scholarly journals INTEGRATED METHODS FOR THE CONSERVATION AND RESTORATION OF ARCHAEOLOGICAL SITES. AN EXPERIMENTAL APPLICATION ON THE “BALNEUM” OF PIAZZA DANTE IN CATANIA (ITALY)

Author(s):  
G. Sanfilippo ◽  
A. Mondello ◽  
F. M. La Russa ◽  
L. La Rosa

Abstract. Archaeological sites in urban areas are often poorly integrated with the modern urban fabric and appear as “trenches” at a lower level than the road. They become neglected and unvalued places. The study of archaeological ruins in urban centres must involve archaeologists and architects to integrate restoration, enhancement and improvement of physical and visual accessibility projects. New digital technologies can improve these activities thanks to 3D models, “digital replicas” that allow even remote study (especially during a pandemic). The paper presents the case study of a private Roman-imperial bath in Catania. The open-air site is located at a depth of 3 metres above the road level and is not exploited. Our study consisted of historical-bibliographical research, direct and SfM surveys that allowed creating a high-resolution textured 3D model. We have extracted orthophotos and sections for geometric and technical-constructive analyses and recognition of decay from this model. We drew up an archaeological restoration and valorisation design. In addition, we imported the model into the Sketchfab portal. So, we enriched the mesh with information from the analyses employing specific tags about annotations, 2D drawings, historical and technical-scientific information. In this way, the model becomes an interactive document to monitor over time the conservation state, validate the restoration design and contribute to the valorisation of the site. This is an easy tool of exchange between all involved users (researchers, professions and students). Thus, the digital replica also represents a very high potential for dissemination purposes.

Author(s):  
V. I. Korenev

The paper studies the use of digital technologies and 3D models of cities in solving urban planning problems. The experience in creating the information system for ensuring urban planning and internet sites in Tomsk is demonstrated and the possibilities are shown for their use in graphic-analytic research. The 3D model of the Tomsk-city is proposed to design and explore the flood processes, land use non-observances, architectural design and modeling of the urban environment, and requirements for the architectural heritage preservation.


Author(s):  
M. Canciani ◽  
E. Conigliaro ◽  
M. Del Grasso ◽  
P. Papalini ◽  
M. Saccone

The development of close-range photogrammetry has produced a lot of new possibility to study cultural heritage. 3D data acquired with conventional and low cost cameras can be used to document, investigate the full appearance, materials and conservation status, to help the restoration process and identify intervention priorities. At the same time, with 3D survey a lot of three-dimensional data are collected and analyzed by researchers, but there are a very few possibility of 3D output. The augmented reality is one of this possible output with a very low cost technology but a very interesting result. Using simple mobile technology (for iPad and Android Tablets) and shareware software (in the case presented “Augment”) it is possible to share and visualize a large number of 3D models with your own device. The case study presented is a part of an architecture graduate thesis, made in Rome at Department of Architecture of Roma Tre University. We have developed a photogrammetric survey to study the Aurelian Wall at Castra Praetoria in Rome. The surveys of 8000 square meters of surface have allowed to identify stratigraphy and construction phases of a complex portion of Aurelian Wall, specially about the Northern door of Castra. During this study, the data coming out of 3D survey (photogrammetric and topographic), are stored and used to create a reverse 3D model, or virtual reconstruction, of the Northern door of Castra. This virtual reconstruction shows the door in the Tiberian period, nowadays it's totally hidden by a curtain wall but, little and significative architectural details allow to know its original feature. The 3D model of the ancient walls has been mapped with the exact type of bricks and mortar, oriented and scaled according to the existing one to use augmented reality. Finally, two kind of application have been developed, one on site, were you can see superimposed the virtual reconstruction on the existing walls using the image recognition. On the other hand, to show the results also during the graduation day, the same application has been created in off-site condition using a poster.


Author(s):  
E. Prado ◽  
M. Gómez-Ballesteros ◽  
A. Cobo ◽  
F. Sánchez ◽  
A. Rodriguez-Basalo ◽  
...  

