scholarly journals Towards Ethics in Information Systems

2021 ◽  
Vol 12 (1) ◽  
pp. 69-82
Author(s):  
Flávia Maria Santoro ◽  
Rosa Maria E. Moreira da Costa

Information Systems (IS) plays an essential role in shaping almost all sectors of society, such as, commerce, politics, services, entertainment, information, relationships, among others. Digital technologies have enabled a new dimension of products, transmission, storage, and access to information. The outcome of this whole transformation process is intended to provide improvement and facilitating the lives and practices of individuals in society. However, we have also to face its negative impacts. We argue that situations involving both the design and the adoption or use of IS should be analyzed from the point of view of Ethics through a well-defined process that might help the professional and/or the citizen in making decisions in sensitive contexts when conceptual conflicts show up. To justify the definition of this process, we discuss the significance of the new technologies based on Andrew Feenberg's Philosophy of Technology. Grounded on this theory, we highlight the benefits and problems of the new technologies in the contemporary world. Finally, we present the process proposal and analyze the results of its application in the context of two well-known real cases and discuss the results in light of the theoretical foundation.

Author(s):  
O. S. Tushkevych ◽  

Theoretical aspects of innovation theory and its categorical apparatus are considered in the article. Development of ideas about the place and importance of innovation in the spread of innovative theories and approaches to the categories of "innovation" and "innovative development" are analyzed. Own reasoning is presented and own definition of investigated terms that based on the analysis is given. Knowing of theoretical essentials of innovations will enable to create an effective system of management of innovation processes at the enterprise. From this point of view it is expedient to consider the definitions of innovations and their classification. In given article, an author reveals the notions of innovation and innovation process that exist in economic literature by now, considers existing classifications of innovations. An author also gives his own classification of innovations, reveals his understanding of notion of innovation. Currently, the term "innovation" is found everywhere. It has become especially widespread in the sphere of production, although it is not limited to it and applies to almost all areas of human activity. The world and domestic economy form a new paradigm of development, which is based on the growing relationship between socio-economic development of society and new technologies, the global nature of the creation and use of research and development. The creation and implementation of innovations becomes the main internal factor and the key to uture economic growth. As world experience shows, the successful use of scientific and technological progress can significantly affect the course of economic processes and significantly accelerate them. The term "innovative development" consists of two categories – "innovation" and "development". As they are widely used in almost all fields of knowledge and areas of activity, they do not have an unambiguous definition and are the subject of research by domestic and foreign scientists of various profiles.


2020 ◽  
Author(s):  
Flavia Maria Santoro ◽  
Rosa Maria E. Moreira Costa

Contemporary society is going through the so-called Digital Age. In this scenario, information systems (IS) play an essential role in many sectors of society, such as commerce, politics, services, entertainment, information sharing. Although discussions about ethical issues become increasingly necessary, it is not always an easy task. This paper proposes a process to help the IS professional and the citizen in sensitive decision-making contexts, in which conflicts may arise. To justify the definition of this process, we discussed the importance of new technologies based on Andrew Feenberg's philosophy of technology. Finally, we analyze the results of its application in the context of a well-known case in the light of the theoretical foundations.


2021 ◽  
pp. 9-13
Author(s):  
I. V. Izhdeneva

The article actualizes the possibilities of mobile learning based on the use of mobile devices and technologies available to almost all students. Various approaches to the definition of the concept of "mobile learning" are analyzed, including techno-centric and information-centric approaches. The concept of mobility as one of the attributes of learning tools is revealed. The importance of mobile learning in the current difficult situation of distance learning during the pandemic is substantiated. The characteristic features of mobile learning are highlighted, affecting its main functions, learning tools and independence from the time and place of learning. Possible directions for the implementation of mobile learning are characterized, from simple transfer of educational content to compliance with basic educational theories. From the point of view of the functioning and directions of development of mobile learning, its basic principles in teaching informatics are formulated. The types of students' activities are briefly characterized; some advantages of mobile learning are highlighted and its features as visualization, interactivity, efficiency of use in teaching children with disabilities are characterized. Some popular educational apps for mobile devices are considered, their characteristics are given, and their educational potential is revealed. Examples of mobile applications are given, the use of which in informatics lessons will help to activate the educational and cognitive activity of students and stimulate them to engage in informatics, coding and robotics.


