Moving mobile applications between mobile devices seamlessly

Author(s):  
Volker Schuchardt
2021 ◽  
Vol 20 ◽  
pp. 15-24
Author(s):  
Taha Ahmadi ◽  
Hernández Cristian ◽  
Cubillos Neil

This article presents a review of the most relevant manual techniques and technologies developed from the field of artificial vision aimed at identifying biomechanical alterations. The purpose is to describe the most important aspects of each technology, focused on the description of each of its stages and experimental results, which suggest the integration of mobile devices with artificial vision techniques, in addition to the different computer programs used for such end. Finally, the results showed that the identification of the crook index for alterations in posture turns out to be a technique currently used by most specialists. The great challenge is to develop portable devices through mobile applications that allow the detection of the corvo index and the barometric analysis, as well as for other types of applications that depend on visual analysis by experts.


2018 ◽  
Vol 8 (3) ◽  
pp. 124-128
Author(s):  
Nadide Duygu Solak ◽  
Murat Topaloglu

The number of mobile applications has been increasing rapidly in every field of life with the increasing use of smart devices. Smartphones and tablets make our lives easier with their properties and application they include. Minor or major accidents in traffic are always present in the daily life resulting in financial damage and loss of lives. There have been a number of studies done to speed up the processes to be done from the moment an accident happens. This study aims to enable people to perform all of the post-accident processes quickly and accurately with the use of mobile devices. In this way, papers and documents like photographs will be sent to the competent authorities without wasting time and effort. In addition, access to the road assistance needed will be quite easy. Keywords: Traffic accident, loss assessment and proceedings, mobile application.


Author(s):  
Ewa Janczukowicz ◽  
Ahmed Bouabdallah ◽  
Arnaud Braud ◽  
Stéphane Tuffin ◽  
Jean-Marie Bonnin

Firefox OS is an operating system for mobile devices. It is developed by Mozilla and is based on web technologies. Developed applications are therefore not tied to a given type of hardware. Mozilla works on standardisation of Web APIs, so that the device hardware could be accessed more easily. It also introduced its sign-in system for the Web and furthermore, it wants to redefine the way payments work for mobile applications. Firefox OS is not directly competing with Android and iOS, although it has some common target markets with Android. It could be an opportunity to weaken the iOS and Android duopoly. For now it targets users that don't have smartphones yet and is mostly used on low-end devices. The biggest challenge of Firefox OS is to assure a stable position in the mobile OS ecosystem and to get a large volume of users. Mozilla has an ambition to improve the web and make the web the platform. However developing the Firefox OS and ensuring its important place on the market is difficult because of technological and business limits that will be discussed in this chapter.


Author(s):  
Donovan Peter Chan Wai Loon ◽  
Sameer Kumar

From adults to children, beginners to experts, and in numerous countries around the world, there is a diverse user base for mobile devices. However, the extensive use of mobile devices has also led to the proliferation and attacks of various mobile malware. The purpose of this chapter is to provide an overview of mobile malware. Subsequently, the chapter highlights the current trends and challenges posed by malicious mobile applications. The authors look into Android and iOS mobile platforms and discuss current research to detect malicious applications. Remedies for poor risk communications on Android-based devices are also suggested.


Author(s):  
Nuno André Osório Liberato ◽  
João Eduardo Quintela Alves de Sous Varajão ◽  
Emanuel Soares Peres Correia ◽  
Maximino Esteves Correia Bessa

Location-based mobile services (LBMS) are at present an ever growing trend, as found in the latest and most popular mobile applications launched. They are, indeed, supported by the hasty evolution of mobile devices capabilities, namely smart phones, which are becoming truer mobile pocket-computers; by users demand, always searching for new ways to benefit from technology, besides getting more contextualized and user-centred services; and, lastly, by market drive, which sees mobile devices as a dedicated way to reach customers, providing profile-based publicity, products, discounts and events. With e-commerce, products and services started arriving to potential customers through desktop computers, where they can be bought and fast delivered to a given address. However, expressions such as “being mobile”, “always connected”, “anytime anywhere” that already characterize life in the present will certainly continue to do so in the near future. Meanwhile, mobile devices centred commerce services seem to be the next step. Therefore, this paper presents a system architecture designed for location-based e-commerce systems. These systems, where location plays the most important role, enable a remote products/services search, based in user parameters: after a product search, shops with that products are returned in the search results and are displayed in a map, around the user present location; and services like obtaining more information, reserving and purchasing are made available as well. This concept represents a mix between traditional client-oriented commerce and faceless mass-oriented e-commerce, enabling a proximity-based user-contextualized system, being well capable of conveying significant advantages and facilities to both service-providers/retailers and users.


