scholarly journals PENGGUNAAN MEDIA VISUAL UNTUK MENINGKATKAN HASIL BELAJAR MATA PELAJARAN IPS SISWA KELAS V SD INPRES TUMPU JAYA I

2020 ◽  
Vol 7 (2) ◽  
Author(s):  
I Ketut Selamet

This research is motivated by the large number of students who consider that social studies subjects are boring and unattractive subjects, so that they can influence student learning outcomes. In this study, researchers tried to use visual media to overcome these problems because visual media is a good motivational tool and can stimulate students to pay attention to the material being explained. The research method used in this study is Classroom Action Research, which in its implementation has four stages namely, planning, action, observation, and reflection. Data collection techniques used in this study in the form of tests, observations, interviews, and field notes. The results of research using visual media went well and smoothly. This can be stated by an increase in learning outcomes in each cycle carried out. Where in the pre-test only 37.9% of students who successfully met the graduation standard, entered the criteria "Very lacking". At the end of the first cycle test, the students' grades increased, students who successfully met the graduation standard was 75%, entering the criteria of "Good". and increased again in cycle 2 which is 90.7%, included in the criteria of "Very Good".

2019 ◽  
Vol 3 (1) ◽  
pp. 18
Author(s):  
Harniyati Harniyati

This research is a classroom action research aimed at improving student learning outcomes in Civics lessons taught through CIRC learning models (Cooperative, Integrated, Reading and Composition) in Multimedia Class X Students of SMK Negeri 3 Watampone Kab. Bone with 35 students. The implementation of this action consists of two cycles, each cycle carried out through the stages of planning, action, observation, and reflection. Data collection techniques used are the provision of tests and observation sheets. The results of the analysis obtained were changes in behavior of students who experienced an increase with the percentage in the first cycle only 94.2% and in the second cycle increased to 95.71% there was also an increase in attention, interest and motivation of students towards the subject matter given by the teacher. From this analysis, it can be concluded that the learning outcomes of PKn students in Class X Multimedia at SMK Negeri 3 Watampone have increased after being given action through the CIRC learning model (Cooperative, Integrated, Reading and Composition).


Author(s):  
Faizah Faizah

To improve student learning outcomes on Civics subjects about the consequences of not maintaining the environment, the researchers used Audio Visual learning media. This research uses classroom action research method with two cycles. Each cycle consists of planning, action, observation, and reflection. Data collection is done by test. The data collection tools used are questionnaires, observation, and documentation. Data analysis techniques used are quantitative and qualitative techniques. The results showed that, learning result data obtained by learners in cycle I mean 83 (good) and experience increase in cycle II average 92,23 (very good). And for student motivation on audio visual learning media in cycle I is 80% (good) while in cycle II equal to 90,6% (good). Overall the value obtained for each aspect of the statement in the questionnaire has increased. Based on the results of these studies, it is evident that the application of the use of audio visual learning media on learning Civics can improve student learning outcomes. Therefore, the researcher recommends that classroom teachers use audio-visual learning media in classroom teaching. 


2020 ◽  
Vol 13 (2) ◽  
pp. 41-55
Author(s):  
Indrianto Arif Ramadhana ◽  
Jeff Agung Perdana

Forearm pass is one of the materials that must be mastered by students of class X Senior High School. In fact, many students do not yet master and know forearm pass techniques. This research is a classroom action research (CAR) with two cycles. Each cycle consists of 4 stages, namely: planning, action, observation and reflection. Data collection was carried out using observations and questionnaires. Data were analyzed using Hake's Normalized Gain formula. From the results of the study it is known that the psychomotor domain of students increased by 0.42 with average criteria from cycle 1 to cycle 2. The affective domain increased by 0.37 with average criteria. The cognitive domain increased by 0.39 with average criteria. Based on the results of the data analysis, it can be concluded that learning forearm pass techniques with games method can improve student learning outcomes.


