scholarly journals Atmospheric learning: Pengembangan digital mind maps berbantuan mind mapping software untuk siswa Geografi SMA

2021 ◽  
Vol 1 (3) ◽  
pp. 300-310
Author(s):  
Selvi Nanda Oktavia ◽  
Ardyanto Tanjung ◽  
Listyo Yudha Irawan

Learning media is a tool for students to make learning easier. Mind map digital is a learning media in the form of mind maps with the help applications of mindset mind manager presentation. The main objective of developing mind maps is to produce digital-based products for class X students on material atmospheric. This media can be a reference for the latest material, examples and learning resources around the atmosphere to provide students with an easy understanding of the lesson. The mind map digital developed has been tested internally by media experts and material experts. The final results are in the form of a digital mind map product design that has been revised based on suggestions and recommendations from each validator. This research and development use the modified ADDIE’s model only in the ADD section with research procedures namely goal formulation, media design, media validation. The research subjects were 28 students of class X IPS 4 in SMA 2 Batu. The research data used included the results of the media feasibility questionnaire, while the techniques data analysis used descriptive analysis to process the trial data. The results showed that digital mind maps were feasible to be used in the learning process with each gaining scores from material experts 98 percent and media experts 79 percent. Then the assessment or product response from students as research subjects get a value of 80.02 percent. Media pembelajaran merupakan alat bantu untuk peserta didik agar memberikan kemudahan dalam belajar. Mind map digital adalah media pembelajaran dalam bentuk peta pikiran dengan berbantuan aplikasi presentasi mindjet mindmanager. Tujuan utama pengembangan mind map adalah menghasilkan produk berbasis digital untuk peserta didik kelas X pada materi atmosfer. Media ini dapat menjadi rujukan materi, contoh, dan sumber belajar terbaru seputar atmosfer untuk memberikan peserta didik kemudahan dalam memahami pelajaran. Mind map digital yang dikembangkan telah di uji internal oleh ahli media dan ahli materi. Hasil akhir berupa rancangan desain produk mind map digital yang telah direvisi berdasarkan saran dan rekomendasi dari masing-masing validator. Penelitian dan pengembangan ini menggunakan model ADDIE yang dimodifikasi hanya pada bagian ADD dengan prosedur penelitian yaitu perumusan tujuan, desain media, validasi media. Subjek penelitian adalah 28 peserta didik kelas X IPS 4 SMA 2 Batu. Data penelitian yang digunakan meliputi hasil angket kelayakan media, sedangkan teknik analisis data menggunakan analisis deskriptif untuk mengolah data hasil uji coba. Hasil penelitian menunjukkan bahwa mind map digital layak digunakan dalam proses pembelajaran dengan masing-masing memperoleh nilai dari ahli materi 98 persen dan ahli media 79 persen. Kemudian penilaian atau tanggapan produk dari peserta didik selaku subjek penelitian mendapatkan nilai 80,02 persen.

2019 ◽  
Vol 11 (1) ◽  
pp. 1-16
Author(s):  
Anif Istiningsih ◽  
Mawardi Mawardi ◽  
Herlina Kasih Intan Permata

This study was aims to explain the efforts to improve creative thinking skills of fifth grade students of SDN Tingkir Lor 02 using the Mind Mapping learning model in the 2018/2019 academic year. This type of research is Classroom Action Research. The research subjects were fifth grade students of SDN Tingkir Lor 02, 2018/2019 school year, totaling 31 students. Data collection techniques in this study used observation. The data analysis technique used is quantitative descriptive and qualitative descriptive analysis techniques. The results showed that the mind mapping learning model could improve the creative thinking skills of fifth grade students of SDN Tingkir Lor 02. After the study was held, the results obtained in the learning cycle I were from 31 students, 9 students (29.03%) received the title "Very High", 17 students (54.84%) received the title "High", 5 students (16.13%) received the title "Enough", and there were no students who received the title "Low" and "Very Low". Then in the second cycle results were obtained as many as 19 students (61.29%) received the title "Very High", 10 students (32.26%) received the title "High", 2 students (6.45%) received the title "Enough" , and not any students received the title "Low" and "Very Low". Based on the results of the study it can be concluded that there is an increase in student creative thinking skills through mind mapping learning models.


