scholarly journals Implementation Fernando Martinez’s Practice Methods On Drumset Instrument Class Alfiah Akbar

2020 ◽  
Vol 7 (1) ◽  
pp. 43-51
Author(s):  
Mohamad Alfiah Akbar

This study aims to (1) Know the improvement in student learning outcomes in the drumset instrument class after applying the Fernando Martinez practice method; and (2) Knowing the obstacles that exist during the application of the Fernando Martinez (FM) practice method. The research method used is classroom action research (CAR) carried out in two cycles. The stages in this study include the planning, action, observation, and reflection stages. Data obtained include student learning outcomes, observations of student drumset practice activities obtained from videos and observation sheets, as well as the results of interviews. The results of the study in the first cycle showed that there was an increase in student learning outcomes, but the learning outcomes had not yet reached the indicators of learning achievement, namely the minimum score with a very good category (90-100). While the results of the research in the second cycle there is an increase in student learning outcomes that are significant when compared with before the application of the FM practice method and in first cycle. The obstacles faced when conducting research in the first and second cycles include; lack of motivation of students towards the tasks given, students have not been able to master the material well, because the FM method is new so students are not familiar. the stages of the FM practice method in first cycle have not been carried out correctly, the collection of tasks in the first cycle in this case the practice video was not collected on time.

2014 ◽  
Vol 2 (1) ◽  
Author(s):  
Endang Kurniawati ◽  
Arif Rahman Aththibby

The purposeofthis studyis: to describethe use ofexperimental method sin enhancingthe activity oflearning physicsclass VII students of SMPN1Purbolinggoandto describethe use ofexperimentalmethodsin improvingstudentlearning outcomesphysicsclass VII SMP N 1 Purbolinggo.This study uses a Class Action Research and 4-cycle stages: planning, action, observation and reflection for further action. The study lasted 2 cycles each cycle consisting of 2 meetings. As the subjects in this study were VII.F grade students of SMP N 1 Purbolinggo of 40 people. Means of collecting data in the form of sheets of observations and tests. From the analysis and the results of this study concluded that the use of experimental methods in the learning process can improve the activity and student learning outcomes VII.F SMP N 1 Purbolinggo on the material and temperature measurements with an average of 11.56% increase in activity. Average learning outcomes increased by 55%. Thus it can be advisable for teachers to improve the activity and student learning outcomes using experimental methods.