2019 ◽  
Vol 3 (4) ◽  
pp. 807
Author(s):  
Helpiyotwitra Helpiyotwitra

This research is motivated by low student social studies learning outcomes. This study aims to improve social studies learning outcomes by using video media in class VI SDN 004 Teratak Buluh. This research is a classroom action research that includes activities with stages of planning, action, observation and reflection. The results showed that the increase in social studies learning outcomes of class VI students, the average classical completeness before class action research was 75% in the first cycle of 82.14% and in the second cycle it was 92.85%. Scientific performance learning outcomes before class action research is 65.36%, and scientific performance learning outcomes after class action research cycle I is 72.76% increased by 7.4%, and scientific performance learning outcomes after class II cycle action research is 73.17% also increased by 0.41% from cycle I. The occurrence of increased learning outcomes of scientific performance also affects student learning outcomes. Based on the results of classroom action research, it can be concluded that using video media can improve social studies learning outcomes. Grade VI students of SDN 004 Teratak Buluh.


Author(s):  
Vivi Anggraini ◽  
Adi Priyanto

This study aims to describe the process and learning outcomes of Minangkabau creation songs to stimulate the introduction of the history of Minangkabau culture for children in kindergarten aged 5-6 years. This study uses action research in group B in TK Nurul Hidayah, West Sumatra. The method used is the Kemmis and Taggart method which consists of planning, action, observation, and reflection. Data collection techniques used were observation, interviews, field notes, action monitoring instruments and documentation. Data analysis is presented quantitatively and qualitatively. The results of quantitative data show that the ability to recognize children's history can increase after action is taken through Minangkabau creation songs. This can be seen from the results of the study which stated that the class average at pre-action was 54%. After the action in the first cycle, the class average increased to 69.70% and the second cycle increased by 82.74%. From the results of this study, it can be concluded that Minangkabau creation songs are able to increase the ability to recognize the historical history of the Minangkabau region. Keywords: History of Minangkabau Culture and Minangkabau Creation Songs


2018 ◽  
Vol 1 (02) ◽  
pp. 172-187
Author(s):  
Desy Ayuningrum

The study was conducted at Jalan Pondok Cabe 1 no 97, Pamulang Banten. The time allocation in the field was carried out from November to December 2016. The subject of the study was 1 child of B Kindergarten aged 6 years. Action research using Kemmis and Mc. Taggart. This design contains stages starting from planning, action, observation and reflection. Data collection uses assessment sheets, observations, field notes and documentation. Analysis of data using observations and tests of action with qualitative descriptive analysis based on the results of observation and reflection. The study was divided into three cycles, one cycle consisting of two weeks, the first cycle in the first week completing S at 36% then continued to increase in the second cycle of 72% and the third cycle reached 90%, from 11 memorization targets 10 memorization had been achieved.


2019 ◽  
Vol 2 (2) ◽  
pp. 26-33
Author(s):  
Anselmus Mema ◽  
Benedikta Boleng

This study aims to improve the motivation and learning outcomes of Social Studies students in grade IV SDI Watujara Ende. This research includes Classroom Action Research (CAR) by applying two cycles. Data collection techniques using observation techniques, questionnaires, tests, interviews, documentation, and field notes. The collected data were analyzed descriptively qualitative and quantitative descriptive. The results showed that the carousel feedback learning model can improve motivation and learning outcomes. This can be seen from the increase in the percentage of students' motivation to achieve high and very high categories, which is 75% in the first cycle to 83% in the second cycle. Student learning outcomes have also increased, seen from the percentage of classical completeness that is 75% in the first cycle to 92% in the second cycle. Conclusions, that after applying carousel feedback learning can increase motivation and social studies learning outcomes of students. Keywords: Carousel Feedback, Motivation, Learning Outcomes