2015 ◽  
Vol 11 (4) ◽  
pp. 64-83 ◽  
Author(s):  
Elodie Edoh-Alove ◽  
Sandro Bimonte ◽  
François Pinet

Spatial Data Warehouses (SDWs) and Spatial On-Line Analytical Processing (SOLAP) systems are new technologies for the integration and the analysis of huge volume of data with spatial reference. Spatial vagueness is often neglected in these types of systems and the data and analysis results are considered reliable. In a previous work, the authors provided a new design method for SOLAP datacubes that allows the handling of vague spatial data analysis issues. The method consists of tailoring SOLAP datacubes schemas to end-users tolerance levels to identified potential risks of misinterpretation they encounter when exploiting datacubes containing vague spatial data. It this paper, the authors further their previous proposal by presenting different formal tools to support their method: it is an UML profile providing stereotypes needed to add vague, risks and tolerance levels information on datacubes schemas plus the formal definition of SOLAP datacubes schemas transformation process and functions.


2019 ◽  
Author(s):  
Jorge Revez

Objective - The CRIS (Current Research Information System) systems implemented in Portugal are discussed and the role that libraries have played in the development of these information systems is sought. Methodology - A qualitative methodology was adopted through the study of two cases, providing a point of view on the relationship between libraries and researchers in science and technology. Results - The increasingly significant presence of CRIS systems in Portugal stands out but with a timid participation of libraries in their implementation and development process. Discussion - The relevance of libraries in new information contexts, the definition of science management policies that consider the context and the various actors involved in the development of information systems and the effectiveness of national coordination structures that organize information of researchers in science and technology are discussed. Limitations - The data obtained are partial and of a secondary nature. Originality - An unprecedented point of view is provided on the relationship in Portugal between the scientific community and libraries as information and support services for the organization of science. Objetivo – Abordam-se os sistemas CRIS (Current Research Information System) implementados em Portugal e procura-se conhecer o papel que as bibliotecas têm desempenhado no desenvolvimento destes sistemas de informação. Metodologia – Foi adotada uma metodologia qualitativa, através do estudo de dois casos, fornecendo um ponto de vista sobre a relação entre as bibliotecas e os investigadores em ciência e tecnologia. Resultados – Destaca-se a presença cada vez mais significativa dos sistemas CRIS em Portugal mas uma participação tímida das bibliotecas no seu processo de implementação e desenvolvimento. Discussão – Problematiza-se a relevância das bibliotecas nos novos contextos informacionais, a definição de políticas de gestão da ciência que considerem o contexto e os diversos atores envolvidos no desenvolvimento de sistemas de informação e a eficácia das estruturas de coordenação nacional que organizam a informação relativa aos investigadores em ciência e tecnologia. Limitações – Os dados obtidos são parcelares e de natureza secundária. Originalidade – É fornecido um ponto de vista inédito sobre a relação existente em Portugal entre a comunidade científica e as bibliotecas enquanto serviços de informação e de suporte à organização da ciência.


2021 ◽  
Vol 28 (97) ◽  
pp. 241-264
Author(s):  
Edvalter Becker Holz

Abstract This essay expands upon the debate on sociomateriality with a critique of the current ontological agenda. Based upon the influential literature from the fields of management and organization studies, and information systems, it presents the emergence, the development, the consolidation and the popularization of the debate on the relations between the social and the material in organizations. Drawing on this trajectory, the paper suggests that the current agenda for a sociomaterial ontology is constituted predominantly through rhetorical uses of the notion of ontology. The relevance of this contribution lies in questioning the supposed development of a sociomaterial ontology, describing and exemplifying its rhetorical strategies: authorial randomness, theoretical centrifugation, and conceptual procrastination. It concludes that it is necessary to return to the phenomenon as relevant “in” the debate from the point of view of its trajectory: the diffusion of new technologies and the subsequent implications at the organizational and social levels. The main implication for future research is the adoption of pragmatic ontologies with the aim of restoring the primacy of the phenomenon over the ontology.


