scholarly journals Implementasi Media Corong Berhitung Dalam Pembelajaran Matematika (Perkalian) Kelas II di SD Negeri 3 Gesikan Tulungagung

Author(s):  
Yunita Desi Dwi Jayanti

The purpose of this research study is the application of counting funnel media to make it easier for students to understand multiplication lessons. This research is descriptive qualitative research by describing all the results of there search. Data collection techniques used by researchers are observation, interviews, and documentation. The subjects of this study were grade II SDN 3 Gesikan with the number of students as many as 35. The results of the study, namely the implementation of counting funnel media in mathematics learning (multiplication) in class II, had been well implemented. this media can help teachers and students in the process of learning mathematics especially multiplication lessons. The teacher's steps to apply are appropriate. During the use of media students pay attention, besides that students also understand what is conveyed by the teacher easily. The conclusion that the implementation of funnel media counting has been done well and smoothly. This media has helped the teacher to deliver the material and students to understand the material. This media is good to use mathematics learning especially multiplication material. in a simple way can lure students to pay attention to student focus.

2020 ◽  
Vol 3 (1) ◽  
pp. 20-30
Author(s):  
Fitria Ekawati Ekawati ◽  
Agus Susanta Susanta ◽  
Daimun Hambali Hambali

This study aimed to improve a) the activities of teachers and students, b) interest in learning mathematics students, c) the results of mathematics learning students of class II D SDN 69 Kota Bengkulu. The research method was classroom action research. This research was conducted in class II D SDN 69, Bengkulu City consisting of 25 students. The results of this study were an increase in teacher activity in the first cycle obtained an average score of 22.5, increased in the second cycle with an average score of 24.5, and increased in the third cycle to 28.5. Increased activity of students in the first cycle obtained an average score of 25.5, and increased in the second cycle to an average score of 27, and then increased again in the third cycle to 31.5. In students' interest in learning mathematics in the first cycle the percentage was 77.6%, increasing  in the second cycle by 86%, increasing again in the third cycle to 89.2%. The improvement  of cognitive cognitive  learning outcomes of students in the first cycle was average value (66.4) with classical learning completeness (44%), increased in the second cycle the average score (69.4) and classical learning completeness (64%), increased in cycle III (80.6) and classical learning completeness (88%). Then it could be concluded that the application of quick on the draw learning strategies could increase the interest and results of learning mathematics of students in class II D SDN 69 Kota Bengkulu.


2020 ◽  
Vol 5 (1) ◽  
pp. 1-13
Author(s):  
Asri Fauzi ◽  
Aisa Nikmah Rahmatih ◽  
Muhammad Sobri ◽  
Radiusman Radiusman ◽  
Arif Widodo

The purpose of this research is to describe the results of the exploration of ethnomathematics of Sasak culture that can be used as a source of learning mathematics. This type of research is exploratory qualitative research with an ethnographic approach. This research focuses on buildings, crafts, arts, and traditional snacks. The research instrument is the researcher himself. While the method of data collection by interview, field studies, and documentation. Data analysis techniques with triangulation are data reduction, data presentation, and drawing conclusions. The results showed that Sasak cultural products can be used as a source of learning mathematics, especially on the elements of geometry including rectangles, triangles, trapezoid, circles, rhombus, laying-kites, cones, cylinders, and pyramid. Learning resources derived from Sasak culture, if properly utilized, will create meaningful mathematics learning for students.


