scholarly journals Improving Students’ Speaking Skill Through Project-Based Learning (Digital Storytelling)

2018 ◽  
Vol 6 (2) ◽  
pp. 161
Author(s):  
Wahyuni Wahyuni ◽  
Sujoko Sujoko ◽  
Teguh Sarosa

<p>This article describes the implementation of Project-Based Learning (digital storytelling) to improve students’ speaking skill at the first-grade students of a senior high school in Karanganyar. The aims of this research are (1) to find out whether Project-Based Learning (digital storytelling) can improve students’ speaking skill and (2) to analyze the students’ learning motivation when is implemented. The data were collected through observation, interview, questionnaire, and test. Findings of the research revealed that students’ speaking competence improved in some aspects such as grammar, vocabulary, pronunciation, fluency, and confidence. Those aspects were improved through a series of speaking activities including group discussion, interview, voice recording, and oral presentation. In addition, students’ learning motivation increased in terms of: (a) the students invested more effort in the learning, (b) the students looked more interested in the learning activity, and (c) the students’ attitude became positive. A challenging multimedia-based project in which students created digital stories could provide meaningful experience and enhance the students’ participation throughout the learning process.</p>

2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Christina Louise Romero-Ivanova ◽  
Paul Cook ◽  
Greta Faurote

Purpose This study centers on high school pre-teacher education students’ reviews of their peers’ digital stories. The purpose of this study is twofold: to bring digital storytelling to the forefront as a literacy practice within classrooms that seeks to privilege students’ voices and experiences and also to encapsulate the authors’ different experiences and perspectives as teachers. The authors sought to understand how pre-teacher education candidates analyzed, understood and made meaning from their classmates’ digital stories using the seven elements of digital storytelling (Dreon et al., 2011). Design/methodology/approach Using grounded theory (Charmaz, 2008) as a framework, the question of how do high school pre-teacher education program candidates reflectively peer review their classmates’ digital stories is addressed and discussed through university and high school instructors’ narrative reflections. Through peer reviews of their fellow classmates’ digital stories, students were able to use the digital storytelling guide that included the seven elements of digital storytelling planning to critique and offer suggestions. The authors used the 2018–2019 and 2019–2020 cohorts’ digital stories, digital storytelling guides and peer reviews to discover emerging categories and themes and then made sense of these through narrative analysis. This study looks at students’ narratives through the contexts of peer reviews. Findings The seven elements of digital storytelling, as noted by Dreon et al. (2011, p. 5), which are point of view, dramatic question, emotional content, the gift of your voice, the power of the soundtrack, economy and pacing, were used as starting points for coding students’ responses in their evaluations of their peers’ digital stories. Situated on the premise of 21st century technologies as important promoters of differentiated ways of teaching and learning that are highly interactive (Greenhow et al., 2009), digital stories and students’ reflective practices of peer reviewing were the foundational aspects of this paper. Research limitations/implications The research the authors have done has been in regards to reviewing and analyzing students’ peer reviews of their classmates’ digital stories, so the authors did not conduct a research study empirical in nature. What the authors have done is to use students’ artifacts (digital story, digital storytelling guides and reflections/peer reviews) to allow students’ authentic voices and perspectives to emerge without their own perspectives marring these. The authors, as teachers, are simply the tools of analysis. Practical implications In reading this paper, teachers of different grade levels will be able to obtain ideas on using digital storytelling in their classrooms first. Second, teachers will be able to obtain hands-on tools for implementing digital storytelling. For example, the digital storytelling guide to which the authors refer (Figure 1) can be used in different subject areas to help students plan their stories. Teachers will also be able to glean knowledge on using students’ peer reviews as a kind of authentic assessment. Social implications The authors hope in writing and presenting this paper is that teachers and instructors at different levels, K-12 through higher education, will consider digital storytelling as a pedagogical and learning practice to spark deeper conversations within the classroom that flow beyond margins and borders of instructional settings out into the community and beyond. The authors hope that others will use opportunities for storytelling, digital, verbal, traditional writing and other ways to spark conversations and privilege students’ voices and lives. Originality/value As the authors speak of the original notion of using students’ crucial events as story starters, this is different than prior research for digital storytelling that has focused on lesson units or subject area content. Also, because the authors have used crucial events, this is an entry point to students’ lives and the creation of rapport within the classroom.


