Pengembangan Instrumen Penilaian Berbasis Pendekatan Saintifik Kelas IV SD Muatan IPA pada Subtema Hewan dan Tumbuhan di Lingkungan Rumahku

Author(s):  
Yetty Fatri Dewi ◽  
Rayandra Asyhar ◽  
Bambang Hariyadi

The purpose of this study was to develop an instrument to measure the knowledge and skills of fourth grade students in conducting scientific activities on the sub-theme of animals and plants around my house. The instrument consists of a number of items that lead the students to scientific activities (e.g.observe, ask, gather information, process and communicate information) that is equipped by a scoring rubric. The development model used is a model 4-D consists of 4 stages, namely define, design, develop, and desimanate. The validation and limited testing result shows that the scientific approach based-assessment instrument is feasible to use. The developed instruments can be used to evaluate the learning process and assists teachers in developing the competences of the students’s knowledge and skills in conducting scientific activities.

2017 ◽  
Vol 2 (1) ◽  
Author(s):  
Childa Kumala Azzahri ◽  
Dwi Widjanarko ◽  
I Made Sudana

Instrumen penilaian merupakan bagian dari suatu proses penilaian dalam pembelajaran, apa yang hendak diukur dalam pembelajaran terkait dengan ketersediaan alat ukur yang dikembangkan. Tujuan penelitian yaitu untuk menganalisis validitas, reliabilitas, dan keefektifan instrumen. Penelitian ini menggunakan metode penelitian dan pengembangan (R & D). Tahapan pada R & D yaitu 1) analisis kebutuhan; 2) rancangan produk; 3) desain dan pengembangan; 4) validasi ahli; 5) revisi produk awal; 6) uji coba terbatas; 7) revisi produk; 8) uji coba diperluas; 9) revisi dan analisis hasil uji coba. Teknik analisis data menggunakan uji validitas instrumen menggunakan korelasi product moment, uji reliabilitas instrumen menggunakan koefisien kappa dari Cohen dan uji keefektifan menggunakan analisis Uji normalized-gain. Hasil penelitian menunjukkan bahwa hasil pretest nilainya 79 dan posttest nilainya 83 pada uji coba terbatas, sedangkan pada uji coba diperluas didapatkan hasil tidak jauh berbeda dengan uji coba terbatas yaitu pretest 0,3 dan posttest 0,4. Validitas instrumen sebesar 0,878 yang menunjukkan valid, reliabilitas instrumen sebesar 0.721 yang menunjukan ketegori baik dan keefektifan instrumen terdapat skor 0.3 yang memiliki tingkat efektivitas sedang. Hal ini menunjukkan bahwa instrumen penilaian praktik rias pengantin Jogja Paes Ageng baku, valid dan efektif digunakan untuk menilai penilaian praktik sesuai dengan kompetensi mata kuliah.Assessment instrument is part of the assessment process in the learning process. What is to be measured in the learning process is related to the availability of the assessment instrument. The aim of the current research is to analyze validity, reliability, and the instrument effectiveness. This current research employed R&D method. The steps of R&D method: 1) needs analysis, 2) product design, 3) design and development, 4) expert validation, 5) preliminary product revision, 6) limited testing, 7) product revision, 8) expanded testing, 9) revision and analysis of the testing product. The data analysis technique in the current research employed product moment correlation, kappa coefficient for instrument reliability and normalized-gain test analysis for the effectiveness of instrument. The results of the pretest was 79, the posttest was 83 on limited testing, while the expanded test showed not difference of limited testing 0.3 for pretest, 0.4 for the posttest. Validity of instrument was 0.878 which indicates the instrument developed is valid, reliability of practice instrument was 0.721 which indicates in the good category and effectiveness of instruments was 0.3 that have moderate levels of effectiveness. This suggests that the assessment instrument of bridal Jogja Paes Ageng practice is standardized, valid and effective.


2020 ◽  
Vol 9 (2) ◽  
pp. 116
Author(s):  
Salamiyah Salamiyah

The scientific approach is the learning process with the activities of observing, asking, processing, presenting, concluding and creating. In Islamic there has been explained an explanation of the process of learning. Regarding this includes the process of working memory, mastery of knowledge and skills. This research uses the literature method and the data are analyzed descriptively. The scientific concept in Islamic has been carried out by prophets and apostles and has been developing until now. We can take a scientific approach from the story of Adam about knowing the names (Asma) and Abraham in seeking God. In both stories there is a scientific concept process that is (1) observing, (2) asking, (3) gathering information, (5) associating, and (6) communicating.


