LSVP

Author(s):  
Ashwin Ram ◽  
Shengdong Zhao

The ubiquity of mobile phones allows video content to be watched on the go. However, users' current on-the-go video learning experience on phones is encumbered by issues of toggling and managing attention between the video and surroundings, as informed by our initial qualitative study. To alleviate this, we explore how combining the emergent smart glasses (Optical Head-Mounted Display or OHMD) platform with a redesigned video presentation style can better distribute users' attention between learning and walking tasks. We evaluated three presentation techniques: highlighting, sequentiality, and data persistence to find that combining sequentiality and data persistence is highly effective, yielding a 56% higher immediate recall score compared to a static video presentation. We also compared the OHMD against smartphones to delineate the advantages of either platform for on-the-go video learning in the context of everyday mobility tasks. We found that OHMDs improved users' 7-day delayed recall scores by 17% while still allowing 5.6% faster walking speed, especially during complex mobility tasks. Based on the findings, we introduce Layered Serial Visual Presentation (LSVP) style, which incorporates sequentiality, strict data persistence, and transparent background, among other properties, for future OHMD-based on-the-go video learning.


Author(s):  
Ralf Rummer

Abstract. The lure intrusion effect refers to the observation that lexical priming affects recall of sentences. This effect is taken as evidence against the contribution of surface information, even with immediate sentence recall. Recently, Rummer and Engelkamp (2003a ) demonstrated that this effect, which is usually observed under rapid serial visual presentation (RSVP), does not appear under immediate recall of auditorily presented sentences. This finding indicates that surface information (i.e., phonological or acoustic-sensory information) can contribute to immediate sentence recall. So far, however, the findings do not allow for a decision on whether phonological and/or acoustic-sensory information is used in immediate sentence recall. In order to dissociate the two kinds of surface information, an experiment was conducted in which immediate and delayed recall were tested for sentences that were visually presented for a longer period of time than in RSVP. This kind of presentation should support phonological representations, but does not allow for acoustic-sensory representations. The findings showed a smaller intrusion effect for immediate than for delayed recall. This indicates that, if available, phonological information is involved in immediate sentence recall thereby reducing the lure intrusion effect. Furthermore, the findings support the assumption that the phonological trace provided via RSVP reading is weaker than in normal reading.



2021 ◽  
Vol 11 (6) ◽  
pp. 703
Author(s):  
Eneko Antón ◽  
Jon Andoni Duñabeitia

In bilingual communities, social interactions take place in both single- and mixed-language contexts. Some of the information shared in multilingual conversations, such as interlocutors’ personal information, is often required in consequent social encounters. In this study, we explored whether the autobiographical information provided in a single-language context is better remembered than in an equivalent mixed-language situation. More than 400 Basque-Spanish bilingual (pre) teenagers were presented with new persons who introduced themselves by either using only Spanish or only Basque, or by inter-sententially mixing both languages. Different memory measures were collected immediately after the initial exposure to the new pieces of information (immediate recall and recognition) and on the day after (delayed recall and recognition). In none of the time points was the information provided in a mixed-language fashion worse remembered than that provided in a strict one-language context. Interestingly, the variability across participants in their sociodemographic and linguistic variables had a negligible impact on the effects. These results are discussed considering their social and educational implications for bilingual communities.



2011 ◽  
Vol 17 (4) ◽  
pp. 654-662 ◽  
Author(s):  
Robert M. Chapman ◽  
Mark Mapstone ◽  
Margaret N. Gardner ◽  
Tiffany C. Sandoval ◽  
John W. McCrary ◽  
...  

AbstractWe analyzed verbal episodic memory learning and recall using the Logical Memory (LM) subtest of the Wechsler Memory Scale-III to determine how gender differences in AD compare to those seen in normal elderly and whether or not these differences impact assessment of AD. We administered the LM to both an AD and a Control group, each comprised of 21 men and 21 women, and found a large drop in performance from normal elders to AD. Of interest was a gender interaction whereby the women's scores dropped 1.6 times more than the men's did. Control women on average outperformed Control men on every aspect of the test, including immediate recall, delayed recall, and learning. Conversely, AD women tended to perform worse than AD men. Additionally, the LM achieved perfect diagnostic accuracy in discriminant analysis of AD versus Control women, a statistically significantly higher result than for men. The results indicate the LM is a more powerful and reliable tool in detecting AD in women than in men. (JINS, 2011, 17, 654–662)



2020 ◽  
Vol 1 (1) ◽  
pp. 70-80
Author(s):  
Ekerin Oluseye Michael ◽  
Heidi Tan Yeen-Ju ◽  
Neo Tse Kian

