scholarly journals INSTRUMENT DEVELOPMENT OF MATHEMATICS LEARNING OUTCOMES BY THE RASCH MODEL IN ELEMENTARY SCHOOL TO SUPPORT THE IMPLEMENTATION OF THE 2013 CURRICULUM

2021 ◽  
Vol 7 (2) ◽  
pp. 88-102
Author(s):  
Dr. Ahmad S.Pd, M.Pd ◽  
Dasa Izmaimusah ◽  
Mustamin Idris

This research aims to produce a grid design of mathematics learning outcomes instruments at the elementary school level in implementing the 2013 Curriculum. This research is expected to bring about the availability of grid design and supporting devices for the implementation of elementary school mathematics learning outcomes instruments. Output which obtained in this study is to help teachers in the development system of assessment that is sustainable, focussing on aspect of the analysis of the level of difficulty gains and the level of ability of students to use the model of Rasch. The sustainability implementation of Curriculum 2013, which may involve the heads of schools, teachers and students and the other relevant. In terms of the effectiveness, fostering sustainable used as the focus of a major system development as an instrument to validate test by the teacher and doing test try limited to the four schools in Palu. At the first stage, the design of instrument is carried out in the form of lattice and grain instruments, pieces of observation and questionnaires, test the construct, and the revision of the group of teachers and students of the school elementary grade IV. Result of test respondents (elementary School students in Palu) obtained that the point about the difficulty is the question number 26 (S26) with a value logit 2,08. While the matter of the most easily is the matter of number 3 (S3) with a value logit -1,84. Result output tables obtained information that does not exist grain matter which does not meet all the requirements fit (oufit MNSQ, outfit ZSTD and Pt Mean Corr) so that the point about including category fit or appropriate.

2020 ◽  
Vol 6 (1) ◽  
pp. 1
Author(s):  
Andi Kaharuddin ◽  
Sartika Arifin ◽  
Topanus Tulak ◽  
Putu Ayu Suyastini

Abstrak: Penelitian ini mendeskripsikan perbedaan pengaruh dari penerapan TGT dan DL dalam pembelajaran matematika di sekolah dasar. Penelitian ini merupakan Quasi Experiment. Populasi penelitian yaitu siswa kelas VI sekolah dasar dengan sampel yang ditentukan dengan menggunakan teknik Purposive Random Sampling terdiri dari du kelas. Instrumen yang digunakan mengumpulkan data yaitu observasi keaktifan siswa dalam pembelajaran dan tes akhir pembelajaran berupa tes essay. Hasil pengujian secara deskriptif yaitu penerapan TGT berpengaruh positif dibandingkan dengan DL ditinjau berdasarkan hasil belajar dan keaktifan siswa. Berdasarkan pengujian inferensial pada hipotesis penelitian dengan uji t ditemukan thitung > α berarti terdapat perbedaan pengaruh, dimana pengaruh penerapan model TGT lebih tinggi dibandingkan dengan DL. Sehingga, secara umum diinterpretasikan bahwa TGT berpengaruh positif dibandingkan dengan DL terhadap hasil belajar dan keaktifan siswa sekolah dasar.TEAMS GAMES TOURNAMENT (TGT) AND DISCOVERY LEARNING (DL) IN LEARNING MATHEMATICS IN ELEMENTARY SCHOOLAbstract: This study describes the different effects of the application of TGT and DL in mathematics learning in elementary schools. This research is a Quasi Experiment. The population of this research is the sixth grade students of elementary school. The sample is determined by using purposive random sampling technique consisting of two classes. The instruments used to collect data were the observation of student activeness in learning and the final test of learning in the form of an essay test. The results of the descriptive test, namely the application of TGT have a positive effect compared to DL in terms of learning outcomes and student activity. Based on inferential testing on the research hypothesis with the t test, it was found that tcount > α means that there is a difference in influence, where the effect of applying the TGT model is higher than that of DL. Thus, it is generally interpreted that TGT has a positive effect compared to DL on learning outcomes and the activeness of elementary school students.