Author(s):  
Paulo Gileno Cysneiros

É feita uma análise fenomenológica de tecnologia educacional, tendo como base uma concepção de tecnologia que enfatiza a materialidade do objeto técnico, os condicionamentos culturais e as relações existenciais com objetos produzidos pelo ser humano. É discutida a ambigüidade de objetos técnicos e interfaces gráficas de computadores, com implicações para a atividade educativa. É feita uma caracterização da tecnologia educacional, pontuando-se aspectos de novas e velhas tecnologias. É examinada a relação ser-humano-tecnologia-ambiente numa ótica da gênese do conhecimento, salientando-se seleções, ampliações e reduções do objeto de conhecimento, quando apreendido com tecnologias. São examinadas concepções otimistas e pessimistas das novas tecnologias, concluindo com reflexões sobre a necessidade de um enfoque equilibrado para se entender o alcance e limitações das tecnologias na educação. <br> <br> <B>Palavras-chave</B>: tecnologia educacional, informática na educação e filosofia da tecnologia.<br> <br> <br> <B>Abstract</B>: It is presented a phenomenological analysis of educational technology, based on a conception of technology emphasizing the materiality of technical objects, its cultural conditionings and the existential relations with human-made objects. It is discussed the ambiguity of technical objects, graphical interfaces of computers and its implications for education. It is made a characterization of educational technology, pointing out some aspects of new and old technologies. It is examined the relation human-beingtechnology-environment, under the point of view of the genesis of knowledge, focusing selections, amplifications and reductions of the object due to the use of technologies. Optimistic and pessimistic conceptions of new technologies are examined, concluding with the importance of a balanced conception in order to understand the possibilities and limitations of technologies education. <br> <br> <B>Key words</B>: educational technology, information science in education and philosophy of technology.


2021 ◽  
Vol 28 (97) ◽  
pp. 241-264
Author(s):  
Edvalter Becker Holz

Abstract This essay expands upon the debate on sociomateriality with a critique of the current ontological agenda. Based upon the influential literature from the fields of management and organization studies, and information systems, it presents the emergence, the development, the consolidation and the popularization of the debate on the relations between the social and the material in organizations. Drawing on this trajectory, the paper suggests that the current agenda for a sociomaterial ontology is constituted predominantly through rhetorical uses of the notion of ontology. The relevance of this contribution lies in questioning the supposed development of a sociomaterial ontology, describing and exemplifying its rhetorical strategies: authorial randomness, theoretical centrifugation, and conceptual procrastination. It concludes that it is necessary to return to the phenomenon as relevant “in” the debate from the point of view of its trajectory: the diffusion of new technologies and the subsequent implications at the organizational and social levels. The main implication for future research is the adoption of pragmatic ontologies with the aim of restoring the primacy of the phenomenon over the ontology.


Author(s):  
Tatyana Parsadanova

It is no secret that COVID 19 and its consequences have affected almost all aspects of our life. We have become focused on life at home, the approach to work has changed, and the definition of remote work has taken root in our vocabulary. Despite all the negative aspects, the pandemic has accelerated the development of key technological trends, such as distance learning, telemedicine, remote work, online shopping, contactless payments, 3D printing, which leveled out supply disruptions, robotics, a new generation of 5G mobile communications with its capabilities, and of course, the online entertainment industry. Our consumer preferences have changed during this year; however, the need for entertainment has only increased. Many believe that nowadays, the Internet and television era is a thing of the past; nevertheless, statistics do not confirm this. In the third quarter of this year alone, global TV sales have increased by 12.9% over the same period in 2019, which is 38% more than in the previous quarter. Television viewing has increased, and television program views have skyrocketed. Streaming content has become even more popular; streaming services allow one to watch absolutely everything - movies, TV series, news at any time and from any device. All these processes are connected with the fact that, during the quarantine, cinemas were closed, the attendance of which has already decreased in recent years. They opened with restrictions on viewers’ seating; the premieres were postponed for a year, even two - until the spring of 2021 and 2022. This year, the world of the media and entertainment industry has become: remote, virtual, streaming and personalized. The driver is the consumer, so market players pay great attention to innovation, focusing on personalization. At the forefront of new technologies is the Disney company, which presents its films both in theatrical screenings and on its online platform. Television is also not left behind; on November 3, VGTRK launched its "Smotrim" media platform. The audience’s consumption habits have already changed, interest in media is increasing and moving towards digitalization. The pandemic has accelerated the process. How this is happening and what awaits the industry is covered in this article.


2021 ◽  
Vol 4 (2) ◽  
pp. 59-65
Author(s):  
Elshad ALIYEV

Almost all fields of art intersect in the theatre. From this point of view, the theatre is a unique place. It’s been decades that creative people working in the field of theatre try to use new technologies whenever possible. Various types of spectacles, show and performances are created using constantly evolving Internet technologies and multi-media.V arious types of digital equipment, devices, computer programs, gadgets and internet technologies are used in scenography, music and lighting. The application problems of information and communication technologies in the theatre make modern theatre critics think and lead to certain predictions about the future of the theatre. In any case, new multimedia technologies are already becoming an integral part of theatrical art.


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