2021 ◽  
Vol 1 (2) ◽  
pp. 181-191
Author(s):  
NOOR HAYANTI

This research is conducted to improve the student learning activity and learning outcomes by using role playing method at MAN 5 Sleman. The improvement of the student learning activity and learning outcomes has been done by using role playing method. This research is classroom action research which was conducted in two cycles. Each cycle consisting of planning, action, observation, and reflection. The subject of this research is the twelve science graders with the total number of students are 29. The data collection techniques used in this study were observation and written test. Observation is used to determine the activeness of students, while test is used to determine learning outcomes. The results showed that by the implementation of the role playing method, the activeness of students from the former condition, cycle 1, and cycle 2 increased. This can be seen from the percentage of activity in the low category that continues to decline from 62,1% - 50,0% - 8,6%, the medium category increased from 34,5% - 43,1% - 53,4% and the high category increased from 3,4% - 6,9% - 38%. An increase also occurred in the score of student learning outcomes. From the former conditioncycle 1 to cycle 2 has increased. Students who completed in the former condition were 20,7% increased to 62,1% in cycle 1 and in cycle 2 increased to 82,8%. The results of this study showed that the implementation of role playing strategy has been successful since there was an increase in students learning activity and learning outcomes. ABSTRAKPenelitian ini dilaksanakan untuk meningkatkan keaktifan dan hasil belajar siswa dengan menggunakan metode role playing di MAN 5 Sleman. Peningkatan keaktifan belajar dan hasil belajar siswa dilakukan dengan menggunakan metode role playing.  Penelitian ini merupakan penelitian tindakan kelas yang dilaksanakan dalam dua siklus. Setiap siklus terdiri dari perencanaan, tindakan, observasi, dan refleksi. Subyek penelitian ini adalah siswa kelas XII IPA yang berjumlah 29 siswa. Teknik pengumpulan data yang digunakan dalam penelitian ini yaitu observasi dan tes tertulis. Observasi digunakan untuk mengetahui keaktifan belajar siswa, sedangkan tes digunakan untuk mengetahui hasil belajar. Hasil penelitian menunjukkan bahwa dengan penerapan metode role playing, keaktifan belajar siswa dari kondisi awal, siklus 1, dan siklus 2 meningkat. Hal ini terlihat dari persentase aktivitas pada kategori rendah yang terus menurun dari 62,1% - 50,0% - 8,6%, kategori sedang meningkat dari 34,5% - 43,1% - 53,4% dan kategori tinggi meningkat dari 3,4% - 6,9% - 38%. Peningkatan juga terjadi pada skor hasil belajar siswa. Dari kondisi awal, siklus 1 ke siklus 2 mengalami peningkatan. Siswa yang tuntas pada kondisi awal sebesar 20,7% meningkat menjadi 62,1% pada siklus 1 dan pada siklus 2 meningkat lagi menjadi 82,8%. Hasil penelitian ini menunjukkan bahwa penerapan metode role playing telah berhasil karena adanya peningkatan aktivitas belajar dan hasil belajar siswa.


Author(s):  
Siti Aminah

<p><em>The researchers made improvements by applying a scientific approach with the Problem Based Learning model and concrete media. This type of research is classroom action research. which consists of two cycles, each cycle carried out with one meeting. Each cycle consists of the planning, action, observation and reflection stages. The research subjects were grade I students of SDN Pende 02. The data collection techniques used test and non-test techniques obtained from observations and documentation. The results of this study are the use of concrete media and problem based learning can improve student learning outcomes on the subject of addition and subtraction of numbers in grade I SDN Pende 02, Kersana District, Brebes Regency. In the first cycle of students who completed there were 14 students, the percentage of classical student learning completeness was 63.63%. In cycle II students who completed an increase of 20 students, students' reading completeness was 90.90%. So it can be concluded that student learning outcomes have increased and are said to be complete.</em></p>


2021 ◽  
Author(s):  
Uniqbu

Every child is potentially gifted which is manifested in different ways. This has an impact on each student having a unique learning style, and each student has their own strengths and weaknesses in learning. The target in this study is the application of the bottle content guessing method in Civics lessons on the formulation of Pancasila, student learning outcomes indicated by the value obtained at the end of the lesson, the teacher's ability to organize the class, the achievement of learning targets marked by student completeness in learning. This type of research is classroom action research conducted collaboratively. The stages in the research are planning, action, observation and reflection. The application of the game to guess the contents of the bottle has a major contribution in the effort to improve student learning outcomes in Civics lessons on the formulation of Pancasila, marked by the student's formative value that has increased. At the initial stage, only 38% of students completed, while in the first cycle students' learning completeness reached 66% and in the second cycle it reached 100%.


Author(s):  
Faizah Faizah

To improve student learning outcomes on Civics subjects about the consequences of not maintaining the environment, the researchers used Audio Visual learning media. This research uses classroom action research method with two cycles. Each cycle consists of planning, action, observation, and reflection. Data collection is done by test. The data collection tools used are questionnaires, observation, and documentation. Data analysis techniques used are quantitative and qualitative techniques. The results showed that, learning result data obtained by learners in cycle I mean 83 (good) and experience increase in cycle II average 92,23 (very good). And for student motivation on audio visual learning media in cycle I is 80% (good) while in cycle II equal to 90,6% (good). Overall the value obtained for each aspect of the statement in the questionnaire has increased. Based on the results of these studies, it is evident that the application of the use of audio visual learning media on learning Civics can improve student learning outcomes. Therefore, the researcher recommends that classroom teachers use audio-visual learning media in classroom teaching. 