2019 ◽  
Author(s):  
Astri Setyawati ◽  
Ali Muhtadi

The aim of this study is to produce learning multimedia products of geometry material for the fifth grade students of elementary school students using Mayer principles and J. Bruner learning approach. It also describes the effectiveness level of using multimedialearningaswellasimprovingstudents’masteryinachievingcognitivegoals of mathematics learning material especially the geometry after using the multimedia. This study applies the development research (R & D) method by adapting the Alessi & Trollip model. The stages in this study consist of planning, designing and developing stages. The results showed that the multimedia products produce were feasible as a mathematics learning media for geometry materials based on the validation by material and media experts on the alpha test with very good assessment, as well as the assessment conducted by 16 students in the beta test showed very good results. Multimediaproductsofmathematicslearningongeometrymaterialeffectivelyimprove the learning outcomes with a mean of 45,83 pretest, while the posttest score is 83,75. So it has a gain value of 0.7 with a value that has a ”high” criterion.


Author(s):  
Achmad Chuseri ◽  
Titi Anjarini ◽  
Riawan Yudi Purwoko

Learning media is an important tool in learning proces, especially learning media that are made based on student needs and characteristics. One of learning media that is effectively applied at the primary school level is a module. This study aims to produce and determine the feasibility of mathematics learning media in the form of HOTS integrated realistic-based modules on volume building materials (cubes and blocks) as learning media for fifth grade elementary school students. The subjects of study were six students of grade V SD Negeri Sindurjan. The research method was used R&D (Research and Development) using ADDIE model. The ADDIE model consists of analysis, design, development, implementation, evaluation. Based on the results of research (1), a HOTS integrated realistic mathematics module development product is produced. (2) The validation results obtained from the evaluation of media experts by 3.20 and material experts by 3.65. From the two results, it was developed to be 3.40 or > 3.25, the very valid category. (3) The practicality questionnaire was obtained from the student response assessment of 3.40 or > 3.25 with the very practical category. Thus the HOTS integrated realistic-based mathematics module is suitable for use as a learning medium for fifth grade elementary school students.


2019 ◽  
Vol 1 (2) ◽  
pp. 64-72
Author(s):  
Nurdiana Siregar

This study aims to determine whether there is a significant relationship between students' mathematical self-efficacy and student learning outcomes in elementary grades. The research method used is descriptive method with the correlation approach. The instrument used for both variables is a scale of self-efficacy to see students' mathematical self-efficacy and student learning outcomes from the Final Examination (UAS). The self-efficacy scale contains 20 statements containing four alternative answers. The population of this study were all elementary school students, namely 156 students with a sample of 63 students. Data were analyzed with Pearson followed by t-test, previously obtained that the data of self-efficacy and mathematics learning outcomes were normally distributed and linear. Data on self-efficacy is 0.173> 0.05 and data on student mathematics learning outcomes is 0.2> 0.05. Linearity was fulfilled at 0.04 <0.05. Obtained tcount = 2,9255 while ttable = 1,9996, so tcount> ttable means that Ho is rejected. It can be stated that there is a significant relationship between self-efficacy and mathematics learning outcomes of elementary school low grade students.


Author(s):  
Sukamto Sukamto

This study in the background backs low student motivation, especially elementary school mathematics subject matter. Mathematics courses is one of the lessons learned from the primary school level. Even informally parents have taught mathematics to the toddler through the tools of play. Elementary students have thought of mathematics courses is subject scary and considered difficult. Mathematics courses are eye pelajarana considered difficult for students, student motivation to learn a low, monotonous learning process, uninteresting and boring for students. Students in participating in math do not wholeheartedly and only keterpaksaaan alone. Conditions like these that lead to low mathematics achievement.One of the characteristics of mathematics is to have an abstract object and became one of the difficulties faced by both teachers to teach and students in understanding it. Teachers as educators should be aware that elementary school students still think concretely. This causes the teacher should try to reduce the abstract nature of mathematical objects so as to facilitate the students understand the subject matter, but still directed towards the achievement of learning abstract thinking ability of students. Elementary school students still think concretely, it is easy to understand if it can be detected by the senses. Learning strategies should be able to maximize all potential, every student has the same right to succeed. All the elements that underpin the success of learning should be mixed into an accumulation that really create a learning atmosphere. Some of the techniques used is to give positive suggestions with seats the students are comfortable, put background music in the classroom, increasing the participation of individuals, using posters to give a great impression while highlight information (DePorter, 2005: 14). Thus we can conclude quantum mathematics learning strategy learning can increase students' motivation.