2018 ◽  
Vol 6 (2) ◽  
pp. 101
Author(s):  
Hery Setiyawan

Abstrak Penelitian ini bermaksud mengembangkan dan mengimplementasikan permainan bingo matematik untuk meningkatkan keterampilan berhitung operasi pecahan siswa SD. Selain itu penelitian ini akan mendeskripsikan hasil belajar, aktivitas belajar respon siswa dalam pembelajaran matematika dengan menggunakan permainan bingo matematik. Metode yang digunakan dalam penelitian ini adalah metode permainan bingo matematik dengan subjek dalam penelitian ini adalah siswa kelas 4 SDN Pakis V Surabaya. Hasil yang didapat dari penelitian ini berupa data aktivitas siswa yang dikumpulkan menggunakan lembar pengamatan aktivitas siswa yang menunjukkan bahwa siswa aktif dalam mengikuti pembelajaran. Data respon siswa yang dikumpulkan melalui angket terhadap pembelajaran dengan menggunakan metode permainan bingo matematik adalah positif. Data hasil belajar siswa menggunakan tes hasil belajar yang menentukan ketuntasan belajar baik individu maupun klasikal Aktivitas rata-rata peserta didik aktif lebih besar dari rata-rata aktivitas peserta didik pasif (66,44% > 52,62%), respon yang ditangkap oleh siswa kelas IV SDN Pakis 5 Surabaya selama proses pembelajaran menggunakan metode permainan bingo matematik adalah positif dan memiliki minat dalam mengikuti pembelajaran. Hasil perolehan belajar siswa kelas IV SDN Pakis 5 Surabaya selama proses pembelajaran menggunakan metode permainan bingo matematik adalah sebesar 89,18% sehingga secara klasikal dapat dinyatakan tuntas. Kata kunci: Operasi hitung pecahan, metode permainan bingo matematik, hasil belajar siswa sekolah dasar. Abstract This study intends to develop and implement mathematical bingo games to improve numeracy skills of elementary school students fractional operations. In addition, this study will describe the results of study before, after and learning activities of students in the learning of mathematics using mathematical bingo game. The method used in this research is the method of mathematical bingo game with the subjects in this study is the 4th grade students of SDN Pakis V Surabaya. The results obtained from this research is a student activity data were collected using observation sheet student activity indicating that the student is active in the following study . Student response data were collected through questionnaires to learning by using mathematical methods bingo game is positive. Data of student learning outcomes using achievement test that determines whether individual mastery learning and classical Activities average active learners greater than average activity passive learners (66,44% > 52,62%), responses were captured by fourth grade students of SDN Pakis 5 Surabaya during the learning process using mathematical methods bingo game is positive and has an interest in participating in learning. The result of the acquisition of the fourth grade students of SDN Pakis 5 Surabaya during the learning process using mathematical methods bingo games amounted to 89.18 %, so the classical can be declared complete.


2019 ◽  
Vol 2 (2) ◽  
pp. 192
Author(s):  
Chamsriana Chamsriana

This study aims to look at the attitude of creative appreciation of students in studying literature to improve students' psychiatric responses to literature in Indonesian students. The design of this study is classroom action research with three cycles. The research subjects are fourth grade students with a total of 25 people. The results showed the attitude of students' creative appreciation in interpreting behavior, the nature of sensitivity and capturing ideas of literary works can be raised in students slowly during the learning process and increase every cycle. Then the students' psychological responses in interpreting behavior, the nature of sensitivity and capturing ideas of literary work can motivate students both internally and externally so that results are improved.


Author(s):  
Emmanuel Fokides

The study presents the results of a pilot program in which digital storytelling was used in order to inform fourth-grade students about bullying. The constructivist principles concerning the learning process, and in particular, the requirement of students' active participation, provided the necessary framework. Students created their own digital stories about bullying, while the researcher, although present, avoided to intervene, to guide or to lecture students to a great extent. The intervention was short in duration and easily applied, without altering the school's timetable. Qualitative analysis of the data indicates that, through their digital stories, students were able to grasp the main aspects of bullying and how they should react, but the role of bystanders was unclear to them. The results of the study might prove useful in the formation of a more comprehensive anti-bullying program.


Author(s):  
Emmanuel Fokides

The study presents the results of a pilot program in which digital storytelling was used in order to inform fourth-grade students about bullying. The constructivist principles concerning the learning process, and in particular, the requirement of students' active participation, provided the necessary framework. Students created their own digital stories about bullying, while the researcher, although present, avoided to intervene, to guide or to lecture students to a great extent. The intervention was short in duration and easily applied, without altering the school's timetable. Qualitative analysis of the data indicates that, through their digital stories, students were able to grasp the main aspects of bullying and how they should react, but the role of bystanders was unclear to them. The results of the study might prove useful in the formation of a more comprehensive anti-bullying program.