2018 ◽  
Vol 19 (1) ◽  
pp. 1
Author(s):  
Ramlah Ramlah

ABSTRAKPenelitian ini adalah Penelitian Tindakan Kelas yang bertujuan untuk menerapkan metode pembelajaran Drill yang mampu meningkatkan hasil belajar siswa. Subjek penelitian ini adalah siswa kelas X  ATPH  1 SMK Negeri  4  Gowa yang terdaftar pada tahun pelajaran 2017/2018 dengan jumlah siswa 38 orang. Penelitian ini dilakukan sebanyak 2 siklus, dimana setiap siklus terdiri dari tahap perencanaan, pelaksanaan tindakan, observasi/evaluasi, dan refleksi. Siklus I dilaksanakan sebanyak tiga kali pertemuan proses belajar mengajar dan satu kali pertemuan untuk tes siklus I dan siklus II dilaksanakan sebanyak dua kali pertemuan proses belajar mengajar dan satu kali pertemuan untuk tes siklus II. Peningkatan ketuntasan belajar siswa yaitu 34,21% pada siklus I menjadi 71,05% pada siklus II.Kata kunci: Metode Drill, Hasil belajar ABSTRACTThis research is a Class Action Research which aims to apply the Drill learning method which is able to improve student learning outcomes. The subjects of this study were students of class X ATPH 1 of SMK Negeri 4 Gowa registered in the 2017/2018 school year with a total of 38 students. This research was conducted in 2 cycles, where each cycle consisted of planning, action, observation / evaluation, and reflection stages. Cycle I was held three times a meeting of the teaching and learning process and one meeting for the first cycle test and the second cycle was carried out two times the teaching and learning process meetings and one meeting for the second cycle test. The increase in student learning completeness is 34.21% in the first cycle to 71.05% in the second cycle.Keywords: Drill Method, Student’s  Achievement


2020 ◽  
Vol 21 (2) ◽  
pp. 121
Author(s):  
Syarifuddin Syarifuddin

ABSTRAK Tujuan penelitian adalah untuk menemukan upaya peningkatan aktifitas dan prestasi belajar peserta didik melalui model pembelajaran kooperatif tipe Jigsaw yang disertai dengan penerapan tugas baca. Penelitian ini dilaksanakan dalam 2 siklus, setiap siklus terdiri atas tahap perencanaan, tindakan, observasi dan refleksi. Subyek penelitian adalah siswa kelas XII.IPA.1 SMA Negeri 5 Sidrap Tahun Pelajaran 2017/2018, dengan jumlah siswa 29 orang, terdiri dari 12 orang laki-laki dan 17 orang perempuan. Analisis data dilakukan dengan analisis deskriptif. Hasil penelitian menunjukkan, rata-rata hasil belajar siswa pada siklus I 74,38 dengan ketuntasan klasikal 75,38%, pada siklus II rata-rata hasil belajar siswa 77,62 dengan ketuntasan klasikal 89,66%. Dan setelah diadakan ulangan harian untuk materi siklus I dan II diperoleh rata-rata hasil belajar 78,14 dengan ketuntasan klasikal 93,10%. Kondisi ini menunjukkan adanya peningkatan hasil belajar siswa serta peningkatan ketercapaian ketuntasan belajar secara klasikal. Kata kunci: Hasil belajar, kooperatif tipe Jigsaw, tugas baca ABSTRACT The research objective was to find efforts to increase the activity and learning achievement of students through the Jigsaw cooperative learning model which was accompanied by the application of reading assignments. This research was conducted in 2 cycles, each cycle consisting of planning, action, observation and reflection stages. The research subjects were students of class XII.IPA.1 SMA Negeri 5 Sidrap in the academic year 2017/2018, with 29 students, consisting of 12 boys and 17 girls. Data analysis was carried out by descriptive analysis. The results showed, the average student learning outcomes in the first cycle 74.38 with 75.38% classical completeness, in the second cycle the average student learning outcomes 77.62 with 89.66% classical completeness. And after the formative tests were held for the material of the first and second cycles, the average learning outcome was 78.14 with 93.10% classical completeness. This condition indicates an increase in student learning outcomes and an increase in the achievement of classical learning completeness. Keywords: Learning outcomes, Jigsaw cooperative, reading assignment


