scholarly journals Improvement of Science Learning Achievement in Animal and Plant Material in My Home Environment in SDN Karanggintung 07

Author(s):  
Rotiah Rotiah

<p><em>This study aims to describe efforts to improve science learning achievement through the use of IT-based learning media (technology science) in grade IV students, to improve science learning achievement through the use of IT-based learning media (Technology Science) in grade IV SDN Karanggintung 07. This research uses based media. IT (Science of Technology) and consists of four stages, namely planning, implementing, observing, and reflecting. The subjects of this study were 18 grade IV students at SDN Karanggintung 07. Data collection techniques used observation sheets and written tests. The results of this study showed A significant increase was seen in the pre-cycle value of students who reached KKM only 50%, after cycle 1 increased to 55.55%, cycle II 66.66% and the peak in cycle III reached 83.33%. Thus the use of IT-based media (Technology Science) can improve the learning achievement of fourth grade students in science subjects animal and tumb God in my neighborhood.</em></p>

2016 ◽  
Vol 6 (2) ◽  
Author(s):  
Wuryanto

Issues to be discussed include how to improve science learning achievement of material structureand function of plant parts in the fourth grade students of SDN Babadan Bonang District of Demakusing STAD method with the application of video media. The subjects were fourth grade students ofSDN Babadan Bonang District of Demak district by the number of students 23 students. This studyuses classroom action research design with two cycles. Each cycle consists of action planning,action, observation, and reflection. Results of preliminary tests before (prasiklus) the averagevalue reached 59.57. This value is still less so held the first cycle measures the average valueobtained was 68.70 dnn class has increased very significantly in the second cycle of 80.00


EDUDEENA ◽  
2017 ◽  
Vol 1 (1) ◽  
Author(s):  
Mukhammad Luqman Hakim

Instructional model REACT, which is a learning method that relates the lesson taught to the student’s daily life, as well as trains them to work in groups to exchange their knowledge. The objective of this study is to examine the effect of contextual learning method model REACT on the science learning outcomes. This research is a part of a quasi-experimental research. The result of learning outcomes analysis of the experimental class and the control class showed that the score of tcount was 5.213 and the probability was 0.000. Because the probability score showed 0.000 < 0.005, then H0 was rejected. So, it could be concluded that there were significant differences between the learning achievement of the control class and the experiment one. It was known tcount score was 5.213 while ttable was 1.691. Then, based on this data, the t-test was carried out in two sides with the accepted H0 between (-1.691) and (1.691). Based on these results, it can be concluded that the hypothesis (H0) which states “there is no effect on the use of contextual learning methods model REACT on the science learning achievement of fourth-grade students at SDN Malang” was rejected. It could also be concluded that there is an effect of the use of contextual learning methods model REACT on the science learning achievement of fourth-grade students.Keyword: Contextual Learning Model REACT, learning outcomes.


CENDEKIAWAN ◽  
2020 ◽  
Vol 2 (2) ◽  
pp. 88-94
Author(s):  
Reni Nuraeni ◽  
Rahmat Permana ◽  
M. Fahmi Nugraha

This study was conducted to determine the effect of the SAVI (Somatic, Auditory, Visual, and Intellectual) learning model on the science learning achievement of fourth-grade students. student of SDN 1 Setiamulya District Tamansari. This type of research is the same experiment with a research design using Factorial Experimental design. The population in this research is grade IV SDN 1 Setiamulya District of Tamansari. The sample of this research is all grade IV SDN 1 Setiamulya amounting to 41 students. Data collection techniques are conducted with pretest and posttest test dan data analyzed using SPSS version 21. Data obtained are analyzed using descriptive statistics and inferential statistics. Based on the result of data analysis, obtained significance of 0,793 < 0,05, it can be concluded that Ho in reject and H1 is acceptable. This means that students’ confidence can influence the SAVI (Somatic, Auditory, Visual and Intellectual) model towards students’ learning performance in the Grade IV SDN 1 Setiamulya.


2018 ◽  
Vol 2 (2) ◽  
pp. 143
Author(s):  
Muliawani Muliawani ◽  
Nelvyarni Nelvyarni ◽  
Farida F ◽  
Yanti Fitria

This research was derived from the facts indicating that the fourth grade students� learning achievement at SD Negeri 05 2x11 Enam Lingkung Kabupaten Padang Pariaman was still low. The purpose of this research was to describe the improvement of the students� learning achievement in natural science by using Process Skill Approach in the fourth grade of SD Negeri 05 2x11 Enam Lingkung Kabupaten Padang Pariaman. The number of the subject was 20 students. This was a Classroom Action Research which applied both qualitative and quantitative approaches. The results of the research showed that the students� learning achievement improved from 76,75 in the firs cycle to 86, 75 in the second cycle. Hence, the us of Process Skill Approach could improve the fourth grade students� learning achievement at SD Negeri 05 2x11 Enam Lingkung Kabupaten Padang Pariaman.


