scholarly journals WECHAT – A CHINESE CYBER-CULTURE PHENOMENON

2020 ◽  
pp. 143-155
Author(s):  
Tomasz Waliczko
Keyword(s):  
Author(s):  
Celine (Ha-Young) Song

A common question asked about the web 2.0 by the offline population is:  "What do people do there?" The paper addresses this question with respect to Paul Ricoeur's narrative theory of the self. According to his essay Life in Quest of Narrative, a person drifts through time experiencing events happening to them, but none of it is actually lived when it is not "recounted" or "storied". In this light, "storytelling may be said to humanise time by transforming it from an impersonal passing of fragmented moments into a patter, a plot ,a mythos". Blogs and sites like Facebook represent the most recent development in the human attempt to weave this "mythos". A profile page and a tweet are first and foremost stories that appear to its critics "truncated or parodied" by design "to the point of being called micro-narratives or post-narratives", and to it s advocates"multi-plotted, multi-vocal and multi-media". The paper introduces notions of e-Self and e-Narrative, examines their dangers and benefits, and concludes that "the advent of cyber-culture should be seen not as a threat to storytelling but as a catalyst for new possibilities of interactive, non-linear narration".


2010 ◽  
pp. 2226-2238
Author(s):  
Almudena Moreno Mínguez ◽  
Carolina Suárez Hernán

The generalization of the new information technologies has favored the transformation of social structures and the way of relating to others. In this changing process, the logic of the social relationships is characterized by the fragility and the temporality of the communicative systems reciprocity which are established “online” in a new cybernetic culture. “Virtual communities” are created in which the interaction systems established by individuals exceed the traditional categories of time and space. In this manner the individuals create online social webs where they connect and disconnect themselves based on their needs or wishes. The new online communication technologies favor the rigid norms of the “solid society” that dilute in flexible referential contexts and reversible in the context of the “global and liquid society” to which the sociologists Bauman or Beck have referred to. Therefore the objective that the authors propose in this chapter is to try new theoretic tools, from the paradigms of the new sociology of technology, which let them analyze the new relational and cultural processes which are being generated in the cultural context of the information global society, as a consequence of the new communication technologies scope. Definitely the authors propose to analyze the meaning of concepts such as “virtual community”, “cyber culture”, or “contacted individualism”, as well as the meaning and extent of some of the new social and individual behaviors which are maintained in the Net society.


Author(s):  
Havva Alkan Bala

A computer and a fast internet connection allow us the opportunity to work from just about anywhere, creating cyber-culture. What we need for that is just be good at what we do and be able to sell our services or products online so we can go and live wherever we want. A person who chooses to embrace remote work as a lifestyle choice, using technology to make a living that enables themselves to be as mobile as they want to be called “digital nomad.” Digital nomads have the business and education opportunity much more independent and collaborative. This study is about the designing eco-cities with the concept of digital nomads and their understanding of life. For nomadic lifestyle “change is home.” In modern period, it is vital to understand the philosophy behind the nomadic lifestyle which focuses on experiences instead of accumulating. A digital nomad has ecological approach that means not to be consumer more than necessary. This study claims that understanding of digital nomads give clues to digital age and its cities.


2019 ◽  
pp. 174387211988012 ◽  
Author(s):  
Anne Wagner ◽  
Sarah Marusek

The legitimacy of public memory and socially normative standards of civility is questioned through rumors that abound on online social media platforms. On the Net, the proclivity of rumors is particularly prone to acts of bullying and frameworks of hate speech. Legislative attempts to limit rumors operate differently in France and throughout Europe from the United States. This article examines the impact of online rumors, the mob mentality, and the politicization of bullying critics within a cyber culture that operates within the limitations of law.


2016 ◽  
Vol 4 (2) ◽  
pp. 40-55 ◽  
Author(s):  
Katarína Hollá

Abstract Cyber-culture points out the life in cyberspace and goes beyond national cultures. It is particularly attractive for the young people who use Information and Communications Technologies (ICT) to express their attitudes, values, beliefs and thinking. Those do not need to be necessarily in accordance with the standards of an individual society. Cyberculture becomes dangerous. Great risk lies in cyberbullying that represents negative impact of cyber-culture on human behavior. The aim of the study is to detect cyberbullying as a negative impact of cyber-culture among of Slovak children and adolescents. The research was carried out on a sample of 1619 11-18-year old respondents (average age was 14.51). Results of cyberbullying research carried out using Latent Class Analysis (LCA) have proved the appropriateness of 3-latent-class module. Relative entropy of the module reached 0.915. It was demonstrated that 52.9% of respondents belonged to the group of uninvolved, 42.7% were victims and 4.4% were victims-aggressors. Being a negative consequence of cyber-culture, cyberbullying is a challenge that educators - including other assisting professions - face when educating children and adolescents to orientate in cyberspace, behave responsibly, express themselves in a way that would not interfere others’ integrity and identity (personal and virtual). The study was written under VEGA MŠVVaŠ SR a SAV č. 1/0244/15: “Detekcia a riešenie kyberšikany”.


2011 ◽  
Vol 85 (3-4) ◽  
pp. 191-214
Author(s):  
Raymond Ramcharitar

The terms "culture" and "cultural studies" in Trinidad and Tobago have been narrowly defined to mean Carnival and various other phenomena connected to the nationalist project. There has been little acknowledgement of cyber culture, alternative sexualities, consumerism, media, and in general the "Culture Industry", as theorised by Theodor Adorno and Max Horkheimer. One critic, Gordon Rohlehr, has over decades presented a body of work ostensibly focused on Carnival, but which also contains a cogent critique and outline of the Trinidad and Tobago Culture Industry (as contemplated by Adorno). A close reading of Rohlehr's work, and his intellectual antecedents, reveal a compelling critique of the Trinidadian/West Indian notion and practice of culture and cultural studies, and suggests areas for the discipline's expansion to better serve the needs of the region.


Author(s):  
N.V. Kopteva

Phenomenon of disembodiment of users of information technologies in virtual reality, in particular as a special form of self-alienation, was already noted by the first representatives of cyber culture. However, psychologists have not properly analyzed it yet, perhaps, due to the usual peripheral position of the problem of disembodiment of a physical body in psychology. In the present study we continue to develop our theoretical and empirical construct of the Disembodiment on the Internet (N.V. Kopteva, A.Yu. Kalugin, L.Ya. Dorfman) as a psychological impact of the use of contemporary information technologies in areas related to self-alienation and alienation. The construct is based on the conception of unembodiment of the mental self from the body by a British psychiatrist R. Laing, which is considered to be one of the fundamental psychiatric conceptions of disembodiment of the physical self. R. Laing’s description of the ‘detachment’ of schizoids from their own body helps understand the specifics of existential positions of embodiment - disembodiment determined by sociocultural, technological factors and choices made by individuals themselves. Our study was performed on a sample of active Internet users - students of humanitarian institutes of higher education (aged from 17 to 25 years) - with the use of the Disembodiment on the Internet diagnostic procedure. We revealed groups that differentiated in the severity of disembodiment and created their psychological portraits according to patterns of disembodiment, which include experience of unbodiliness of the virtual self, incompleteness and secondariness of the technological way of being limited by the Internet environment and Internet addiction. We also empirically detected the effects of disembodiment on the alienation of students in different aspects of their life (from who they are, from their families, in interpersonal communication, from their studies and the society) ranging from ‘vegetativeness’ to adventurism.


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