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Author(s):  
Selvalakshmi M ◽  
Kabila RM

The Indian film industry has consistently performed well across years and has emerged as the largest in the world in terms of the number of movies it produces annually. However, the year 2020 presented a crude shock to the prospects and promises of the industry. The catastrophic effect of the pandemic in the year 2020 led to the drop in the global box office by as much as 72% with a mere $12 billion collections across the world in the form of ticket sales. To understand the factors facilitating the Indian film industry to go beyond theatres during the pandemic and to explore the key challenges faced by the industry in light of its advancement, secondary data was collected from available publications, industry reports, and official websites of various bodies. The chapter aims at exploring the factors which contribute to the recent trends of the Indian film industry, attempts to identify the new and emerging challenges that plague its growth and how this transition can speed the recovery of Indian film industry as this would provide ample input to the various stakeholders of the industry.


Author(s):  
Setya Chendra Wibawa ◽  
Doni Abdul Fatah ◽  
Moch. Mifahul Huda Firmansyah ◽  
Nur H. Mustafit ◽  
Dini L. A. ◽  
...  

This article was written during the covid pandemic, during a pandemic like this one's mobility is being limited. So that it has a big impact on activities that are usually carried out, including the case in the field of transportation. In this case, people tend to reduce being outside their homes and also avoid crowds to minimize exposure to the Covid-19 virus. This also affects the sale of vehicle tickets from various aspects ranging from air, land and sea. To overcome this problem, a bus ticket booking website was created. With this bus ticket booking website, tickets can be purchased without having to come directly to the ticket sales outlet. Buyers can buy tickets via smartphones or laptops by accessing this bus ticket booking website. Not only simplifying the ticket buying process, it can also help reduce the crowds that could be generated in the process of buying and selling tickets. So that the existence of a bus ticket booking website is expected to help reduce the number of people exposed to the corona virus as well as simplify and shorten transactions made by buyers.


Author(s):  
Alice Morris

Creativity: a word often associated with fun, colour and play, a sentiment reflected in companies attempting to recreate it for profit. Exhibitions like the Wondr Experience litter their spaces with similar childlike aesthetics, with the superficial goal of fostering creativity, but resulting in the true aim of an endless stream of identical Instagram posts and more ticket sales. This paper reveals a darker and more authentic side to creativity, proposing that discomfort is an essential ingredient. Juxtaposing the cute spaces for 'plandids' and the bean bags and beer fridges of office spaces jumping on the hype, the study reveals that to engage in creative thought you have to be in a state of apprehension. Graphic designers often follow the security of grids designed by the likes of Josef Müller-Brockman, however the piece suggests that this kind of work is within the realms of comfort. This tendency for playing it safe is possibly because of the consumerist society we live in – not many designers can afford to take risks because failure means no paycheck. In this way, the paper ends with the suggestion that due to the culture we are in, creativity is observed as an act of rebellion.


2021 ◽  
Vol 1 (1) ◽  
pp. 1-23
Author(s):  
Hazada Zafira Mauliza

Tujuan penelitian adalah memahami struktur biaya dan penghasilan produser film dalam negeri dan importir film, serta memahami beban pajak pertambahan nilai yang ditanggung oleh produser film dalam negeri dan impotir film. Metode penelitian yang digunakan adalah studi literatur. Hasil penelitian menjelaskan bahwa struktur biaya produser film dalam negeri adalah biaya atas pemanfaatan jasa-jasa untuk memperlancar kegiatan produksi film yang termasuk dalam jasa-jasa yang dikenakan pajak pertambahan nilai. Struktur biaya importir film berupa harga produk dan bea masuk. Adapun struktur penghasilannya berupa pendapatan yang diperoleh dari bagi hasil dengan pengusaha bioskop atas penjualan tiket. Beban pajak pertambahan nilai yang ditanggung oleh produser film dalam negeri adalah sebesar pajak masukannya karena tidak dapat dikreditkan. Tidak terdapat beban pajak pertambahan nilai yang harus ditanggung oleh importir film. Beban pajak berupa PPN yang merupakan pajak masukan bagi perusahaan importir film dapat dikreditkan dengan pajak keluarannya sehingga PPN yang harus dibayar nihil dan bukan lagi merupakan beban pajak bagi importir film. The purpose of this study is to understand the structure of costs and incomes of domestic film producers and film importers, as well as to understand the burden of value added tax borne by domestic film producers and film importers. The research method used is a literature study. The results of the study explain that the cost structure of domestic film producers is the cost of using services to facilitate film production activities which are included in services subject to value added tax. The cost structure of film importers is in the form of product prices and import duties. The income structure is in the form of income derived from profit sharing with cinema entrepreneurs on ticket sales. The value added tax burden borne by domestic film producers is equal to the input tax because it cannot be credited. There is no value added tax burden that must be borne by the film importer. The tax burden in the form of VAT which is an input tax for film importing companies can be credited with the output tax so that the VAT to be paid is nil and is no longer a tax burden for film importers.


2021 ◽  
pp. 002224372110680
Author(s):  
Christine Eckert ◽  
Harald J. van Heerde ◽  
Hauke A. Wetzel ◽  
Stefan Hattula

In many sectors of the entertainment industry a few employees are in the public spotlight when performing the key service. For example, in professional team sports a team of players competes in games and in TV shows a cast of artists acts in different episodes. These employees, coined spotlight personnel, are an essential but expensive element of ongoing service delivery. Despite their importance and cost, very little is known about how changes in spotlight personnel affect service performance and demand. To address this gap, this paper uses unique data on professional German soccer teams tracking the quantity (number of players) and quality (average transfer price) of spotlight personnel hiring (incoming transfers) and turnover (outgoing transfers), objective service performance (winning percentage) and demand (ticket sales) across four decades, utilizing both traditional and novel time series methods. The results show that service performance and demand are primarily affected by spotlight personnel hiring rather than turnover. Hiring quantity decreases service performance yet increases demand whereas hiring quality benefits both service performance and demand. The analysis further uncovers that these effects are subject to dynamic interactions and nonlinearities. Investment scenarios showcase how understanding these effects can substantially improve managerial decision making.