2017 ◽  
Vol 5 (2) ◽  
pp. 33
Author(s):  
Irene Femi Rahardiani ◽  
Dewi Rochsantiningsih ◽  
Endang Setyaningsih

<p>This article describes an action research held at seventh grade students of a junior high school in Surakarta on the implementation of reflective practice through students’ dialogue video recording to improve students’ speaking skill. The research data are collected through observation, interview, questionnaire and speaking tests. The data are then analysed through the procedure of assembling, coding, comparing, building interpretations, and reporting the outcomes. The research findings point out that reflective practice through students’ dialogue video recording improves students’ speaking skill which including: 1) the students developed their vocabularies; 2) most of the students could pronounce in acceptable pronunciation; 3) many students could speak fluently without too many pauses or repetition; 4) students could correctly use the grammar and they could recognize the wrong and correct the grammar that had been taught. Besides, the students’ mean score also improves from 34 in pre-test, 45 in test 1 and 64.5 in post-test.</p>


2019 ◽  
Vol 9 (1) ◽  
pp. 29-39
Author(s):  
Wiyun Philipus Tangkin

This research aims at describing clearly about the contribution of using rubric as alternative assessment towards students learning motivation. This research was conducted at Dian Harapan Karawaci in grade IX junior high school. This is a descriptive qualitative research, the data collection uses interview, questionnaire, and documents. The interview involved five science teachers (who teach physics, biology, and chemistry) and 15 students of grade IX. The data in the form of questionnaire were gathered from teachers and students, analyzed by using statistic in order to obtain the percentage of answer from the teachers and students. It is concluded that the rubric of assessment has close relationship with students learning motivation. In its contribution, rubric as a means of assessment is able to motivate students learning.


2021 ◽  
Vol 3 (1) ◽  
pp. 101-121
Author(s):  
Deoksoon Kim ◽  
Merijke Coenraad ◽  
Ho Ryong Park

Reflection is essential for learning and development, especially among middle school students. In this paper, we describe how middle school students can engage in reflective learning by composing digital stories in a project-based learning environment employing virtual reality. Adopting multiple case study methods, we examined the digital stories of five students, together with classroom observations and interviews about their experiences, in order to explore how digital storytelling can allowed students to reflect upon their experiences in a year-end capstone program. Creating digital stories allowed students to 1) reflect on their learning experiences teaching younger students with virtual reality, 2) present their reflections in multiple modalities, and 3) make connections between their present experiences and the past and future. This study demonstrates how digital storytelling can enable multimodal reflection for middle school students, particularly within technology-focused project-based learning environments. Keywords: digital storytelling; project-based learning; reflection; middle school learners


ELT-Lectura ◽  
2021 ◽  
Vol 8 (1) ◽  
pp. 24-32
Author(s):  
Refika Andriani ◽  
Adhella Putri ◽  
Destina Kasriyati

Based on the preliminary research, it was found that Junior High School Students of IT Al-Birru Pekanbaru’s speaking skill regarding to recount text was very poor. So, the researcher decided to conduct a Classroom Action Research by using Video Subscribe to improve their speaking skill. It can be stated that the research aims at improving the students of Junior High School of IT Al-Birru Pekanbaru’s speaking skill by using Video Subscribe. The respondents of the research were twenty students of grade VIII.1, Junior High School of IT Al-Birru Pekanbaru. This research was done in a cycle with four meetings and a test. For collecting the data, a test, an observation checklist, field notes, and an interview were distributed. After analyzing the data in cycle I, it was found that the students' speaking ability was improved. It was proved by the students’ speaking criteria score; accent was about 60; grammar was about 74; vocabulary was about 79; fluency was about 72; and comprehension was about 78. So, the average score of students’ speaking ability was 72.4. This students’ speaking improvement was influenced by a factor namely interest. In the other hands, this video subscribe was very interesting media so it could foster the students’ participation and confidence during the process of learning activity especially in speaking regarding to recount text. No more students were inactive. They tended to be focus and active in doing communication such as addressing questions and giving comments.


