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2021 ◽  
Vol 12 (3) ◽  
pp. 381-392
Author(s):  
Lamatinulu ◽  
Muh. Syaeful Ragali ◽  
Irma Nur Afiah

A student can study well if there is a good place to study as well. Likewise with reading, a person needs concentration to read. Service room design is necessitated in the reading room because it affects one’s reading comfort. Utsman bin Affan library UMI Makassar is a place for students to study. Students’ complaints and problems that are experienced when using the library service room are in the form of uncomfortable facilities, no closed rooms, and other complaints. In reference to these problems, a study was carried out in accordance with the students’ complaints by employing Kansei Engineering approach. Kansei Engineering is a consumer-oriented ergonomic technology which enables the consumer’s image or feeling to unite with the service design process of a product. By utilizing this method, product strategy and concept creation in the design of a product or service can be determined. The final results of Utsman bin Affan UMI Makassar library service room which was obtained based on the Kansei Engineering method are an open service room, large display, reading room, multimedia room, collection room, green and white colors, 3D motif and glossy texture. In addition to the main specifications of the library, there is also an additional item supporting the service room, which is a partition made of glass that gives the impression of being open to the room although it is still divided into different spaces.


2021 ◽  
Vol 4 ◽  
pp. 1-4
Author(s):  
Hao Meng ◽  
Wei-Ming Xu ◽  
Tian-Yang Liu ◽  
Zhi-Yuan Shi ◽  
Zhou-Yang Dong

Abstract. In terms of ocean tide visualization, to meet the requirement of both display range and operational efficiency, an advanced method is proposed, in which the tide height is rapidly computed with global tide model EOT10a, and dynamically displayed by OpenGL. Aiming at the large amounts of calculation of global tide height, the feature of multicore processor is integrated into the method. The experiment shows that, compared to a single-core processor, when using a 6-core processor, the speedup ratio is about 5.4, parallel efficiency reaches 90%, and 880 000 tide heights can be calculated per second. Eventually, the result would be output as a tide height graph by OpenGL. This method could be a useful tool for marine cartography due to the large display range and the high efficiency.


2021 ◽  
Vol 5 (ISS) ◽  
pp. 1-20
Author(s):  
Nurit Kirshenbaum ◽  
Kylie Davidson ◽  
Jesse Harden ◽  
Dr. Chris North ◽  
Dylan Kobayashi ◽  
...  

Technology have long been a partner of workplace meeting facilitation. The recent outbreak of COVID-19 and the cautionary measures to reduce its spread have made it more prevalent than ever before in the form of online-meetings. In this paper, we recount our experiences during weekly meetings in three modalities: using SAGE2 - a collaborative sharing software designed for large displays - for co-located meetings, using a conventional projector for co-located meetings, and using the Zoom video-conferencing tool for distributed meetings. We view these meetings through the lens of effective meeting attributes and share ethnographic observations and attitudinal survey conducted in our research lab. We discuss patterns of content sharing, either sequential, parallel, or semi-parallel, and the potential advantages of creating complex canvases of content. We see how the SAGE2 tool affords parallel content sharing to create complex canvases, which represent queues of ideas and contributions (past, present, and future) using the space on a large display to suggest the progression of time through the meeting.


2021 ◽  
Vol 20 (4) ◽  
pp. 229-244
Author(s):  
Sriram Karthik Badam ◽  
Niklas Elmqvist

Visualization interfaces designed for heterogeneous devices such as wall displays and mobile screens must be responsive to varying display dimensions, resolution, and interaction capabilities. In this paper, we report on two user studies of visual representations for large versus small displays. The goal of our experiments was to investigate differences between a large vertical display and a mobile hand-held display in terms of the data comprehension and the quality of resulting insights. To this end, we developed a visual interface with a coordinated multiple view layout for the large display and two alternative designs of the same interface – a space-saving boundary visualization layout and an overview layout – for the mobile condition. The first experiment was a controlled laboratory study designed to evaluate the effect of display size on the perception of changes in a visual representation, and yielded significant correctness differences even while completion time remained similar. The second evaluation was a qualitative study in a practical setting and showed that participants were able to easily associate and work with the responsive visualizations. Based on the results, we conclude the paper by providing new guidelines for screen-responsive visualization interfaces.