Author(s):  
Iin Setalasiah

<p><em>Media is an important component in increasing student motivation. The purpose of this study was to increase the learning motivation of students in learning mathematics using video media. This research is a classroom action research (PTK) which is conducted in two cycles, each cycle consisting of planning, implementation, observation, and reflection stages. The subjects of this study were 25 students of class II SD Negeri 1 Bobotsari, totaling 25 students. The research instrument was the observation sheet and documentation. Data analysis includes data reduction, data presentation, and drawing conclusions. The finding of this study is that the use of instructional video media can increase students' learning motivation in mathematics learning of students on the equivalent of currency values in class II SD Negeri 1 Bobotsari. The results of the study were indicated by an increase in the learning motivation of students in the first cycle 40%, in the second cycle it increased to 92</em><em></em></p>


Author(s):  
Naila Restu Kurnia ◽  
Siti Ruqoyyah ◽  
Uke Viani

Research was triggered by the low level of achievement or learning outcomes to learning mathematics in primary school.It is also based on the results of observation, that there are known problems that constrained the success of learning mathematics in primary school, one of which is the low student learning outcomes and mathematics which are less attractive to students.The purpose of this research is to improve the result of primary school students learn math class II on any material multiplication by uses the method drill.Research methods that were used in this research was research methodology the act of class by comparing the increase in learning outcomes of a boy before and after applied a method of drill as many as two breeding cycles research.The research was conducted in SDN Cibeber 1 in the Kecamatan area South Cimahi, the City Cimahi. The results of this study were an increase in student mathematics learning outcomes in the multiplication material by 52.2% after the drill method was applied. Thus, it can be concluded that the drill method can help improve mathematics learning outcomes in the multiplication material of grade II SD students.


MaPan ◽  
2021 ◽  
Vol 9 (1) ◽  
pp. 27
Author(s):  
Andi Aras ◽  
Fawziah Zahrawati

Interest in learning is one important factor that determines student success in learning. Low student interest in learning is associated with their ability to master the concept of summing whole numbers. This study aims to foster students' interest in learning mathematics through makkudendeng traditional game. The research method is design research starting from the preliminary design, design experiment, and retrospective analysis. The research subjects were students in grade II primary school. The results of this study conclude that the makkudendeng traditional game, which is used as a learning resource in learning the addition of whole numbers, has relevance to the indicators of learning interest, which include: pleasure in learning, interest in learning, attention, and involvement in learning. It is because students learn while playing. So, the makkudendeng traditional game can be a solution to foster students' interest in learning mathematics.


2019 ◽  
Vol 5 (3) ◽  
Author(s):  
Ahmad Oktavian Triatmojo ◽  
Endang Hangestiningsih

This type of research is a type of qualitative research. This research was conducted at SD N Suryodiningrata 1 Yogyakarta. The subjects in this study were to schools, class teachers, and students. Data collection techniques use observation, interview, and observation techniques. Based on the results of the study show that the forms of student bullying behavior that occur are that students make fun of and mock friends, find out friends and ask for pocket money to their friends. The way the class teacher handles student bullying behavior is by conducting classical and individual guidance. The role of the class in addressing the behavior of bullying students, be a mediator when the bullying occurred in class, and give advice as well as motivations to students.


