Jurnal SASAK : Desain Visual dan Komunikasi
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Published By STMIK Bumigora Mataram

2685-4120

2020 ◽  
Vol 2 (2) ◽  
pp. 59-66
Author(s):  
Randa Januario Pratama ◽  
I Nyoman Miyarta Yasa

Mental health has become a big problem in Indonesia. Adolescents are a category that is prone to stress, and is often handled inappropriately by themselves, relatives, or parents. Stress is still considered a trivial matter for most Indonesians. In fact, stress is one of the triggers for various kinds of physical and psychological ailments. The lack of interesting reading for teenagers about stress makes this phenomenon still difficult to get the first treatment before it continues to an undesirable stage. The purpose of this design is to create an illustrated book that discusses stress information with the content as simple as possible and attractive so that it is easily understood by adolescents. This design uses themethod design thinking in order to get the right problem-solving solution in designing the work. There are two media in the design, namely primary media, illustrated books, information about stress and secondary media, namely x-banners and merchandise. By designing this illustration book, it is hoped that it can become a new media choice as informative reading about stress.


2020 ◽  
Vol 2 (2) ◽  
pp. 51-58
Author(s):  
Mirnayati Mirnayati ◽  
I Nyoman Yoga Sumadewa

Folklore is an oral cultural heritage that needs to be preserved because folklore is part of the cultural wealth of Nusantara.  However, the lack of publications makes many folk tales still unknown to the public, especially children.  One of the folk tales that are less well known to the public is the folklore from Lombok entitled monyeh.  So it is necessary to have a publication media to introduce this folklore, one of which is through interactive books that can attract children to read, so they do not get bored while reading and are more informative.This interactive book of monyeh folk tales is designed using the design thinking method to get the right problem-solving solution in designing.  There are two media in the design, namely the primary media of interactive folklore books, monyeh and secondary media, namely x-banners and merchandise.  By designing this interactive book, it is hoped that it can become a new media choice to introduce the Lombok Monyeh folklore.


2020 ◽  
Vol 2 (2) ◽  
pp. 75-82
Author(s):  
Rizkillah Lestiannina ◽  
Sunardy Kasim

Taliwang is the city center of a new district, West Sumbawa district, which is on the island of Sumbawa in the West Nusa Tenggra (NTB) province. West Sumbawa is one of the tourist destinations in the NTB province, apart from having beautiful tourist objects, West Sumbawa also has a wide variety of traditional food destinations. Palopo is one of the unique specialties whose basic processing process uses buffalo milk is one of the uniqueness of traditional snacks typical of Taliwang, West Sumbawa. To introduce these traditional Taliwang snacks, especially for the younger generation, a cookbook was designed with qualitative methods and a design thinking approach to get the right problem-solving solutions in designing works, by conducting observations and semi-structured interviews. The results of this study used two media, namely media. primary cookbook and traditional snacks and secondary media namely xbanner and merchandise. By designing this illustration book, it is hoped that it can attract the interest of the younger generation to want to learn about and preserve the traditional dishes and snacks of the region.


2020 ◽  
Vol 2 (2) ◽  
pp. 83-90
Author(s):  
Christofer Satria ◽  
Sasih Gunalan

This increasingly promising tourism growth is also utilized by the people of NTB, not only in the Mandalika area, NTB tourism has spread widely to remote villages, one of which is in the villages of Sesot, Pakuan, and Buun Sejati, West Lombok which are managed by Pokdarwis Gatari Mass. chaired by Hazudin Nur. The community must be able to compete to become a favorite tourist destination today that is able to attract as many tourists as possible and with this tourism awareness group, another challenge arises, namely, a characteristic that represents Pokdarwis Gatari Mass so that it can give a good impression of the goals, vision and mission achieved. So it takes an intense, quality, and continuous communication that can be used to overcome the challenges that arise. It can be concluded briefly that the logo is able to present as a promotional media for Pokdarwis.


2020 ◽  
Vol 2 (2) ◽  
pp. 67-74
Author(s):  
Ni Nyoman Harnika

The Covid-19 pandemic has a large influence on the social interactions of Hindu religious counselors to communicating  Hindus religious teachings. This is due to government policies that apply social distancing or keep a distance of one to two meters, and do not involve large numbers of people who can cause crowds. This policy has led to changes in the social interaction of a Hindu religious counselor in carrying out his duties as an instructor in communicating Hindu"s religious teachings.This study used a qualitative research method that took place in the city of Mataram, with the object of research being Hindu religious extension workers who had a duty area in the city of Mataram.The communication strategy carried out by Hindu religious counselors during the Covid-19 pandemic was to use visual media in the form of pictorial messages containing religious teachings, animations containing stories containing moral messages and religious teachings, and spiritual videos from Hindu saints. This visual media is channeled using whatshap social media because it is considered very effective in disseminating information, is widely used and known to the public. Information is disseminated through group messages, then discussions and questions and answers are held in each group to find out the audience or communicant's feedback. Group communication through whatshap group chat is able to bridge communication between Hindus religious counselors and the assisted community during a pandemic where direct contact and mass gathering in large numbers cannot be carried out.