2015 ◽  
pp. 1538-1550
Author(s):  
Athraa Al Mosawi ◽  
Esra Ahmed Wali

Mobile devices have integrated themselves in society where they are used naturally and invisibly by individuals. Despite the fact that these devices are available to teachers and learners, the traditional style of classes is still the dominant style. This research explores the utilization of mobile applications in traditional classroom settings, and how this affects students' learning and engagement. An action research project was conducted in Bahrain to study the differences between the utilization of mobile applications in a classroom setting in a private school, with more technology exposure, and in a public school, with limited technology exposure. The study found that the use of mobile applications in classrooms increased students' engagement despite differences in the utilization of technology. The study also found that integrating mobile applications in classrooms has the potential to enhance students' performance.


Author(s):  
Gustaf Juell-Skielse

M-government is an emergent area for mobile applications, where citizens and organizations can interact with government and municipal agencies through mobile devices. One promising area for m-government is complaint and problem management, where mobile applications using the integrated functions of a cellular telephone can offer citizens convenient ways of rapidly reporting problems. The problems reported can then be effectively managed by the municipality using state-of-the-art workflow techniques. Furthermore, the municipality can inform citizens and companies of problems already reported or addressed, which can be visualized through interactive maps. In this study, a municipal e-service for complaint and problem management is transformed into an m-service and put into operation in a Swedish municipality. The experiences from developing the m-service comprise of a suggested design and several identified challenges. Suggestions for future research include the application of new technologies for positioning and the adaptation of the m-service to new cellular telephone models.


Sensors ◽  
2019 ◽  
Vol 19 (17) ◽  
pp. 3675 ◽  
Author(s):  
Lisiński ◽  
Wareńczak ◽  
Hejdysz ◽  
Sip ◽  
Gośliński ◽  
...  

Because medical professionals lack the means to monitor exercises performed by patients in their home environment directly, there is a strong case for introducing technological solutions into this domain. They include methods that use wireless inertial sensors, which emit signals recorded and processed by special applications that work with mobile devices. This paper’s aim is (a) to evaluate whether such sensors are suitable for qualitative and quantitative motion analysis, and (b) to determine the repeatability of results over a few recordings. Knee joint activity was analysed using a system of inertial sensors connected through a Wi-Fi network to mobile devices. The tested individuals did eight different activities, all of which engaged the knee joint. Each excercise was repeated three times. Study results did not reveal any statistically significant differences between the three measurements for most of the studied parameters. Furthermore, in almost every case, there were no statistically significant differences between the results of the right and left lower limb (p > 0.05). This study shows that easy use and repeatability of results combined with the feature of quantitative and qualitative analysis make the examined method useful for functional evaluations of the knee joint.


Author(s):  
Jyoti Grover ◽  
Gaurav Kheterpal

Mobile Cloud Computing (MCC) has become an important research area due to rapid growth of mobile applications and emergence of cloud computing. MCC refers to integration of cloud computing into a mobile environment. Cloud providers (e.g. Google, Amazon, and Salesforce) support mobile users by providing the required infrastructure (e.g. servers, networks, and storage), platforms, and software. Mobile devices are rapidly becoming a fundamental part of human lives and these enable users to access various mobile applications through remote servers using wireless networks. Traditional mobile device-based computing, data storage, and large-scale information processing is transferred to “cloud,” and therefore, requirement of mobile devices with high computing capability and resources are reduced. This chapter provides a survey of MCC including its definition, architecture, and applications. The authors discuss the issues in MCC, existing solutions, and approaches. They also touch upon the computation offloading mechanism for MCC.


Information ◽  
2020 ◽  
Vol 11 (4) ◽  
pp. 220 ◽  
Author(s):  
Witold Chmielarz

The main objective of this article was to identify the conditions for the use of smartphones and mobile applications in Poland in the second half of 2018. The scope of the present analysis was limited to a selected sample of more than 470 respondents, and it examined the group of the most active users of smartphones and mobile applications. The author adopted the CAWI (computer associated web interview) method, which was previously verified by a randomly selected pilot sample, in his study. The obtained results were compared with the findings of other studies. They indicated that users of smartphones and mobile applications in Poland do not differ in their assessments from users in Europe and around the world. In this context, the key implication for researchers is the identified level of development of the use of smartphones and mobile applications in Poland at the end of 2018. The main limitation of the research was the selection of the research sample, which consisted only of members of the academic community. The scope of this article aimed to fill a gap in terms of the quantitative and qualitative methods that are applied to examine the use of mobile devices and mobile software. At the same time, this study creates the foundations for further research on intercultural differences. It is important to note that the present research sample needs to be extended beyond the academic community for the research results to be fully generalized.


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