2018 ◽  
Vol 4 (1) ◽  
pp. 75-82
Author(s):  
Ika Maryani ◽  
Luluk Amalia

This study aims to: (1) understand the steps of science comic development for grade V elementary school students, (2) understand the feasibility of comic science from learning aspect, materials aspect, and instructional media aspect, (3) understand the effectiveness of science comics to increase students understanding in elementary school. This is a research and development by using ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Product validation tests are carried out by material experts, learning experts, media experts, teacher response, and students respond. Product implementation is conducted on the grade V students of Muhammadiyah Ngijon 1 elementary school. Data collection is used questionnaire and test. The results showed that the assessment from media experts is 81.25 (high feasibility); from the science, material expert is 85.00 (high feasibility); from learning experts is 93.18 (high feasibility). Teachers and students in the small group obtained a value of 97.50 (high feasibility) and in large group trials obtained a value of 94.58 (high feasibility). The effectiveness of science comic is tested by  Wilcoxon signed test and the result of Z value at -3.903 on the asimp significance of 0.000 on two-tailed test. The tets result show that the significance value is smaller than alpha (0.05); then it can be concluded that "Ho is rejected and Ha accepted". It means that there are differences in students' understanding of pre-test and post-test in science learning, so it can be concluded that science comis is effective to improve the understanding


2021 ◽  
Vol 4 (1) ◽  
pp. 44
Author(s):  
Ni Komang Reza Cahyani ◽  
I Gusti Agung Ayu Wulandari

Students experience very high anxiety, so it impacts the difficulty of digesting and understanding mathematics learning materials. It causes low Mathematics learning outcomes. This study analyzes the effect of anxiety and emotional intelligence on fifth-grade elementary school students' mathematics learning outcomes. This study was an "ex post facto" study with a population of 238 students. The sample was determined using a proportional random sampling technique to obtain a total sample of 142 students. The techniques used to collect data were observation, interviews, questionnaires, document recording, and tests. The instrument used to collect data was a questionnaire. Hypothesis testing was carried out using simple regression analysis techniques and multiple regression analysis. The results of this study indicate that: There is an influence of anxiety on mathematics learning outcomes with a contribution of 3.5%; There is an influence of emotional intelligence on mathematics learning outcomes with a contribution of 6.6%; There is an influence of anxiety and emotional intelligence on mathematics learning outcomes with a contribution of 7.2%. So the conclusion of the research shows a significant influence between anxiety and emotional intelligence on the mathematics learning outcomes of fifth-grade elementary school students.


2018 ◽  
Vol 1 (1) ◽  
pp. 65
Author(s):  
Kustiarini - Kustiarini ◽  
Pedi - Prasetyo

Abstrak. Tujuan Penelitian Ini adalah untuk meningkatkan hasil belajar matematika siswa kelas IV SD materi lambang bilangan romawi bagi siswa kelas IV semester 2 SDN Sumur 03 tahun 2016/2017 melalui model pembelajaran Role Playing. Penelitian ini merupakan penelitian tindakan kelas (PTK) yang terdiri dari 3 siklus.  Tiap siklus terdiri dari empat tahapan yaitu (1) Perencanaan (2) Tindakan, (3) Observasi  (4) Refleksi. Penelitian ini dilaksanakan selama 4 bulan yaitu Februari  sampai dengan Mei 2017 yang bertempat di SDN Sumur 03, Kecamatan Cluwak, Kabupaten Pati. Subyek penelitian ini  adalah siswa kelas IV semester 2 tahun  2016/2017 yang terdiri dari 13 siswa. Metode pengumpulan data melalui metode observasi, dokumentasi dan tes. Teknik analisis data yang digunakan adalah deskriptif komparatif yaitu dengan membandingkan hasil belajar matematika pra siklus dengan hasil belajar matematika setelah siklus. Kesimpulah hasil penelitian ialah setelah dilakukan penelitian tindakan kelas melalui model pembelajaran Role Playing, hasil belajar mata pelajaran Matematika materi lambang bilangan romawi bagi siswa kelas IV semester 2 SDN Sumur 03 mengalami peningkatan baik secara teoritik maupun empirik. Kata Kunci: Hasil Belajar Matematika, Bilangan Romawi, Role Playing  Abstract. The purpose of this research is to improve the mathematics learning outcomes of the fourth grade elementary school students the material of the Roman numerals for the fourth grade students of semester 2 of SDN Sumur 03 of 2016/2017 through the Role Playing learning model. This research is a classroom action research (CAR) which consists of 3 cycles. Each cycle consists of four stages, namely (1) Planning (2) Action, (3) Observation (4) Reflection. This research was conducted for 4 months, from February to May 2017 which was held at Sumur 03 Elementary School, Cluwak District, Pati Regency. The subjects of this study were fourth grade students in semester 2 of 2016/2017 consisting of 13 students. Data collection method through observation, documentation and test methods. The data analysis technique used was descriptive comparative by comparing the results of pre-cycle mathematics learning with the results of mathematics learning after the cycle. Conclusion the results of the study are after conducting classroom action research through the Role Playing learning model, the learning outcomes of Mathematics subject matter Roman numerals for fourth grade students in semester 2 of SDN Sumur 03 experienced an increase both theoretically and empirically. Keywords: Learning Outcomes of Mathematics, Roman Numbers, Role Playing   