2020 ◽  
Vol 2 (1) ◽  
pp. 33-42
Author(s):  
Gita Sispratiwi Faja ◽  
Nyoman Miyarta Yasa

The National Agency for the Control of Britain (BNPB) noted that 515 people died from the earthquake in Lombok, West Nusa Tenggara (NTB). Seeing this problem, the author wants to make an animation of earthquake disaster relief procedures that will be used by the BPBD as an additional medium for socializing and delivering information to increase public knowledge about procedures for saving earthquake disasters, especially children. In the process of making this animation using the pipeline method which includes three stages, namely the first stage of pre-production, the second stage of production The third stage of post-production. After doing all the stages are expected to be able to produce animation procedures for earthquake disaster rescue for children. So that this animated video can be used as a media for information dissemination or information delivery by the West Nusa Tenggara Province BPBD office which is more effective for introducing elementary school students. To determine the feasibility of the animation that was made, a beta test was conducted by submitting questionnaires to 30 respondents. The results obtained are animated procedures for rescuing earthquake disasters for children to be used as media for information dissemination or delivery of information by the West Nusa Tenggara Province BPBD office.


2020 ◽  
Vol 2 (1) ◽  
pp. 43-50
Author(s):  
Muhammad Maulana Sumantri ◽  
Nyoman Yoga Sumadewa

The limitations possessed by the Elementary School no 26 Mataram in the learning process that they only use printed learning media and books without using tools and materials to see the color changes in the chameleon, so that many students and students canot see how is the process of mimicry in the chameleon. The method used in this development is a method of developing multimedia so that there are results (outputs) in the form of 3-dimensional animated videos to display chameleons who are doing mimicry when threatened and catching prey. It is hoped that with this video the process of mimicry occurring in the chameleon can help and facilitate students in understanding the lesson.


2020 ◽  
Vol 2 (1) ◽  
pp. 1-10
Author(s):  
David Kristian Lado ◽  
Melati Rosanensi

Utilization of Augmented Reality (AR) technology as a learning medium about perfect and imperfect metamorphosis aims as a tool in the alternative learning and teaching process between teachers and students by visualizing 3D objects in realtime. This multimedia application for introducing perfect and imperfect metamorphosis is based on Augmented Reality by referring to the material in the Science books for Elementary School grade IV (Four) curriculum 2013. The methodology used in developing this application is the Luther Sutopo development method. Where this method consists of 6 (Six) stages, namely concept, design, material collecting, assembly, testing, and distribution. The results or the output of the application that the author built is an android application using Augmented Reality technology to show the shape or form of the stages of animals that experience perfect metamorphosis and imperfect metamorphosis. The conclusion of this study is that the overall response of the end user to this application is quite good. Where in some questions related to this AR application has given good answers. This is evidenced by some of the tests that the authors have conducted on applications where the testers are writers and end users.


2020 ◽  
Vol 2 (1) ◽  
pp. 11-22
Author(s):  
I Nyoman Yoga Sumadewa ◽  
Anthony Anggrawan

Universitas Bumigora atau yang disebut UBG menjadi Institusi pendidikan yang cukup besar, dengan menggunakan nama baru tentunya akan menimbulkan tantangan baru salah satunya mengenalkan atau membranding UBG kepada masyarakat untuk mempertahankan kepercayaan masyarakat bahwa UBG tetap memiliki kualitas terbaik dalam bidang pendidikan maupun non pendidikan. video company profile adalah salah satu alat bantu untuk UBG mempromosikan diri. Proses metode pengembangan multimedia akan digunakan sesuai dengan perancangan suatu karya video yang sesuai dengan harapan.  Pemecahan masalah tersebut dengan menggunakan teknik pengambilan gambar yang sederhana, shoot video yang mudah dipahami dan menggunakan kalimat narasi yang mudah dipahami dan diingat masyarakat. Video company profile ini dirancang untuk digunakan meningkatkan strategi sebagai media promosi.


2020 ◽  
Vol 2 (1) ◽  
pp. 23-31
Author(s):  
Muhammad Imran

Public service advertisement is a message that offers a product or service addressed to the public through a media to increase the sensitivity of the community to the concern of sea turtles in this area whose habitat is very worrying about the activities that have been carried out by the mapak turtle sea turtle, fisheries and marine services in efforts to introduce and protect these turtles so that their habitats continue to be maintained properly by doing this design in order to attract the attention of the Lombok community and tourists. With the development of media technology is very large in Indonesia and outside Indonesia with the promotion of media as well as providing education to participate in developing. This certainly makes a change in the way to advertise the increase in the community of chilli turtles who are very concerned about the habitat of many Lombok people who are less informed or don't know. With the existence of this design as one of the results of developments that have become part of the lives of global society, the global community has exchanged information to raise the level of their knowledge. The design of this public service advertisement as one of the solutions to promote the breeding of sea turtles in Lombok and inform the public to start caring about sea turtles whose habitat is in Lombok is designed to use through this documentary film will greatly explain the things that happen to the sea turtles in Lombok assisted by the fisheries and maritime agency to provide data and participate as an activity that is about protecting sea turtles and marine biota in Lombok.


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