scholarly journals Application of the State-Of-The Art Engineering Methods in Nautical Archaeology

2018 ◽  
Vol 2 (Special edition 2) ◽  
pp. 113-122
Author(s):  
Smiljko Rudan ◽  
Irena Radić Rossi

Modern interdisciplinary projects are connecting researchers from seemingly unrelated fields, like naval engineering and archaeology. However, archaeological remnants of the present days, such as ancient ships and ceramic transport containers, were created by engineers and artisans of the past. It is therefore meaningful to consider their function and construction from an engineering point of view, complementing the archaeological research. One track of the interdisciplinary project Archaeology of Adriatic Shipbuilding and Seafaring (AdriaS), founded by the Croatian Science Foundation, aims at better understanding of structural behaviour of the ancient seaborne structures, made of wood and ceramics. In addition, a reverse engineering method is considered in the analysis of underwater archaeological sites, by the simulation of capsizing of ancient ship. This paper presents the possibilities and limitation of the application of the state-of-the-art engineering methods in nautical archaeology. It focuses on the analysis of wooden and ceramics structures, particularly through the identification of open questions, and exploitation of proper material models. Moreover, it presents the complex fluid-structure interaction analysis of a ship capsizing event as a possible engineering tool for testing hypothesis.

Author(s):  
Yuta Abe ◽  
Yu-ichi Hayashi ◽  
Takaaki Mizuki ◽  
Hideaki Sone

AbstractIn card-based cryptography, designing AND protocols in committed format is a major research topic. The state-of-the-art AND protocol proposed by Koch, Walzer, and Härtel in ASIACRYPT 2015 uses only four cards, which is the minimum permissible number. The minimality of their protocol relies on somewhat complicated shuffles having non-uniform probabilities of possible outcomes. Restricting the allowed shuffles to uniform closed ones entails that, to the best of our knowledge, six cards are sufficient: the six-card AND protocol proposed by Mizuki and Sone in 2009 utilizes the random bisection cut, which is a uniform and cyclic (and hence, closed) shuffle. Thus, a question has arisen: “Can we improve upon this six-card protocol using only uniform closed shuffles?” In other words, the existence or otherwise of a five-card AND protocol in committed format using only uniform closed shuffles has been one of the most important open questions in this field. In this paper, we answer the question affirmatively by designing five-card committed-format AND protocols using only uniform cyclic shuffles. The shuffles that our protocols use are the random cut and random bisection cut, both of which are uniform cyclic shuffles and can be easily implemented by humans.


2020 ◽  
pp. 1199-1212
Author(s):  
Syeda Erfana Zohora ◽  
A. M. Khan ◽  
Arvind K. Srivastava ◽  
Nhu Gia Nguyen ◽  
Nilanjan Dey

In the last few decades there has been a tremendous amount of research on synthetic emotional intelligence related to affective computing that has significantly advanced from the technological point of view that refers to academic studies, systematic learning and developing knowledge and affective technology to a extensive area of real life time systems coupled with their applications. The objective of this paper is to present a general idea on the area of emotional intelligence in affective computing. The overview of the state of the art in emotional intelligence comprises of basic definitions and terminology, a study of current technological scenario. The paper also proposes research activities with a detailed study of ethical issues, challenges with importance on affective computing. Lastly, we present a broad area of applications such as interactive learning emotional systems, modeling emotional agents with an intention of employing these agents in human computer interactions as well as in education.


Author(s):  
Sha Xin Wei

Since 1984, Graphical User Interfaces have typically relied on visual icons that mimic physical objects like the folder, button, and trash can, or canonical geometric elements like menus, and spreadsheet cells. GUI’s leverage our intuition about the physical environment. But the world can be thought of as being made of stuff as well as things. Making interfaces from this point of view requires a way to simulate the physics of stuff in realtime response to continuous gesture, driven by behavior logic that can be understood by the user and the designer. The author argues for leveraging the corporeal intuition that people learn from birth about heat flow, water, smoke, to develop interfaces at the density of matter that leverage in turn the state of the art in computational physics.


Author(s):  
Marco A. Gómez-Martín ◽  
Pedro P. Gómez-Martín ◽  
Pedro A. González-Calero

A key challenge to move forward the state of the art in games-based learning systems is to facilitate instructional content creation by the domain experts. Several decades of research on computer aided instruction have demonstrated that the expert has to be deeply involved in the content creation process, and that is why so much effort has been devoted to building authoring tools of all kinds. However, using videogame technology to support computer aided instruction poses some new challenges on expertfriendly authoring tools, related to technical and cost issues. In this chapter the authors present the state of the art in content creation for games-based learning systems, identifying the main challenges to make this technology cost-effective from the content creation point of view.