2018 ◽  
Vol 1 (1) ◽  
pp. 39
Author(s):  
Rizky Sandy Adhitama ◽  
Kusnadi Kusnadi ◽  
Bambang Supriatno

The purposes of this research are to investigate the level of senior high school student’s metacognitive awareness, the relationship between knowledge about cognition and regulation of cognition, and the relation among all indicators of metacognitive awareness which examined through project-based learning in Environtmental Polution concept. The subject of this study is first grade-students in one of public high school in Bandung. To reveal metacognitive awareness, we used Metacognitive Awareness Inventory modified from Schraw and Dennison (1994). The results of this research revealed that majority of students have good metacognitive awareness level, and the rest are very good and adequate. Then, majority of students have good level of knowledge about cognition and regulation of cognition aspect. The results also revealed that there are very high correlation between knowledge about cognition and regulation of cognition. Metacognitive awareness indicators have also high correlation among them, except declarative and procedural knowledge, which have a low correlation. Through this research, we found that project-based learning are able to facilitated the students to use their metacognitive awareness in Environtmental Polution concepts with the learning process.


Perspektif ◽  
2020 ◽  
Vol 11 (1) ◽  
pp. 1-11
Author(s):  
Masruri Masruri

Abstract Research aims to determine the increased motivation of learning and learning outcomes of biological mutation concepts in the students of Grade XII MIPA SMA Negeri 1 Moga through the implementation of simulation methods based on project-learning, as well as the constraints experienced in the learning process. The instrument used consists of a poll to learn the student's motivation, and the multiple choice tests (pre-test and post-test) are selected to know the student's learning outcomes. The Data in this study was analyzed qualitatively and quantatatives. Qualitative analysis is conducted to determine the motivation for learning, while quantitative analysis is used to determine the improvement of student learning outcomes in the mutation concept. After the authors process the learning using a project Based learning simulation method in class XII MIPA3 SMAN 1 Moga Year lesson 2019/2020 there is an increase in learning motivation and student learning outcomes. Through this learning activity students can calculate.   Keywords: simulation methods, Project Based Learning, motivation, learning outcomes, mutation


2020 ◽  
pp. 104365962098081
Author(s):  
Lauren Mary Carlson ◽  
Jennifer L. Ridgeway ◽  
Gladys B. Asiedu ◽  
Mark L. Wieland ◽  
Irene G. Sia ◽  
...  

Introduction Latino populations, particularly those living in rural areas, experience a disproportionately high prevalence and poorer outcomes of type 2 diabetes mellitus (T2DM). The purpose of this study was to test the acceptability and perceived effectiveness of a group-based, facilitated digital storytelling intervention for T2DM self-management among rural Latino patients. Method Twenty Latino adults with T2DM participated in facilitated storytelling discussions at two primary clinics. Participants viewed a 12-minute T2DM self-management digital storytelling intervention, followed by a facilitated group discussion. Surveys, observations, and focus groups were used to assess for acceptability and perceived effectiveness of the intervention through descriptive and qualitative analysis, informed by narrative and social cognitive theory. Results All participants found the intervention interesting and useful and reported improvement in confidence, motivation, and behavioral intentions for T2DM self-management. Themes mapped closely with narrative theory models, further suggestive of the behavior change potential. Discussion Facilitated discussions may add value to viewing of digital stories and represent a scalable approach to provide culturally congruent health care for Latino patients with diabetes in rural settings. Within the paradigm of group-based diabetes educational programs, this lends itself well to critical transcultural nursing care.


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