2021 ◽  
Vol 24 (1) ◽  
pp. 106
Author(s):  
Arwini Puspita ◽  
Reni Rezki ◽  
Sundari Hamid ◽  
A. Hamsiah

Abstract: This study aims to observe the relationship between teacher professionalism and learning services, and students' learning outcomes at PAI Elementary School. Population of this study was all teachers and students while the samples were 21 teachers and 30 students. The data collection used observation, interview, and documentation. The data analysis technique used is a descriptive analysis using SPSS 11.5, factor analysis, and Rank Spearman correlation analysis. The results show that: first, there is no significant relationship between teacher professionalism and students’ learning outcomes of PAI Elementary School. This is due to the lack of professional human resources within the scope of PAI Elementary School. Second, the learning services for PAI Elementary School students are in the high category, and there is a significant relationship between learning services and learning outcomes of PAI Elementary School students, this is due to the excellent service provided to the students so that it has an impact on the students’ learning outcomes.Abstrak: Tujuan penelitian ini adalah untuk mengetahui hubungan profesionalisme guru dan layanan pendidikan terhadap hasil belajar siswa sekolah dasar. Populasi dalam penelitian ini adalah guru dan peserta didik sekolah dasar PAI dan sampel sebanyak 21 orang guru dan 30 orang peserta didik . Pengambilan data yang digunakan adalah observasi, wawancara, dan dokumentasi. Teknik analisis data yang digunakan adalah analisis deskriptif dengan menggunakan SPSS 11,5, analisis factor, analisis  korelasi Rank Spearman. Hasil penelitian: Pertama, tidak terdapat hubungan yang signifikan antara profesionalisme Guru dengan hasil belajar siswa Sekolah Dasar PAI. Hal ini disebabkan kurangnya SDM yang professional dalam lingkup Sekolah Dasar PAI. Kedua, pelayanan pembelajaran pada siswa Sekolah Dasar PAI berada pada kategori tinggi, dan ada hubungan yang signifikan antara pelayanan pembelajaran dengan hasil belajar siswa Sekolah Dasar PAI, hal ini disebabkan karena Pelayanan prima yang diberikan oleh pihak sekolah kepada siswa sehingga berdampak terhadap hasil belajar siswa.


Author(s):  
Isnaeni Isnaeni

<em>The purpose of this study was to improve mathematics learning outcomes for students in grade II elementary schools with the Project Based Learning (PjBL) learning model by making projects in the form of nail boards in groups. The research conducted was a Classroom Action Research (CAR) in three cycles, with each cycle consisting of one meeting. The stages of each cycle are planning, implementing, observing and reflecting. In the first cycle, the students who completed the evaluation were 37,5%. In the second cycle, students who completed the evaluation were 81,25%. In cycle III, students who completed after evaluating were 93,75%. These results indicate that the Project Based Learning (PjBL) learning model by making projects in the form of nailed boards in groups can improve mathematics learning outcomes for Class II students at SDN 1 Randegan.</em>


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