2021 ◽  
pp. 104973232110581
Author(s):  
Shahmir H. Ali ◽  
Alexis A. Merdjanoff ◽  
Niyati Parekh ◽  
Ralph J. DiClemente

There is a growing need to better capture comprehensive, nuanced, and multi-faceted qualitative data while also better engaging with participants in data collection, especially in virtual environments. This study describes the development of a novel 3-step approach to virtual mind-mapping that involves (1) ranked free-listing, (2) respondent-driven mind-mapping, and (3) interviewing to enhance both data collection and analysis of complex health behaviors. The method was employed in 32 virtual interviews as part of a study on eating behaviors among second-generation South Asian Americans. Participants noted the mind-mapping experience to be (1) helpful for visual learners, (2) helpful in elucidating new ideas and to structure thoughts, as well as (3) novel and interesting. They also noted some suggestions that included improving interpretability of visual data and avoiding repetition of certain discussion points. Data collection revealed the adaptability of the method, and the power of mind-maps to guide targeted, comprehensive discussions with participants.


Author(s):  
Ting-Ju Chen ◽  
Ronak R. Mohanty ◽  
Miguel A. Hoffmann Rodriguez ◽  
Vinayak R. Krishnamurthy

Abstract We present a study on collaborative mind-mapping to understand how peers collaborate in pairs to create mind-maps, how the maps evolve over time, and how collaboration changes between the peer-pair across multiple maps. Mind-mapping is an important tool that is studied and taught in design practice and research respectively. While widely used as a brainstorming technique, the collaborative aspects of mind-mapping are little understood in comparison to other ideation methods such as concept sketching etc. In addition to presenting creativity ratings on the outcome (i.e. the mind-map), we extensively report on the patterns of collaborative exploration, strategies that emerge from the collaborators, inhibition, and the overall process of map creation. We discuss the implications of these observations on the development of computer-support for mind-mapping.


2017 ◽  
Vol 3 (1) ◽  
pp. 42-46
Author(s):  
Khusnul Khotimah ◽  
Suharmoko Suharmoko ◽  
Bunyamin Bunyamin

This Classroom Action Research was conducted at MI Muhammadiyah 02 Mariyai with the aim of improving student moral learning outcomes through the mind mapping method. The research subjects were grade IV students, amounting to 26 people. Researchers used two cycles, each of which consisted of three meetings. Data retrieval is done using learning outcomes tests and observation sheets. The collected data were analyzed both quantitative and qualitative data. Quantitative data is calculated using data analysis on Microsoft Excel. The results obtained showed an increase in moral learning outcomes ie from the average score of the initial ability of students 63.85 in the low category, then in the first cycle the average score of student learning outcomes increased to 76.35 in the medium category, and in the cycle, II increased to 86.15 which is in the high category. Increasing the score of student learning outcomes is also directly proportional to mastery learning. In the initial ability score, the number of students who finished learning was 8 people (30.77%), then in the first cycle increased to 16 people (61.54%), and in the second cycle increased again to 24 people (92.31%). Based on the results of this study, it can be concluded that an increase in the learning outcomes of the Moral Law in Class IV MI Muhammadiyah 02 Mariyai Students after using the mind mapping method.


2019 ◽  
Vol 14 (2) ◽  
pp. 96-100
Author(s):  
Allison P. Chen, BS Candidate ◽  
Alexander H. Chang, BA ◽  
Edbert B. Hsu, MD, MPH

Objective: Organizing key information for personal disaster preparedness in an efficient and accessible format is critical to ensure practical utility. The authors examine the use of mind mapping technology to organize personal disaster preparedness information and explore the potential of mind mapping software as a tool to create individual and family preparedness resources.Design: The general features of mind maps are considered and a sample family preparedness plan was created using TheBrain, a mind mapping software.Results: Mind maps are a promising tool to organize personal preparedness plans with the ability to include significant amounts of varied information in a structure that emphasizes relationships between topics and enables collaborative sharing.