Over the years educators have adopted a variety of technologies in a bid to improve student engagement, interest and understanding of abstract topics taught in the classroom. There has been an increasing interest in immersive technology such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). The ability of VR to bring ideas to life in three dimensional spaces in a way that is easy for students to understand the subject matter makes it one of the important tools available today for education. A key feature of VR is the ability to provide multi-sensory visuals and virtual interaction to students wearing a Head Mounted Display thus providing students better learning experience and connection to the subject matter. Virtual Reality has been used for training purposes in the health sector, military, workplace training, gamification and exploration of sites and countless others. With the potential benefits of virtual technology in visualizing abstract concepts in a realistic virtual world, this paper presents a plan to study the use of situated cognition theory as a learning framework to develop an immersive VR application that would be used to train and prepare students studying Telecommunications Engineering for the workplace. This paper presents a review of literature in the area of Virtual Reality in education, offers insight into the motivation behind this research and the planned methodology in carrying out the research.



PLoS ONE ◽  
2021 ◽  
Vol 16 (3) ◽  
pp. e0249190
Author(s):  
Karoline Villinger ◽  
Deborah R. Wahl ◽  
Harald T. Schupp ◽  
Britta Renner

Research shows that retrospective memory is often more extreme than in-the-moment experiences. While investigations into this phenomenon have mostly focused on distinct, one-time experiences, we examined it with respect to recurring day-to-day experiences in the eating domain, focusing on variables of the snapshot model—i.e., the most intense and the final experience. We used a smartphone-based Ecological Momentary Assessment to assess the food intake and eating happiness of 103 participants (82.52% female, Mage = 21.97 years) over eight days, and then calculated their best (positive peak), worst (negative peak) and final experiences. Remembered eating happiness was assessed immediately after the study (immediate recall) and after four weeks (delayed recall). A significant memory-experience gap was revealed at immediate recall (d = .53). Remembered eating happiness was predicted by the worst eating experience (β = .41, p < .001), but not by the best or final eating experience. Analyzing changes over time did not show a significant memory-experience gap at delayed recall, but did reveal a similar influence of the worst eating experience (β = .39, p < .001). Findings indicate that, in the domain of eating, retrospective memory is mainly influenced by negative experiences. Overall, the results indicate that the snapshot model is a valid conceptualization to explain recall of both outstanding and day-to-day experiences.



2007 ◽  
Vol 101 (3_suppl) ◽  
pp. 1125-1132 ◽  
Author(s):  
Judith A. Hudetz ◽  
David C. Warltier

Either diabetes or alcohol abuse can impair cognitive function, especially at older ages. Whether a history of alcohol abuse increases the risk for cognitive impairment in diabetic patients has not been examined. Cognitive function of type 2 diabetic subjects with a history of alcohol abuse was expected to be more impaired than that of subjects with either diabetes or alcohol abuse alone. Men, >55 years of age, were categorized as 15 alcoholic-diabetic; 15 alcoholic-nondiabetic; 15 nonalcoholic-diabetic; 15 nonalcoholic-nondiabetic, and matched on age, sex, and education. Participants' verbal memory, visuospatial memory, and executive functions were assessed using a neurocognitive test battery. Significant interactions of diabetes and alcoholism for Visual Delayed Recall, Story Immediate Recall, and Story Delayed Recall implied that diabetes and alcohol abuse enhanced each other's effect in lowering cognitive test scores. Alcohol abuse history in older diabetic subjects presents an increased risk for cognitive impairment.



2002 ◽  
Vol 5 (2) ◽  
pp. 102-109 ◽  
Author(s):  
Alfredo Campos ◽  
Ángeles Amor ◽  
María Ángeles González

One of the main outstanding problems in keyword mnemotechnics is whether this technique is more effective when the subjects generate their own keywords, or when the keywords are supplied by the experimenter. Both methods have advantages and disadvantages. An alternative method has recently been suggested, in which the keywords are generated by the subjects' peers. In the present study we aimed to investigate whether immediate or delayed recall are affected by keyword generation method (experimenter or peer generation). We also aimed to determine whether the method of keyword generation affects imaging capacity as evaluated by questionnaires or spatial tests. A total of 377 secondary-school students were selected and divided into four groups. All subjects were presented with 30 Latin words. Additionally, the subjects in Group 1 were presented with bizarre images, while the subjects of Group 2 were presented with normal images, in both cases representing the keywords selected by peers as interacting with the Latin words. The subjects in Groups 3 and 4 were likewise presented with normal or bizarre images, respectively, but representing the keywords selected by the experimenters. The subjects' imaging capacity was evaluated by means of the Vividness of Visual Imagery Questionnaire (VVIQ) and the Spatial Test of Primary Mental Abilities (ST-PMA). The results were analysed by multivariate analysis of variance (MANOVA) with three factors (ST-PMA imaging capacity, 2 levels; VVIQ imaging capacity, 2 levels; and mnemotechnic method, 4 levels) and dependent variables immediate recall and delayed recall. All three factors influenced recall. Subsequent univariate analyses of variance indicated that subjects with high ST-PMA score and subjects with high VVIQ score showed better immediate and delayed recall than subjects with low ST-PMA score and subjects with low VVIQ score. Mnemotechnic method (i.e. whether keywords are generated by the experimenter or by peers) significantly affected immediate recall but not delayed recall.



