scholarly journals Analisis Bibliometrik Mobile Mathematics Learning

2021 ◽  
Vol 1 (2) ◽  
pp. 191-205
Author(s):  
Erni Kurniasih ◽  
Atikah Taqiyyah ◽  
Qothrotun Nada ◽  
Rizqa Rahmatiya

Penelitian ini memaparkan tinjauan kritis mengenai Mobile Mathematics Learning berdasarkan analisis bibliografi atas 195 artikel yang dipublikasikan dalam jurnal internasional berdasarkan database scopus selama kurun waktu 1997– 2021. Tujuan penelitian ini untuk menjawab kekosongan dengan memberikan analisis bibliometrik ekstensif dari literatur yang berkaitan dengan istilah ini untuk menjawab pertanyaan-pertanyaan berikut: (1) Bagaimana artikel Mobile Mathematics Learning diklasifikasikan?, (2) Bagaimana trend penelitian Mobile Mathematics Learning? Topik penelitian apa yang menjadi subjek lebih banyak publikasi?, (3) Apa topik Mobile Mathematics Learning masa depan yang memberikan kesempatan untuk penelitian lebih lanjut?. Analisis bibliometrik menggunakan lima langkah meliputi mendefinisikan istilah pencarian yang sesuai, hasil pencarian awal, penyempurnaan hasil pencarian, penyusunan data statistika awal, dan analisis data. Hasil penelitian memperoleh 195 makalah dengan hasil awal sebanyak 1606 kutipan (66.92 kutipan / tahun dan 8.24 kutipan/makalah). Pemurnian hasil menyisakan 60 artikel (penurunan 69,2%); data mengenai kutipan juga berubah, dengan 566 kutipan (menurun 64,8%), 40.43 kutipan/tahun (menurun 39,6%), dan 9.43 kutipan/makalah (meningkat 14,4%). Temuan ini menunjukkan bahwa jurnal Q1 dan Q2 tidak memberikan pengaruh yang signifikan terhadap kutipan dibandingkan jurnal lainnya. Penelitian ini menunjukkan informasi untuk masa yang akan datang dalam bidang Mobile Mathematics Learning, serta merangkum dan mendukung temuan penting dari tinjauan tersebut.Secara keseluruhan, konsep Mobile Mathematics Learning masih perlu ditingkatkan dalam penelitian-penelitian yang akan datang. Penelitian selanjutnya dapat mengambil topik tentang context, effect, mobile device, development, STEM Education dan mobile technology

Author(s):  
Sergii Tereschuk ◽  
Vira Kolmakova

The concept of "sensor" in the system of physical experiment at school is considered in the article. The possibility of using sensors in physics lessons is substantiated: transformation of an input signal into an output is accompanied by transformation of one type of energy into another (according to the law of conservation of energy), and the functioning of the sensors are based on physical phenomena (physical effects or principles), which are described by the relevant physical laws. The article deals with the methodical aspects of using the Google Science Journal mobile application in physics lessons. This application allows you to use the sensors of your mobile device for a physical experiment. As an example we consider the frontal laboratory work "Determination of the period of oscillation of the mathematical pendulum". The method of its carrying out is offered in two approaches: the first one involves the traditional technique of conducting the experiment, and the second approach is using the mobile application Google Science Journal. The article shows that the use of smartphone sensors in physics lessons has perspectives in the context of STEM education. Thus, the use of the considered application is of current importance and requires further scientific and methodological research on its use in the high school physical experimentation system. The Science Journal mobile application can be used to connect external sensors, which will have a positive impact on the introduction of STEM education, and to use Arduino in the demonstration of physical experiments by a physics teacher. Connecting sensors using an Arduino microcontroller is particularly promising in creative lab work on physics.


2016 ◽  
Vol 49 (9) ◽  
pp. 959-984 ◽  
Author(s):  
Maxine R. Crawford ◽  
Mark D. Holder ◽  
Brian P. O’Connor

The efficacy of a mobile application to increase connectedness to nature and impart flora/fauna/ecological knowledge was assessed in 747 children in three separate and distinctive parks: a wetland, a prairie grassland, and an indoor tropical garden. The mobile application was developed with place-based education in mind. At each park, children were randomly assigned to one of three groups. One group of children toured the park using an application on a mobile device with their chaperones, another group toured the park with an environmental educator and their chaperones, and a third group toured the parks with a paper map and their chaperones. Results showed that the mobile application was just as effective at connecting children to nature as more traditional ways of non-formal environmental education, but the mobile application offered additional benefits such as higher ratings of fun.