Terminology ◽  
1994 ◽  
Vol 1 (1) ◽  
pp. 181-192 ◽  
Author(s):  
Lynne Bowker

Two recently published collections of articles that provide an overview of the state of the art in applied terminology are discussed from the point of view of two themes recurring throughout them: comparative terminology and knowledge engineering. Comparative terminology is one of the most traditional forms of terminology and is still among the most prevalent practiced today. New necessary approaches to handling problems in this area are outlined. One of the newest areas of research is knowledge-based terminology. The growing interest in exploring the potential benefits of a relationship between terminology and knowledge-engineering methods is shown by the discussion of various articles on this subject.


1971 ◽  
Vol 25 (4) ◽  
pp. 430-439 ◽  
Author(s):  
Howard J. Sloane

This paper in a tabulated summary format discusses the state-of-the-art of Raman spectroscopy for commercially available instrumentation. A comparison to infrared is made in terms of (I) instrumentation, (II) sample handling, and (III) applications. Although the two techniques yield similar and often complementary information, they are quite different from the point of view of instrumentation and sampling procedures. This leads to various advantages and disadvantages or limitations for each. These are discussed as well as the future outlook.


Author(s):  
Marc Casas ◽  
Wilfried N Gansterer ◽  
Elias Wimmer

We investigate the usefulness of gossip-based reduction algorithms in a high-performance computing (HPC) context. We compare them to state-of-the-art deterministic parallel reduction algorithms in terms of fault tolerance and resilience against silent data corruption (SDC) as well as in terms of performance and scalability. New gossip-based reduction algorithms are proposed, which significantly improve the state-of-the-art in terms of resilience against SDC. Moreover, a new gossip-inspired reduction algorithm is proposed, which promises a much more competitive runtime performance in an HPC context than classical gossip-based algorithms, in particular for low accuracy requirements.


Axiomathes ◽  
2021 ◽  
Author(s):  
Mirko Di Bernardo

AbstractThe article aims to provide the main conceptual coordinates in order to fully understand the state of the art of the most recent research in the field of neurobiology of interpersonal experience. The main purpose of this work is to analyze, at an anthropological, phenomenological and epistemological level, how the fundamental characteristics of the recognition of otherness and intercorporeity among human beings contribute to changing the image of nature in the light of a possible new relationship between living bodies, neurophysiological systems and empathy. From this point of view, the hypothesis to investigate is that neurophenomenology, understood as a new evolutionary, multidimensional and autopoietic approach, is capable of probing the preconditions of the possible delineation of a phenomenology of intersubjectivity shaped by the neuroscientific turning point, represented by the discovery of mirror neurons. At this level, the neuroscientific data are interpreted according to a specific interdisciplinary perspective, thus trying to offer a possible unitary and integrated theoretical framework.


Author(s):  
Yasir Alanazi ◽  
Nobuo Sato ◽  
Pawel Ambrozewicz ◽  
Astrid Hiller-Blin ◽  
Wally Melnitchouk ◽  
...  

Event generators in high-energy nuclear and particle physics play an important role in facilitating studies of particle reactions. We survey the state of the art of machine learning (ML) efforts at building physics event generators. We review ML generative models used in ML-based event generators and their specific challenges, and discuss various approaches of incorporating physics into the ML model designs to overcome these challenges. Finally, we explore some open questions related to super-resolution, fidelity, and extrapolation for physics event generation based on ML technology.


Author(s):  
José Aurelio Medina-Garrido ◽  
Antonio Rafael Ramos-Rodriguesz

The disorder that is apparent in the literature on inter-organizational relationships makes this field ideal for conducting quantitative studies that clarify the conceptual map and complement existing qualitative research. These latter studies only reflect the point of view of a small number of expert researchers, and hence provide a somewhat biased perspective on inter-organizational relationship research. In this context, a bibliometric study should contribute to giving form to the state of the art. In this chapter, a bibliometric study reveals the theoretical fragmentation of the literature on inter-organizational relationships; maps the most relevant studies and theoretical approaches; and highlights the topics that have been addressed most in this field.


Sign in / Sign up

Export Citation Format

Share Document