scholarly journals The Development of Lectora Inspire-Based Interactive Learning on General Administration Subject

2018 ◽  
Vol 13 (1) ◽  
pp. 72-79
Author(s):  
Nur Rahmi Akbarini ◽  
Wiedy Murtini ◽  
Andre N Rahmanto

This study was a research and development type. The media developed was a lectora inspire-based interactive learning media in general administration subject. The procedure of research and development employed nine out of ten steps of Borg & Gall’s research and development (1989). Data analysis was carried out using descriptive qualitative and quantitative analyses with t-test. Considering the result of analysis on the effectiveness of lectora inspire-based interactive learning media with t-test formula, it could be found that t-statistic value obtained in posttest of experiment and control class was 5.747, with ttable of 2.000172; thus tstatitic > ttable meaning that the improvement of learning outcome in experiment class was better than that in control class. The learning outcome of experiment class showed the mean post-test of 84.53, while that of control class showed the mean posttest of 71.73. The conclusion of research was that Lectora Inspire-based interactive learning media was feasible and was used effectively to improve the students’ learning outcome. It was based on the result of t-test suggesting the significance value (0.000<0.05), indicating that there is a difference of learning outcome between experiment class and control class

2019 ◽  
Vol 3 (1) ◽  
pp. 27-34 ◽  
Author(s):  
Khadijah Maming ◽  
Irmayanti Irmayanti ◽  
Rafi'ah Nur

This research aims to know enhancement the Student's writing ability by using wordless picture book as a contributive learning media. The benefits of using wordless picture book show that the students enhance their writing ability and create their creative writing and thinking skill. The researcher applied quasi-experimental method, with two groups namely experimental and control class. The experimental class consists of 30 students and control clas consists of 30 students. The subjects of the research were 60 students from two classes taken from students of SMP Negeri 10 Parepare. The research instrument was writing test in which the comparison of pre-test and post-test decided the enhancement of the Student's writing ability. The results of the data analysis showed that the Student's writing ability getting significantly improvement. It was proved by the mean score of pre-test was 46.93 and the post-test was 80.00. It indicates that the use of wordless picture book can enhance the Student's writing ability at SMP Negeri 10 Parepare. Besides, after analyzing the data by using the t-test formula, the result of t-test value in post-test was 6.02 and t-table value was 1.671. It meant that the t-test value was higher than t-table value. It clarified H1 was accepted and H0 was rejected and the students who were taught by using wordless picture book were better than the students who were taught by using wordless picture book.


2019 ◽  
Vol 5 (1) ◽  
pp. 31
Author(s):  
Muhammad Fauzi Bafadal

Origami is a kind of method for teaching language through dialogues whichstresses on the students’ habit formation by repetition, memorizing grammatical structures through substitutions, singular-plural and tense transformations etc, using the target language and the culture where the language is spoken. The objective of this research was to find out the effect of Origami in teaching writing procedure text. Method design this research was a true-experimental method. The population of this research was the second year students of SMA Muhammadiyah Mataram in Academic year 2016/2017. This study the writer took all population as the samples that consisted of 38 students. Because the population less than 100, they divided into two classes, namely experimental class 21 and control class 17. The writer collected the data using the testing method pre and post-test. According to Hughes rubric and t-test formula theory. The result of this research showed that the mean score of experimental group 9.5 and the mean score of control group 2.9. Based on t-test it showed that t- value 11.9 and after consulting to t-table, the t-value was higher than t- table. To conclude origami teaching and learning is more effective to improve students’ writing procedure text, this can be seen from the results of test score, it shows that the experimental class which was given treatment using origami teaching and learning got a higher score than control class without taught by used origami teaching and learning method. Besides the origami could improve the students’ motivation, the origami could attract the students’ attention, the origami help the students to memorize the vocabulary and the origami make the teaching and learning activities interesting. Presentation in which the writer presented the materials by using origami as media the students clearly and easily to understand. The writer concluded that Origami can warn up the student that was done to make students interested in learning writing procedure text and has a positive effect in teaching writing procedure text.


Author(s):  
Hasan Hasan ◽  
Andi Sadapotto ◽  
Muhammad Hanafi ◽  
Usman Usman

This quasi-experimental study involves the experimental and control group which consist of 60 students in first year of SMA Muhammadiyah Sidenreng Rappang   2019/2020 academic year.  The reading test is used to collect data to find out do the students can achieve significant result in reading test using Text-based Character. Based on the result the mean score of the experimental group pre-test was 72.67 and classified into good classification, while the control group was 69.63 classified into good. The mean score of the post-test after treatment for the experimental group was 82.43 (very good) while the control group was 76.53, (good) classification still.  The researcher found that the T-table is higher than the t-test (α) (1.659<2.021). It means that there is a significant difference in the pre-test of the control and experimental group, while in post-test of an experimental and control group, the researcher finds that the T-test is higher than the alpha and previous score in the the pre-test (α) (3.089>2.021). The degree of freedom is 58. This study reveals that the alternative hypothesis (H1) was accepted, and the null hypothesis (H0) was rejected. This is means that the use of Text-based Characters can improves students' reading skills in significant way.


