scholarly journals Perancangan Buku Interaktif Cerita Rakyat Lombok “Monyeh”

2020 ◽  
Vol 2 (2) ◽  
pp. 51-58
Author(s):  
Mirnayati Mirnayati ◽  
I Nyoman Yoga Sumadewa

Folklore is an oral cultural heritage that needs to be preserved because folklore is part of the cultural wealth of Nusantara.  However, the lack of publications makes many folk tales still unknown to the public, especially children.  One of the folk tales that are less well known to the public is the folklore from Lombok entitled monyeh.  So it is necessary to have a publication media to introduce this folklore, one of which is through interactive books that can attract children to read, so they do not get bored while reading and are more informative.This interactive book of monyeh folk tales is designed using the design thinking method to get the right problem-solving solution in designing.  There are two media in the design, namely the primary media of interactive folklore books, monyeh and secondary media, namely x-banners and merchandise.  By designing this interactive book, it is hoped that it can become a new media choice to introduce the Lombok Monyeh folklore.

2020 ◽  
Vol 2 (2) ◽  
pp. 59-66
Author(s):  
Randa Januario Pratama ◽  
I Nyoman Miyarta Yasa

Mental health has become a big problem in Indonesia. Adolescents are a category that is prone to stress, and is often handled inappropriately by themselves, relatives, or parents. Stress is still considered a trivial matter for most Indonesians. In fact, stress is one of the triggers for various kinds of physical and psychological ailments. The lack of interesting reading for teenagers about stress makes this phenomenon still difficult to get the first treatment before it continues to an undesirable stage. The purpose of this design is to create an illustrated book that discusses stress information with the content as simple as possible and attractive so that it is easily understood by adolescents. This design uses themethod design thinking in order to get the right problem-solving solution in designing the work. There are two media in the design, namely primary media, illustrated books, information about stress and secondary media, namely x-banners and merchandise. By designing this illustration book, it is hoped that it can become a new media choice as informative reading about stress.


2021 ◽  
Vol 6 (1) ◽  
pp. 13
Author(s):  
I Nyoman Miyarta Yasa

<p>Hinduism has so many rituals or ceremonies to celebrate. One of them is a ceremony to commemorate the Saka New Year which in Indonesia is known as Nyepi Day. Nyepi, Hindus are a series of holidays starting from a few days before and after the holidays, this series of holidays should be introduced, studied, and understood, especially for children of primary school age, because later the children are which will be the successor to the preservation of rituals and knowledge of religion. So there is a need for media that attracts children's interest in studying the framework of Nyepi. So the aim of this research is to design learning aids in the form of a pop-up book that discusses the series of Nyepi holidays which are simple but can be interesting so that they are easily understood by children. This design uses the Design Thinking method to get the right problem-solving solution in designing the work. There are two media in the design, namely the primary media for the book Pop-Up Series Hari Raya Nyepi and secondary media, namely X-Banner and merchandise. By designing the Pop-Up book for the Nyepi holiday series, it is hoped that it can become a new media choice as a learning companion in order to experience the series of Nyepi holidays for children at the elementary school level.</p>


2020 ◽  
Vol 4 (4) ◽  
pp. 661-672
Author(s):  
Qaolan Jadid Subardan ◽  
Sandi Justitia Putra ◽  
I Nyoman Yoga Sumadewa

The very high growth of vehicles in the City of Mataram is not matched by public awareness of the importance of a good and correct traffic order in accordance with applicable regulations. This problem is what makes traffic accidents occur every year and continue to grow. The need for appropriate and appropriate new media that is out of the box or unusual for the public. So through this dedication activity, the service team will create an infographic work by applying ambient media to be the right media to socialize orderly awareness in traffic by displaying data about traffic accidents in the previous year. This work uses a design thinking methodology. The conclusion is that this infographic work provides a memorable experience for road users and evokes feelings and moods for the target audience to feel comfortable and happy when interacting with the work of the infographic


2020 ◽  
Vol 2 ◽  
pp. 113-116
Author(s):  
Rah Utami Nugrahani ◽  
Sylvie Nurfebiaraning