1995 ◽  
Vol 80 (2) ◽  
pp. 651-658 ◽  
Author(s):  
Tadao Ishikura ◽  
Kimihiro Inomata

The purpose was to examine the effects of three different demonstrations by a model on acquisition and retention of a sequential gross movement task. The second purpose was to examine the relationship between reversal processing of visual information about skills and coding of skill information. Thirty undergraduates (15 men and 15 women) were assigned into one of three conditions, Objective condition which demonstrated the task with the model facing the subject, Looking-glass condition in which the skill was demonstrated with the model facing the subject who viewed the performance opposite the right and left directions in executing the task, and the Subjective condition in which the subject observed the model from the rear. Number of immediate recall tests required to accomplish the sequential movements completely and the sum of the performance points for reproduced movements at each delayed recall test (1 day, 7 days, and 5 mo. after the immediate recall test) were employed. Analysis indicated the Subjective condition produced a significantly greater modeling effect in immediate recall of the movements than the Looking-glass condition. Retention of the acquired skills was almost equal under the three conditions.



Author(s):  
Georg Lausegger ◽  
Michael Spitzer ◽  
Martin Ebner

Colorblind people or people with a color vision deficiency have to face many challenges in their daily activities. Their disadvantage to perceive colors incorrectly leads to frustration when determining the freshness of fruits and the rawness of meat as well as the problem to distinguish clothes with confusing colors. With the rise of the smartphone, numerous mobile applications are developed to overcome those problems, improving the quality of live. However, smartphones also have some limitations in certain use cases. Especially activities where both hands are needed do not suit well for smartphone applications. Furthermore, there exist tasks in which a continuous use of a smartphone is not possible or even not legally allowed such as driving a car. In recent years, fairly new devices called smart glasses become increasingly popular, which offer great potential for several use cases. One of the most famous representatives of smart glasses is Google Glass, a head-mounted display that is worn like normal eyeglasses produced by Google. This paper introduces an experimental prototype of a Google Glass application for colorblind people or people with a color vision deficiency, called OmniColor and meets the challenge if Google Glass is able to improve the color perception of those people. To show the benefits of OmniColor, an Ishihara color plate test is performed by a group of 14 participants either with, or without the use of OmniColor.



2021 ◽  
Vol 30 ◽  
Author(s):  
Boris Cheval ◽  
Zsófia Csajbók ◽  
Tomáš Formánek ◽  
Stefan Sieber ◽  
Matthieu P. Boisgontier ◽  
...  

Abstract Aims To investigate the associations of physical-activity trajectories with the level of cognitive performance (CP) and its decline in adults 50 years of age or older. Methods We studied 38 729 individuals (63 ± 9 years; 57% women) enrolled in the Survey of Health, Ageing and Retirement in Europe (SHARE). Physical activity was self-reported and CP was assessed based on immediate recall, verbal fluency and delayed recall. Physical-activity trajectories were estimated using growth mixture modelling and linear mixed-effects models were used to investigate the associations between the trajectories and CP. Results The models identified two trajectories of physical activity: constantly high physical activity (N = 27 634: 71%) and decreasing physical activity (N = 11 095; 29%). Results showed that participants in the decreasing physical-activity group exhibited a lower level of CP compared to the high physical-activity group (immediate recall: ß = 0.94; 95% confidence interval [CI] = 0.92–0.95; verbal fluency: ß = 0.98; 95% CI = 0.97–0.98; delayed recall: ß = 0.95; 95% CI = 0.94–0.97). Moreover, compared with participants in the constantly high physical-activity group, participants in the decreasing physical-activity group showed a steeper decline in all cognitive measures (immediate recall: ß = −0.04; 95% CI = −0.05 to −0.04; verbal fluency: ß = −0.22; 95% CI = −0.24 to −0.21; delayed recall: ß = −0.04; 95% CI = −0.05 to −0.04). Conclusions Physical-activity trajectories are associated with the level and evolution of CP in adults over 50 years. Specifically, our findings suggest that a decline in physical activity over multiple years is associated with a lower level and a steeper decline in CP.



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