2020 ◽  
Vol 7 (3) ◽  
Author(s):  
Musfik Wahyu Sofiyulloh ◽  
Muhamad Chamdani ◽  
Joharman Joharman

<p>Penelitian ini bertujuan: (1) untuk mendeskripsikan langkah-langkah penerapan pendekatan ilmiah menggunakan video dalam meningkatkan pembelajaran ilmu sosial, (2) meningkatkan pembelajaran ilmu sosial dengan tema keindahan keanekaragaman di negara saya melalui penerapan pendekatan ilmiah menggunakan video pada siswa kelas empat SD Negeri 4 Kutosari pada Tahun Akademik 2018/2019, dan (3) untuk menggambarkan masalah dan solusi pada penerapan pendekatan ilmiah menggunakan video pada siswa kelas empat SD Negeri 4 Kutosari pada Tahun Akademik 2018 / 2019. Penelitian ini adalah penelitian tindakan kelas kolaboratif. Setiap siklus terdiri dari perencanaan, tindakan, observasi, dan refleksi. Subjek penelitian adalah guru dan siswa kelas IV SD Negeri 4 Kutosari. Teknik pengumpulan data adalah tes dan non-tes. Validitas data dalam penelitian ini dianalisis menggunakan teknik triangulasi dan sumber. Data dianalisis melalui reduksi data, tampilan data, dan penarikan kesimpulan. Hasil penelitian ini menunjukkan bahwa penerapan pendekatan saintifik menggunakan video dapat meningkatkan pembelajaran sains sosial dengan tema The Beauty of Diversity in My Country pada siswa kelas IV SD Negeri 4 Kutosari pada tahun akademik 2018/2019.</p><p> </p>


2020 ◽  
Vol 8 (2) ◽  
Author(s):  
Sumayyah Sumayyah ◽  
Wahyudi Wahyudi ◽  
Ratna Hidayah

<em>The purposes of the study were: (1) to describe the steps of scientific approach with concrete materials in improving mathematics learning outcomes about plane figures, (2) to improve mathematics learning outcomes about plane figures with scientific approaches and concrete materials, (3) to describe obstacles and solutions for implementing scientific approaches with concrete media in improving mathematics learning outcomes about plane figures. The study was classroom action research conducted in three cycles and six meetings. The subjects were teacher and 31 students of fourth grade at SDN Mengkowo. Types of data were qualitative data and quantitative data. Data collection techniques used observation, interviews, and tests. Data validity used triangulation of techniques and triangulation of sources. Quantitative and qualitative data analysis included data reduction, data presentation, and drawing conclusions. The results indicated that: (1) the steps of scientific approach with concrete materials involved: (a) observing concrete materials, (b) asking questions based on materials, (c) gathering information from the media, (d) experimenting, and (e) communicating; (2) the implementation of scientific approach with concrete materials improved mathematics learning outcomes about plane figures to fourth grade students of SDN Mengkowo in academic year of 2019/2020; (3) the obstacle was some students found difficulties to understand the worksheet while the solution was the teacher asked students to pay attention to the teacher after receiving the worksheet.</em>


2020 ◽  
Vol 4 (1) ◽  
pp. 29-42
Author(s):  
Muhammad Mushfi El Iq Bali

The study aimed to improve the learning activeness of fourth-grade students through the application of the Two Stay Two Stray learning model. This research design is qualitative research. The instrument of data collection uses observation of teacher and student activities and interviews. The results of the study indicate that: this learning model must form groups of 4 people. Then discuss with the group that has been determined. After discussing, two people from each group visited other groups to get information on the results of discussions from each group. While the task of two members who settled in their group must give the results of their discussion to other groups. The learning process using the learning model Two Stay Two Stray can improve the learning activeness of fourth-grade students of MIN 1 Probolinggo. By using this learning model, students become enthusiastic in learning and they are no longer passive because each individual has their respective duties, so this learning model is declared successful in increasing student learning activeness.


2019 ◽  
Vol 7 (1) ◽  
pp. 51
Author(s):  
Jusmawati Jusmawati ◽  
Eka Fitriana HS

Teachers and students activity are important things in learning process. This research aimed to know the improving of mathematics learning to the fourth grade students of SD Inpres Bangkala III Makassar by using  SFAE learning model. Method of research was classroom action research in which this research applied mix method. This research was an assesment of some learning activity through four stages, namely planning, implementing, observing and reflecting. These stages were combine into each cycle. The subject of research was the fourth grade students of SD Inpres Bangkala III Makassar as 31 students including 12 male students and 19 female students. The observation of teachers and students was analyzed  by using descriptive quantitatve statistically. The result of research showed that teachers and students activity did not fulfill criteria in cycle I. Whereas cycle II showed that there was a good criteria classically.


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