2021 ◽  
Author(s):  
Ekaterina Bulanova ◽  
◽  
Marina Platonova ◽  
Olga Rokunova

The relevance of the research topic is due to the fact that marketing in sports is an effective component of sports management, just as it is in other areas of management. Sports marketing has its own specific features based on the characteristics of a particular sport, and this article deals with football marketing. The purpose of this article is to reflect the results of the study of a sports club’s marketing activities. The object of the study is the regional football club “Nizhny Novgorod”(Russia). The main objectives of the study are to identify the factors that attract the fans’ interest to the football club, to attending matches and purchasing club merchandise. Based on a survey of Nizhny Novgorod residents, a study of football fans’ needs in the region was carried out and the target audience of the FC “Nizhny Novgorod” was determined. The results of the survey show that the fans are poorly motivated to attend football matches with the participation of this club. The potential of modern promotion methods such as social media marketing (SMM) is used insufficiently. There is a need to make a more active impact on football consumers in the region, to intensify the work with the fans of the club, to improve the quality and design of the club’s merchandise. As a result of our research, a series of measures have been developed aiming to involve fans in the club’s life, both on match days and between matches. These measures include: promoting season ticket sales, more effective use of the home stadium on match days, active work to attract families with children, organising family leisure at the stadium, stadium tours, activities outside the stadium – weekend events in the city’s parks. The value of the research findings presented in the article lies in identifying the need to create the conditions for a football feast based on football marketing methods, aiming to attract fans to the club.


2021 ◽  
Author(s):  
Andrew Li

Lottery gambling is widely enjoyed by Canadians and is the most popular form of legal gambling. As such, discovering and analyzing patterns in lottery gambling data is an important but nontrivial task. In this work, three methods were presented to process and visualize it to the end user to allow for faster pattern discovery. A bubble graph was utilized for the comparative analysis of lottery sales per each neighbourhood of the city of Toronto, Canada. As well, a scatter plot was used to explore the relationship between different neighbourhoods, lottery game product, year, lottery ticket sales, and demographic information. Lastly, a line graph was deployed to compare the jackpot size and ticket sales over time. shinyJackpot is deployed at https://andrewcli.shinyapps.io/shinyJackpot/ for online use. The repository is available at https://github.com/andr3wli/shinyapps.


Complexity ◽  
2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
Wenfeng Dai ◽  
Jiajia Shao ◽  
Xiuli Zhang

Nowadays, under the encouragement of national and sports competition related policies, sports industry is gradually rising. In this case, how to provide ticketing services conveniently, quickly, and accurately for sports spectators all over the country and the world and how to keep up with the times and improve traditional ticketing services are two major problems that need to be solved urgently by those who are in charge of sports events. When investigating the current traditional ticketing platform for sports competitions, it is not difficult to find that most ticketing services rely heavily on manual services. From ticket purchase to ticket checking, consumers have poor experience, there is a lot of waste of manpower and material resources, and scalpers easily sell high-priced tickets. In addition, the traditional ticket sales mode still uses old-fashioned paper tickets or cards, which are difficult to preserve, making it difficult to prevent counterfeiting and use and control information statistics. Data confusion leads to financial risks. The “paralysis” of the ticketing system of many large-scale sports competitions, especially super-large sports competitions, just proves the importance and necessity of reforming ticketing platform of sports competitions in order to keep pace with development. This paper will study a large-scale (or super-large), flexible, efficient, and excellent performance, which can meet the burst peak access requirements of sports competition ticketing platform. We will first consider the overall demand of the sports competition ticketing market, then make a general analysis according to the demand, design a sports competition ticketing platform that can effectively serve large-scale or super-large sports competitions, and raise and solve the problems encountered when building the platform.


Author(s):  
Hayri A. Arslan ◽  
Robert F. Easley ◽  
Ruxian Wang ◽  
Övünç Yılmaz

Problem Definition: We develop a framework to study purchase behavior from distinct segments of heterogeneous customers and to optimize prices for different policies in a sports ticket market with multiple sales channels. Academic/Practical Relevance: Sports teams face challenges in maintaining or increasing ticket sales levels. With the growth of analytics, they aim to implement data-driven pricing techniques to improve gate revenues; however, they do not have state-of-the-art demand estimation and price optimization tools that take into account the range of valuations across different seat sections and opponent match-ups. Methodology: Partnering with a college football team, we develop a data-driven pricing tool which (1) segments customers in two sales channels, using transaction-level data and anonymous customer profiles; (2) explores the decision-making process of different customers within these segments using the Multinomial Logit and Mixed Multinomial Logit frameworks; and (3) computes optimal or near-optimal prices subject to some business constraints enforced by the team management. In addition, our method takes the sequential arrivals of customers and the capacity constraints of seat categories into account. Results: Our estimation results show that customers differ significantly in their sensitivities to price and distance to the field within each segment, in addition to the differences across segments. We also observe that customers become less likely to choose a seat category as its remaining inventory falls below a certain point. Managerial Implications: By analyzing different policies, we show that price optimization could increase revenue by as much as 7.6%. In addition, better categorization of games and further refinement of seat category differentiation and related pricing may help further boost this figure up to 11.9%.


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