2021 ◽  
Vol 1 (2) ◽  
pp. 181-191
Author(s):  
NOOR HAYANTI

This research is conducted to improve the student learning activity and learning outcomes by using role playing method at MAN 5 Sleman. The improvement of the student learning activity and learning outcomes has been done by using role playing method. This research is classroom action research which was conducted in two cycles. Each cycle consisting of planning, action, observation, and reflection. The subject of this research is the twelve science graders with the total number of students are 29. The data collection techniques used in this study were observation and written test. Observation is used to determine the activeness of students, while test is used to determine learning outcomes. The results showed that by the implementation of the role playing method, the activeness of students from the former condition, cycle 1, and cycle 2 increased. This can be seen from the percentage of activity in the low category that continues to decline from 62,1% - 50,0% - 8,6%, the medium category increased from 34,5% - 43,1% - 53,4% and the high category increased from 3,4% - 6,9% - 38%. An increase also occurred in the score of student learning outcomes. From the former conditioncycle 1 to cycle 2 has increased. Students who completed in the former condition were 20,7% increased to 62,1% in cycle 1 and in cycle 2 increased to 82,8%. The results of this study showed that the implementation of role playing strategy has been successful since there was an increase in students learning activity and learning outcomes. ABSTRAKPenelitian ini dilaksanakan untuk meningkatkan keaktifan dan hasil belajar siswa dengan menggunakan metode role playing di MAN 5 Sleman. Peningkatan keaktifan belajar dan hasil belajar siswa dilakukan dengan menggunakan metode role playing.  Penelitian ini merupakan penelitian tindakan kelas yang dilaksanakan dalam dua siklus. Setiap siklus terdiri dari perencanaan, tindakan, observasi, dan refleksi. Subyek penelitian ini adalah siswa kelas XII IPA yang berjumlah 29 siswa. Teknik pengumpulan data yang digunakan dalam penelitian ini yaitu observasi dan tes tertulis. Observasi digunakan untuk mengetahui keaktifan belajar siswa, sedangkan tes digunakan untuk mengetahui hasil belajar. Hasil penelitian menunjukkan bahwa dengan penerapan metode role playing, keaktifan belajar siswa dari kondisi awal, siklus 1, dan siklus 2 meningkat. Hal ini terlihat dari persentase aktivitas pada kategori rendah yang terus menurun dari 62,1% - 50,0% - 8,6%, kategori sedang meningkat dari 34,5% - 43,1% - 53,4% dan kategori tinggi meningkat dari 3,4% - 6,9% - 38%. Peningkatan juga terjadi pada skor hasil belajar siswa. Dari kondisi awal, siklus 1 ke siklus 2 mengalami peningkatan. Siswa yang tuntas pada kondisi awal sebesar 20,7% meningkat menjadi 62,1% pada siklus 1 dan pada siklus 2 meningkat lagi menjadi 82,8%. Hasil penelitian ini menunjukkan bahwa penerapan metode role playing telah berhasil karena adanya peningkatan aktivitas belajar dan hasil belajar siswa.


2019 ◽  
Vol 3 (1) ◽  
pp. 49
Author(s):  
Endra Priawasana ◽  
Waris Waris

Basically students have critical thinking skills. Students 'critical thinking skills that are still low are needed in a way so that students' critical thinking skills increase, With the Problem Based Learning learning model in the hope that students' critical thinking skills will increase. the purpose of the study was to determine the effectiveness of problem based learning in improving students' critical thinking skills. This type of research is Action Research, with the stages of planning, action, observation and reflection. This research was conducted in two cycles, with each cycle consisting of two lessons. The subjects in this study were MTs students. In Ambulu sub-district. Data collection techniques use tests and non-tests. The results showed that student learning outcomes in the first cycle got a score of 45 with very low criteria, in cycle II it increased to 92.5 with very good criteria. Students' critical thinking skills in the first cycle experienced 36% classical completeness with very low criteria, in cycle II it increased to 80% with high criteria. The results of the study prove that the application of the Problem Based Learning model is very effective in improving students' critical thinking skills.


2020 ◽  
Vol 7 (1) ◽  
pp. 43-51
Author(s):  
Mohamad Alfiah Akbar

This study aims to (1) Know the improvement in student learning outcomes in the drumset instrument class after applying the Fernando Martinez practice method; and (2) Knowing the obstacles that exist during the application of the Fernando Martinez (FM) practice method. The research method used is classroom action research (CAR) carried out in two cycles. The stages in this study include the planning, action, observation, and reflection stages. Data obtained include student learning outcomes, observations of student drumset practice activities obtained from videos and observation sheets, as well as the results of interviews. The results of the study in the first cycle showed that there was an increase in student learning outcomes, but the learning outcomes had not yet reached the indicators of learning achievement, namely the minimum score with a very good category (90-100). While the results of the research in the second cycle there is an increase in student learning outcomes that are significant when compared with before the application of the FM practice method and in first cycle. The obstacles faced when conducting research in the first and second cycles include; lack of motivation of students towards the tasks given, students have not been able to master the material well, because the FM method is new so students are not familiar. the stages of the FM practice method in first cycle have not been carried out correctly, the collection of tasks in the first cycle in this case the practice video was not collected on time.


Sign in / Sign up

Export Citation Format

Share Document