<p><strong>Abstract.</strong> 3D reconstruction and virtual reality (VR) technology provide many opportunities for the documentation and dissemination of underwater cultural heritage. Advances in the development of underwater exploration technology have allowed for the first time to accurately reconstruct a complete 3D model of the cargo Río Miera in the Cantabrian Sea. Sunk on December 6, 1951 after a strong collision, the cargo ship Río Miera rests on a sandy bottom about 40 meters deep, very close to the Cantabrian coast. Located in an area of strong currents is a classic objective of the region for the most experienced divers. The survey was carried out this summer in R/V Ramón Margalef of the IEO, acquiring acoustic data with multibeam echo sounders and hundreds of images acquired by a remotely piloted underwater vehicle. The campaign is part of the PhotoMARE project - Underwater Photogrammetry for MArine Renewable Energy. This work describes the workflow regarding the survey, images and acoustic data acquisition, data processing, optic 3D point cloud color enhancement and acoustic and optic dataset merging procedure to obtain a complete 3D model of wreck Río Miera in Cantabrian Sea. Through this project, Spanish Institute of Oceanography – IEO have advanced – combining acoustic and image methods - in the generation of 3D models of archaeological sites and submerged structures.</p>


2016 ◽  
Vol 28 (1) ◽  
Author(s):  
Saut Sagala ◽  
Ramanditya Wimbardana ◽  
Ferdinand Patrick Pratama

Fire is one of the hazards that may affect urban areas with high density settlements. Thus, research on fire mitigation is important to be conducted. This paper examines the behavior and preparedness of occupants in high density settlements towards fire risks in urban area. The case study is located at Kelurahan Sukahaji, Kecamatan Babakan Ciparay, Bandung that has very high density settlement as well as prone to fire hazards. This study assess 232 respondents in the study areas on information related to demography, understanding about fire, behavior and preparedness. The respondents understanding on the types of fire sources are still low. Similarly, the behavior related to the activites using fire are still dangerous because some activities are conducted with other activities which make people less aware of the fire hazards. Nevertheless, their knowledge on how to extinguish fires are quite good. This paper recommends more trainings on knowledge of fire source and behavior to be conducted to occupants living in high density settlements in order to reduce fire disaster risk.


Author(s):  
A.-M. Boutsi ◽  
C. Ioannidis ◽  
S. Soile

<p><strong>Abstract.</strong> In the last decade 3D datasets of the Cultural Heritage field have become extremely rich and high detailed due to the evolution of the technologies they derive from. However, their online deployment, both for scientific and general public purposes is usually deficient in user interaction and multimedia integration. A single solution that efficiently addresses these issues is presented in this paper. The developed framework provides an interactive and lightweight visualization of high-resolution 3D models in a web browser. It is based on 3D Heritage Online Presenter (3DHOP) and Three.js library, implemented on top of WebGL API. 3DHOP capabilities are fully exploited and enhanced with new, high level functionalities. The approach is especially suited to complex geometry and it is adapted to archaeological and architectural environments. Thus, the multi-dimensional documentation of the archaeological site of Meteora, in central Greece is chosen as the case study. Various navigation paradigms are implemented and the data structure is enriched with the incorporation of multiple 3D model viewers. Furthermore, a metadata repository, comprises ortho-images, photographic documentation, video and text, is accessed straight forward through the inspection of the main 3D scene of Meteora by a system of interconnections.</p>