2020 ◽  
Vol 4 (1) ◽  
pp. 92
Author(s):  
Drajat Stiawan

Sekolah alam adalah sekolah yang kegiatan pembelajarannya tidak hanya terpaku di dalam kelas, tetapi juga memanfaatkan alam sekitar atau lingkungan sebagai objek pembelajaran. Pembelajaran matematika pada sekolah alam dilakukan sebagai upaya untuk menumbuhkan jiwa siswa menjadi lebih kreatif dan mandiri. Penelitian yang dilakukan bertujuan untuk mendiskripsikan bagaimana pelaksanaan pembelajaran matematika di Sekolah alam Ma’had Islam Pekalongan. Informan adalah kepala sekolah, guru matematika kelas IV dan V sekolah alam SD Ma’had Islam. Teknik dalam pengumpulan data menggunakan observasi dan wawancara. Analisis datanya meliputi pengumpulan data, reduksi data, penyajian data dan penarikan kesimpulan. Hasil penelitian menunjukan bahwa pelaksanaan pembelajaran matematika di Sekolah alam SD Ma’had Islam dilakukan di dalam kelas dan di luar kelas. Ketika di dalam kelas menggunkan metode ceramah dan tanya jawab. Saat di luar kelas (out door) lebih banyak menggunakan metode pemberian tugas dan game (bermain) serta memanfaatan bahan-bahan yang ada di Alam, guna memahamkan siswa sesuai dengan materi yang diajarkan oleh guru matematika.ABSTRACTA natural school is a school whose learning activities are not only fixed in the classroom, but also utilize the natural surroundings or the environment as objects of learning. Mathematics learning in natural schools is done as an effort to grow students' souls to be more creative and independent. The research carried out aims to describe how the implementation of mathematics learning in Pekalongan's Ma'had Islam School of Nature. The informants are the school principal, mathematics teacher grades IV and V of the natural school Ma'had Islam elementary school. The technique in collecting data uses observation and interviews. Data analysis includes data collection, data reduction, data presentation and conclusion drawing. The results showed that the implementation of mathematics learning in the natural school of Ma'had Islam Elementary School was done in the classroom and outside the classroom. When in class use the lecture and question and answer method. When outside the classroom (out door) use more methods of giving assignments and games (playing) and utilizing materials available in Nature, in order to understand students according to the material taught by mathematics teachers.


2020 ◽  
Vol 4 (1) ◽  
pp. 56
Author(s):  
Ani Ainun Masruroh ◽  
Rani Oktaviani ◽  
Sri Islami Kulsum ◽  
M. Afrilianto

This research aims to improve student learning outcomes on mathematics learning by using a contextual approach. This research is a Class Action Research (CAR) conducted at one of the vocational schools (SMK) in X-class areas of focus on Automation of Governance and Office 3. The research instruments used in this study are (1) tests consisting of pre-test and post-test of the concept of Sigma notation and infinite series; and (2) the use of an observation sheet for teachers and students as a condition of measuring action execution. The procedure of the study consists of (1) planning, (2) The implementation of Action, (3) observation, (4) evaluation, and (5) reflection. The test results showed that there was an increase in pre-test and post-test results of 19.33%. Obviously, this shows that students ' learning outcomes on math learning are increasing after learning using a contextual approach.


2017 ◽  
Vol 21 (3) ◽  
pp. 314-322 ◽  
Author(s):  
Richa Saxena

The article is written as a travelogue by the author while exploring the passage of qualitative research in her maiden independent research work—her dissertation. The author describes in the article how her journey of qualitative research took shape right from the take-off point: the choice of topic and methodology to the data collection, analysis and presentation of the findings. The article also throws light on the various experiences of the researcher during the journey including the issues and challenges faced by her in different stages of the study like the research proposal stage, data collection stage and the data analysis stage. The objective of the article is to familiarize the qualitative researchers, who are currently at the beginner stage, with the possible issues and pitfalls of qualitative research process. For that the author has used her own experiences to explain the nuances of the process. In the article, the author also highlights that irrespective of the challenges faced in the process how the research study helped her in developing herself as a better researcher and a wiser person, making her efforts fruitful and providing her a sense of achievement.


Author(s):  
Yusuf Udayana

<p><em>Class action research was motivated by the discovery of cases of third grade students at SD Negeri Pabelan 2, it was identified that in learning mathematics, multiplication arithmetic operations were still low. This fact is shown through the value of the Minimum Completeness Criteria (KKM) for Mathematics, which is 75, only 36% of students achieve the KKM score. The purpose of the research is to improve the achievement of mathematics learning outcomes with the number card game</em><em> method. This study used a classroom action research design consisting of two cycles. Data collection techniques in this study through written tests and observations. From the results of the study showed that the mastery of learning increased in the first cycle by 68% and in the second cycle by 72%. From these results it can be concluded that by applying the number card game method, multiplication and division counting operations material can improve mathematics learning outcomes and provide a fun learning atmosphere and can motivate students to be active in learning.</em></p>


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