Introduction of Fog Computations to Measuring System Collection and Accounting of Data of Distributed Internet of Things
Abstract The article deals with the problems of speed and timeliness of the development of control actions from digital management systems. Generalization of researches is given. The role of mathematical applications of game theory for the role in the implementation of fog and boundary computations in the paradigm of the development of digital signal processing systems as well as their optimization value are substantiated.A particular generalization is developed and is given from the processing of an encoded signal sequence that demonstrates the operation of a humidity sensor from the viewpoint of bringing it to the basis of an antagonistic game in order to determine the optimal strategy of the device’s behaviour at a given time interval.The practical significance of the study is confirmed by a new approach to the implementation of economic methods for analysis of probabilistic outcomes within the framework of game theory in an algorithm for analysis of a digital signal for a linear comparator of recorded physical quantities in the form of digital levels. The value of such analysis metrics in network-centric distributed systems of the Internet of things in multiplexing environments is given.