2017 ◽  
Vol 1 (3) ◽  
pp. 122
Author(s):  
Ni Komang Amelia Kartadi

This study aimed at investigating of the effect of using word family game committed by the fifth grade student in SD Negeri 1 Astina in mastering the English vocabulary. This study was True-Experimental with post-test only control group design. The population was 59 students of the fifth grade and the sample was selected by using cluster random sampling. The sample of this research study was 22 students in 5A as an Experimental Group while 22 students in 5B as a Control Group. The experimental group was taught by using Word Family Game and control group was taught without using Word Family Game. The data was analyzed descriptively and inferentially through SPSS 16.0 Program. Descriptively, the students in experimental group were achieved better than the students in control group. It was proven by the result of the mean score of the experimental group was 90.45, while the mean score of control group was 83.18. The result of the t-test also showed that the score of the (tobs) was 3.393 which the score of (tcv) was 1.682 which based on the degree of freedom was 42. It showed that the (tobs) > (tcv), where: 3.393 > 1.682. It could be concluded that the word family game had a significant effect on the students’ vocabulary mastery rather than using conventional teaching. 


2019 ◽  
Vol 4 (2) ◽  
pp. 90
Author(s):  
Sera Delta Tanjung ◽  
Ihsan Ihsan

In the curriculum informatics engineering program of South Aceh Polytechnic, functiom derivative is taught in the second semester. The derivative function is a mathematics concept who does manipulation toward a function, thus the function slope can be obtained quantitatively on the slanted point. The derivative function material is one of the difficult material faced by the students. Accordingly, the implementation of a learning model is a good thing to create students' interest on the subject. And the media also use to support teaching and learning process as software maple. The purpose of this research is to find out the students’ results who have taught by quantum teaching and also maple on derivative function and the students who have taught by conventional method, and also to know the students' responses after taught by quantum teaching and software maple on derivative material. Experimental method is used in this research by designing pre-test and post-test and control groups. The population is all of the second semester informatics engineering's students at South Aceh Polytechnic where they divided into two classes. The technique in gaining data is using two tests, they are written and questionnaire test. The result of data is analyzed by T-test, and questionnaire is analyzed by calculating the average scores which have set by Likert-scale. Research found that t-score > t-table that is 2.41>1,69. This showed that, the students' score on derivative material taught by quantum teaching by adopting media maple is better than the students' score taught by conventional method at informatics engineering of South Aceh Polytechnic. As for the students' responses, gainned the average of a proposed statements is 3.52. According to the specified criterias, the researcher concludes that the students' responses toward the implementation of quantum teaching by software maple on derivative function is very positive.


2019 ◽  
Vol 5 (2) ◽  
pp. 97
Author(s):  
Elistiana Safitri ◽  
Kosim Kosim ◽  
Ahmad Harjono

The aim of this research is to know the effect of using Predict Observe Explain (POE) method toward students’ achievement in Physics. This is an experimental research by using experimental group and control group. The research design was Post-test Only Control Group Design. The population of this research was the students of class VII SMPN 1 Lembar academic year 2015/2016. The sampling technique was Cluster Random Sampling in which class VII 2 as the control group and class VII 3 as the experimental group. Both of the groups were given a pre-test before the treatment to know the homogeneity of the groups. The instrument used is an objective test in form of multiple choices. The finding showed that the mean of the posttest in experimental group was 70 and the control group was 60.67, in which both of them were distributed normal and homogeneous. The post-test result was analyzed by using t-test (t-test polled variants) in which the value of the was 2.473 and the  was 2.015 with dk=46 and the significant level was 5%. It showed that the was accepted and was rejected. Therefore, it can be concluded that Predict Observe Explain (POE) Method gave significant effect to the students’ achievement in Physics at Class VII SMPN 1 Lembar Academic year 2015/2016.


Author(s):  
Emi Elmiyati

This study aims to investigate the improvement of speaking ability through debate in the classroom and to investigate the students’s response toward the use of debate in teaching speaking at SMAN 3 kota Bima in academic year 2017/2018. In this study adopted experimental research design with method of collecting data used test and questionnaire, while technique for analysing data in this study based on quantities through data gained in the t-test formula. After analysing the data. It found the mean score of post-test by experimental research was higher than mean score of post-test by control research. Deviation score of post-test experimental class is 12 and control class is 5,93 and the square of deviation score of experimental class ≥ the square of deviation score of control class (1509 ≥ 287,87). It indicates that the treatment was succesful, more over significance value of the t-test also was higher than of the t-table (3,27 ≥ 2,021 = 95% and 3,27 ≥ 2,704 = 99%). The level of significance is 0,05% and 0,01% with degree of freedom (df) 58. It’s mean that Ha is accepted and Ho is refused. Not only research the treatment progress in experimental class and t-test in this study but also more response in using debate method in the classroom through questionnaire which have significant result 82,67% by respondents. This study concludes that debate method can improve students speaking ability in the classroom and has very positive response from students.