2021 ◽  
Vol 17 (9) ◽  
pp. 1625-1649
Author(s):  
Aleksandr E. VARSHAVSKII ◽  
Mariya S. KUZNETSOVA

Subject. We analyze development trends in iPhone by reviewing the way their key technological and economic indicators change. Objectives. We trace patterns and trends in technological and economic indicators of iPhone, correlations of the indicators, and the dependence of the price and SAR on technological indicators. Methods. Following our methodology, we study and model indicators of smartphones. Results. We traced and determined the correlation of technological and economic indicators of iPhone. The article demonstrates how the price and SAR mainly depend on technological indicators of smartphones. Conclusions and Relevance. As the findings show, as the above smartphone gets more technologically sophisticated, i.e. the price and SAR increase, we can expect higher risks for the man and the environment, though the mobile device development trends may still persevere. As seen from the analysis, SAR increases as smartphones have more cores and processor frequency, operation memory, which basically entails higher prices. In the mean time, the above indicators lower as the smartphone dimensions grow (screen diagonal, weight, battery capacity).


Author(s):  
Liheng Yu ◽  
Zhonggen (中根) Yu (于)

Mobile English language learning has drawn global attention. This study systematically examined the literature in the past 11 years. It visualized the general trend of the number of related publications in a decade, discussed the attitudes of teachers and learners toward mobile device-assisted English learning, explored the effect of motivation on mobile device assisted English learning, discussed the influence of mobile device-assisted English learning on output and input English language skills, presented the influence of mobile device-assisted English learning on vocabulary knowledge acquisition, demonstrated the factors influencing the effectiveness of mobile English language learning, showed the general learning outcomes in mobile device-assisted English learning, together with the disadvantages of mobile technology-assisted English learning and co-citations of publications. When designing mobile devices, designers could include and optimize learning functions based on the findings.


2019 ◽  
Vol 15 (4) ◽  
pp. 71-88
Author(s):  
Zhonggen Yu

Mobile English language learning has drawn global attention. This study systematically examined the literature in the recent eleven years. It visualized the general trend of the number of related publications in a decade; discussed the attitudes of teachers and learners toward mobile device assisted English learning; explored the effect of motivation on mobile device assisted English learning, discussed the influence of mobile device assisted English learning on output and input English language skills; presented the influence of mobile device assisted English learning on vocabulary knowledge acquisition; demonstrated the factors influencing the effectiveness of mobile English language learning, showed the general learning outcomes in mobile device assisted English learning; together with the disadvantages of mobile technology-assisted English learning and co-citations of publications. When designing mobile devices, designers could include and optimize learning functions based on the findings.


2018 ◽  
Vol 10 (1) ◽  
pp. 12-33 ◽  
Author(s):  
David De Jong ◽  
Trent Grundmeyer ◽  
Chad Anderson

More and more schools are implementing a 1:1 mobile device initiative for their students because the future of learning will have technology embedded within the curriculum. Teachers are often given the direction to utilize mobile devices in the classroom, but quite often educators do not understand the significance of this technology or agree with its purpose. The purpose of this study was to explore elementary and secondary teacher perceptions of mobile technology in the classroom. According to the survey results, elementary and secondary teachers feel positive about the uses and the importance of mobile technology in the classroom. These positive perceptions by teachers regardless of gender, age, and training indicate that schools should continue to allocate resources to purchase mobile devices for all students.


2020 ◽  
Vol 3 (1) ◽  
pp. 1-17
Author(s):  
PATRI JANSON SILABAN ◽  
ASNITA HASIBUAN

The problem in this research is learning rarely uses media in learning,  students' mathematical understanding ability is still low in mathematics learning flat-build material, lack of learning media. This study aims to determine the relationship of the development of Macromedia Flash-assisted mathematics learning media related to flat material. This research method uses research and development (Research and Development). The 4-D device development model consists of 4 stages of development, namely Define, Design, Develop and Disseminate or adapted into a 4-D model, namely defining, designing, developing and disseminating. In the field trials the average pretest score is 68.24 while the average posttest score is 86.76. An average increase of 18.52. The minimum gain value is 0.62 while the maximum gain value is 1.00. In the test of the spread of the average pretest value is 60.33 while the average posttest score is 81.33. An average increase of 21. The minimum gain value is 0.77 while the maximum gain value is 0.83. Based on these data, the development of mathematics learning media assisted by macromedia flash has experienced a significant increase in students' mathematical understanding abilities.


Author(s):  
Chua Fang Fang

out by the evaluators to consider the behavior of the mobile interface, its impact on the user, and judge whether the user would be able to perform the tasks which features mobility. Although the CWT is suitable to be conducted during the early stage of the mobile device development because they can be performed using a system specification as a basis, the context factor that reflects the mobile challenge should take into the consideration at this stage and CWT should make adaptation in respond to this issues. This is due to that the evaluators will use the device in different ways depending on the situation such that the CWT might work fine in the controlled context environment without side influences or other context challenges factors, but it might not goes the same with the situation where the CWT is being conducted on the run or in the field. All the context consideration will have an impact for the usability solution and content suitability.


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