation method for volume images. This is a process of extracting foreground objects from volume images and estimating the opacity of the voxels covered by the objects. CONCLUSIONS: The results of segmentation experiments on different parts of human body prove the applicability of this method.


2021 ◽  
Vol 10 (7) ◽  
pp. 460
Author(s):  
Mario Matthys ◽  
Laure De Cock ◽  
John Vermaut ◽  
Nico Van de Weghe ◽  
Philippe De Maeyer

More and more digital 3D city models might evolve into spatiotemporal instruments with time as the 4th dimension. For digitizing the current situation, 3D scanning and photography are suitable tools. The spatial future could be integrated using 3D drawings by public space designers and architects. The digital spatial reconstruction of lost historical environments is more complex, expensive and rarely done. Three-dimensional co-creative digital drawing with citizens’ collaboration could be a solution. In 2016, the City of Ghent (Belgium) launched the “3D city game Ghent” project with time as one of the topics, focusing on the reconstruction of disappeared environments. Ghent inhabitants modelled in open-source 3D software and added animated 3D gamification and Transmedia Storytelling, resulting in a 4D web environment and VR/AR/XR applications. This study analyses this low-cost interdisciplinary 3D co-creative process and offers a framework to enable other cities and municipalities to realise a parallel virtual universe (an animated digital twin bringing the past to life). The result of this co-creation is the start of an “Animated Spatial Time Machine” (AniSTMa), a term that was, to the best of our knowledge, never used before. This research ultimately introduces a conceptual 4D space–time diagram with a relation between the current physical situation and a growing number of 3D animated models over time.


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