2016 ◽  
Vol 23 (1) ◽  
pp. 101 ◽  
Author(s):  
Suyitno Suyitno

The objectives of this study were: (1) to determine the process of the interactive media development for the course of  Technical Measurement, and (2) to analyse the effectiveness of the media. This study is categorised into research and development. The data collection techniques used questionaires and tests. The results show: (1) the process of the interactive media development consisted of needs analysis, product development, individual test, small groups test and final product implementation. (2) The developed product is proved to be an effective instructional media to improve the students’ achievement in the course of Technical Measurement. There is a positive and significant difference between the students treated with the developed interactive media and the students treated with the conventional media. It was supported by the mean scores of the experimental and control groups were 78.83 and 69.78 respectively.Penelitian ini bertujuan untuk mengetahui: (1) proses pengembangan media interaktif untuk  pembelajaran pengukuran teknik; dan (2) efektivitas pengembangan media interaktif untuk  pembelajaran pengukuran teknik. Penelitian ini merupakan research and development. Pengumpulan data dilakukan menggunakan angket dan tes. Hasil penelitian antara lain: (1) proses pembuatan media pembelajaran dilakukan melalui tiga tahap yaitu: analisis kebutuhan, pengembangan produk,  uji coba satu-satu, uji coba kelompok kecil dan implementasi produk akhir; dan (2) produk multimedia ini dapat digunakan sebagai salah satu media untuk meningkatkan pemahaman materi pengukuran teknik. Terdapat perbedaan hasil belajar antara siswa yang menggunakan media interaktif dan siswa yang menggunakan media konvensional. Media interaktif  lebih efektif daripada media konvensional, dapat dilihat dari  rerata kelas eksperimen sebesar 78,83 yang lebih besar dari rerata kelas kontrol sebesar 69,78.


2017 ◽  
Vol 1 (3) ◽  
pp. 162
Author(s):  
Putu Tressya Susanti

This study aimed at investigating whether or not there was a significant effect of using Word Clap Game on the vocabulary mastery of the fifth grade students of SD Negeri 1 Banjar Jawa. The research was true experimental with Post-test Only Control Group Design. The population was the fifth grade students of SD Negeri 1 Banjar Jawa. Cluster Random Sampling was assigned to select the sample of the study. The samples were 30 students at grade 5A for experimental group and 30 students at grade 5B for control group. Those two groups were determined by lottery. The experimental group was taught by using Word Clap Game and the control group was taught by using conventional teaching technique. The data were analyzed by using T-test through SPSS program. The result of the data analysis showed that students in experimental group performed better than the students in control group. It was proven by the result of the descriptive statistics that showed the mean score of the experimental group was 89,33 while the mean score of the control group was 84,67. The result of the t-test also showed that the value of the tobs was greater than the tcv where the tobs was 2,586 while the tcv was 1,672. Based on the findings, it was concluded that there was a significant effect of using word clap game on the students’ vocabulary mastery rather than using conventional teaching. 


2017 ◽  
Vol 7 (1) ◽  
Author(s):  
Farizawati Farizawati

Speaking is an activity that has speaker, listener and also topic, problem and story. Animation Video is a film created by using a picture motion. Many of students interest with the video or film to disappear boring in studying. This study is aim to find that if the application of Animation Video will give better result on students’ speaking skill. The population are all of students of SMP N I Muara Tiga that consist of 208 students. The writer took two classes as the sample. There were class IIa as an Experimental class and class IIb as a Control class which each of class consists of 18 students and total sample of the students were 36. To obtain the data, the writer gave pre-test and post-test as the instrument. The result showed that the significant different between the students’ score in experimental class and control class. It could be seen from the result of mean of different for each of class in which the mean of difference score in experimental class was 26,38 while the mean of difference score in control class was 11,38. It showed the mean of difference score in experimental class was higher than the control class (26,38 > 11,38). It also could be seen from the result of the t-test score. The result of t-test score in the experimental class was 11,63 while the result of t-test score in control class was 3,44. It showed the t-test score on the experimental class was higher than control class (11,63 > 3,44). Meanwhile, the result of t-table with the level of significance with Df (ɑ) 5% (0,05) was 2,03. It indicated that the t-test score (to) of both of the experimental class and control class was higher than t-table (tt). there are : (11,63 > 2,09) and (3,44 > 2,09). Because of to higher than tt, it concluded that Ha was accepted and Ho was rejected. Key words : Speaking, Animation Video


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