2018 ◽  
Vol 3 (1) ◽  
pp. 39-44
Author(s):  
Yandi Prayuda ◽  
Miftahurrizqi Miftahurrizqi

This study aims to determine the improvement of science learning outcomes and describe the activities of students after using learning with animation media in fourth-grade students of SDN-1 Bukit Tunggal. This study uses classroom action research methods that are used to obtain results from efforts to improve learning outcomes of science through the use of animation media at SDN-1 Bukit Tunggal. Data collection techniques use observation, documentation, and test techniques. While for data analysis using the formula for class average values, classical percentage completeness, and N-Gain. The results of this study indicate that: there is an increase in science learning outcomes through the use of animation media in grade IV students of SDN-1 Bukit Tunggal with subject matter recognizing human skeletons with an average grade value of 84.83 and classical completeness of 96.66 %, and increased learning outcomes by 0.67.


2018 ◽  
Vol 2 (4) ◽  
pp. 355
Author(s):  
Ni Putu Candra Lestari

This study was aimed at finding out an increase in science learning achievement of the fourth grade students of SDN 4 Kaliuntu after implementing Audio Visual Aided - Numbered Head Together (NHT) type of Cooperative Learning model. This was a classroom action research that was done in two cycles, each consisting of planning, action, observation/evaluation and reflection. The subjects were the fourth grade students of SDN 4 Kaliuntu. The data were collected using test. The data collected were then analyzed using quantitative descriptive analysis. From the data analysis in cycle I, the average grade students science learning achievement 72,10, after being converted into criterion-referenced evaluation, the students learning achievement falls into medium level. The result of the study in cycle II showed that there was an increase in learning achievement. The average grade student science learning achievement reached 83,65, falling into a high category. The results of this study showed that the implementation of audio visual-aided NHT type of Cooperative Learning model can increase the fourth grade students’ science learning achievement in SDN 4 Kaliuntu in the academic year 2017/2018.


2019 ◽  
Vol 8 (2) ◽  
pp. 149-155
Author(s):  
Ni Ketut Soka

This research was conducted at SD Negeri 15 Pemecutan in fourth grade whose students' ability to understand the learning achievement of science was low. The aim of this classroom action research is to find out whether experiential learning strategy by using 4 M principles can improve the students’ achievement in learning science.The method of data collection is the science achievement test. The method of data analysis is descriptive. The result obtained from this research is experiental learning strategy by using 4 M principles can improve students’ science learning achievement. This evident showed on the results obtained initially 62.10, in the first cycle to 76.00 and in the second cycle to 77.12. The conclusion obtained of this research is experiental learning strategy by using 4 M principles can improve students’ science learning achievement.


2016 ◽  
Vol 5 (1) ◽  
pp. 14
Author(s):  
Garnawati Siregar

Problems in the Classroom Action Research (PTK) is the low learning outcomes IPA A fourth grade students of SDN 015 Sungai Salak Kecamatan Tempuling. This study addressed the problem by applying direct instrucsion models. The problem of this research is "Is the direct application of the model intruction IPA can improve learning outcomes in grade IV A SDN 015 Sungai Salak Kecamatan Tempuling ?. The purpose of this study is to improve science learning outcomes in class IV A SDN 015 Sungai Salak Kecamatan Tempuling by way of direct intruction models. Direct intruction A model of fourth grade students of SDN 015 Sungai Salak, Kecamatan Tempuling can improve learning outcomes significantly. At first the student learning outcomes pre-cyclye is 36.00 categorized as very unfavorable; in the first cycle was 61.00 with category; and the results of the second cycle is 81.50 with very good category. Mastery learning individually and classical increases; pre-cyclye 4 students and 20.00 (not finished); in the first cycle is 12 students and 60.00% (not finished) and the second cycle is 19 students or 95% (complete). Based on observations of fourth grade students of SDN 015 A Sungai Salak Kecamatan Tempuling, activity in the first cycle an average of 72% or better and the second cycle of activity is 82% or better at all. Students seem to understand the direct intruction models and they can understand the subject matter properly and appropriately. Based on the research results with direct instructional improvement intruction models managed to fix the problem of low student learning outcomes SDN 015 class IV A Sungai Salak Kecamatan of Tempuling. 


2017 ◽  
Vol 1 (2) ◽  
pp. 264
Author(s):  
Sofian Sofian

This research is motivated by low student learning activity on Civics lesson. In order to increase studentlearning activities need a model that is cooperative learning model type two stay two stray in fourth gradestudents SD Negeri 007 Pusaran. It aims to know the improvement of learning achievement of Civics after theimplementation of learning model of cooperative learning type TSTS in fourth grade students of SD Negeri 007Pusaran, knowing the influence of learning motivation of Civics after the implementation of learning withcooperative learning model type TSTS in fourth grade students of SD Negeri 007 Pusaran; provides an overviewof appropriate learning methods in an effort to improve student learning achievement and make students becomeactive in teaching and learning activities. This research was conducted in September of odd semester 2016/2017with object of 24 students. The results concluded that: (1) cooperative learning method type TSTS can improvethe quality of learning Civics; (2) cooperative learning method of TSTS type has positive impact in improvingstudents 'learning achievement which is marked by the improvement of students' learning mastery in every cycle,that is cycle I (54.17%), cycle II (91.67%); 3) TSTS type cooperative learning method can make students feelthemselves getting attention and opportunity to express opinions, ideas, ideas, and questions; 4) students canwork independently or in groups, and be able to account for individual or group tasks; and 5) the application ofcooperative learning method type TSTS have positive influence, that is can improve student's learningmotivation.


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