Saung Angklung Udjo (SAU) is a performance venue that was founded in 1966 by UdjoNgalagena and hasstood until now for one of them aimed at communicating bamboo music, in this case focusing a lot onangklung, as Indonesia’s cultural wealth, especially West Java. To further develop themselves, SAU alsobegan to move in the online field, which in this case was specifically done through social media, especiallyYoutube and Instagram. To find out more about SAU’s social media strategy in communicating SAU’s aesthetics,observations, interviews and literature studies were conducted. After taking the data which is then processedby qualitative methods, the following results and discussion are obtained: SAU conducts all publicationsand documentation related to on-site performances to be uploaded via Instagram and Youtube, SAUcollaborates to increase the popularity of bamboo music, with one of them picking up composer Eka Gustiwanais able to produce fresh works that are accessible to the public, SAU re-arranged to make bamboo musicfamiliar, especially among Western music listeners, and this strategy is also generally a form of angklungpreservation in its position as Intangible Cultural Heritage of Humanity by UNESCO version which was passedin 2010.


KALPATARU ◽  
2018 ◽  
Vol 27 (1) ◽  
pp. 61
Author(s):  
Rr. Triwurjani

  Abstract. In this globalization era, the management of cultural heritage has improved significantly. The general public is now considered capable and has the right to manage their cultural heritage. The problem is how to make archaeology needed by the public and becomes part of their daily lives. Previous researches show that almost all megalithic remains in Pasemah, particularly the statues, are broken, and many stone burials and dolmens are transformed into washing boards or building foundations. This research aims to seek a suitable model for public-based management of cultural heritage in Pasemah. The method used in this research is descriptive-explanatory which is used to explain the phenomenon of archaeological remains and their surroundings. There is also interviews with individuals or communities related with the cultural heritage management. The research reveals that the community now is more aware about the issue and expecting for more courses or discussion forums about cultural heritage in their regions. In addition to preservation of the cultural heritage in Pasemah area, this research also encourages people to be proud of their culture as part of the national identity.  Keywords: Public archaeology, management, megalithic in Pasemah, nation identity  Abstrak. Pada era globalisasi saat ini pengelolaan warisan budaya mengalami perkembangan sangat signifikan, yang semula bertujuan untuk kepentingan negara/pemerintahan sekarang menjadi pengelolaan untuk masyarakat luas. Masyarakat diangggap mampu dan berhak mengelola warisan budaya. Permasalahannya adalah bagaimana arkeologi bisa dibutuhkan oleh masyarakat dan menjadi bagian dari kehidupan sehari-hari masyarakat itu sendiri. Hasil penelitian di lapangan menunjukkan bahwa hampir semua tinggalan megalitik di Kawasan Pasemah, Sumatera Selatan, memperlihatkan kondisi yang tidak utuh, seperti arca-arca dan kubur batu (dolmen) yang hilang atau beralih fungsi menjadi papan cuci dan pondasi rumah. Tujuan penelitian adalah mengetahui model pengelolaan tinggalan budaya berbasis masyarakat, khususnya pada masyarakat di kawasan Pasemah. Metode yang digunakan bersifat deskriptif eksplanatif, yaitu menjelaskan fenomena tinggalan arkeologis dan lingkungannya dan melakukan wawancara secara mendalam melalui diskusi terfokus dengan pihak terkait yang dianggap berkepentingan terhadap pengelolaaan tinggalan budaya tersebut. Hasilnya adalah sebuah pemahaman tentang keterlibatan masyarakat dan menjadikan arkeologi sebagai bagian dari kehidupan yang profan di mana masyarakat meminta diadakan pelatihan ataupun ceramah arkeologi tentang tinggalan di daerahnya. Manfaat dari penelitian ini adalah untuk melestarikan warisan budaya di kawasan Pasemah dan memicu rasa kebanggaan terhadap budaya sendiri sebagai identitas bangsa. Kata kunci: Arkeologi publik, pengelolaan, megalitik pasemah, identitas bangsa


Author(s):  
Gheraldi Waskito Ajiprabowo ◽  
Handriyotopo Handriyotopo

Reog Ponorogo art is an Indonesian cultural heritage that must be preserved in the mid of current cultural competition nowadays. One of the ways to preserve Reog art is by introducing it to the wider community, especially the younger generation. The purpose of this design is to produce motion graphic media to introduce Reog Ponorogo traditional art. This design uses the 5W+1H approach, with the following stages: 1) reviewing the problems; 2) developing with the relevant questions; 3) developing the answers of those questions; 4) making the right solution. The result of this study shows that the design of Reog Ponorogo motion graphics can be the right media to provide information about Reog art to the public, especially millennial youth. This motion graphic media is quite comprehensive, because it is completed with supporting media such as posters, print ads, merchandise, and Instagram.