Author(s):  
Onyeka JO ◽  
Obi LE ◽  
Igiri VC

Environmental concerns have continued to be on the increase as human activities soar. One such environmental concern is air pollution. A major contributor to air pollution is the road transportation activities. This paper sets out to provide a management strategy for air pollution owing to road transportation in urban areas, with Owerri Nigeria as a case study. A field study was conducted in Owerri to ascertain the total passenger requirement, number and mix of passenger vehicles as well as measure three main road transport-induced air pollutants at five locations in the city. The result of the field work showed existing commuter vehicles mix of 56.2:63.7: 19.6:1.6:1 of salons, wagons, mini-buses, coaster buses and big buses respectively, of a total of 85,950 vehicles and air ambient pollutants level higher than the recommended standards. A new model was developed to achieve a remix of 10:33:53: 14:1 of same vehicle types and reduction in traffic volume and target air pollutants. The analyses show that mini-buses and coaster buses have advantage over salon cars, wagon vehicles and big buses in terms of traffic congestions and pollutants release into the environment. The two bus types could be said to have least pollutants release per passenger carried. An optimal vehicle remix, which gives higher priority to these buses have been shown to reduce congestion by 40%, Carbon monoxide by 40%, Nitrogen Dioxide by 50% and Methane by 50%. It therefore recommends that vehicular remix of 10:33:53: 14:1, for salon: wagon: mini-buses: coaster buses: big buses be adopted for Owerri commuters’ transportation need. It concludes that governments should adopt economic instruments embedded in a “push and pull” strategy, leveraging on disincentive and incentive measures to skew road transportation to the use of mini and coaster buses as a deliberate means of reducing air pollution in cities.


Resources ◽  
2020 ◽  
Vol 9 (4) ◽  
pp. 43
Author(s):  
Pavel Hronček ◽  
Bohuslava Gregorová ◽  
Dana Tometzová ◽  
Mário Molokáč ◽  
Ladislav Hvizdák

The study provides a methodology for 3D model processing of historic mining landscape, and its features as mining digital cultural heritage with the possibility of using new visualization means in mining tourism. Historic mining landscapes around the towns of Gelnica (eastern Slovakia) had been chosen for the case study. The underground mining spaces around Gelnica, which are currently inaccessible to clients of mining tourism, were processed using 3D modeling. Historically, correctly processed 3D models of mining spaces enable customers of mining tourism to virtually travel not only in space, but what is most important, in time as well. The up-to-date computer-generated virtual mining heritage in the form of 3D models can be viewed via the Internet from different perspectives and angles. The models created this way are currently the latest trend in developing mining tourism.


Information ◽  
2020 ◽  
Vol 11 (12) ◽  
pp. 568
Author(s):  
Ronald Roberts ◽  
Laura Inzerillo ◽  
Gaetano Di Mino

Road pavements need adequate maintenance to ensure that their conditions are kept in a good state throughout their lifespans. For this to be possible, authorities need efficient and effective databases in place, which have up to date and relevant road condition information. However, obtaining this information can be very difficult and costly and for smart city applications, it is vital. Currently, many authorities make maintenance decisions by assuming road conditions, which leads to poor maintenance plans and strategies. This study explores a pathway to obtain key information on a roadway utilizing drone imagery to replicate the roadway as a 3D model. The study validates this by using structure-from-motion techniques to replicate roads using drone imagery on a real road section. Using 3D models, flexible segmentation strategies are exploited to understand the road conditions and make assessments on the level of degradation of the road. The study presents a practical pipeline to do this, which can be implemented by different authorities, and one, which will provide the authorities with the key information they need. With this information, authorities can make more effective road maintenance decisions without the need for expensive workflows and exploiting smart monitoring of the road structures.


2015 ◽  
Vol 6 (12) ◽  
pp. 58 ◽  
Author(s):  
José L. Caro ◽  
Salvador Hansen

<p>Everyone knows the importance of new technologies and the growth they have had in mobile devices. Today in the field of study and dissemination of cultural heritage (including archaeological), the use of digital 3D models and associated technologies are a tool to increase the registration quality and consequently a better basis for interpretation and dissemination for cultural tourism, education and research. Within this area is gaining positions photogrammetry over other technologies due to its low cost. We can generate 3D models from forografí as through a set of algorithms that are able to obtain very approximate models and very realistic textures. In this paper we propose the use of game-engines to incorporate one element diffusion: the ability to navigate the 3D model realistically. As a case study we use a Menga dolmen that will serve as a study and demonstration of the techniques employed. </p>


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