Zoo Biology ◽  
2021 ◽  
Author(s):  
Shane Matthew Boylan ◽  
Whitney Daniel ◽  
Christopher Matthews

BJPsych Open ◽  
2021 ◽  
Vol 7 (S1) ◽  
pp. S223-S223
Author(s):  
Kaj Svedberg

AimsTo improve the one hour response times to referrals made to psychiatric Liaison in A&E without adding or changing available resources.MethodResponse time data of referrals made to the Homerton University Hospital psychiatric liaison service was collected dating back from August 2016 to October 2019 (n = 10225).A nudge was introduced in the form of a large display showing referrals arriving in real time in the staff office.Data was then collected over a period of 5 weeks (n = 436) to measure if any change had occurred in response times.ResultResponse times appear to follow a Poisson like distribution curve. The average referral was responded to within 6 minutes (n = 1577) prior to the nudge, and 6 minutes (n = 88) after. Prior to the nudge the 95% referral envelope fell within 134 minutes (n = 9728) and was 122 minutes (n = 414) after the intervention. Significant statistical difference is observed upon considering response in the first 240 minutes.ConclusionNudge interventions could be a useful resource-sparing method to improve services. The average referral to the HUH liaison team was quickly responded to within 6 minutes and yet hitting the 1 hour 95% target appears ever-elusive. Hitting targets of 95% responses within 1 hour may prove very difficult if we are not considering natural distributions, such as Poisson, occuring in the backgroung which ultimately may require a change in approaches to how we set performance targets.


Sensors ◽  
2021 ◽  
Vol 21 (5) ◽  
pp. 1665
Author(s):  
Juechen Yang ◽  
Jun Kong ◽  
Chunying Zhao

The use of mobile devices, especially smartphones, has become popular in recent years. There is an increasing need for cross-device interaction techniques that seamlessly integrate mobile devices and large display devices together. This paper develops a novel cross-device cursor position system that maps a mobile device’s movement on a flat surface to a cursor’s movement on a large display. The system allows a user to directly manipulate objects on a large display device through a mobile device and supports seamless cross-device data sharing without physical distance restrictions. To achieve this, we utilize sound localization to initialize the mobile device position as the starting location of a cursor on the large screen. Then, the mobile device’s movement is detected through an accelerometer and is accordingly translated to the cursor’s movement on the large display using machine learning models. In total, 63 features and 10 classifiers were employed to construct the machine learning models for movement detection. The evaluation results have demonstrated that three classifiers, in particular, gradient boosting, linear discriminant analysis (LDA), and naïve Bayes, are suitable for detecting the movement of a mobile device.


Sensors ◽  
2021 ◽  
Vol 21 (2) ◽  
pp. 429
Author(s):  
Piljoong Kim ◽  
Sanghyun Han ◽  
Yunho Jung ◽  
Seongjoo Lee

The multiple frequency driving method (MFDM) capacitive touch system (CTS), which drives transmit (TX) electrodes in parallel, has been developed to improve the touch-sensitivity of large touch screens at high speed. However, when driving multiple TX electrodes at the same time, TX signals are merged through the touch panel, which results in increasing the peak-to-average power ratio (PAPR) of combined signals. Due to the high PAPR, the signal is distorted out of the power amplifier’s linear range, causing a touch malfunction. The MFDM CTS can avoid this problem by reducing the drive voltage or partially driving the TX electrodes in parallel. However, these methods cause a significant performance drop with respect to signal-to-noise ratio (SNR) in the MFDM systems. This paper proposes a stack method which reduces PAPR effectively without the performance degradation of MFDM and achieves real-time touch sensitivity in large display panels. The proposed method allocates a suitable phase for each TX electrode to reduce the peak power of combined signals. Instead of investigating all of the phases for the total number of TX electrodes, the optimal phase is estimated from the highest frequency to the lowest one and fixed one by one, which can reduce the required time to find a suitable phase considerably. As a result, it enables high-speed sensing of multi-touch on a large touch screen and effectively reduces PAPR to secure high signal-to-noise-ratio (SNR). Through experiments, it was verified that the proposed method in this paper has an SNR of 39.36 dB, achieving a gain of 19.35 and 5.98 dB compared to the existing touch system method and the algorithm used in the communication system, respectively.


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