2020 ◽  
Vol 7 (2) ◽  
Author(s):  
I Ketut Selamet

This research is motivated by the large number of students who consider that social studies subjects are boring and unattractive subjects, so that they can influence student learning outcomes. In this study, researchers tried to use visual media to overcome these problems because visual media is a good motivational tool and can stimulate students to pay attention to the material being explained. The research method used in this study is Classroom Action Research, which in its implementation has four stages namely, planning, action, observation, and reflection. Data collection techniques used in this study in the form of tests, observations, interviews, and field notes. The results of research using visual media went well and smoothly. This can be stated by an increase in learning outcomes in each cycle carried out. Where in the pre-test only 37.9% of students who successfully met the graduation standard, entered the criteria "Very lacking". At the end of the first cycle test, the students' grades increased, students who successfully met the graduation standard was 75%, entering the criteria of "Good". and increased again in cycle 2 which is 90.7%, included in the criteria of "Very Good".


2018 ◽  
Vol 2 (1) ◽  
pp. 85
Author(s):  
Ni Kadek Putus Sasrini

This study aims to ( 1 ) increase students' motivation to learn civics and ( 2 ) improving student learning outcomes of the implementation of civic education learning model of Problem Solving in learning  civics . The subjects were VI  grade students of SD Negeri 6 Tianyar in the second semester of academic year 2016/2017 , amounting to 35 men with 20 men and 15 women . This research was conducted in two cycles of learning with the stages in each cycle includes planning , action , observation / evaluation , and reflection . The data were collected by the method of student motivation questionnaire and student learning outcomes data collected through charging student worksheets ( LKS ) , tasks, quizzes , and a final test cycle . The collected data were then analyzed descriptively . Results showed ( 1 ) an increase in the average score of student learning moivasi at 87.80 on the first cycle and the second cycle increased to 92.74 , ( 2 ) an increase in civics student learning outcomes in the first cycle was 76.8 with complete categories and on the second cycle increased to 80.7 with complete categories.


2019 ◽  
Vol 3 (3) ◽  
pp. 241
Author(s):  
Muliadi Muliadi

This study aims to apply the PAIKEM learning approach to improve the learning outcomes of back roll rollers in Class XII IPS 2 students of SMA Negeri 2 Watampone Bone Regency 2016/2017 Academic Year. The type of research used is Classroom Action Research (CAR) or Classroom Action Research. The subjects of this study were students of class XII IPS 2 of SMA Negeri 2 Watampone Bone Regency in the even semester of the 2016/2017 school year with a total of 35 students. The procedure of this research was carried out in four stages, namely Planning (Action), Action (Action), Observation (Observing), and Reflection (Reflecting). Data collection techniques in this study were conducted by observation, teacher notes, and learning achievement tests. The research data were analyzed using qualitative research consisting of three stages, namely; data reduction; (b) data exposure (data display); and (c) conclusion drawing and verification (conclusion drawingverifying). The results showed that the application of the PAIKEM approach could improve the learning outcomes of the back roll exercises in class XII IPS 2 students of SMA Negeri 2 Watampone Bone Regency, this was evidenced by the improved process and completeness of student learning outcomes namely; in the pre-action student learning mastery 43.25% increased in the first cycle students learning completeness 76.64% and in the second cycle increased student learning completeness reached 94.59%, which means that students' mastery learning has been in accordance with the target achievement in the specified research indicators.


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