2021 ◽  
Vol 5 (1) ◽  
pp. 25-30
Author(s):  
Nesi Anti Andini ◽  
Khusnatul Amaliah ◽  
Ariyansyah

Utilization of media learning based on ICT, especially in the eyes of subjects IPA at the level of elementary school can optimize the process of learning the teaching that takes place. This is very relevant when using learning media to convey information. One of the media that can support is Vectorian Giotto. Research objectives This is to explain the effect of using vectoriangiotto based learning media on the motivation and learning outcomes SDIT students in East OKUT. This research is quantitative with a quasi- experimental type. Population and samples were used in the study amounted to 136 students. Data collection techniques: observation, tests, and questionnaires. Data analysis techniques, descriptive statistical techniques and inferential statistical techniques. Descriptive analysis results; The mean scores of motivationand learning outcomes for grade IV were 79.26 and 93.33. results of statistical inferential by using test wilcoxion obtained value Asymp . Sig. (2-tailed) for 0000 is smaller than 0.05, means that there is the influence of the media learning based vectoriangiotto with the results of learning. To see the motivation of students to use the medium of learning obtained a value of 0.000 is smaller than 0.05, which means that there is the influence of the media learning based vectoriangiotto with the motivation to learn.


2018 ◽  
Author(s):  
Baskoro Nugroho Putro

Coach and athlete get involved on communication process during training process. Many athlete can not place their hand properly when they want to shoot. The mistake happens because the communication between coach and athlete do not run smoothly. Because of that mistake they need media to reduce the barriers on their communication process. Objective of this research is develop a media which can help mini basketball athlete in order to get easier to learn outside shooting and help coach to send information about outside shooting to their athlete. Outside shooting is an important basic technique because it’s the only way to make score. This research use Borg and Gall’s research and development method. Research subjects are 2 coaches on interview process, 1 coach and 8 athletes on field preliminary field test process, and 2 coaches and 30 athletes on main field test process. Beside the field test process, there is a validation for media design to make media become more interesting, easier and has clear guidance to use. The result show that media can help coach on their process to send their information about outside shooting and make the athlete feel easier to learn outside shooting. Coach and athlete also feel that the media is interesting, easy to use and has clear guidance to use. The conclusion is media can help coach to send outside shooting materi to their athlete and help athlete to understand the materi.


2021 ◽  
Vol 2126 (1) ◽  
pp. 012025
Author(s):  
F Handayani ◽  
U Wahyono ◽  
S Saehana

Abstract The purpose of this research was to develop a practical tool to measure the density of liquids. This research was a research and development research that referred to the development model of Borg and Gall. The research instrument used was a questionnaire with a 4-Likert scale. Evaluation phase included the assessment of media validator, students’ responses, and laboratory test. The product quality data obtained were analyzed using descriptive analysis. The quality of the product based on the analysis of the media expert’s assessment obtained a value of 3.30 which was in very good category. Meanwhile, the results of student responses in the limited-testing obtained a value of 3.30 which showed that they strongly agree with the product’s usability. The test results and questionnaire analysis indicated that the microcontroller-based density determination practicum tool developed was feasible to use. From the experimental results, the density value of water was 0.95 gr/cm3 with a standard deviation of ±0.044 and a relative uncertainty value of 0.22%. The density value for salt water was 1.04 gr/cm3 with a standard deviation of ±0.011, compared with the literature which is 1.10 gr/cm3. Moreover, the density of coconut oil measured was 0.76 gr/cm3 with a standard deviation of ±0.045, while the literature is 0.84.


Author(s):  
Genevieve Pinto Zipp ◽  
Cathy Maher ◽  
Anthony V. D'Antoni

Academicians are always trying to answer the question, “What is the most effective way to teach?” Finding the answer to this question is no easy task but recognizing that each teachable moment must be shaped based upon the learner, task, and the environment enable the academician to consider viable teaching strategies that would promote the learning goals. The purposes of this paper are first, to describe one teaching strategy “Mind Mapping Learning Technique (MMLT)”; second, to provide an understanding of how the MMLT is used to promote critical thinking skills in graduate students; and finally, to assess students perceptions regarding the use of the mind mapping learning technique as a tool to enable them to better organize, prioritize, and integrate material presented in a course.


Author(s):  
Erna Yayuk

<p>Learning through the media of information and communication technology is expected for children to be intelligent, critical, and creative, and able to solve problems relating to everyday life. Awareness of teachers to improve the quality of education through the medium of ICT is the integration in the achievement of life skills as the main orientation of educational purposes. This study uses a qualitative descriptive analysis technique, with 28 research subjects of certified educators in elementary school Singosari. The result showed that teachers already know about the media ICT learning through workshops conducted by the Ministry of Education, Books, Training and seminars as well as through training when taking part the teacher certification.</p><p> </p><p><strong>Keywords</strong>: Teachers with Certified Educators, Media ICT, Learning SD</p>


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