ICCD ◽  
2018 ◽  
Vol 1 (1) ◽  
pp. 48-55
Author(s):  
Denada Faraswacyen L. Gaol ◽  
Samsinar Samsinar

Indonesia as the largest country in ASEAN with more than 240 million population in 500 cities and 17 thousand islands, needs various efforts in conducting the 2015 ASEAN Community socialization. Effective socialization cannot only rely on conventional methods as previously carried out by agencies related to socialization through seminars to local governments, universities, schools, and other public organizations, as well as the installation of banners and billboards in public places. To support socialization to be more effective and efficient, it can be helped by using mass media, especially online media. Online media is chosen related to the development of ICT and public connectivity, which generally can access news via the internet or gadgets that are owned. The lag behind the public information about the implementation of the 2015 ASEAN Community in December 2015 cannot be separated from geographical, demographic, and information dissemination that is less equitable from the relevant agencies. This phenomenon is an obstacle in the readiness to implement the ASEAN Community. While the readiness of the government and the public is expected to be able to compete with other ASEAN member countries regarding the era of competition that will be implemented. PKM activities with the theme "Socialization and Training of Access to Information on ASEAN Community through New Media by New Students in Bhakti Luhur Ciputat Special School" in June 2016 were intended to increase their knowledge and insight. This is because many of them do not know the information related to the ASEAN program or agenda, especially those related to free competition by ASEAN Community which has begun this year. Students who have limitations (physical or mental) also have the right to get information related to ASEAN Community so that they are more motivated to equip themselves with knowledge and skills to be independent and compete in the upcoming ASEAN Community era.


Author(s):  
K. Yu. Volkova ◽  
Y. L. Shrayberg

Copyright transformation in the digital world is going ahead. The paper describes new European initiatives in copyright regulation, particularly those that exert influence on information market and the work of libraries and other cultural heritage institutions as well as educational establishments. New European directive on copyright officially called The Directive on Copyright in the Digital Single Market allows for broader use of in -copyright material online and across borders within the European Union for the purpose of education, research and cultural heritage preservation. The Directive simplifies digitization and distribution of out-of-commerce works and gives legal certainty to online use of copies of works of art that are in the public domain. One of the Directive articles gives libraries, archives and museums the right to make digital copies of copyright-protected works in their collections but exclusively for preservation purpose and to the extent necessary for preservation. These important reforms incorporate copyright limitations and exceptions in European legislation and open the way to mass digitization projects in European libraries. The paper also briefly describes LIBER (The Association of European Research Libraries) activities to promote short-term and long-term provisions in international and national copyright legislation to take into account public interests during healthcare, environmental and economic crises.


Author(s):  
Giovina Caldarola ◽  
Astrid D'Eredità ◽  
Antonia Falcone ◽  
Marina Lo Blundo ◽  
Mattia Mancini

The chapter analyzes, through case history, the evolution of online communication in the cultural sector, which has been increasingly developing in recent years. The numerous online platforms available allow a potentially enormous diffusion of cultural contents and allow reaching a very wide audience. Even the archaeological sector has adapted to the new media, but creating a good strategy is often not a simple thing. The blogging platforms, associated with a good use of social media, allow you to practice the right communication of archaeological sites, museums, and places of culture, improving the knowledge and participation of the public, and above all countering the diffusion of fake news.


Author(s):  
K. Yu. Volkova ◽  
Ya. L. Shrayberg

Copyright transformation in the digital world is going ahead. The paper describes new European initiatives in copyright regulation, particularly those that exert influence on information market and the work of libraries and other cultural heritage institutions as well as educational establishments. New European directive on copyright officially called The Directive on Copyright in the Digital Single Market allows for broader use of in-copyright material online and across borders within the European Union for the purpose of education, research and cultural heritage preservation. The Directive simplifies digitization and distribution of out-of-commerce works and gives legal certainty to online use of copies of works of art that are in the public domain. One of the Directive articles gives libraries, archives and museums the right to make digital copies of copyright-protected works in their collections but exclusively for preservation purpose and to the extent necessary for preservation. These important reforms incorporate copyright limitations and exceptions in European legislation and open the way to mass digitization projects in European libraries. The paper also briefly describes LIBER (The Association of European Research Libraries) activities to promote short-term and long-term provisions in international and national copyright legislation to take into account public interests during healthcare, environmental and economic crises.


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